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★ Pet Mods Halloween Calendar (Concluded)

Yamirror.png


Prompt 5

Name - Yamirror
Type - Ghost/ Psychic
Ability - "Revealing Glass" all damaging Ghost/ Psychic attacks gain +1 priority.
Stats = HP=65 AT=50 DEF=70 SPAT=130 SPDF=115 SPD=55
Notable Moves - Confusion, Protect, Haze, Confuse Ray, Will-o-wisp, Psyshock, Psychic, Future Sight, Recover, Shadow Ball, Poltergeist, Dark Pulse, Parting Shot, Light Screen, Reflect, Mirror Shot, Calm Mind, Substitute.

Description
Based on the folklore of Bloody Mary, a ghost conjured to reveal the future. By saying Yamirror's name three times whilst looking in a mirror the Pokémon may appear before a brave trainer. Yamirror is a Ghost/ Psychic type that uses it's signature ability "Revealing Glass" to imbue all of it's Ghost/ Psychic attacks with +1 priority, seeing into the future to attack first before it's opponent can.

Battleset
Setup Sweeper (Yamirror) @ Life Orb/ Eviolite
Ability: Revealing Glass
Calm Mind
Poltergeist
Psychic
Recover
 
zombhillie.png

Name: Zombhillie
Type: :Ground::Poison:
Abilities: Purifying Salt | Dry Skin
Stats: 115/100/80/46/86/80 (507)
Weight: 48kg
Absorb, Amnesia, Ancient Power, Astonish, Body Slam, Bulldoze, Chilling Water, Confuse Ray, Curse, Destiny Bond, Earth Power, Earthquake, Endure, Energy Ball, Facade, Flash Cannon, Fling, Giga Drain, Giga Impact, Gravity, Gunk Shot, Harden, Hex, Hyper Beam, Hone Claws, Hypnosis, Imprison, Iron Defense, Knock Off, Mega Drain, Mud-Slap, Mud Shot, Night Shade, Pain Split, Poison Jab, Poltergeist, Protect, Psychic, Rain Dance, Rest, Rock Slide, Rock Tomb, Salt Cure, Sand Attack, Sandstorm, Sand Tomb, Scary Face, Scorching Sands, Shadow Ball, Shore Up, Skill Swap, Sleep Talk, Sludge Bomb, Spite, Spit Up, Stealth Rock, Stockpile, Stone Edge, Substitute, Sunny Day, Superpower, Swallow, Tera Blast, Toxic Spikes, Trick
Flavor: zombie, a very classic interpretation of one, as one that came fresh from a grave, either from the sea or the ground
Competitive Description: salt cure merchant with excellent offensive tools and properties
Zombhillie @ Black Sludge
Ability: Dry Skin
- Knock Off
- Salt Cure
- Toxic Spikes
- Shore Up

Zombhillie @ Life Orb
Ability: Purifying Salt
- Earthquake
- Gunk Shot
- Hone Claws
- Hypnosis

Zombhillie @ Choice Band
Ability: Purifying Salt
- Earthquake
- Gunk Shot
- Superpower
- Trick
 
Ok yall here’s an idea:
I have a ton of ideas for the slate so what do we want to see?
Forest Spirit: probably based on a deer that’s like 11 feet tall and made of bones or smth.
The Moth: I actually have a friend who made this costume irl, so we’d see it in real life and the sketches, although it wouldn’t be my art.
Wendigo: Canadian forest spirit, known for gobbling up humans. P cool.
Poll came
https://docs.google.com/forms/d/e/1FAIpQLSdh7fpd8sRq5xB9sTp53JPKlUoxcsTgHR_vte-k23o5ZmuMaA/viewform
 
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Name: Krampird
Type: Ice/Dark
Stats: 70/125/60/90/70/120 BST: 535
Abilities: Hustle, Pickpocket, Naughty List: Present is always max power and Dark type
Important Moves: Present, Knock Off, Sucker Punch, Pursuit, Switcheroo, Parting Shot, Ice Spinner, Triple Axel, Icicle Crash, Ice Shard, Freeze Dry, Haze, Aurora Veil, Blizzard, Brave Bird, Brick Break, Gunk Shot, Drill Run, Seed Bomb, Trailblaze, Tailwind, Spikes, Rapid Spin, Defog, Memento, Destiny Bond, Universal Moves*

Offensive Utility (Krampird) @ Heavy-Duty-Boots
Ability: Hustle/ Naughty List
  • Present/ Knock Off
  • Icicle Crash/ Triple Axel/ Ice Spinner
  • Spikes/ Rapid Spin
  • Parting Shot

Wallbreaker (Krampird) @ Choice Band
Ability: Hustle/ Naughty List
  • Present/ Knock Off
  • Icicle Crash/ Triple Axel/ Ice Spinner
  • Brave Bird/ Gunk Shot/ Drill Run
  • Parting Shot/ Ice Shard/ Sucker Punch

Based on Krampus which is rooted in Alpine traditions, particularly in Austria, Germany, Hungary, Slovenia, and parts of Northern Italy. The character has pre-Christian roots, believed to originate from pagan rituals related to winter solstice celebrations. Krampus represents the darker side of the Christmas season, serving as a punisher or enforcer of moral behavior, complementing Saint Nicholas, who delivers gifts to well-behaved children

This Pokemon is also a regional evolution of Delibird evolving from Delibird-Galar.
 
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Each prompt I get more and more disappointed with my "art" skills. Anyway, here's Dullanggal!
Name: Dullanggal
Type:
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Base Stats:
115 HP / 95 Atk / 104 Def / 70 SpAtk / 80 SpDef / 71 Spe / 535 BST
Abilities: Segmentation
Segmentation: Damage taken from attacks is multiplied by 2/3. Can be triggered 2 times per battle. Whenever this Pokemon heals to full HP by any means, gain 1 extra activation trigger. Maximum 2 triggers at any time.
Important Moves: Outrage, Dragon Claw, Scale Shot, Dual Wingbeat, Earthquake, High Horsepower, Leech Life, U-turn, Throat Chop, Crunch, Sucker Punch, Knock Off, Snarl, Shadow Claw, Raging Fury, Temper Flare, Super Fang, Quick Attack, Dragon Dance, Defog, Roost, Tailwind, Taunt, Agility, Whirlwind, Universal moves (Protect, Rest, etc.)
Dragon Rush, Draco Meteor, Dragon Pulse, Dragon Breath, Twister, Fly, Aerial Ace, Wing Attack, Acrobatics, Hurricane, Air Slash, Air Cutter, Gust, Stomping Tantrum, Fling, Foul Play, Lash Out, Bite, Low Kick, Brick Break, Low Sweep, Double-Edge, Take Down, Crush Claw, Scratch, Razor Wind, Dragon Cheer, Torment, Roar, Mean Look, Scary Face
Pokédex Entries:
  • Senescent Red: They use their segmented body for offense, striking at foes from multiple angles with unrelenting ferocity.
  • Forever Green: They use their segmented body for defense, covering for the weaknesses of each part and showing great vigor.
Setup Sweeper (Dullanggal) @ Dragonium Z
Ability: Segmentation
- Outrage
- Dual Wingbeat
- Earthquake
- Dragon Dance

Bulky Setup (Dullanggal) @ Heavy-Duty Boots
Ability: Segmentation
- Dragon Claw
- Earthquake
- Roost
- Dragon Dance

Wallbreaker (Dullanggal) @ Choice Band
Ability: Segmentation
- Outrage
- Dual Wingbeat
- Earthquake
- U-turn

Bulky Support (Dullanggal) @ Heavy-Duty Boots
Ability: Segmentation
- Knock Off
- U-turn
- Roost
- Defog
Inspired by the Filipino Manananggal and the Irish Dullahan, Dullanggal combines the two myths into one Pokémon centralized around a segmented body.

While neither the Manananggal nor the Dullahan are inherently draconic, I found the wings of the former to appear to be draconic and haven't seen many Dragon-type submissions so far. While originally meant to be a purely defensive Pokémon, Dullanggal's end result is more of a hybrid between offense and defense. Their ability, Segmentation, was originally meant to augment Dullanggal's defensive capabilities for sets such as the Bulky Support random battles set. However, upon experimenting with other moves I quickly found that Dullanggal functions quite similarly to Dragonite, especially with the two sharing the same type. If not for the lack of Dragon-type submissions, I would have changed Dullanggal's type to make them more unique, even if Dragonite is not present in the format. Ultimately, Dullanggal molds to the needs of many teams by providing offense, defense, utility, or a combination thereof.
Thank you for taking the time to read, and don't forget to vote for Dullanggal if you like them and think they'd improve the format!
EDIT: Updated the Description / Justification, and gave the Setup Sweeper set Outrage and Dragonium Z.
 
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Name: Ofrendolith
Type:
GhostIC_Big.png
GrassIC_Big.png

Base Stats:
85 HP / 60 ATK / 115 DEF / 95 SpAtk / 120 SpDef / 45 SPE / 520 BST
Abilities: Ofrenda
When any Pokemon faints, Ofrendolith restores 20% max HP and boosts its SpDef by 1 stage
(thinking of doing a hidden ability too but im still workshopping ideas there lol)
Important Moves: Shadow Ball, Energy Ball, Giga Drain, Destiny Bond, Solar Beam, Sludge Bomb, Earth Power, Will-O-Wisp, Hex, Reflect, Light Screen, Trick Room, Protect, Rest, Sleep Talk, Synthesis

Pokedex Entry: It is said to appear where someone is remembered. Its petals form a glowing path home for lost spirits. If no one is left to remember them, it burns its candles brighter and stays all night.

Randbats Sets: (WIP)
  • Leftovers | Ability: Ofrenda | Nature: Calm | EVs: 252 HP / 4 SpAtk / 252 SpDef
    • Shadow Ball
    • Giga Drain
    • Will-O-Wisp
    • Synthesis
  • Leftovers | Ability: Ofrenda | Nature: Calm | EVs: 252 HP / 80 SpAtk / 176 SpDef
    • Shadow Ball
    • Giga Drain
    • Sludge Bomb
    • Synthesis
  • Life Orb | Ability: Ofrenda | Nature: Quiet |EVs: 252 HP / 252 SpAtk / 4 SpDef
    • Trick Room
    • Shadow Ball
    • Energy Ball
    • Earth Power

Inspirations and Descriptions: I decided to base Ofrendolith off of a split evolution of a special form for Yamask where he has a little calavera mask instead. The Pokemon and its themes are all based around the Mexican holiday Día de los Muertos (Day of the Dead) and its beautiful messaging of remembering the dead, honoring them, and welcoming them back for two nights of celebrations as the border between the realm of the physical and spiritual world dissolves! Ofrendolith is based off of an ofrenda, which is an altar that is supposed to honor and remember the dead by decorating it with photos of them and their favorite foods/snacks as that will help them know where their home is. Marigolds are used to decorate the ofrenda and act as a guide to help the spirits know where the physical world is due to their strong scent! The calavera, or "skull" in English, is also very important culturally as they represent the dead and how natural death is to the human lifecycle. They are often painted in very bright colors to symbolize the life and joy that the dearly departed gave to those around them.

I had a bunch of fun doing this write up and workshopping! I've always been fascinated by Día de Muertos ever since I learned about it in high school and I figured the perfect Pokemon for this would be Yamask as a starting point and then making an evolution based off of that, thus Ofrendolith! If y'all enjoyed this, please make sure to give them a vote!


Here is also some SUPER rough visual ideas of what the mon would look like! I am not an artist (clearly) but I also refuse to ask any generative AI to do my work for me and decided to make some designs manually (grafic desine is my pasion) so of course they're gonna look goofy! That's the fun of being human, and the fun of being alive. :) <3
 

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View attachment 868901Abnormowl
The Uncanny Pokemon
Dark/Ghost
Based on the Stikini from Native American folklore

Abnormowl, like the Stikini, disguises as a human by day, but at night it throws up its organs and goes on the hunt. The Stikini can only be killed by finding and destroying the thrown up organs. Abnormowl has a different approach

Ability - Throw Up
Works like a mix of Illusion and Ice Face/Disguise. Abnormowl comes out disguises as a random Pokemon in your party, and when its disguise is hit its Illusion goes down.

Notable Moves: Bitter Malice, Poltergeist, Shadow Sneak, Dark Pulse, Fake Out, Safeguard, Shadow Claw, Shadow Ball, Nasty Plot, Curse, Substitute, Taunt, Foul Play, Hone Claws, U Turn, Hex, Will O Wisp, Follow Me

Stats:
Hp: 60
Atk: 120
Def: 40
Spa: 130
Spd: 70
Spe: 115

Random Sets:

Tanky Support:
Max Def Max Spd Rest in Spe
Calm Nature
Covert Cloak
Moves:
-Taunt
-Substitute
-Safeguard
-Fake Out

Special Sweeper:
Max Spa Max Spe Rest in Spd
Modest Nature
Life Orb
Moves:
-Bitter Malice
-Dark Pulse
-Shadow Sneak
-Nasty Plot

Status Special Sweeper:
Max Spa Max Spe Rest in Spd
Modest Nature
Life Orb
Moves:
-Will o Wisp
-Hex
-Taunt
-Bitter Malice

Its sets consistently rely on its speed to get off damage or support, and its offensive sets both have several options to lower attack to compensate for its very poor defense

Prompt 5
Idk why but he reminds me of that owl guy from avatar, yk the one who knows 10000 things
 
:sv/kitsunoh:
(prompt 5)
Name: Macabrot
Typing: :fairy::dark:
Stats: 80/90/70/85/110/85 (520)
Abilities: Prankster / Persistent (from CAP)
Competitive Moves: Taunt, Dark Pulse, Throat Chop, Play Rough, Disable, Moonblast, Knock Off, Destiny Bond, Pursuit, Sucker Punch, Will-O-Wisp, Trick Room, U-Turn, Moonlight, Shadow Ball, Heal Block

Weight: 3 kg
Height: 1.4m
Colour: Black
Flavour: Based on a matagot, an evil spirit which takes the form of a black cat, from french folklore.
Role: Disruptive utility mon, prankster allows its disruption moves like taunt, disable and wisp to become much more threatening, whilst persistent gives it an option for trick room sets. Macabrot's speed tier isn't very good, it's not high enough to outspeed most mons, but isn't low enough to be a reliable slow pivot or good in trick room. Prankster helps it outspeed other mons with priority, and persistent means that it's still a valuable trick room setter, since extending the length of trick room is great.
Taunt, Dark Pulse, Throat Chop, Nightmare, Play Rough, Switcheroo, Disable, Moonblast, Knock Off, Destiny Bond, Pursuit, Sucker Punch, Lick, Will-O-Wisp, Trick Room, U-Turn, Moonlight, Torment, Shadow Ball, Safeguard, Magic Room, Wonder Room, Misty Terrain, Rest, Sleep Talk, Hyper Beam, Giga Impact, Hidden Power, Scratch, Astonish, Shadow Claw, Protect, Endure, Assurance, Bite, Fake Tears, Metronome, Thief, Present
Code:
Disruptive Prankster (Macabrot)
Ability: Prankster
- Taunt
- Will-O-Wisp
- Play Rough
- Knock Off
- U-turn
Code:
Trick Room (Macabrot)
Ability: Persistent
- Trick Room
- U-Turn
- Moonlight
- Knock Off
 
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Reaplight
type:Fairy/Fire
Reaplight a pokemon said to have originated from the lost soul of a pokemon, now burdened with candles. It wields a scythe and a desire to lead other pokemon to their afterlife, using the candles to light its way
Abilities: Sharpness, Intimidate , Long reach (HA flavor)
Stats: 120/100/80/60/120/60 (540)
Signature move: Grim Scythe 100 base power 100 accuracy slicing move that is fire type on even turns, and fairy on odd turns
Moves: Grim scythe, Night slash, play rough, Flare blitz, Flash,Burning Bulwark, Light screen, Reflect, Shadow Sneak, Shadow Ball, Dark Pulse, Slam, Curse, Body slam, Fire spin, Shadow Claw, Psycho cut, Tachyon cutter, Will-o-wisp, Recover, Parting Shot
Bulky Offense
Reaplight
Ability: Sharpness
Burning Bulwark
Recover
Curse
Grim Scythe

Bulky Pivot
Reaplight
Ability: Sharpness
Will-O-Wisp
Parting Shot
Recover
Grim Scythe



also Yes this is based upon the story of the grim reaper, with some fun additions
 

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Prompt 5:
590 sin título_20261010105526.png

Pokemon: Vamplasma
Type: Dark / Electric
Stats: 70/130/80/45/70/80 (475)
Abilities: Levitate
Relevant Moves:
Physical: Plasma Drainer, Crunch, U-Turn, Play Rough, Psychic Fangs, Sucker Punch
Special: -
Status: Taunt, Thunder Wave, Haze, Roost, Swords Dance

90BP | 100% Acc | 16PP | Physical | Electric | Drains 50% of the damage dealt. Removes 3PP from the last used move from the opponent.
Plasma Drainer, Crunch, U-Turn, Play Rough, Psychic Fangs, Sucker Punch, Taunt, Thunder Wave, Haze, Roost, Swords Dance, Thunderbolt, Thunder, Dark Pulse, Psychic, Hypnosis, Sludge Bomb, Body Slam, Protect, Facade, Substitute, Tera Blast, Giga Impact, Hyper Beam, Bite, Thundershock, Supercell Slam, Thunder Fang, Lick, Extrasensory, Discharge, Charge Beam, Rising Voltage, Spark, Growl, Giga Drain, Mega Drain, Rain Dance, Scary Face, Endure, Fling, Snarl, Astonish, Bide, Confuse Ray, Trick-or-Treat

Flavor Description:
A vampireeeee. The whole plasma thing is a pun on blood having plasma, and plasma also being used to describe electricity.
Description:
Big damage wallbreaker. Has ehh bulk and speed, but its compensated by some decently strong tools like its signature move, allowing it to heal up chip done to it, and slowly remove PP from the tools the opponent has to deal with it, though switching in a Ground-type renders the move useless, which is where U-Turn comes in, and can use it predicting a Ground-type switching in to gain momentum for its team. Aside from that, has some solid coverage, priority in Sucker Punch, which pairs well with its setup in Swords Dance.
Weight: 34kg
Role: Wallbreaker
Movepool: Plasma Drainer, Crunch, U-Turn, Play Rough, Psychic Fangs, Taunt, Thunder Wave
Abilities: Levitate
Tera Types: Poison, Ghost

Role: Bulky Setup
Movepool: Plasma Drainer, Crunch, Sucker Punch, Swords Dance, Play Rough, Psychic Fangs
Abilities: Levitate
Tera Types: Poison, Ghost
 
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art by elchavoman on deviantart
Cucalamity​
Typing: :dragon: :DARK:
Statline:
100/67/103/105/75/67
Abilities: Unnerve | Bedtime*

*Bedtime: After this Pokémon has been active for 3 turns, it uses Dark Void at the end of each turn.
Draco Meteor, Dragon Pulse, Calm Mind, Dark Pulse, Dream Eater, Dark void, Hypnosis, Moonlight, Moonblast, Sludge Bomb, Poison Tail, Aqua Tail, Fire Fang, Ice Fang, Thunder Face, Scary Face, Crunch, Bite Universal moves - Rest
Flavor: One of the most famous creatures from Brazilian folklore, the Cuca is an alligator-faced witch that kidnaps kids that stay up past their bedtime. The origins of this myth however come from the Iberian Peninsula's Coca.
Fast Bulky Setup @ Leftovers
Ability: Bedtime
Tera Type: Poison
-Calm Mind
-Dark Pulse
-Draco Meteor
-Sludge Bomb

Bulky Setup
-Calm Mind
-Moonlight
-Draco Meteor
-Dark Pulse
 
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Trickstaur
The Bewildering Pokemon
​
Name: Trickstaur (Trickster + Minotaur)
Type: Psychic/Fighting
Stats: 130/135/100/60/90/30 (BST: 545)
Abilities: Scrappy/Forewarn/Arena Trap (obviously banned in Singles)
Inspiration: The Minotaur and its Labyrinth
Gender Ratio: 50% M, 50% F
Weight: 500kg
Height: 2.2m

Trickstaur is a muscular, magenta, bipedal bovine Pokemon with spiral "tattoos" marked on its arms. It has human-like hands and hooved feet. Its tail resembles a question mark. The question mark's "dot" is separated from the tail itself, being held up by psychic energy. Despite its brutish appearance, Trickstaur is quite an intelligent Pokemon. Trickstaur are very territorial. They create psychic fields around their domain, this allows the Trickstaur to generate illusory terrain around its home, creating a complex labyrinth that hinders any trespassers. Those who pass through the labyrinth gain the Pokemon's respect.

The terrain that Trickstaur creates is not part of the landscape, yet you cannot walk through it as Trickstaur uses solidified psychic energy to sell the illusion. It also uses this technique to capture prey by opening up paths in its labyrinth that lead the victim directly to it, or by simply waiting until the victim exhausts from trying to escape its maze. If you ever feel like you've been lost in the same location for an eternity, it is likely that you have entered the domain of a Trickstaur.

Signature Move: Psycho Trap: (Single Target, 60 BP, 24 PP, Physical, Psychic, 100% Accurate) The user attacks after blocking off the target's escape route by creating illusory terrain around it. If the target Pokemon switches out, this move acts before they switch, and the incoming Pokemon will then have its Attack and Special Attack dropped by one stage.

Aura Sphere, Barrier, Body Slam, Brick Break, Bulk Up, Close Combat, Confuse Ray, Crunch, Drain Punch, Earthquake, Endure, Fire Punch, Focus Blast, Giga Impact, Head Smash, Headlong Rush, Heavy Slam, High Horsepower, Ice Punch, Iron Head, Knock Off, Magic Room, Nasty Plot, Outrage, Protect, Psychic, Psycho Cut, Psycho Trap, Psyshock, Pursuit, Raging Bull, Raging Fury, Rest, Rock Slide, Rock Tomb, Shadow Ball, Shadow Claw, Sleep Talk, Stomping Tantrum, Stone Edge, Substitute, Temper Flare, Thunder Punch, Trick, Trick Room, Wonder Room, Zen Headbutt

Flavor: Trickstaur takes the idea of the Minotaur being trapped in the labyrinth, and twists that so that the Minotaur is actually using the maze to its advantage. Instead of the Minotaur being trapped, it uses it as a means of protection, and the opponent is the one who would be considered the real prisoner.

Competitive Role: Trickstaur is a Fighting/Psychic type who has Scrappy to give it an edge against the numerous Ghost types that this format will likely have. Much like Ursaluna, this Pokemon prefers to fight under the effects of Trick Room. It can set it itself or have its teammates do that job. Trickstaur also has Bulk Up and can play similarly to Iron Hands, acting as a sort of juggernaut that can heal back its HP with STAB Drain Punches, with solid coverage options to back it up. Its slow speed stat can play to its downfall, but it has the bulk to shrug off more than a few hits.

Setup Sweeper

Moves: Bulk Up, Drain Punch, Zen Headbutt, Knock Off
Ability: Scrappy

Wallbreaker

Moves: Trick Room, Close Combat, Zen Headbutt, Psycho Trap
Ability: Scrappy

Choice Item User

Moves: Close Combat, Knock Off, Psycho Trap, Trick
Ability: Scrappy
 
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:drifloon: :drifblim: :pecharunt: Prompt Six :pecharunt: :drifblim: :drifloon:
October 11th and October 12th
​
A Pokémon who would go Trick-or-Treating.​

I remembered to post it at midnight my time for once! Remember to specify whether you are submitting for Prompt 5 or Prompt 6.​
 
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Prompt 5:
https://www.facebook.com/johanegerkranspublic/posts/the-vârcolac-the-romanian-vampire-werewolf-that-eats-the-moonfrom-my-upcoming-bo/1531264876995463/
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Name: Varcolac
Type: Dark
Stats: Hp 87 / Atk 141 / Def 88 / Sp Atk 75 / Sp Def 88 / Speed 121 / Total: 600
Abilities: Dark Light
Sets up the Red Moon Weather. In this Weather:
The Power of Dark Type moves increase by 50%
The power of Fairy and psychic type moves decrease by 50%
The Move howl Now Raises the attack by 2 stages
All draining moves get a 10% extra recovery
The moves synthesis and the morning sun recovers 1/4 of the users max hp
The Move moonlight recovers 2/3 of the users max hp
The Move Weather Ball changes to dark-type doubles in power
Pokemon Cannot be charmed
Protect, Howl, Sucker punch, Moonlight, Leech Life, Snarl, Nasty Plot, Poltergis, Taunt, Shadow claw, torment, Crunch, Fire Fang, Ice Fang, Psychic Fang, Thunder Fang, Poison Fang, Protect, Substitute, Foul Play, Close Combat, phamtom force, dream eater, Roar, Taunt, Scary Face, Giga Impact, Hyper beam, Lash Out.

Dex: This evil pokemon is said to swallow the sun bloodening the moon, and Drain the lives that dare to look at it.
2nd Dex: It is said that this pokemon cursed Ursaluna, permanently turning it into it's bloodmoon form.
Height: 1.4m
Weight: 35.0 kg
Species: Pitch-Black Pokémon
Gender Ratio: Genderless
Egg Group: Undiscovered
Inspiration literally Varcolac the name sound very pokemon so i just named it Varcolac. Just search up Varcolac mytholgy pretty cool.
(me procrastinating for the 100th time)
Items: Sitrus Berry
Moves: Howl, Sucker punch, Leech life, protect
or
go freaking max Hp, max Atk adament, life orb, Red Moon, STAB boosted Sucker punch (this is pretty broken), and like Leech life, Close Combat, and one of the Fangs of coverage.
 
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Prompt 5:

Name: Walfrey

Type: :dark:

Stats: 100/120/80/60/80/100 (540)

Abilities: Fluffy, Strong Jaw

Movepool: Pursuit, Ice Fang, Fire Fang, Thunder Fang, Crunch, Howl, Growl, Roar, Rest, Leer, Bite, Curse, Protect, Body Slam, Facade, Frustration, Does Not Learn Return, Iron Tail, Moonlight

Description: Giant shaggy furred wolf-like creature.

Inspiration: The Beast of Bray Road. Name is a combination of Walworth County and Godfrey, the last name of the reporter originally assigned to the story.

Walfrey @ Leftovers
Ability: Fluffy
- Pursuit
- Iron Tail
- Roar
- Moonlight
 


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Candoom
(The Hungry Pokemon)
​

Pronounced: Can-Doom
Stats:
113/121/93/74/115/64 BST: 580
Typing: :dark::fairy:
Colour: Yellow
Height: 2m
Gender Ratio: 50% M 50% F
Egg Groups: Amorphous, Fairy
Abilities: Strong Jaw, Gluttony
Weight: 123.4kg
CUSTOM ABILITY
Candy Crush: Physical. Fairy. Biting, Makes Contact, Can be pulled by metronome, Can be used by any species. 85 Base Power. Breaks through protect, eats berries and hits Fairy types super effectively.


Crunch, Swords Dance, Trick Room, Trick Or Treat, Fire Fang, Ice Fang, Psychic Fangs, U-Turn, Thunder Fang, Candy Crush, Destiny Bond, Trick, Fling, Thief, Sucker Punch, Frustration, Return, Pursuit, Bite, Poison Fang, Dark Pulse, Fairy Wind, Shadow Ball, Phantom Force, Snarl, Agility, Refresh, Recycle, Stuff Cheeks, Taunt, Toxic, Substitute, Endure, Focus Energy, Screech, Torment, Universal Moves, Leech Life, Earthquake

Big Bite Boi. High damage but is too slow to outspeed many mons yet not slow enough to always be the fastest mon in trick room.

Based on the Candy Corn from Cuphead and me being really hungry for sugar right now, Candoom would definitely for Trick or Treating, its free candy! Be careful with getting too close though, the black part is not actually its jaw, merely a marking.

Lore: Candoom are hungry. They are always hungry. They need energy to eat more food and have since become obsessed with sugary treats even though they do nothing to satiate the creature's hunger. If one arrives in front of your door, you must merely give it candy or risk repercussions.

Strong Jaw Big Damage
Candoom @ Choice Band
- Crunch
- U-Turn
- Candy Crush
- Earthquake/Leech Life/Pursuit

Trick (room) or Treat
Candoom @ Life Orb
- Crunch
- Trick Room
- Candy Crush
- Leech Life
 

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Name: Cuddlbite
Type: Dragon/Fairy
Stats: 105/35/90/110/125/85 BST: 545
Abilities: Cute Charm, Shell Armor, Reassure: On switch-in, this Pokemon lowers the Special Attack of opposing Pokemon by 1 stage.
Important Moves: Draco Meteor, Dragon Pulse, Draining Kiss, Moonblast, Dazzling Gleam, Mystical Fire, Flamethrower, Fire Blast, Air Slash, Wish, Recover, Thunder Wave, Yawn, Light Screen, Reflect, Cotton Guard, Body Press, Dragon Tail, Healing Wish, Follow Me, Helping Hand, Universal Moves*

Bulky Support (Cuddlbite) @ Leftovers
Ability: Reassure
  • Moonblast
  • Draco Meteor/ Dragon Pulse
  • Thunder Wave/ Yawn/ Dragon Tail
  • Roost

Bulky Setup (Cuddlbite) @ Leftovers
Ability: Reassure
  • Moonblast
  • Body Press
  • Cotton Guard
  • Roost

Wallbreaker (Cuddlbite) @ Life Orb
Ability: Reassure
  • Moonblast
  • Draco Meteor/ Dragon Pulse
  • Flamethrower/ Fire Blast
  • Roost

Cuddlbite disguises its terrifying true form beneath its cute dragon costume so it can go trick-or-treating without scaring anyone off. It uses its costume to endure attacks and heal itself and allies.
 
Triekitik, the spooky candy Pokémon
Type: Bug+Fairy (fairy for candies)
Cute Charm
Cursed Body
Candilate
This Pokemon's Ghost type moves become Fairy type and have 1.5x power.
Level Up:
Astonish, String Shot, Fairy Wind, Sweet Scent, Infestation, Bug Bite, Spider Web, Shadow Sneak, Teeter Dance, Dazzling Gleam, Hex, Shadow Ball
Moonlight, Trick-or-Treat

Technical Machines (TMs) / Move Tutors: Trick, Taunt, Nasty Plot, Sticky Web, U-turn, Mystical Fire, Energy Ball, Sludge Bomb, Psychic, Substitute, Protect, Endure, Thief

Egg Moves: Destiny Bond, Encore, Toxic Thread, Switcheroo, Covet, Spite
HP: 60
Attack: 55
Defense: 50
Sp. Atk: 125
Sp. Def: 85
Speed: 135
Total BST: 510
Triekitik.png
Gender: 75% Female, 25% Male
Height: 1m
Weight: 1kg
Egg group: Bug
 
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Omoth
Prompt 5
Type:
Psychic/Bug
Ability: Omen (This Pokémon uses future sight on switch-in.)
stats: 95/75/80/110/95/125 580 BST
Notable Moves: Universal moves, quiver dance, U-turn, bug buzz, stun spore, defog, tailwind, psychic, psyshock, expanding force, future sight, trick, trick room, roost, energy ball, psychic noise
Flavor moves: calm mind, confusion, struggle bug, confusion, struggle bug, pounce, lunge, leech life, aerial ace, bug bite, fly, lunge
Mon based on mothman
Randbats Sets:
Fast Attacker (Omoth) @ Heavy-Duty Boots
Ability: Omen
Tera Type: Bug
Serious Nature
- U-turn
- Psyshock
- Defog
- Bug Buzz
Tera Blast User (Omoth) @ Heavy-Duty Boots
Ability: Omen
Tera Type: Fighting
Serious Nature
- Quiver Dance
- Roost
- Psyshock
- Tera Blast
 
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Actually pretty happy with how the visual design turned out. Here's Prompt 6: Boospool!

Name: Boospool
Type:
1791677575066.png
1791677588808.png

Base Stats:
98 HP / 50 Atk / 110 Def / 75 SpAtk / 65 SpDef / 132 Spe / 530 BST
Abilities: Cursed Body, Prankster, Normalize
Important Moves: Patchwork Press, Shadow Ball, Bitter Malice, Hex, Hyper Voice, Hidden Power, Alluring Voice, Energy Ball, Extrasensory, Destiny Bond, Disable, Encore, Follow Me, Scary Face, Memento, Taunt, Switcheroo, Fake Tears, Charm, Will-O-Wisp, Spikes, Cotton Guard, Cotton Spore, Skill Swap
Patchwork Press:
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/
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/ 80 Power / 100% Accuracy / 16 PP / Torments the target if the user moves before them. Unaffected by Normalize. / 0 Priority / Can target any adjacent ally or foe
Poltergeist, Phantom Force, Shadow Claw, Shadow Sneak, Astonish, Flail, Double-Edge, Take Down, Body Slam, Natural Gift, Headbutt, Tackle, Play Rough, Fling, Solar Beam, Zen Headbutt, Curse, Spite, Grudge, Perish Song, Lucky Chant, Play Nice, Recycle, Nature Power, Torment, Baby-Doll Eyes, Grassy Terrain, Role Play
Pokédex Entries:
  • Senescent Red: Because of the constant love and affection Boospool receive, they are always falling apart. To fix this, Boospool work with others to create intricate patchwork designs across their bodies.
  • Forever Green: Boospool's face is artificial and static. People still find them cute, though.
Bulky Support 1 (Boospool) @ Heavy-Duty Boots
Ability: Normalize
- Patchwork Press
- Will-O-Wisp
- Skill Swap
- Spikes

Bulky Support 2 (Boospool) @ Leftovers
Ability: Prankster
- Patchwork Press
- Will-O-Wisp
- Encore
- Spikes

If it's at all possible, please make the Bulky Support 1 set more likely to be rolled than the Bulky Support 2 set.
Boospool is based on the standard ghost costume worn by many Trick-or-Treaters. The costume is falling apart and is being held together by patchwork. Boospool has access to Spikes as a move due to the sharp needles needed to sew themselves. These needles are repurposed into Spikes.

Boospool is an entirely supportive Pokémon, making progress through spreading burns, setting Spikes, and forcing switches either through Skill Swap on the Normalize set or through the combination of Encore and Torment on the Prankster set. The Normalize set becomes completely untouchable after using Skill Swap, though this can only be used once per switch-in. Once the move has been used though, Boospool and their allies have free reign until the opponent switches out. Patchwork Press takes advantage of Boospool's high speed to Torment opponents, keeping Boospool healthy for longer. The Torment effect pairs especially well with Encore, locking opponents into suboptimal moves and forcing them to use Struggle every other turn. The Prankster set also takes advantage of the ability to always burn physical attackers before they unleash an attack, and to spread as many Spikes as possible. In the builder format, Boospool has even more options such as Taunt with Prankster as an anti-lead option and Hidden Power which ignores Normalize. If you're looking for a fast and physically bulky disruptor that can set hazards and force switches, Boospool is the right Pokémon for you.
Thank you for taking the time to read, and don't forget to vote for Boospool if you like them and think they'd improve the format!
EDIT: Made some major changes to Boospool's stat spread and move access.
 
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Prompt 5 :3
IMG_8279.png

IMG_8310.jpeg

Name: Mothrayn
Type: Bug/Psychic
Abilities: Such A Rayny Day, Dancer, Purifying Salt
Stats: 81/41/79/110/79/113 (503)
Basic Description And Concept:
This costume was made by one of my oldest friends I’m still in touch with, and although I will not disclose her real name, she goes by Rayn online. This creature is based on a moth, not really sure much else but she won a costume contest last year so we ball baby. The name derives from her “name”, Rayn, and Moth, as well as Mothra, the giant moth from Godzilla being formed during the combination. Pretty cool..
It gets its first ability cause it’s Rayn and she’s super cool, the second is cause she can dance I’m sure probably maybe but it’s a fun ability and the last is cause she would really really really like purifying salt as an ability and she can cook I think.

THE SPECIES IS 100% FEMALE BTW

Such A Rayny Day:
Literally just Primordial Sea.

Randbats Set
Fast Bulky Sweeper
Mothrayn @ Leftovers
Such A Rayny Day @ Tera: Water
- Quiver Dance
- Psychic
- Revelation Dance
- Lunar Blessing

Wallbreaker
Mothrayn @ Choice Specs
Dancer @ Tera: Dark
- Revelation Dance
- Lunar Dance
- Psychic
- Aura Sphere

Bulky Support
Mothrayn @ Leftovers
Purifying Salt @ Tera: Steel
- Revelation Dance
- Lunar Blessing
- Salt Cure
- Protect
 
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Cosmops (Cosmic + Cyclops) - inspired by Cyclops from Greek mythology as well as the stars because the stars are cool
Type: :rock::fairy:
[No art this time, sorry ran out of time, will edit in tomorrow night if i have time and that is a deciding factor in your vote]
99 HP / 33 Atk / 121 Def / 131 SpA / 99 SpD / 22 Spe [BST: 550]
Height: 2.7 m | Weight: 300 kg (120 BP) | Color: Brown | Egg Groups: Undiscovered | Gender: Genderless | Does Not Evolve
Abilities: Keen Eye / No Guard
Ancient Power, Barrier, Body Press, Bulldoze, Calm Mind, Charge Beam, Cosmic Power, Dazzling Gleam, Earth Power, Earthquake, Endure, Flash Cannon, Giga Impact, Gravity, Harden, Head Smash, Heavy Slam, Hyper Beam, Hyper Beam, Laser Focus, Light Screen, Lock-On, Magnet Rise, Meteor Beam, Meteor Beam, Moonblast, Moonlight, Morning Sun, Mystical Fire, Nature Power, Power Gem, Protect, Rain Dance, Reflect, Rest, Rock Polish, Rock Slide, Rock Throw, Rock Tomb, Safegaurd, Sandstorm, Scorching Sands, Sleep Talk, Solar Beam, Spikes, Stargaze, Stealth Rock, Steel Beam, Stone Edge, Substitute, Sunny Day, Tackle, Thunderbolt, Tri Attack, Trick Room, Weather Ball, Wide Guard, Zap Cannon
Stargaze: :fairy: / Status / -- Accuracy / PP 16
Raises the user's chance for a critical hit by 2 stages. Does not apply if the user already has the effect. Raises the user's Special Attack and Special Defense by 1 stage. (Focus Energy + Calm Mind)
Lore: Cosmops was originally designed as a tool to observe the cosmos, but gained sentience and now stargazes for fun.
Hazards are cool, but also gives OTR sets which is fun. No Guard Zap Cannon off 131 SpA is pretty strong but its non STAB. Plays similar to diancie if you are OTR, otherwise similar to clefable except your defensive typing is ass which helps keep it in check.
Here are the Rands Sets
 
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