:sv/eelektross-mega: :sv/mamoswine: :sv/slowking: :sv/umbreon: :sv/skarmory: :sv/infernape:
What's up! I decided to build a team centered around a physical sweeper build for Mega Eelektross. My thought behind this choice is that most opponents would expect a special volt switch build, so surprising them with a Coil set could potentially overwhelm opponents and result in wins.
:eelektross-mega:
Eelektross-Mega @ Eelektrossite
:eelektrossite:
Ability: Levitate
Level: 50
Shiny: Yes
EVs: 32 HP / 32 Atk / 2 SpD
Adamant Nature
- Coil
- Supercell Slam
- Liquidation
- Iron Tail
For this set, I knew I wanted to run Coil paired with STAB Supercell Slam. While losing 50% if I miss or hit Grounds is rough, I felt like predicting Grounds to switch in would be fine enough, and the miss factor is obviously negated through using Coil. Liquidation is what I chose so that I could hit Grounds that I'd otherwise be unable to hit effectively. Lastly, I went between a bunch of different moves for the last slot, like Drain Punch and Knock Off. Ultimately, however, I chose Iron Tail to deal with specifically Altaria-Mega, which I felt like was otherwise pretty strong into the rest of my team if Skarmory was too overwhelmed or if Altaria had Flamethrower.
:mamoswine:
Mamoswine @ Focus Sash
:focus_sash:
Ability: Thick Fat
Level: 50
Shiny: Yes
EVs: 2 HP / 32 Atk / 32 Spe
Jolly Nature
- Icicle Crash
- Ice Shard
- Earthquake
- Stealth Rock
This Pokémon was an easy next choice for me. Mamoswine has a very good matchup into many of the Pokémon that I felt were difficult for Eel to break, like Gliscor, Hydrapple, and Goodra-Hisui for example. Its amazing offensive stats paired with its incredible synergistic typing resulted in me being fully locked in on putting this as my second Pokémon for the team. I gave Mamoswine a Focus Sash so that Pokémon such as Greninja that might expect to OHKO it, or other setup sweepers that might setup on other Pokémon on my team, would have a more challenging time breaking through my team thanks to Mamoswine. It also works as a great lead since I gave it Stealth Rocks. Finally, Ice Shard allows it to pick off low HP Pokémon that might otherwise outspend Mamoswine and revenge it.
:slowking:
Slowking @ Colbur Berry
:colbur_berry:
Ability: Regenerator
Level: 50
Shiny: Yes
EVs: 32 HP / 2 SpA / 32 SpD
Calm Nature
- Chilly Reception
- Scald
- Future Sight
- Ice Beam
There's not much to say about the value of Slowking on this team. Its valuable SpDef, access to the incredible Water typing, and ability to pivot out made it a must for the overall health of the team. One thing I can add though that is important to note is the addition of Ice Beam to the set, rather than something more passive like Thunder Wave or Slack Off. This decision was made to be able to deal with teams that contained Pokémon like Gliscor and Hydrapple but had checks that could make Mamoswine more ineffective. By running Ice Beam, I could more easily chip down these Pokémon so that Eelektross-Mega could have an easier time.
:umbreon:
Umbreon @ Leftovers
:leftovers:
Ability: Synchronize
Level: 50
Shiny: Yes
EVs: 32 HP / 32 Def / 2 SpD
Bold Nature
- Wish
- Protect
- Foul Play
- Toxic
Standard set for the Umbreon here. This allows the rest of team to be more offensively threatening despite the health loss risks through the Wish support Umbreon provides, and this Wish support is part of the reason to why I decided not to put Slack Off on Slowking. I decided to run a physical defensive set to be able to deal with physically threatening Pokémon like Arcanine-Hisui that I was worried could overwhelm my team if I was not too careful.
32+ Atk Arcanine-Hisui Close Combat vs. 32 HP / 32+ Def Umbreon: 94-112 (46.5 - 55.4%) -- 16.4% chance to 2HKO after Leftovers recovery
Note here that it is a 0% chance to kill (without a crit) since I can Protect and bring Umbreon to 57% health.
:skarmory:
Skarmory @ Sitrus Berry
:sitrus_berry:
Ability: Sturdy
Level: 50
Shiny: Yes
EVs: 32 HP / 2 Atk / 32 Def
Impish Nature
- Spikes
- Roost
- Brave Bird
- Taunt
When I initially created this team, I chose Skarmory to allow the rest of my team to have more physical bulk than it already did because I was worried that I did not have enough. In hindsight, I think choosing Skarmory actually made my team too passive, I think I underestimated the physical bulk that Umbreon gave to the team, and I believe it allowed my team to be more easily overwhelmed on the special side. However, I will still try to defend my decision.
If I opted to use Mamoswine more offensively, and therefore not click Stealth Rocks once, I believe Skarmory's ability to set Spikes up is a valid thing to consider. Even if Rocks are set, having the additional added chip from Spikes is not a terrible thing to chip down some more defensive Pokémon that might otherwise normally deal with the rest of my Pokémon really effectively. I also think the surprising element of Taunt over something like Body Press helps prevent slow set up sweepers.
:infernape:
Infernape @ Choice Scarf
:choice_scarf:
Ability: Blaze
Level: 50
Shiny: Yes
EVs: 2 HP / 32 SpA / 32 Spe
Timid Nature
- Overheat
- Aura Sphere
- U-turn
- Grass Knot
My final choice is potentially a niche pick that might not have been expected to make it to the team. While some might consider this to be a poor choice, I thought it was a good Pokémon into this last slot. The ability to outspeed many different fast Pokémon and slower Pokémon that have a Choice Scarf, while nuking Pokémon with Overheat, made it a pick I was glad I made.
So that's the overall build as a whole. I hope you enjoy looking through my team and the teambuilding process I used while creating this team. Thanks so much to the OCCI way for making such an incredibly fun and interesting teambuilding challenge, I am excited to do more of these as they pop up over time.