Metagame SV OU Metagame Discussion v4 [ survey results -- see post 21,221 ]

May be recency bias, but Gliscor feels really good rn. Toxic + EQ combo kinda just farms everything barring Hat, Corv, and other Gliscors + balloon steels ig but you can run busted tech like Taunt for those Pokemon and they will get completely fucked. Well played Tera Water defensive Gliscor just feels like it extracts a lot of value in many match-ups because of how Toxic puts everything on a timer so it just wins the long game. Amazing hazard setter because every single remover loses badly to Tera Water Scor's Toxic + Tect combo barring corv which you can pressure in the long game with your own corv (to remove their Defog PP), Ghold, etc. Many checks such as Darkrai or Kyurem can't safely switch into it barring support from pivots, giving it many free turns to do whatever it wants.

My only annoyance with using Gliscor is that building a solid team around is feels tough. It either feels like you overlap roles with many Pokemon that provide similar utility (i.e. Corv as Ground resist, Ting-Lu as electric resist / ghold check, etc. Additionally its defensive utility does feel more like it hinges on how its able to easily spread Toxic + make use of Tera + free turns to play around various threats. I don't find its defensive utility against offensive Pokemon like Raging Bolt to be as reliable as I would want it to be- kind of a similar issue I have with Clef actually. It feels like it is contingent on getting the exact sequencing right vs these guys rather than just being a reliable check (i.e. like Clodsire which can tank a hit or two from bolt). Many of my gliscor teams just feel like they have the fakest defensive cores & makes it difficult to play around various Pokemon like Kyurem. Ogerpon base / serp (grasses you would use for Ogerpon-W also just feel like they're not as permanent as one would like - since you get stuck into annoying sequencing loops that effectively guarentee you the loss.

Hatterene has been annoying lately, so I have been running Iron Head Spdef Cloak corv for it, which has been fun. Bonus points in how this set can completely fuck up Gweezing with Taunt. That said, it has the exact same issues as Gliscor for me where the defensive cores it is used on / can be used on feel fake af - though maybe this is an issue of running both on the same team lol. This is unrelated but I also just hate how many speed EVs Corv needs to run for Kingambit - its seriously annoying! Doubly so in my case because I need to rely on Corv to Taunt Gambit b4 it can setup and sweep.
 
May be recency bias, but Gliscor feels really good rn. Toxic + EQ combo kinda just farms everything barring Hat, Corv, and other Gliscors + balloon steels ig but you can run busted tech like Taunt for those Pokemon and they will get completely fucked. Well played Tera Water defensive Gliscor just feels like it extracts a lot of value in many match-ups because of how Toxic puts everything on a timer so it just wins the long game. Amazing hazard setter because every single remover loses badly to Tera Water Scor's Toxic + Tect combo barring corv which you can pressure in the long game with your own corv (to remove their Defog PP), Ghold, etc. Many checks such as Darkrai or Kyurem can't safely switch into it barring support from pivots, giving it many free turns to do whatever it wants.

My only annoyance with using Gliscor is that building a solid team around is feels tough. It either feels like you overlap roles with many Pokemon that provide similar utility (i.e. Corv as Ground resist, Ting-Lu as electric resist / ghold check, etc. Additionally its defensive utility does feel more like it hinges on how its able to easily spread Toxic + make use of Tera + free turns to play around various threats. I don't find its defensive utility against offensive Pokemon like Raging Bolt to be as reliable as I would want it to be- kind of a similar issue I have with Clef actually. It feels like it is contingent on getting the exact sequencing right vs these guys rather than just being a reliable check (i.e. like Clodsire which can tank a hit or two from bolt). Many of my gliscor teams just feel like they have the fakest defensive cores & makes it difficult to play around various Pokemon like Kyurem. Ogerpon base / serp (grasses you would use for Ogerpon-W also just feel like they're not as permanent as one would like - since you get stuck into annoying sequencing loops that effectively guarentee you the loss.

Hatterene has been annoying lately, so I have been running Iron Head Spdef Cloak corv for it, which has been fun. Bonus points in how this set can completely fuck up Gweezing with Taunt. That said, it has the exact same issues as Gliscor for me where the defensive cores it is used on / can be used on feel fake af - though maybe this is an issue of running both on the same team lol. This is unrelated but I also just hate how many speed EVs Corv needs to run for Kingambit - its seriously annoying! Doubly so in my case because I need to rely on Corv to Taunt Gambit b4 it can setup and sweep.
I agree Gliscor feels hard to build around at least for me since I’m new to OU and pokemon competitive. I kept having ting lu overlap with it on a team I made and I’d get cooked by Ogerpon or Raging bolt. I had Gliscor plus Ting Lu and corv as my defensive core and had Meowscarada plus weavile and Dragapult so to be fair maybe the team wasn’t played well or made well by me.
 
The game would just be so much better without tera blast (and tera but we'll manage) its unbelievable it took this long to at least back pedal on a stance regarding looking at it.

That thread is very vocally against tera blast at least and acknowledging its the source of why so many threats banned in the past were so egregious with it, and few posters do point out this isn't some 'mutually exclusive to volcarona/dnite' problem it is something that trickles down to lower tiers where banning one tera sweeper just replaces it with another species, OU hasn't been any different so far and we'll be in gen 10 and probably still fighting whether the problem is tera blast or iron valiant/dragapult/kingambit etc.

Dragonite has been such a glue to the tier being able to answer and work on a lot of the unique team compositions out there that removing it would be not just catastrophic but not solve the problem that this gen just feels incredibly fatiguing being unable to prepare for most comps (you'd instead lose possibly one of the most reliable back pedals against it).
 
May be recency bias, but Gliscor feels really good rn. Toxic + EQ combo kinda just farms everything barring Hat, Corv, and other Gliscors + balloon steels ig but you can run busted tech like Taunt for those Pokemon and they will get completely fucked. Well played Tera Water defensive Gliscor just feels like it extracts a lot of value in many match-ups because of how Toxic puts everything on a timer so it just wins the long game. Amazing hazard setter because every single remover loses badly to Tera Water Scor's Toxic + Tect combo barring corv which you can pressure in the long game with your own corv (to remove their Defog PP), Ghold, etc. Many checks such as Darkrai or Kyurem can't safely switch into it barring support from pivots, giving it many free turns to do whatever it wants.

My only annoyance with using Gliscor is that building a solid team around is feels tough. It either feels like you overlap roles with many Pokemon that provide similar utility (i.e. Corv as Ground resist, Ting-Lu as electric resist / ghold check, etc. Additionally its defensive utility does feel more like it hinges on how its able to easily spread Toxic + make use of Tera + free turns to play around various threats. I don't find its defensive utility against offensive Pokemon like Raging Bolt to be as reliable as I would want it to be- kind of a similar issue I have with Clef actually. It feels like it is contingent on getting the exact sequencing right vs these guys rather than just being a reliable check (i.e. like Clodsire which can tank a hit or two from bolt). Many of my gliscor teams just feel like they have the fakest defensive cores & makes it difficult to play around various Pokemon like Kyurem. Ogerpon base / serp (grasses you would use for Ogerpon-W also just feel like they're not as permanent as one would like - since you get stuck into annoying sequencing loops that effectively guarentee you the loss.

Hatterene has been annoying lately, so I have been running Iron Head Spdef Cloak corv for it, which has been fun. Bonus points in how this set can completely fuck up Gweezing with Taunt. That said, it has the exact same issues as Gliscor for me where the defensive cores it is used on / can be used on feel fake af - though maybe this is an issue of running both on the same team lol. This is unrelated but I also just hate how many speed EVs Corv needs to run for Kingambit - its seriously annoying! Doubly so in my case because I need to rely on Corv to Taunt Gambit b4 it can setup and sweep.
This pretty much sums up gliscor, broken mon but very awkward to build around and sequence with. it's in the clefable & hatterene category of not being a real defensive wall but a defense-like utility mon that can 1v1 most of the tier.
 
On a potential Tera Blast suspect and ban: this move feels like a targeted complex ban, adequate at best in older generations. Here however, it just feels like a half-assed attempt to restrict Tera itself, the mechanic. Notice how besides Regieleki, we have no guarantees whatsoever that this ban would lead to offensive mon unbans like Volcarona and co, which doesn't surprise me given that this website places the balance playstyle one step above the others, as if it has a degree of sanctity.

You can bet that we will have many threads about Tera itself post-CG which I can smell the popcorn for. I believe such a move and plans to restrict/ban Tera in general should only be discussed when this generation is no longer current.
 
On a potential Tera Blast suspect and ban: this move feels like a targeted complex ban, adequate at best in older generations. Here however, it just feels like a half-assed attempt to restrict Tera itself, the mechanic. Notice how besides Regieleki, we have no guarantees whatsoever that this ban would lead to offensive mon unbans like Volcarona and co, which doesn't surprise me given that this website places the balance playstyle one step above the others, as if it has a degree of sanctity.

You can bet that we will have many threads about Tera itself post-CG which I can smell the popcorn for. I believe such a move and plans to restrict/ban Tera in general should only be discussed when this generation is no longer current.

If nothing got dropped down, that's fine because the problem with the current meta is set variance with tera blast is too cancer. Removing tera blast allows the meta to be a lot easier to control and less fatiguing to lose in team builder because you just couldn't account for dragonite having a fairy STAB.

No one is asking tera blast to be banned because it frees volcarona, we're asking for it because tera blast (and yes, tera as a whole) are just uncompetitive in how many pokemon it pushes over the edge or makes even seemingly balanced/weak pokemon just annoying but not ban worth to see in teambuilder. At this point we can't even pretend there's plenty of 'fine' pokemon with it, other tiers are dealing with the same problem of an apex predator abusing too much set variety, getting axed, and then getting replaced with another. OU particularly been through this with espathra then moon, then volc, and now dragonite, where is the stopping point..

But on subject of past banned pokemon;

It's pretty agreed upon dragonite would be next to go due to tera blast set variance which would overall hurt the tier more if it left but is too broken to just ignore. Elecki is borderline dogshit without tera blast. Volcarona *with* tera blast had discussion to get re-tested potentially (not that I agree with it especially in a screens meta), without it, there's far less matchups being flipped with a random unexpected tera blast coverage since volcarona wouldn't even have fairy or ground STAB anymore (or just at all, it lost scorching sands heatran literally stone walls it again). Its easily one of the more controversial bans of the gen since it checked a lot of things and just got replaced with D-nite doing the same shit then probably the next setup sweeping going to do it as well with D-nite gone. The most volc has is that you can use tera defensively to setup more quivers but majority of those you can revenge kill very easily with your own tera + priority. Roaring moon is a popular one since most can agree tera blast fairy sets are what pushed it over the edge being way too difficult to account for.

Espathra I'm a little on the fence whether it'd still be broken... without tera entirely its completely fine, but just tera blast gone? hmmm... Keep in mind while espathra was in UUBL due to usage at the time, was banned feb 11 2023, shed tail was banned on april 18 2023... we had 2 DLCs of pokemon added to the tier, and the *only* two sets it had was tera fighting with stored power + tera blast to blow past kingambit, and tera fairy which with tera blast gone would just limit it to having defensive tera fairy and STAB dazzling gleam. This might be worth a suspect down the road but probably not on anyones starter list, I think its heavily overstated how broken (maybe it still is but we treat it like its not even worth mentioning) it will be after shed tail & 2 DLCs of answers & tera blast is gone, it'd be pretty nerfed.
 
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I am surprised at the uptick in pro TB ban sentiment. Better late than never. Which to the above poster id say this hypothetical action may be taken after it's done being current gen (if champions has 6v6 in private battles on Wednesday).

Even if only eleki came back, testing the others, if that happened, would at least be something to do. Something interesting that would bring interest. Even if none of them are voted on returning.

Espartha probably isn't worth the trouble though.
 
Espathra I'm a little on the fence whether it'd still be broken... without tera entirely its completely fine, but just tera blast gone? hmmm... Keep in mind while espathra was in UUBL due to usage at the time, was banned feb 11 2023, shed tail was banned on april 18 2023... we had 2 DLCs of pokemon added to the tier, and the *only* two sets it had was tera fighting with stored power + tera blast to blow past kingambit, and tera fairy which with tera blast gone would just limit it to having defensive tera fairy and STAB dazzling gleam. This might be worth a suspect down the road but probably not on anyones starter list, I think its heavily overstated how broken (maybe it still is but we treat it like its not even worth mentioning) it will be after shed tail & 2 DLCs of answers & tera blast is gone, it'd be pretty nerfed.
I honestly think espathra would totally be fine if tb got banned, but retesting it wouldn't add anything to the tier besides another matchup fishy setup sweeper who's annoying to account for in the builder (and I don't think we need more of those.)
 
I honestly think espathra would totally be fine if tb got banned, but retesting it wouldn't add anything to the tier besides another matchup fishy setup sweeper who's annoying to account for in the builder (and I don't think we need more of those.)
I'm sorry but this is not really true and a very narrow minded view on why espathra was banned because tera blast had nothing to do with Espathra's ban. Espathra got banned because it's a speed boost user that has access to stab stored power+ as long as it's able to tera its never going to be fine in ou. CM roost dazzling gleam stored power basically beats everything in the tier.
 
I'm sorry but this is not really true and a very narrow minded view on why espathra was banned because tera blast had nothing to do with Espathra's ban. Espathra got banned because it's a speed boost user that has access to stab stored power+ as long as it's able to tera its never going to be fine in ou. CM roost dazzling gleam stored power basically beats everything in the tier.
Espathra probably wouldn’t even be fine with a full Tera ban anyways. Tera only helped with giving it a Dark type resist like Fighting or Fairy, and sometimes Fighting coverage with Tera Blast. Even then, Espathra would sweep once Tyranitar or Ting-Lu were low enough to KO with +1 Dazzling Gleam.
Also when Espathra was banned, Rillaboom wasn’t available, which synergizes extremely well with Espathra. Grassy Seed providing a buffer for priority, Grassy Terrain healing Espathra, and Rillaboom being able to soften up or KO likes of Ting-Lu and Tyranitar.
 
I'm sorry but this is not really true and a very narrow minded view on why espathra was banned because tera blast had nothing to do with Espathra's ban. Espathra got banned because it's a speed boost user that has access to stab stored power+ as long as it's able to tera its never going to be fine in ou. CM roost dazzling gleam stored power basically beats everything in the tier.
Yea, I forgot the mon had gleam, forgive my morning mind lmao. Looking back it would probably definitely not be fine, especially with the multiple amount of mons it could partner with to overwhelm some checks like pult, ghold, etc.
 
Espathra probably wouldn’t even be fine with a full Tera ban anyways. Tera only helped with giving it a Dark type resist like Fighting or Fairy, and sometimes Fighting coverage with Tera Blast. Even then, Espathra would sweep once Tyranitar or Ting-Lu were low enough to KO with +1 Dazzling Gleam.
Also when Espathra was banned, Rillaboom wasn’t available, which synergizes extremely well with Espathra. Grassy Seed providing a buffer for priority, Grassy Terrain healing Espathra, and Rillaboom being able to soften up or KO likes of Ting-Lu and Tyranitar.
I don't even want to imagine veil or gterrain teams with espathra. just keep that thing banned lol
 
Tera Blast would be a move ban if it were to ever be banned. This isn’t complex whatsoever. It’s just a matter of achieving the necessary burden of proof for banworthiness.

I’d expect further news on the topic within the first half of this week.
I feel like banning tera blast is an indictment on tera as a whole since the only Pokemon who will use this move is the mon that is tera-ring. Tera + tera blast go hand to hand together and when u look at it from that prospective banning tera blast would be a complex ban in my opinion.
 
I feel like banning tera blast is an indictment on tera as a whole since the only Pokemon who will use this move is the mon that is tera-ring. Tera + tera blast go hand to hand together and when u look at it from that prospective banning tera blast would be a complex ban in my opinion.
“if I add self-imposed complexity to a move ban, it is complex”
 
Complex bans and move bans have no relation. A complex ban is based strictly in having multiple prongs, essentially being conditional.

Banning Drizzle + Swift Swim in BW OU is a complex ban. Worst decision in the history of Smogon.
Banning Drizzle or banning Swift Swim alone is not. You can argue it accomplishes similar things and is a loophole, but that’s not relevant to tiering.

You can argue the a Tera Blast ban would be done to preserve the mechanic, but that’s a very separate thing. Calling it a complex ban is just misusing a blanket, buzzword for the sake of trying to articulate a point.
 
I don't quite understand what this statement means so I'll try a different approach. Why ban Annihilape for abusing rage fist when u could have just banned rage fist? what makes Tera Blast more ban worthy?

It makes many threats harder to deal with by giving them strong coverage on top of STAB that they otherwise wouldn't get. It's a big reason for the threat saturation currently in the tier. Rage Fist is also a signature move, which need to broken on all or most fully-evolved mons with the move while Tera Blast isn't and is available on so many mons, meaning Tera Blast has a much wider metagame impact.
 
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I don't quite understand what this statement means so I'll try a different approach. Why ban Annihilape for abusing rage fist when u could have just banned rage fist? what makes Tera Blast more ban worthy?
This is a false equivalency. Nothing else was broken with Rage Fist. Numerous Pokemon could be deemed broken with Tera Blast. I am not even necessarily pro ban on the move either, but comparing a generational mechanic to a single Pokemon isn’t doing anyone any good.
 
I don't quite understand what this statement means so I'll try a different approach. Why ban Annihilape for abusing rage fist when u could have just banned rage fist? what makes Tera Blast more ban worthy?
Rage fist is hyper specific to 1 monkey (and idk fucking ditto?).

That's why shed tail is banned and not orthworm+lizard. Last respects was banned instead of just houndstone when something else got it.

If I get made into a real pokemon then we can ban rage fist instead of 2 monkies.
 
This is a false equivalency. Nothing else was broken with Rage Fist. Numerous Pokemon could be deemed broken with Tera Blast. I am not even necessarily pro ban on the move either, but comparing a generational mechanic to a single Pokemon isn’t doing anyone any good.
There arent many pkm that use terablast, im not in favor of banning any of them, but if theres a suspect test, it should be of terablast users, not the move. Idt terablast will be missed that much. The problem is how the meta would change w the return of many pkm that are banned solely bc of terablast, and the discussions it would cause abt roaring moon. Im against banning dnite / kyurem (the main users of terablast rn), but i can accept a suspect review of them if they're considered broken. But banning terablast in 2026 makes no sense to me, its just a snowball effect.
 
The problem is how the meta would change w the return of many pkm that are banned solely bc of terablast, and the discussions it would cause abt roaring moon.

Oh no the horror!

The meta we have now needs a change, if you banned :Dragonite: the entire tier breaks apart looking for a replacement, and you get your 'snowball effect' of having to ban the next unpredictable tera blast sweeper... then the next.. then ogrepon because its checks were removed... then the next tera sweeper.... we've already been through this with :Volcarona: and :Roaring Moon: .

Instead we already know the most suspect worthy thing is :Dragonite: , one of the least fun/competitive aspects of the meta is how much variance there is in movesets due to tera blast, and we know exactly which pokemon were suspected already off the grounds of tera blast that if there's any questioning can just be suspected to see if they ruin the meta or not post-tera blast ban (unlikely for moon/volc/elecki... unironically the most harmful is probably eleki becoming a screens buff but then that just pushes light clay and we solve the screens problem.)

Espathra probably wouldn’t even be fine with a full Tera ban anyways. Tera only helped with giving it a Dark type resist like Fighting or Fairy, and sometimes Fighting coverage with Tera Blast. Even then, Espathra would sweep once Tyranitar or Ting-Lu were low enough to KO with +1 Dazzling Gleam.
Also when Espathra was banned, Rillaboom wasn’t available, which synergizes extremely well with Espathra. Grassy Seed providing a buffer for priority, Grassy Terrain healing Espathra, and Rillaboom being able to soften up or KO likes of Ting-Lu and Tyranitar.

I was going to follow up with how espathra offensively can't do much to quite a few pokemon like kingambit/ting-lu (you need like 2 calm mind boost + tera fairy STAB to even 2HKO kingambit with gleam which is unrealistic without shed shell help or overstaying in with a setup fodder mon.) but you bringing up rillaboom changed my mind cause tbh nothing offensive breaks a full-defense invest espathra either after a grassy seed;

252+ Atk Kingambit Iron Head vs. +1 252 HP / 252+ Def Espathra: 97-115 (24.6 - 29.1%) -- 99.9% chance to 4HKO

252+ Atk Kingambit Iron Head vs. +1 252 HP / 252+ Def Tera Fairy Espathra: 194-230 (49.2 - 58.3%) -- 98% chance to 2HKO

I wasn't not expecting it to be this fat even without screens. I'm more convinced it just shouldn't be dropped.
 
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Completely out of the main discussion we're having, but I've been recently using Taunt Great Tusk and I think it's pretty good! I just reached 1850 elo using it alongside my classic pocket pick Alolan Muk.

I think that having the tool to stop the Defog cycle from Corv, Toxic from Gliscor, or even set up from tera Gambit or Dragonite is extremely valuable, and makes a lot of interactions the opponent is used to have in their favour suddently gone. Another cool example would be blocking Rest from a previously statused Dondozo that is trying to win by cursing up, or blocking a Pecharunt from Recover looping / trying to pivot with Parting Shot. Try it out.

As for the main topic, I think that Tera Blast adds nothing of value to the tier, and I don't say this as a "balance player" as someone said XD, since I'm ass playing balance teams. The only thing it does is adding another lair of cheesy strats, and the tier probably has already too much with all the setup sweepers, aside from each one of them having at least 3 different tera types. Yes, it feels really good to one shot opposing great tusk with fairy Kingambit, but is it really healthy to have those interactions possible for both players? Is it really healthy for the tier that you have to scout with every defensive answer if the opponent actually has that move, and risk losing all game's tempo because of that?
 
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Completely out of the main discussion we're having, but I've been recently using Taunt Great Tusk and I think it's pretty good! I just reached 1850 elo using it alongside my classic pocket pick Alolan Muk.

I think that having the tool to stop the Defog cycle from Corv, Toxic from Gliscor, or even set up from tera Gambit or Dragonite is extremely valuable, and makes a lot of interactions the opponent is used to have in their favour suddently gone. Another cool example would be blocking Rest from a previously statused Dondozo that is trying to win by cursing up, or blocking a Pecharunt from Recover looping / trying to pivot with Parting Shot. Try it out.

As for the main topic, I think that Tera Blast adds nothing of value to the tier, and I don't say this as a "balance player" as someone said XD, since I'm ass playing balance teams. The only thing it does is adding another lair of cheesy strats, and the tier probably has already too much with all the setup sweepers, aside from each one of them having at least 3 different tera types. Yes, it feels really good to one shot opposing great tusk with fairy Kingambit, but is it really healthy to have those interactions possible for both players? Is it really healthy for the tier that you have to scout with every defensive answer if the opponent actually has that move, and risk losing all game's tempo because of that?
Taunt Tusk is very good but since tusk has so many other utility moves it becomes hard to choose from. Also I think that only bulk up variants can afford to run taunt because they instantly benefit from it a lot more than other variants of tusk.

Coming to the point of tera blast I don't really think that it's way too broken or something because it's an essentially useless move if u have already used up tera and tera forcing is genuinely not that hard in my perspective. Now I'm definitely not gonna say like it's balanced on all mons because some mons really do abuse the tera blast mechanic which actually makes them insanely good at sweeping teams but I also don't think it needs to be banned.
 
I've been unable to post in the Policy Review thread about the SV OU tier discussion (Smogon please give us non-badge accounts the ability to post in those threads) so I'll post it here:

I noticed that all the people clamouring for a Tera Blast ban are tournament players and few ladder players. Clearly there's a divide between the playerbase on what needs to be done with the move. Every single survey that's happened where everyone can voice their opinion, Tera Blast always failed to reach 3/5 which would make the council consider suspect testing it. It shows that ladder players don't see it as broken while tournament players do.

So now we have to ask this question, what should we prioritize, the tournaments that only happen sporadically, or ladders that are consistently happening?

What I really want to see are unban suspect tests of some D Rank Ubers Pokémon, like Solgaleo and Shaymin-Sky. I don't think Shaymin with 60% flinch Air Slashes are an issue anymore in 2026 when other flinch spammers like Jirachi are in RU. We should consider looking into it. Also the Solgaleo side ladder proved that it's not broken in OU. It has a lot of sets but none have been overbearing for the tier.
 
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