The viability rankings are unviable rn, pls help us fix it by nominating. Nomination dump.
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A+ -> S
It's probably a bit early for this, but out of anyone, I would predict munkidori to join flamigo in S rank. Its main psychic competition in articuno-g and reuniclus both got nuked, scarf sets are likely to be more viable and strong again given less hazard stack pressure and faster battles overall. Unlike when it used to be S tier, Munkidori now has more set variety with np sets becoming very common and dangerous assuming good focus blast accuracy, especially since bar swampert, the most common special tanks in the tier are steels and darks. Like flamigo, there's nothing available that can do quite what munkidori can, which is why if anything were to rise to S, it would be this over duraludon for example, which has a lot more competition for its slot.
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A -> A-
More removal options are likely to open up, and offense is quite good right now which spinner bramble can struggle with. Darks such as incineroar which are sure to gain popularity due to the articuno-g ban is not great for offensive sets either. While articuno-g is no longer around to threaten a sap comp boost, goodra is a common pokemon on stack teams that completely denies bramble healing, severely limiting its longevity and capacity to spin. In the right matchup, still great but definitely not as consistent as other pokemon in the A ranks.
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Been lots of discussion on this guy, I think he should stay A. Yes, he's not a super threatening breaker, but its not like he ever was really. We cannot undermine his exceptional matchup into offense, which makes it an amazing glue for bulky offense teams, which not only appreciate its defensive stability, but support it in exchange via having the firepower to open up holes for it.
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A+
Just do it thanks he is everywhere
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A- -> B+
Maybe. His level is A-, but all the other grounds are so good and splashable that its really challenging to use this guy apart from specific balance builds, or offense where he takes up a lot of resources with his low speed and desire for tera. He has potential on balance as a great recipient of pivots from both flamigo and munkidori given its matchups into all their checks, but I haven't seen that popularized at all likely due to how many resources it takes up in a constrained builder.
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A- -> A
Flamigo and scyther are very good: Bellibolt is very good. Great longevity and support for balance teams, can go 1 for 1 against basically any check you want into offense, often 2 for 1 due to its ability.
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A- -> A
Probably #2 bannable HO guy right now, and defog sets have proven to be more than just anti-gart; still being used post gart ban.
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A -> A-
Broken on paper, but I really do not see it much at all. Its very good on specific builds, but does not have the consistency and utility as other guys in A. Honestly a result of a tragic builder meta, otherwise it would be amazing - still is dangerous.
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B+ -> A-
Hooray gart is gone and it is good into offense which is helpful right now. As a steel, uniquely checks dura while giving team support into flygon. Its passiveness is still a problem, so its a niche option that requires the right team in my opinion. That being said, its much more usable now.
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B+ -> A-
HO is good and he is HO. Ability to make hazard stack teams second guess their main strategy is also nice. He isn't meant to be the broken HO guy, he makes his teammates better.
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B+ -> A-
At least, to be honest could very well be A. Any HO team without drednaw is objectively worse off. Tera dark crunch isnt the only tera option either that we are seeing despite how strong it is, with tera ground being able to ohko duraludon and tauros with a bit of chip, or tera ghost/fairy denying what is usually a free close combat for extreme profit. Game can be lost when the rare half check gets RNG'd by ice fang (re: Shadow NUPL week idk rip da 6-1) Its also an amazing sucker punch into basically all the common revenge killers carrying normal and choiced flying attacks, as well as munkidori due to tera.
Sorry for emptying the clip on the B+ tier. Not many things are not good but not mid rn imo.
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B -> B+
Very good into offense which struggles to fit things that are faster or even water resists for that matter. A niche option, but a very dangerous one if brought tactically especially in tournament environments, as its not something people explicitly prep for. Despite that, yes it can run into the unintentional awful matchup, but like the fish, it has a lot of useful cores you can use to overwhelm those checks. If anything, it can fit those cores more easily thanks to its speed. If used tactically, hazards arent that much of an issue for it thanks to torrent. Hydro pump still sucks and surf needs chip to effectively clean so its not going higher.
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B+ -> B
Mid tail. Wants toxtricity back more than anything, HO is seemingly lacking in special power options to enable scream cleaning unless someone reinvents the meta for it. Bulky scream is neat for its ability to not die but it literally just sits there, which used to be fine but this meta is filled with things that make too much progress for your sitting and wish passing to handle. Vaporeon gets away with it because of broken move.
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B -> A-
Already talked about heavily, A- is fine. Its good, lets not get too carried away, A is too high for something the meta can adapt to quite easily.
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B+ -> A-
I think this is a more accurate reflection of the popularity and effectiveness of the specs set. Its right up there with chandelure for the most effective user of this item. Usually puts less holes than chandelure, but has slightly less cost thanks to its special bulk and I suppose less vulnerability to hazards (something I find to be overrated problem with chandelure anyway). A common mistake are teams using it as the sole form of progress - its not consistent in that regard but its extremely effective at forcing tera, which the right team can exploit.
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A- -> B+
I love slowbro-G dearly but the vapo balance teams he was stupid good into are a lot less common; if found the right opportunity he can do good into offense, but most of the time its overwhelmed before its setup or toxic can get going. Twave sets have major coverage issues. Generally, he is also just a lot less common, usage rates down the charts. I think its more a reflection of how challenging he is to build with over anything, but all these factors combined kick it out of the A ranks for me.
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A -> A-
Duraludon, klefki, copperajah, bronzong. In that order. The main problem Johnald is facing right now is he is the weakest flying resist of the steels, since klefki can at least immediately pressure with prankster twave or lagging tail, or can tech helmet. Flying type checking is a more emerging role for the steels nowadays thanks to our latest departures; the two psychics it could sit on and phase have departed. Munkidori also has a newfound addiction to +2 focus blast. Cannot take fighting or ground type attacks as a trade option like any other steels either, bar klefki who once again can still trade with util. The secondary typings of the other steels give them more dimensionality for the most part (haha brozong knock off). Idk knock is cool and he is way less passive than bronzong.
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B- -> B/B+
Good offense option because we have such few water resists that fit the role. Compliments our fishes very well, lots of setup opportunities especially with air balloon. Still has a lot of checks to warrant being higher in my opinion; flamigo/fighters that can revenge kill, glowbro+hound, grounds, choiced munkidori/chandelure and sucker punch kinda needing tera and not being the most reliable kinda hold it back.
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B- -> B
Why was he even here, cause of articuno? Idk, SD sets are decent enough to put it above shitmon territory. Heck, even spikes sets reliably set layers and can trade with grounds and duraludon thanks to pain split and enough bulk to live their attacks.
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B- -> C
Its niche, very.
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B- -> C
Offensive sets are whatever, UR. But, I'll give it a lifeline because it can deny hazards from every spiker, delay or even deny most rockers too with the right spread. Has some nice utility moves too. But, its bulk is so bad that its not the fighting check teams need at all, thus the slot it takes up is very hard to fill.
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C
I dont have replays so this probably doesnt count but the curse set is valid enough, decent balance breaker because the things that hard wall it arent super common there. Strong prio is also nice on the offense teams it fits on; alongside intimidate and curse, it has tools into opposing offense as well.
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B -> B-
Sigh. I have tried so hard to make it work. And honestly, it can sometimes. Its typing is very useful and its one of the few things that denies wo-chien from making any progress. Surviving migo bb is also very good, as its high hp stat + helmet its disastrous for it. That being said, it blanks into so many things. Using amoonguss as the defensive glue is asking for repeated requests from this guy begging his teammates to take the 5th specs overheat after it failed to do any damage. In the right team, it can work well, but its specific.
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UR Webs are bad and we have better water type options if water bubble liquidation feels slightly appealing to you.
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UR When was the last time this guy featured in a serious environment? #1 potential mon. Normal braviary has more use cases than this shoutouts to Uberfiend
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UR Golurk I love you forever and always and I will fight for your viability but dawg there's only so much I can do.
No replays but shoutouts to basically all rotom appliances except the fridge. The tier is in need for electrics rn because hahahahahah paralysis and with status/plot + pain split, they can lure a ton of checks and do great dirty work early game into the grounds and steels. Tera + levitate is very useful defensive utility too. Even fan rotom was putting decent work when I ran mono ZU during ladder tour.