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VGC Reg M-B Metagame Discussion Thread

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Okay, I know the obvious "oh but it had no ice stab" which yeah, this was more as a joke.
But 105 special attack combined with freeze dry to deal good chip damage to the bulky waters that would check it. Sure, you have dragon stab but the options for that are... mid. Glaive rush is by far the best but taking double damage is not great really. Then you have dragon claw (middling power), scale shot (inconsistent) and ig outrage/dragon rush (don't need to explain these two).
(unfortunately I can't do champs calcs since m-bax isn't in them so yeah)
0 SpA Baxcalibur-Mega Freeze-Dry vs. 0 HP / 0 SpD Blastoise-Mega: 74-90 (48 - 58.4%) -- 93.8% chance to 2HKO
0 SpA Baxcalibur-Mega Freeze-Dry vs. 252 HP / 0 SpD Milotic: 68-84 (33.6 - 41.5%) -- guaranteed 3HKO
0 SpA Baxcalibur-Mega Freeze-Dry vs. 248 HP / 252+ SpD Toxapex: 50-60 (32 - 38.4%) -- 87.8% chance to 3HKO

Glaive rush does WAY more to these obviously, but this is decent enough chip on it and can get them low enough so it can reliably pick them off with glaive rush. Maybe just a 4A set? But I do think it will have a niche as a set.
These are some good results. Bonus points if Doubles and you get a Helping Hand on it.

Back then I also thought of "MixCalibur" just like MixMence.
Even with no attack investment, it's Attack caps at 386 (Level 100). That is what a base 126 attack stat is.
 
The real reason is probably that they want to release it alongside Dondozo and Commander is a pain to program.
 
Regular Dozogiri alone would be too much for this limited format, let alone Dozogiri but now there's a Mega Tatsugiri to deal with after Dondozo faints.
Maybe? Dondozo currently doesn't have access to Tera to shut down some of its answers or patch up weaknesses, and we have strong enough attackers to double it down. They could also end up nerfing Commander to only be +1 to every stat or something else.

Plus we don't even know how Mega Tatsugiri works yet and whether it will be a sufficient "last man standing" mon. It could very much just have Drizzle or whatever that makes it not want to be paired with Dondozo outside of an alt team mode.
 
It will be somewhat of a good and bad thing if it does have drizzle. We would have a rain mega, dozo gets buffed in rain without having to get the stat boosts. Problem is that Dozo is gonna hit hard in rain
 
opinions on mega luc z? Will it do some fun atuff
32 Atk Life Orb Garchomp Stomping Tantrum vs. 2 HP / 0 Def Aura Guard Lucario-Mega-Z: 110-133 (74.8 - 90.4%) -- guaranteed 2HKO
32+ Atk Adaptability Basculegion Wave Crash vs. 2 HP / 0 Def Aura Guard Lucario-Mega-Z: 90-107 (61.2 - 72.7%) -- guaranteed 2HKO
+1 32+ Atk Life Orb Kingambit Low Kick (60 BP) vs. 2 HP / 0 Def Aura Guard Lucario-Mega-Z: 101-120 (68.7 - 81.6%) -- guaranteed 2HKO
32 Atk Sneasler Close Combat vs. 2 HP / 0 Def Aura Guard Lucario-Mega-Z: 136-162 (92.5 - 110.2%) -- 62.5% chance to OHKO

I think it could do alright when considering calcs like that. Depends on how the meta shakes out.
 
I'm expecting all the Z megas to be weak and not part of competitive lists, Mega Mence to be meta at the same level as Raptor, and Mega Bax and Golisopod to be strong, regularly topping rogue picks
 
I'm expecting all the Z megas to be weak and not part of competitive lists, Mega Mence to be meta at the same level as Raptor, and Mega Bax and Golisopod to be strong, regularly topping rogue picks
I think people may be sleeping on mega lucario and mega absol a bit. IF (big if) Indeedee is amongst the returning Pokemon, psychic terrain can project those glass cannon mons to actually scary levels as you can't snipe them down with gambit, moreso for their ability to threaten the current big meta threats.
If there's no Indeedee probably not.

Garchomp Z... no, that one not. Differently from Raichu Y which actually had the utility to justify building around it, I really struggle to see anything Garchomp Z does that isn't done better by something else or just regular Garchomp to justify investing the entire mega slot to it.

I do feel Golisopod will really live or die by its ability. The stats are good, the typing is ok and it's a pretty solid Mega Floette answer, but it gets destroyed by Charizard (you can choose to not mega, but then you're using regular Golisopod with Emergency Exit... and still probably die).
Same for Bax to be honest, no Loaded Dice is a pretty big deal on its damage consistency. Sure you can run Glaive Rush with a redirector, but you also can for a bunch of other mons. And no Terastal to get out of the arguably terrible defensive typing.

Mence I find interesting cause it may choose to not run Intimidate as main ability to have a much better matchup into Kingambit, and even snipe a free +1 from Moxie if for any reason it can snipe a KO before evolving.

So much depends on the roster though....
 
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By the looks of it looks like just being type matchup, with the ! being "hey bro you picked a lot of pokemon weak to this one". Type matchup seems to also account for if stabs are resisted by the opposing one (es, Arcanine being shown as a good matchup for Chandelure)

A bit iffy on some parts, like it showing Chandelure being weak against Froslass, makes me think maybe it also accounts for speed interactions (froslass would go first thus hit the supereffective shadowball first)
 
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