I dont see the point of this. A crit slash is dealing the same damage as a regular double edge. You're spending a turn for no damage gain and only removing the double edge recoil.I just used this strategy on Champions yesterday, i learned it from Haydunn and oh my Arceus every single Slash is a crit, every Hyper Voice is a double crit.
I pair my M-Salamence with Unburden Sceptile
At this point you might as well just run a mon that can help mitigate damage like fake out, intimidate, follow me, friend guard, matcha, heal pulse, life dew, because now you can run good mons that can support everybody on your team instead of sceptile.
Crits let you bypass intimidate drops but by that point just click hyper voice. Hyper voice meanwhile only has a 50% chance to crit with dragon cheer. Might as well just run helping hand and get the same amount of damage on demand.
With all that being said I do not think dragon cheer could ever be good. You must spend a turn targeting a dragon type AND sacrifice an item slot to scope lens or run low bp attacks for a boost equivalent to work up. The distribution is so bad and will likely remain bad due to thematic reasons, which means that unless you want to run salazzle or support charizard, you will be constantly bodied by dazzling gleam. Sure you get the ability to spam draco with 0 drawbacks but that still doesn't fix the fairy problem. Too much effort, too easy to stop, not enough reward.
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