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Facility Battle Subway: Mamoswindle

Blacephalon Hypnoxic -4 EN
Hit.
Zekrom fell asleep (2 turns)
Zekrom was poisoned (dosage 5)
Hypnosis and Toxic were noted on choice lock

Sneasler Lash Out -3 EN
Hit. Roll 21/24: No crit
(8 + 9 - 4) * 1.5 = 19.5 --> 20 damage to Blacephalon
Sticky Barb stuck to Blacephalon
Blacephalon dropped the scarf
Blacephalon was poisoned (dosage 5)
Poison touch triggered poison damage (-5 HP)

Kyurem Breaking Swipe -4 EN
Hits both. Roll 15/24, 5/24: no crits. Effect guaranteed
(6 + 4 + 9 - 9) * 1.5 * (2/3) = 10 damage to Zekrom
Zekrom atk fell (-1)
(6 + 4 + 9 - 5) * (2/3) = 9.33 --> 9 damage to Sneasler
Sneasler atk fell (-1)

Zekrom can't execute Sleep Talk
(Electric Terrain costs 4 EN)

Zekrom woke up! (from the breaking swipe damage)
+stun-proof (3 turns)
Zekrom was hurt by poison -5 HP
Blacephalon was hurt by poison -5 HP


Battlefield:
--
​
Mamoswindle
Tech: 2


:zekrom: Cumulus @ Assault Vest :assault vest:
Dragon/Electric | Teravolt
HP: 80/95 | EN: 30/30
Stats: 11/9/9/13/90 | 5/7
Discipline: Prudent
Poison (Dosage 5)
Stun-proof (3 turns)
-1 atk
PKMN Trainer
Tech: 2


:kyurem: Kyurem @ Weakness Policy :weakness policy:
Dragon/Ice | Pressure
HP: 105/105 | EN: 26/30
Stats: 9/7/9/7/95 | 4/4
Discipline: Masterful​
:sneasler: Harlequin
Poison/Fighting | Pressure, Unburden, Poison Touch
HP: 81/90 | EN: 27/30
Stats: 9/5/3/6/240 | 3/3
Discipline: Toxic
-1 atk
:blacephalon: Blacephalon
Fire/Ghost | Beast Boost
HP: 50/80 | EN: 26/30
Stats: 9/4/11/6/107 | 3/2
Discipline: Masterful
Poison (Dosage 5)
Barbs
​

Mamoswindle
 
sneasler.png

Rock Slide + Low Sweep
This step IF Kyurem has protection AND Blacephelon has protection THEN use Swords Dance
This step IF Blacephelon has protection THEN use Thief(Kyurem)
This step IF Kyurem has protection THEN use Throat Chop(Blacephelon)
 
n.png
:sv/kyurem::sv/blacephalon:

"I hear their voices! Their battle cries!"

:kyurem: Safeguard
This step IF you have flinching THEN use Rock Smash (Zekrom)
This step IF Zekrom is to use Haze THEN use Draco Meteor (Zekrom)
This step IF Blacephalon has protection THEN use Breaking Swipe + Dual Wingbeat

:blacephalon: Protect
This step IF you have flinching THEN use Ember (Zekrom)
This step IF Zekrom is to use Breaking Swipe + Thunder Fang or Dragon Dance + Light Screen THEN use Ember (Zekrom)
This step IF Zekrom is to use Bolt Strike + Imprison or Thunder Wave + Dragon Tail THEN use Ember (Zekrom)
This step IF Zekrom is to use Rest or Protect THEN use Ember (Sneasler)

Mamoswindle
 
Blacephalon Protect -4 EN

Sneasler Thief -4 EN
Hit. Roll 18/24: no crit.
(6 + 9 - 7) - 5 = 3 damage to Kyurem
Sneasler took the WeakPol
Poison Touch, kyurem poisoned (dosage 5)
Poison Touch, 5 damage

Kyurem Breakbeat -4 EN
Hits both. Effects all guaranteed.
Roll 22/24, 20/24: no crits on Zekrom
(4 + 4 + 9 - 9) * 1.5 * (2/3) = 8 damage
(4) * 1.5 * (2/3) = 4 damage
Total 12 damage to Zekrom
Zekrom atk fell (-2)
Roll 8/24, 4/24: no crits on Sneasler
(4 + 4 + 9 - 5) * (2/3) = 8 damage
(4) * (2/3) = 2.66 --> 3 damage
Total 11 damage to Sneasler
Sneasler atk fell (-2)

Zekrom Dragon Pulse -3 EN
Hit. Roll 8/24 no crit.
(9 + 4 + 9 - 7) * 1.5 = 22.5 --> 23 damage to Kyurem

poison hurt zekrom -5 HP
poison hurt blacephalon -5 HP
poison hurt kyurem -5 HP


Battlefield:
--​
Mamoswindle
Tech: 2

:zekrom: Cumulus @ Assault Vest :assault vest:
Dragon/Electric | Teravolt
HP: 63/95 | EN: 27/30
Stats: 11/9/9/13/90 | 5/7
Discipline: Prudent
Poison (Dosage 5)
Stun-proof (2 turns)
-3 atk
PKMN Trainer
Tech: 1

:kyurem: Kyurem
Dragon/Ice | Pressure
HP: 69/105 | EN: 22/30
Stats: 9/7/9/7/95 | 4/4
Discipline: Masterful
Poison (Dosage 5)​
:sneasler: Harlequin @ Weakness Policy :weakness policy:
Poison/Fighting | Pressure, Unburden, Poison Touch
HP: 70/90 | EN: 23/30
Stats: 9/5/3/6/120 | 3/3
Discipline: Toxic
-3 atk
:blacephalon: Blacephalon
Fire/Ghost | Beast Boost
HP: 45/80 | EN: 22/30
Stats: 9/4/11/6/107 | 3/2
Discipline: Masterful
Poison (Dosage 5)
Barbs
​
 
Last edited:
n.png
:sv/blacephalon:

"Your Pokémon's fighting spirit is incredible!"

:blacephalon:Will-o-wisp + Knock Off (Sneasler)
This step IF Sneasler is to use Quick Guard or Dig THEN use Psychic (Sneasler)
This step IF Zekrom and Sneasler have protection THEN use Swagger (Kyurem)
This step IF Sneasler is to use Protect (Self) or Taunt THEN use Knock Off (Zekrom)
This step IF Kyurem is to use Dual Wingbeat or Blizzard THEN use Psychic (Sneasler)

Mamoswindle
 
Last edited:
Kyurem has not paid EN for last round

sneasler.png

Rock Slide + Low Sweep
This step IF Kyurem has protection THEN use Dig(Blacephelon)

zekrom.png
:assault vest:
Earth Power(Blacephelon)
This step IF Kyurem has protection THEN use Haze
 
Sneasler Low Slide -5 EN
Hits both. Roll 6/24, 2/24: no crits. Effects guaranteed
((8 + 9 - 7) * 1.5 - 11) * (2/3) = 2.66 --> 3 damage to Kyurem
Poison Touch, 5 damage
Kyurem flinched
Kyurem speed fell (-1)
((8 + 9 - 4) * 1.5 - 11) * (2/3) = 5.66 --> 6 damage to Blacephalon
Poison Touch, 5 damage
Blacephalon flinched
Blacephalon speed fell (-1)

Blacephalon can't

Kyurem Confide -2 EN
Zekrom sp.atk fell (-1)

Zekrom Earth Power -3 EN
Hit. Roll 13/24: no crit. Roll 48/100: no effect
(9 + 9 - 6) * 1.5 - 5 = 13 damage to Blacephalon

poison hurt zekrom -5 HP
poison hurt blacephalon -5 HP
poison hurt kyurem -5 HP


Battlefield:
--
Mamoswindle
Tech: 1

:zekrom: Cumulus @ Assault Vest :assault vest:
Dragon/Electric | Teravolt
HP: 58/95 | EN: 24/30
Stats: 11/9/9/13/90 | 5/7
Discipline: Prudent
Poison (Dosage 5)
Stun-proof (1 turns)
-3 atk
-1 sp.atk
PKMN Trainer
Tech: 1

:kyurem: Kyurem
Dragon/Ice | Pressure
HP: 55/105 | EN: 20/30
Stats: 9/7/9/7/63 | 4/4
Discipline: Masterful
Poison (Dosage 5)
Stun-proof (2 turns)
-1 speed
​
:sneasler: Harlequin @ Weakness Policy :weakness policy:
Poison/Fighting | Pressure, Unburden, Poison Touch
HP: 70/90 | EN: 18/30
Stats: 9/5/3/6/120 | 3/3
Discipline: Toxic
-3 atk
:blacephalon: Blacephalon
Fire/Ghost | Beast Boost
HP: 16/80 | EN: 22/30
Stats: 9/4/11/6/71 | 3/2
Discipline: Masterful
Poison (Dosage 5)
Stun-proof (2 turns)
Barbs
-1 speed
​

Mamoswindle
 
Last edited:
sneasler.png

Dire Claw + Double Hit(Balcephelon)
This step IF Blacephelon is to use Endure THEN use Throat Chop(Blacephelon)
This step IF Blacephelon has protection THEN use Close Combat(Kyurem)
 
n.png
:sv/kyurem::sv/blacephalon:

:kyurem: Blizzard + Rock Tomb
This step IF Sneasler has protection THEN use Icicle Spear (Zekrom)
This step IF Zekrom has a decoy THEN use Breaking Swipe + Dual Wingbeat
This step IF Blacephalon has protection THEN use Imprison (Feint) + Avalanche (Sneasler)

:blacephalon: Mind Blown (Sneasler)
This step IF Zekrom is to use Imprison (Rock Tomb) or Imprison (Blizzard) THEN use Protect
This step IF Zekrom is to use Protect (self) or Light Screen THEN use Protect

Mamoswindle
 
Sneasler Double Claw -4 EN
Hit. Roll 10/24, 9/24: no crits. Roll 96/100, 79/100: no effects
(4 + 4 + 9 - 4) * .75 - 11 = 1 damage
Poison Touch, 5 damage
(4) * .75 = 3 damage
Poison Touch, 5 damage

Zekrom Haze -3 EN
all stat stages were reset

Blacephalon Mind Blown -3 EN
Hit. Roll 22/24: no crit.
(15 + 4 + 11 - 6) = 24 damage to Sneasler
Recoil fainted blacephalon!

Kyurem Blizztomb -5 EN
Hits both. Roll 16/24, 21/24: no crits. Effects guaranteed
(11 + 4 + 9 - 13) * 1.5 * (2/3) = 11 damage to Zekrom
Zekrom was frosted (6 turns)
Zekrom speed fell (-1)
(11 + 4 + 9 - 6) * (2/3) = 12 damage to Sneasler
Sneasler was frosted (6 turns)
Sneasler speed fell (-1)

poison hurt zekrom -5 HP
poison hurt kyurem -5 HP


Battlefield:
--​
Mamoswindle
Tech: 0

:zekrom: Cumulus @ Assault Vest :assault vest:
Dragon/Electric | Teravolt
HP: 42/95 | EN: 21/30
Stats: 11/6/9/6/60 | 5/7
Discipline: Prudent
Poison (Dosage 5)
Frost (6 turns)
Vest Lock (2 turns)
-1 speed
PKMN Trainer
Tech: 0

:kyurem: Kyurem
Dragon/Ice | Pressure
HP: 50/105 | EN: 15/30
Stats: 9/7/9/7/95 | 4/4
Discipline: Masterful
Poison (Dosage 5)
Stun-proof (1 turn)
​
:sneasler: Harlequin @ Weakness Policy :weakness policy:
Poison/Fighting | Pressure, Unburden, Poison Touch
HP: 34/90 | EN: 14/30
Stats: 9/5/3/6/80 | 3/3
Discipline: Toxic
Frost (6 turns)
-1 speed
:blacephalon: Blacephalon
Fire/Ghost | Beast Boost
HP: KO | EN: KO
Stats: 9/4/11/6/71 | 3/2
Discipline: Masterful​
 
Last edited:
n.png
:sv/kyurem:

"Kyurem is feeling the heat of battle!"

Draco Meteor (Zekrom)
This step IF Sneasler is to use Dire Claw or Double Hit THEN use Rest
This step IF Sneasler is to use a protective move or a priority-attack move THEN use Draco Meteor (Zekrom)
This step IF Zekrom is to use a physical move and Sneasler is to use a physical move THEN use Breaking Swipe
This step IF Zekrom is to use Breaking Swipe THEN use Ice Beam (Zekrom)

Mamoswindle
 
mother hen.png

"It's been fun N, till next time we meet"

sneasler.png

Focus Punch(Kyurem)

zekrom.png
:assault vest:
Draco Meteor(Kyurem))
 
Kyurem Draco Meteor -3 EN
Hit. Roll 22/24: no crit
(13 + 4 + 9 - 6) * 1.5 = 30 damage to Zekrom
sp.atk fell (-2)

Zekrom Draco Meteor -3 EN
Hit. Roll 18/24: No crit
(13 + 4 + 9 - 7) * 1.5 = 28.5 --> 29 damage to Kyurem
sp.atk fell (-2)

Sneasler Focus Punch -5 EN
Hit. Roll 8/24: no crit
(15 + 4 + 9 - 7) * 1.5 = 31.5 --> 32 damage to Kyurem
Kyurem fainted!


Battlefield:
--
Mamoswindle
Tech: 0

:zekrom: Cumulus @ Assault Vest :assault vest:
Dragon/Electric | Teravolt
HP: 12/95 | EN: 18/30
Stats: 11/6/9/6/60 | 5/7
Discipline: Prudent
Poison (Dosage 5)
Frost (6 turns)
Vest Lock (2 turns)
-1 speed
-2 sp.atk
PKMN Trainer
Tech: 0

:kyurem: Kyurem
Dragon/Ice | Pressure
HP: KO | EN: KO
Stats: 9/7/9/7/95 | 4/4
Discipline: Masterful
:sneasler: Harlequin @ Weakness Policy :weakness policy:
Poison/Fighting | Pressure, Unburden, Poison Touch
HP: 34/90 | EN: 9/30
Stats: 9/5/3/6/80 | 3/3
Discipline: Toxic
Frost (6 turns)
-1 speed
:blacephalon: Blacephalon
Fire/Ghost | Beast Boost
HP: KO | EN: KO
Stats: 9/4/11/6/71 | 3/2
Discipline: Masterful


:sv/kyurem:
n.png
:sv/blacephalon:

"How wonderful, to witness the strength of your ideals! Farewell!"

Win streak: 5
(40 * 5) + (200 * 46 / 185) + (100 * 27 / 60) + 200 + 100 = 594.73 --> 500 BP
total: 1000 BP
subway boss coming soon​
 
Team Mamoswindle
:sticky barb:Sticky Barb
:muscle band:Muscle Band
:heavy duty boots:Heavy Duty Boots
:grassy seed:Grassy Seed
:assault vest:Assault Vest

:super potion:Super Potion
sneasler.png

Harlequin (Sneasler)
Level 4

Techniques:
Terastal (Dark)

Disciplines:
Lv2 - Toxic - Inflicts 5-dosage Poisons.
Lv3 - Rapacious - Heal HP when a foe faints.
Lv4 - Technical - Combos aren't resisted.

Typing: Fighting/Poison
Abilities: Pressure, Unburden Hidden Ability: Poison Touch

HP: 90
Attack: 9
Defen.: 5
Sp.Atk: 3
Sp.Def: 6
Speed: 120
Size: 3
Weight: 3

Combinations (6 / 6)
Dire Claw + Double Hit
Rock Slide + Low Sweep
Swords Dance + Bulk Up
U-Turn + Spite
Throat Chop + Fire Punch
Thief + Giga Impact

Movepool

Level 0
Aerial Ace
Brick Break
Bulk Up
Calm Mind
Facade
Fire Punch
Focus Blast
Hone Claws
Leer
Nasty Plot
Night Slash
Poison Jab
Protect
Quick Attack
Rest
Rock Slide
Screech
Shadow Ball
Shadow Claw
Slash
Sleep Talk
Substitute
Swords Dance
Toxic
Vacuum Wave
X-Scissor

Level 1
Agility
Coaching
Counter
Double Hit
Fake Out
False Swipe
Metal Claw
Poison Tail
Quick Guard
Rain Dance
Rock Smash
Scratch
Sludge Bomb
Sunny Day
Swift
Switcheroo
Taunt
Toxic Spikes

Level 2
Acid Spray
Close Combat
Feint
Focus Punch
Grass Knot
Gunk Shot
Low Kick
Reversal
Take Down
Thief
Upper Hand
Venoshock

Level 3
Acrobatics
Dig
Dire Claw
Lash Out
Low Sweep
Rock Tomb
Sludge Wave
Throat Chop
Trailblaze
U-turn

Level 4
Endure
Fling
Giga Impact
Hidden Power (Ice)
Hyper Beam
Spite
Tera Blast
zekrom.png

Cumulus (Zekrom)
Level 4

Disciplines:
Lv2 - Tenacious - Limit 1 concurrent Major Condition.
Lv3 - Unconvinced - Blocks Doom, Dread, Eerie Spell, and Pain Split.
Lv4 - Prudent - Acc for unboosted attacks +30%.

Typing: Dragon/Electric
Abilities: Teravolt
Traits: Requires 1 Tech to send out, once per battle.

HP: 95
Attack: 11
Defen.: 9
Sp.Atk: 9
Sp.Def: 7
Speed: 90
Size: 5
Weight: 7

Combinations (6 / 6)
Breaking Swipe + Thunder Fang
Dragon Dance + Light Screen
Bolt Strike + Imprison
Volt Switch + Noble Roar
Rain Dance + Magnet Rise
Thunder Wave + Dragon Tail

Movepool

Level 0
Brick Break
Crunch
Defog
Dragon Claw
Dragon Pulse
Dragon Tail
Earth Power
Facade
Flash Cannon
Focus Blast
Hone Claws
Hyper Voice
Light Screen
Protect
Psychic
Reflect
Rest
Roar
Rock Slide
Round
Shadow Ball
Shadow Claw
Signal Beam
Slash
Sleep Talk
Snore
Strength
Substitute
Thunder Fang
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
Wild Charge
Zen Headbutt

Level 1
Ancient Power
Brutal Swing
Charge
Confide
Cut
Double Team
Dragon Breath
Dragon Dance
Dragon Rage
Dual Wingbeat
Echoed Voice
Electric Terrain
Flash
Haze
Helping Hand
Noble Roar
Rain Dance
Rock Smash
Roost
Safeguard
Scary Face
Shock Wave
Stealth Rock
Steel Wing
Sunny Day
Swagger
Swift
Tailwind
Weather Ball

Level 2
Bolt Strike (Sig.)
Double-Edge
Dragon Cheer
Focus Punch
Payback
Rising Voltage
Scale Shot
Secret Power
Stone Edge
Supercell Slam
Take Down
Thunder

Level 3
Body Slam
Breaking Swipe
Charge Beam
Electro Ball
Fly
Frustration
Fusion Bolt (Sig.)
Laser Focus
Outrage
Return
Rock Tomb
Volt Switch

Level 4
Body Press
Draco Meteor
Endure
Fling
Giga Impact
Hidden Power (Grass)
Hyper Beam
Imprison
Magnet Rise
Tera Blast
rillaboom.png

Beatrice (Rillaboom)
Level 4

Techniques:
Terastal (Grass)

Disciplines:
Lv2 - Jealous - Heals 2 HP when foes heal HP or En.
Lv3 - Uncaged - Attacks can't be Sealed.
Lv4 - Technical - Combos aren't resisted.

Typing: Grass
Abilities: Overgrow Hidden Ability: Grassy Surge

HP: 95
Attack: 9
Defen.: 7
Sp.Atk: 5
Sp.Def: 5
Speed: 85
Size: 4
Weight: 4

Combinations (6 / 6)
Grassy Glide + Boomburst
Drum Beating + Snore
Knock Off + Worry Seed
Drain Punch + Leech Seed
Swords Dance + Bulk Up
Trailblaze + Body Slam

Movepool

Level 0
Brick Break
Bulk Up
Bullet Seed
Earth Power
Earthquake
Energy Ball
Facade
Focus Blast
Hyper Voice
Protect
Rest
Round
Screech
Sleep Talk
Snore
Strength
Substitute
Swords Dance
Uproar
Work Up

Level 1
Branch Poke
Brutal Swing
Double Hit
Fake Out
False Swipe
Grassy Terrain
Growl
Growth
High Horsepower
Magical Leaf
Mega Punch
Noble Roar
Razor Leaf
Scary Face
Scratch
Seed Bomb
Slam
Sunny Day
Swift
Taunt

Level 2
Assurance
Double-Edge
Focus Energy
Focus Punch
Grass Knot
Grassy Glide
Hammer Arm
Leech Seed
Low Kick
Mega Kick
Solar Beam
Solar Blade
Superpower
Take Down
Thief
Wood Hammer

Level 3
Acrobatics
Attract
Body Slam
Boomburst
Bulldoze
Darkest Lariat
Drain Punch
Drum Beating (Sig.)
Giga Drain
Knock Off
Low Sweep
Mud Shot
Snarl
Trailblaze
U-turn
Worry Seed

Level 4
Body Press
Endeavor
Endure
Fling
Frenzy Plant
Giga Impact
Grass Pledge
Hidden Power (Ice)
Hyper Beam
Leaf Storm
Nature Power
Stomping Tantrum
Tera Blast


1789508513334.png


Standard Items: :eject button:Eject Button, :weakness policy:Weakness Policy, :leftovers:Leftovers, :choice scarf:Choice Scarf
Partial team 5 extra items: :air balloon:Air Balloon, :choice band:Choice Band
:sv/solgaleo:
Solgaleo
Level 1-4

Disciplines:
Lv2 - Ref's Choice Lv2 - For NPCs. Choose a standard Lv2 Discipline.
Lv3 - Ref's Choice Lv3 - For NPCs. Choose a standard Lv3 Discipline.
Lv4 - Ref's Choice Lv4 - For NPCs. Choose a standard Lv4 Discipline.

Typing: Psychic/Steel
Abilities: Full Metal Body
Traits: Requires 1 Tech to send out, once per battle.

HP: 110
Attack: 10
Defen.: 8
Sp.Atk: 8
Sp.Def: 6
Speed: 97
Size: 6
Weight: 6


Combinations (0-3 slots, based on format Level)
Select Combinations as you send out this Pokemon.

Movepool
Level 0
Calm Mind
Crunch
Earthquake
Facade
Flamethrower
Flash Cannon
Focus Blast
Hyper Voice
Iron Head
Light Screen
Metal Sound
Protect
Psychic
Psychic Fangs
Reflect
Rest
Roar
Rock Slide
Round
Sleep Talk
Snore
Substitute
Thunder Wave
Thunderbolt
Toxic
Wild Charge
Work Up
Zen Headbutt

Level 1
Agility
Confide
Cosmic Power
Double Team
Fire Spin
Helping Hand
Iron Defense
Metal Claw
Morning Sun
Noble Roar
Safeguard
Scary Face
Shock Wave
Steel Roller
Sunny Day
Swagger
Swift
Wide Guard

Level 2
Close Combat
Double-Edge
Expanding Force
Fire Blast
Flare Blitz
Iron Tail
Metal Burst
Meteor Beam
Solar Beam
Steel Beam
Stone Edge
Superpower
Take Down
Thunder
Wake-Up Slap

Level 3
Body Slam
Bulldoze
Flame Charge
Frustration
Gyro Ball
Heat Crash
Heavy Slam
Knock Off
Mystical Fire
Outrage
Psych Up
Psyshock
Return
Rock Tomb
Snarl
Sunsteel Strike (Sig.)
Teleport

Level 4
Endeavor
Endure
Future Sight
Giga Impact
Hidden Power (Fairy)
Hyper Beam
Last Resort
Splash
Tera Blast
Trick Room
Team 18 extra items: :eject pack:Eject Pack, :ability shield:Ability Shield, :expert belt:Expert Belt
:sv/iron leaves:
Iron Leaves
Level 1-4

Disciplines:
Lv2 - Trained - For NPCs. All Accuracy +10%
Lv3 - Elite - For NPCs. All Accuracy +15%
Lv4 - Masterful - For NPCs. All Accuracy +20%

Typing: Grass/Psychic
Abilities: Quark Drive

HP: 95
Attack: 9
Defen.: 6
Sp.Atk: 5
Sp.Def: 8
Speed: 104
Size: 3
Weight: 5


Combinations (0-3 slots, based on format Level)
Select Combinations as you send out this Pokemon.

Movepool
Level 0
Aerial Ace
Air Slash
Brick Break
Calm Mind
Energy Ball
Facade
Focus Blast
Leaf Blade
Leer
Metal Sound
Night Slash
Protect
Quick Attack
Rest
Sleep Talk
Smart Strike
Substitute
Swords Dance
Wild Charge
Work Up
X-Scissor

Level 1
Agility
Coaching
Electric Terrain
False Swipe
Grassy Terrain
Helping Hand
Iron Defense
Magical Leaf
Psychic Terrain
Quick Guard
Sacred Sword
Scary Face
Swift
Taunt

Level 2
Close Combat
Double-Edge
Grass Knot
Megahorn
Quash
Reversal
Solar Beam
Solar Blade
Take Down

Level 3
Giga Drain
Psyblade (Sig.)
Throat Chop
Trailblaze

Level 4
Ally Switch
Endure
Giga Impact
Gravity
Hidden Power (Fairy)
Hyper Beam
Imprison
Leaf Storm
Retaliate
Tera Blast
:sv/iron crown:
Iron Crown
Level 1-4

Disciplines:
Lv2 - Trained - For NPCs. All Accuracy +10%
Lv3 - Elite - For NPCs. All Accuracy +15%
Lv4 - Masterful - For NPCs. All Accuracy +20%

Typing: Steel/Psychic
Abilities: Quark Drive

HP: 95
Attack: 5
Defen.: 7
Sp.Atk: 9
Sp.Def: 8
Speed: 98
Size: 4
Weight: 5


Combinations (0-3 slots, based on format Level)
Select Combinations as you send out this Pokemon.

Movepool
Level 0
Air Slash
Brick Break
Calm Mind
Facade
Flash Cannon
Focus Blast
Iron Head
Leer
Metal Sound
Protect
Psychic
Psycho Cut
Rest
Slash
Sleep Talk
Smart Strike
Substitute
Swords Dance
X-Scissor
Zen Headbutt

Level 1
Agility
Confusion
Electric Terrain
Iron Defense
Metal Claw
Quick Guard
Sacred Sword
Scary Face

Level 2
Double-Edge
Expanding Force
Metal Burst
Solar Blade
Steel Beam
Supercell Slam
Take Down

Level 3
Body Slam
Bulldoze
Heavy Slam
Psychic Noise
Psyshock
Tachyon Cutter (Sig.)
Volt Switch

Level 4
Endure
Future Sight
Giga Impact
Gravity
Hidden Power (Fairy)
Hyper Beam
Stored Power
Tera Blast
:sv/iron boulder:
Iron Boulder
Level 1-4

Disciplines:
Lv2 - Trained - For NPCs. All Accuracy +10%
Lv3 - Elite - For NPCs. All Accuracy +15%
Lv4 - Masterful - For NPCs. All Accuracy +20%

Typing: Rock/Psychic
Abilities: Quark Drive

HP: 95
Attack: 9
Defen.: 6
Sp.Atk: 5
Sp.Def: 8
Speed: 124
Size: 3
Weight: 5


Combinations (0-3 slots, based on format Level)
Select Combinations as you send out this Pokemon.

Movepool
Level 0
Aerial Ace
Air Slash
Brick Break
Earthquake
Facade
Horn Attack
Iron Head
Leer
Poison Jab
Protect
Psychic
Psycho Cut
Quick Attack
Rest
Slash
Sleep Talk
Substitute
Swords Dance
Wild Charge
X-Scissor
Zen Headbutt

Level 1
Agility
Counter
Electric Terrain
Iron Defense
Quick Guard
Rock Throw
Sacred Sword
Sandstorm
Scary Face
Taunt

Level 2
Close Combat
Double-Edge
Megahorn
Meteor Beam
Rock Blast
Solar Blade
Stone Edge
Take Down

Level 3
Body Slam
Bulldoze
Mighty Cleave (Sig.)
Psyshock
Rock Tomb
Throat Chop

Level 4
Endure
Giga Impact
Hidden Power (Fairy)
Hyper Beam
Tera Blast
Team 7 extra items: :scope lens:Scope Lens, :custap berry:Custap Berry, :wave incense:Wave Incense
:sv/tomohawk:
Tomohawk
Level 1-4

Disciplines:
Lv2 - Trained - For NPCs. All Accuracy +10%
Lv3 - Elite - For NPCs. All Accuracy +15%
Lv4 - Masterful - For NPCs. All Accuracy +20%

Typing: Flying/Fighting
Abilities: Intimidate, Prankster Hidden Ability: Justified

HP: 100
Attack: 5
Defen.: 7
Sp.Atk: 8
Sp.Def: 6
Speed: 85
Size: 2
Weight: 3


Combinations (0-3 slots, based on format Level)
Select Combinations as you send out this Pokemon.

Movepool
Level 0
Aerial Ace
Air Slash
Aura Sphere
Brave Bird
Brick Break
Bulk Up
Defog
Earth Power
Earthquake
Facade
Focus Blast
Hyper Voice
Protect
Reflect
Rest
Roar
Rock Slide
Round
Sleep Talk
Snore
Strength
Substitute
Toxic
Uproar
Whirlwind
Work Up

Level 1
Air Cutter
Air Cutter
Baby-Doll Eyes
Coaching
Confide
Confuse Ray
Double Team
Dual Wingbeat
Echoed Voice
False Swipe
Flash
Harden
Haze
Helping Hand
Incinerate
Mega Punch
Morning Sun
Mud-Slap
Noble Roar
Power-Up Punch
Rain Dance
Rapid Spin
Rock Smash
Roost
Safeguard
Scratch
Stealth Rock
Steel Wing
Sunny Day
Swagger
Tailwind
Taunt
Yawn

Level 2
After You
Aqua Tail
Close Combat
Covet
Focus Energy
Focus Punch
Fury Swipes
Grass Knot
Heat Wave
Hurricane
Iron Tail
Mega Kick
Quash
Revenge
Reversal
Secret Power
Sky Attack
Solar Beam
Stone Edge
Submission
Superpower
Take Down
Thief

Level 3
Acrobatics
Attract
Baton Pass
Body Slam
Bounce
Bulldoze
Drain Punch
Fly
Frustration
Return
Rock Tomb
Sky Drop
Throat Chop
Trailblaze

Level 4
Body Press
Endure
Fling
Giga Impact
Healing Wish
Hidden Power (Psychic)
Hyper Beam
Last Resort
Memento
Nature Power
Retaliate
Snatch
:sv/togekiss:
Togekiss
Level 1-4

Disciplines:
Lv2 - Trained - For NPCs. All Accuracy +10%
Lv3 - Elite - For NPCs. All Accuracy +15%
Lv4 - Masterful - For NPCs. All Accuracy +20%

Typing: Fairy/Flying
Abilities: Hustle, Serene Grace Hidden Ability: Super Luck

HP: 90
Attack: 4
Defen.: 7
Sp.Atk: 9
Sp.Def: 8
Speed: 80
Size: 3
Weight: 3


Combinations (0-3 slots, based on format Level)
Select Combinations as you send out this Pokemon.

Movepool
Level 0
Aerial Ace
Air Slash
Aura Sphere
Brick Break
Dazzling Gleam
Defog
Facade
Flamethrower
Heal Bell
Hyper Voice
Light Screen
Nasty Plot
Play Rough
Protect
Psychic
Reflect
Rest
Round
Shadow Ball
Signal Beam
Sleep Talk
Smart Strike
Snore
Substitute
Thunder Wave
Toxic
Tri Attack
Uproar
Work Up
Zen Headbutt

Level 1
Air Cutter
Amnesia
Ancient Power
Captivate
Charm
Confide
Counter
Curse
Defense Curl
Detect
Double Team
Dual Wingbeat
Echoed Voice
Encore
Extrasensory
Fairy Wind
Flash
Growl
Helping Hand
Incinerate
Life Dew
Magical Leaf
Mega Punch
Morning Sun
Mud-Slap
Ominous Wind
Peck
Pound
Rain Dance
Rock Smash
Roost
Safeguard
Seismic Toss
Shock Wave
Silver Wind
Soft-Boiled
Steel Wing
Sunny Day
Swagger
Sweet Kiss
Swift
Tailwind
Trick
Twister
Water Pulse
Yawn

Level 2
After You
Covet
Double-Edge
Dream Eater
Fire Blast
Focus Punch
Grass Knot
Heat Wave
Mega Kick
Pluck
Present
Psycho Shift
Secret Power
Sky Attack
Solar Beam
Zap Cannon

Level 3
Attract
Baton Pass
Body Slam
Drain Punch
Draining Kiss
Extreme Speed
Fly
Follow Me
Foresight
Frustration
Headbutt
Laser Focus
Lucky Chant
Mystical Fire
Psych Up
Psyshock
Return
Rollout
Telekinesis

Level 4
Ally Switch
Bestow
Endeavor
Endure
Fling
Future Sight
Giga Impact
Hidden Power (Fire)
Hyper Beam
Imprison
Last Resort
Magic Coat
Metronome
Mimic
Mirror Move
Natural Gift
Retaliate
Stored Power
Wish
:sv/snorlax:
Snorlax
Level 1-4

Disciplines:
Lv2 - Trained - For NPCs. All Accuracy +10%
Lv3 - Elite - For NPCs. All Accuracy +15%
Lv4 - Masterful - For NPCs. All Accuracy +20%

Typing: Normal
Abilities: Immunity, Thick Fat Hidden Ability: Gluttony

HP: 115
Attack: 8
Defen.: 5
Sp.Atk: 5
Sp.Def: 8
Speed: 30
Size: 4
Weight: 9


Combinations (0-3 slots, based on format Level)
Select Combinations as you send out this Pokemon.

Movepool
Level 0
Brick Break
Crunch
Earthquake
Facade
Fire Punch
Flamethrower
Focus Blast
Hyper Voice
Ice Beam
Ice Punch
Iron Head
Lovely Kiss
Protect
Psychic
Reflect
Refresh
Rest
Rock Slide
Round
Screech
Shadow Ball
Sleep Talk
Snore
Strength
Substitute
Surf
Tackle
Thunder Punch
Thunderbolt
Toxic
Uproar
Whirlwind
Wild Charge
Work Up
Zen Headbutt

Level 1
Amnesia
Bite
Bubble Beam
Captivate
Charm
Chip Away
Confide
Counter
Curse
Defense Curl
Double Team
Encore
Harden
Helping Hand
High Horsepower
Hold Back
Incinerate
Lick
Mega Punch
Mud-Slap
Power-Up Punch
Psywave
Rage
Rain Dance
Recycle
Rock Climb
Rock Smash
Sandstorm
Seed Bomb
Seismic Toss
Shock Wave
Steel Roller
Sunny Day
Swagger
Sweet Kiss
Water Gun
Water Pulse
Whirlpool
Yawn

Level 2
After You
Belch
Blizzard
Covet
Double-Edge
Dynamic Punch
Fire Blast
Flail
Focus Punch
Gunk Shot
Hammer Arm
Hydro Pump
Mega Kick
Secret Power
Skull Bash
Solar Beam
Stockpile
Submission
Supercell Slam
Superpower
Swallow
Take Down
Terrain Pulse
Thunder
Zap Cannon

Level 3
Attract
Bide
Body Slam
Bulldoze
Chilling Water
Darkest Lariat
Dig
Frustration
Gastro Acid
Hard Press
Headbutt
Heat Crash
Heavy Slam
Icy Wind
Odor Sleuth
Outrage
Psych Up
Pursuit
Return
Rock Tomb
Rollout
Self-Destruct
Smack Down
Trailblaze

Level 4
Belly Drum
Block
Body Press
Celebrate
Endure
Fissure
Fling
Giga Impact
Happy Hour
Hidden Power (Fairy)
Hyper Beam
Last Resort
Metronome
Mimic
Natural Gift
Pay Day
Retaliate
Snatch
Splash
Stomping Tantrum
Tera Blast

You are challenged by Subway Boss Emmet!

emmet.png
:sv/solgaleo:

"A returning passenger! Very well. All aboard!"

Emmet sends out Solgaleo
Item: :leftovers:Leftovers
Discipline:
Covetous
Combinations:
Bulldoze + Flare Blitz
Flame Charge + Metal Claw
Iron Head + Snarl

Mamoswindle to send out (2) and equip
 
mother hen.png

"I don't plan on making this the last stop either if you don't mind"

Sending out Cumulus the Prudent Zekrom holding an Assault Vest and Beatrice the Jealous Rillaboom holding a Heavy Duty Boots!
zekrom.png
:assault vest:

rillaboom.png
:heavy duty boots:
 
Emmet sends out :tomohawk:Tomohawk
Item: :weakness policy:Weakness Policy
Discipline:
Masterful
Combinations:
Heat Wave + Rock Tomb
Coaching + After You
Mud-Slap + Air Slash

emmet.png
:sv/solgaleo:

"Good morning to you!"

Bulldoze + Flare Blitz
This step IF you have flinching THEN use Snarl
This step IF Zekrom and Rillaboom have protection THEN use Work Up
This step IF Rillaboom has protection THEN use Knock Off (Zekrom)
This step IF Zekrom has protection THEN use Flare Blitz (Rillaboom)

Mamoswindle
 
zekrom.png
:assault vest:
Safeguard
This step IF Tomohawk is to use Taunt targetting Zekrom or Snatch THEN use Scale Shot(Tomohawk)
This step IF Tomohawk is to use Sky Attack targetting Rillaboom THEN use Scale Shot(Tomohawk)
This step IF Tomohawk is to use Brick Break THEN use Tailwind

rillaboom.png
:heavy duty boots:
Fake Out(Solgaleo)
 
Solgaleo was sent out, -1 tech
Zekrom was sent out, -1 tech
Grassy surge, Grassy terrain (4 rounds)
Intimidate, -1 atk Zekrom and Rillaboom

Rillaboom Fake Out -3 EN
Hit. Roll 21/24: no crit. Effect guaranteed
(4 + 9 - 8) * .75 - 5 = -1.25 --> 1 damage to Solgaleo
Solgaleo flinched!

Solgaleo Snarl -2 EN
Roll 86/100, 49/100: hits both. Roll 6/24, 3/24: no crits. Effect guaranteed
(6 + 8 - 13) * (2/3) = 0.66 --> 1 damage to Zekrom
(6 + 8 - 5) * (2/3) = 6 damage to Rillaboom
Zekrom and Rillaboom sp.atk fell (-1)

Zekrom Safeguard -4 EN
Mamo's side gained Safeguard (4 rounds)

Tomohawk Bulldoze -3 EN
Hit. Roll 1/24, 23/24, 11/24: crit on Solgaleo! Effect guaranteed
(6 + 3 - 3 + 5 - 8) * 1.5 * (2/3) = 3 damage to Solgaleo
(6 - 3 + 5 - 7) * .75 * (2/3) = 0.5 --> 1 damage to Rillaboom
(6 - 3 + 5 - 9) * 1.5 * (2/3) = -1.0 --> 1 damage to Zekrom
Solgaleo's Full Metal Body prevented the stat drop
Zekrom and Rillaboom speed fell (-1)

Everyone gets full healed because of terrain and leftovers and jealous
Solgaleo gains stun-proof (2 turns)


Battlefield:
Grassy Terrain (3 rounds)
Safeguard (3 rounds) (Mamo's side)​
Mamoswindle
Tech: 2

:zekrom: Cumulus @ Assault Vest :assault vest:
Dragon/Electric | Teravolt
HP: 95/95 | EN: 26/30
Stats: 11/9/9/13/60 | 5/7
Discipline: Prudent
-1 atk
-1 sp.atk
-1 speed
SUBWAY BOSS EMMET
Tech: 3

:solgaleo: Solgaleo @ Leftovers :leftovers:
Psychic/Steel | Full Metal Body
HP: 110/110 | EN: 28/30
Stats: 10/8/8/6/97 | 4/4
Discipline: Covetous
Stun-proof (2 turns)​
:rillaboom: Rillaboom @ Heavy-Duty Boots :heavy-duty boots:
Grass | Overgrow, Grassy Surge
HP: 95/95 | EN: 27/30
Stats: 9/7/5/5/57 | 4/4
Discipline: Jealous
-1 atk
-1 sp.atk
-1 speed
:tomohawk: Tomohawk @ Weakness Policy :weakness policy:
Flying/Fighting | Intimidate, Prankster, Justified
HP: 100/100 | EN: 27/30
Stats: 5/7/8/6/85 | 3/2
Discipline: Masterful​

Mamoswindle
 
Last edited:
zekrom.png
:assault vest:
Bolt Strike(Tomohawk)
This step IF The enemy team has Reflect AND Solgaleo has protection THEN use Brick Break(Tomohawk)
This step IF the enemy team has Reflect THEN use Brick Break(Solgaleo)
This step IF Tomohawk has protection THEN use Bolt Strike(Solgaleo)
 
emmet.png
:sv/tomohawk::sv/solgaleo:

"Prepare to be scorched!"

:tomohawk: Defog (Rillaboom)
This step IF Rillaboom has protection THEN use Mud-Slap + Air Slash (Zekrom)

:solgaleo: Bulldoze + Flare Blitz
This step IF Rillaboom has protection THEN use Psychic Fangs (Zekrom)
This step IF Rillaboom is to use Knock Off or Worry Seed THEN use Iron Head + Snarl
This step IF Rillaboom is to use Leech Seed or Body Slam THEN use Iron Head + Snarl

Mamoswindle
 
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