F100: Secret Sidler
For this challenge, you will be learning real politics probably
Each party will be assigned a faction randomly. 6 Liberal, 3 Fascist, and 1 Hitler. Fascists will be told who other Fascists and Hitler are.
There are 3 phases to each round of the game.
**Phase 1**
There are 2 positions of power: **President, and Chancellor**.
President will rotate alphabetically beginning with the Coast and going to the Barrens and so on.
The nominated President party will select a different party to be the Chancellor. All other tribes will vote on this pair as the "government".
If the majority votes **JA!** or **YES** then the game continues to Phase 2.
If the majority fails to vote **JA!** or **YES**, then the President passes per the rotation, and the new President nomination gets a chance to select a new government. If the election fails 3 times in a row, then the next policy will be enacted (but only for it's faction effect), and the count resets.
(Note: if you were just President or Chancellor, you cannot be either on the following round, unless the election fails 3 times in a row)
**Phase 2**
Communication among anyone is forbidden during Phase 2.
The President party is randomly given **3 policy cards**, and discards one.
The **two remaining policies** are offered to the Chancellor party to select one.
Selections are secret, except the enacted policy.
After the **5th** Fascist Policy is enacted, the Chancellor may offer the President to not enact either policy. If the President accepts, the round ends.
There are 6 Liberal Policy Cards and 11 Fascist Policy Cards in the "deck". When the deck runs down to <3 cards, the discard pile will be "shuffled" in.
Either card will be reflected in the Policy Tracker
If a Fascist Policy is enacted then the game continues to Phase 3.
If a Liberal Policy is enacted then the round ends.
**Phase 3**The President Party will take the action denoted on the Policy Tracker. Communication is allowed during Phase 3. After Phase 3, the Presidential candidacy passes per the rotation. **Liberals** win when either:Hitler is killed OR **5** Liberal policies are enacted**Fascists** win when either:**6** Fascists policies are enacted OR Hitler becomes Chancellor following **3** Fascist policies being enacted.If the Fascist parties win, then all Liberal parties will attend Tribal Council. If the Liberal parties win, then all Fascist parties will attend Tribal Council. Additionally, the 2 Liberal tribes who earned the fewest points (+1 point for their government enacting liberal policy, -1 point for their government enacting fascist policy) will attend Tribal Council. If there is a tie, then there is a tiebreaker challenge in mind. Please check out the rules to the actual Secret Hitler and ask questions if you have them.
https://www.secrethitler.com/assets/Secret_Hitler_Rules.pdf Since this is live, Sid will determine the resolution speed depending on the flow of the game. Faster decision making means faster resolution. Discussion will be held in the public channel, but private decisions will be made **in your party's challenge chat**.
Private discussion among your party should be in **camp** specifically.