I'm making this thread on the assumption that Tera Blast gets banned - if not all of this is moot and we can ignore it.
We recently froze rises as we are reaching the end of the generation. Usually this would coincide with a period of stability and tiering action slowing down relatively speaking. However at the moment we have a potentially huge suspect in Tera Blast which could have long reaching ripple effects throughout lower tiers. We can already see potential arguments for multiple unbans in OU, UU, and RU - all of which will have further impacts on usage and Pokemon changing tiers.
While Gen10 is not expected until late 2027 (so ~5-6 drops?), there is still a potentially long reaching impact here. We've seen ladder decline month on month as interest in SV wanes, and I don't think anyone expects that to meaningfully pick up. Assuming Tera Blast is banned, we're also going to see more suspect tests on the back of it, which will result in spikes in ladder activity with teams optimised for suspect runs, not regular ladder play. We're also going to see peaks and troughs as new mons move around tiers and interest shifts - all of this is to say a Tera Blast ban would be very destabilising to lower tiers and spikes in ladder activity might have outsized impact during a period of lower activity generally.
What I would like to avoid is a situation where we spend another year or two dealing with multiple big shifts and moving slowly to address issues. As Gen10 creeps closer and closer these issues will get worse, and you can very easily imagine a scenario where the tiers we end up locked with at the end of SV are neither stable nor representative of the metagames longer term. Even the most recent shift has seen big changes to PU - the effects of something changing in OU can take almost a year to reach there.
So a few suggestions on how to deal with this:
1. Tier leaders and councils of lower tiers commit to being as active as possible and dealing with tiering issues as soon as they come up. This sounds easy but we've seen it not quite be the case across the generation. Time is of the essence and waiting weeks-months to deal with something will have bigger impacts the higher up it starts
2. Do we consider unfreezing rises? I know this sounds strange, but entering a period where lots of changes are going to happen on the back of a Tera Blast ban with rises also frozen feels very strange to me. Situations almost certainly will arise where a niche mon (maybe something like a Gastrodon?) will have OU usage but remain in a lower tier. That seems very anti usage based tiering in general.
3. Do we move to 1 month shifts? Similar to early DLC cycles, this could help us move things through tiers faster and avoid it taking years for changes to be stabalised
4. Do we look at the rise and drop %'s again? There's been a few discussions on this and I think it's worth exploring whether these could help mitigate the effect of a late generation change like this.
Overall I want to discuss how we can best handle the (potential) upcoming instability and make sure we don't lose more time by discussing this only after it has happened. It feels prudent to talk about it now pending the result of the suspect.
Note: I don't want to discuss the Tera Blast suspect itself. That's an OU decision and not something for here.
We recently froze rises as we are reaching the end of the generation. Usually this would coincide with a period of stability and tiering action slowing down relatively speaking. However at the moment we have a potentially huge suspect in Tera Blast which could have long reaching ripple effects throughout lower tiers. We can already see potential arguments for multiple unbans in OU, UU, and RU - all of which will have further impacts on usage and Pokemon changing tiers.
While Gen10 is not expected until late 2027 (so ~5-6 drops?), there is still a potentially long reaching impact here. We've seen ladder decline month on month as interest in SV wanes, and I don't think anyone expects that to meaningfully pick up. Assuming Tera Blast is banned, we're also going to see more suspect tests on the back of it, which will result in spikes in ladder activity with teams optimised for suspect runs, not regular ladder play. We're also going to see peaks and troughs as new mons move around tiers and interest shifts - all of this is to say a Tera Blast ban would be very destabilising to lower tiers and spikes in ladder activity might have outsized impact during a period of lower activity generally.
What I would like to avoid is a situation where we spend another year or two dealing with multiple big shifts and moving slowly to address issues. As Gen10 creeps closer and closer these issues will get worse, and you can very easily imagine a scenario where the tiers we end up locked with at the end of SV are neither stable nor representative of the metagames longer term. Even the most recent shift has seen big changes to PU - the effects of something changing in OU can take almost a year to reach there.
So a few suggestions on how to deal with this:
1. Tier leaders and councils of lower tiers commit to being as active as possible and dealing with tiering issues as soon as they come up. This sounds easy but we've seen it not quite be the case across the generation. Time is of the essence and waiting weeks-months to deal with something will have bigger impacts the higher up it starts
2. Do we consider unfreezing rises? I know this sounds strange, but entering a period where lots of changes are going to happen on the back of a Tera Blast ban with rises also frozen feels very strange to me. Situations almost certainly will arise where a niche mon (maybe something like a Gastrodon?) will have OU usage but remain in a lower tier. That seems very anti usage based tiering in general.
3. Do we move to 1 month shifts? Similar to early DLC cycles, this could help us move things through tiers faster and avoid it taking years for changes to be stabalised
4. Do we look at the rise and drop %'s again? There's been a few discussions on this and I think it's worth exploring whether these could help mitigate the effect of a late generation change like this.
Overall I want to discuss how we can best handle the (potential) upcoming instability and make sure we don't lose more time by discussing this only after it has happened. It feels prudent to talk about it now pending the result of the suspect.
Note: I don't want to discuss the Tera Blast suspect itself. That's an OU decision and not something for here.














