• Follow our Instagram!
  • Curious about what we're currently doing about bots? Check out the latest updates from staff in this thread.

Pet Mod CH34T C0D3Z (SUBMISSIONS Slate 1)

Happy Wednesday! I will be working on writing feedback for everything submitted so far, which you can find here on this spreadsheet. Let me know if you have questions or if you fixed anything so I can update it here as well. It is also not done. I will also let everyone know when it is completely finished in order to finalize what is and isn't vetoed.
Made a few edits after seeing the list so far and messing with sets in the builder
 
Last edited:
Happy Wednesday! I will be working on writing feedback for everything submitted so far, which you can find here on this spreadsheet. Let me know if you have questions or if you fixed anything so I can update it here as well. It is also not done. I will also let everyone know when it is completely finished in order to finalize what is and isn't vetoed.
ftr GENE is intended to see play with misty terrain. like in the video game

also: I guess it's not in the ability description but before the sheet went up I did amend so that the trait needs an item slot. hopefully that stipulation + G and N being mostly very bad letters push it towards something relatively interesting and balanced
 
Not a fan of being told my thing is fine, nerfing it, and then being told it's been vetoed after the deadline for changing it. Can I at least see the kind of set that got it banned?
 
Not a fan of being told my thing is fine, nerfing it, and then being told it's been vetoed after the deadline for changing it. Can I at least see the kind of set that got it banned?
Apologies, sometimes it takes me time to fully digest and come to a conclusion whether something is broken or not.

You are will be allowed to change it, I just need things to stay the same for now so I can finalize everything.

For "SYNTAX" in particular, it is a matter of futureproofing, in conjunction with the "A" Move Cheat Code. Any Move Code that uses the letter A will have to be balanced around the fact that the first moveslot now has x1.5 Power, along with any other 1-3 Move Codes. It will make future submissions hard to balance in a Pet Mod that is proving difficult to balance in the first place.
 
TBH i'd just ban A instead, it wasn't really well thought out and it would open it up for someone who actually has a decent idea for it.
Or i guess since SYNTAX is definitely the more bannable of the two I'll just remove A
 
Last edited:
Appletun
Ability: Stamina
EVs: 252 HP / 252 Def / 4 SpD
Relaxed Nature
- Body Press
- Iron Defense
- Recover
- Dragon Tail
Can we please improve the Appletun summoned by the team cheat code APPLES? I think something like this would be a lot stronger:
:sv/Appletun:
Appletunfan11's Child (Appletun) @ Sweet Apple
Ability: Parental Bond
EVs: 248 HP / 252 Def / 8 SpD
Bold Nature
IVs: 0 Atk
- Apple Acid
- Dragon Pulse
- Leech Seed
- Recover

:Sweet Apple: If held by Appletun, their Grass-type and Dragon-type attacks have 1.2x power, and at the end of every turn they restore 1/16 of their maximum HP.
This is basically a budget Ferrothorn with a bit more breaking power and more reliable recovery. They're walled by Steel-types but APPLES is giving you a free Pokémon—beggars can't be choosers.
 
Done.

Anything in red has been veto'd. This means that changes must be made to your submissions or else it will be excluded from this slate's winning submissions. The opinion score has nothing to do with this, just my own thoughts your submissions. I do not mean to offend anyone, nor is my opinion final in a lot of cases. Talk with me :)

If your submission has not been veto'd and you do not plan to make any changes, let me know so I can add it to the actual spreadsheet, just to save on time.

I will give everyone another week (10/18) to fix anything/argue with me. Please let me know if you've made any changes.
 
We talked about this on PS but FOUR now just removes the last 2 (or N-4, if you're using max team size shenanigans) pokemon on the team during team preview instead of letting the opponent pick so its a little more even.

GO should be locked in
 
Last edited:
Done.

Anything in red has been veto'd. This means that changes must be made to your submissions or else it will be excluded from this slate's winning submissions. The opinion score has nothing to do with this, just my own thoughts your submissions. I do not mean to offend anyone, nor is my opinion final in a lot of cases. Talk with me :)

If your submission has not been veto'd and you do not plan to make any changes, let me know so I can add it to the actual spreadsheet, just to save on time.

I will give everyone another week (10/18) to fix anything/argue with me. Please let me know if you've made any changes.
I can’t figure out anything to change WHAT without making it veto-worthy, so do lock it in.

I do have at least one more try for BUGSY: “The player’s team gain a Ledian as the 6th member with Bug / Fighting and a specific moveset; that team’s Ledian copies the base stat of the following Pokémon base form: B for Atk, U for Def, G for SpA, S for SpD and Y for HP + Speed. (Think of Godly Gift but the opposite.)”
:xy/ledian:(:bug::fighting:)
Ledian @ Life Orb
Ability: Iron Fist
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- U-Turn
- Drain Punch
- Ice Punch
- Thunder Punch
Justification: Bugsy is a relatively well known Johto Gym Leader, and given Ledian is introduced in Johto as well, I can imagine Ledian could be a decent ace for Bugsy… if it was any good route 1 Bug-type, that is. Bug / Fighting for Ledian through this cheat code is to avoid overlap with Yanmega, which is the only non-Legendary fully evolved Y Pokémon to date.
Potential Impact: Buzzwole for 139 Atk; Ursaluna or Umbreon for Def; any G since the BUGSY Ledian don’t use it’s SpA; Shuckle for a whopping 230 SpD, or Suicine / Sylveon for a less lopsided member; and Yanmega for Speed. You have a 6th member that is a scary Bug / Fighting monster, but has to also make use of subpar Pokémon like Yanmega and Shuckle with potential Bug-type overlap.
 
Last edited:
LMFAO can stay the exact same as before but QUID will now be changed to PAID. Still difficult to pull off but now not as harmful to the user.
 
Done.

Anything in red has been veto'd. This means that changes must be made to your submissions or else it will be excluded from this slate's winning submissions. The opinion score has nothing to do with this, just my own thoughts your submissions. I do not mean to offend anyone, nor is my opinion final in a lot of cases. Talk with me :)

If your submission has not been veto'd and you do not plan to make any changes, let me know so I can add it to the actual spreadsheet, just to save on time.

I will give everyone another week (10/18) to fix anything/argue with me. Please let me know if you've made any changes.
I added an additional effect to SLEUTH code.
 
Submitting BOUNTY as is, but reworked CHUG into SIPS, which provides a Water immunity instead of Water Absorb but with the benefit of having better moves to use.
 
DRAKE is staying the way it is.
I have swapped out APE for MONK. Given how limiting O, N, and K are as letters it hopefully shouldn't be as oppressive as last time. If it is, I'll just scrap it.
 
Locking in PIKA

OTOOLE I'm gonna change to BOOTIE. Very similar letters (4 are literally the same, and the other two are about the same viability imo) makes the connection a lot more clear given it's an actual word (Being a type of shoes) and not just a family guy reference.
 
Last edited:
Back
Top