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Project SV OU - Victim of the Week

Check:
:sv/cinderace:

Cinderace @ Choice Band
Tera Type: Fire
Ability: Libero
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Pyro Ball
- U-turn
- High Jump Kick
- Gunk Shot

252 Atk Choice Band Tera Fire Cinderace Pyro Ball vs. 0 HP / 0- Def Tera Ground Kyurem: 440-518 (112.5 - 132.4%) -- guaranteed OHKO
252 Atk Choice Band Tera Fire Cinderace Pyro Ball vs. 0 HP / 0- Def Kyurem: 440-518 (112.5 - 132.4%) -- guaranteed OHKO
Holy shit

Counter:
:sv/scizor:

Scizor @ Choice Band
Ability: Technician
Tera Type: Steel
EVs: 16 HP /252 Atk / 240 SpD
Adamant Nature
- Bullet Punch
- U-turn
- Knock Off
- Close Combat
Worst case Sciz eats Tera Ground EP coming in
88 SpA Tera Ground Kyurem Earth Power vs. 16 HP / 240 SpD Scizor: 120-142 (42.1 - 49.8%) -- guaranteed 3HKO
And because of that, BP will always beat Kyu
252+ Atk Choice Band Technician Scizor Bullet Punch vs. 0 HP / 0- Def Tera Ground Kyurem: 196-232 (50.1 - 59.3%) -- guaranteed 2HKO
It's even worse if Kyu is Tera Ice
252+ Atk Choice Band Technician Scizor Bullet Punch vs. 0 HP / 0- Def Tera Ice Kyurem: 392-464 (100.2 - 118.6%) -- guaranteed OHKO
So Sciz will always beat Kyu (barring crits and EP drop)
 
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genuinely dont know if this allowed or not JP if its not dm me lmao

Check:
:sv/tyranitar:
Tyranitar @ Weakness Policy
Ability: Sand Stream
Tera Type: Steel
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Low Kick
- Knock Off
- Dragon Dance
- Stone Edge
This is for shits and giggles, but this set lets you get a free dd up on the kyurem and kill it with a good chance of also activating wp if you use your tera to force it to use earth power.
168 Atk Kyurem Icicle Spear (4 hits) vs. 0 HP / 0 Def Tyranitar: 144-172 (42.2 - 50.4%) -- approx. 0.1% chance to 2HKO
88 SpA Kyurem Earth Power vs. 0 HP / 0 SpD Tyranitar in Sand: 116-138 (34 - 40.4%) -- guaranteed 3HKO
252+ Atk Tyranitar Stone Edge vs. 0 HP / 0- Def Kyurem: 446-528 (114 - 135%) -- guaranteed OHKO
252+ Atk Tyranitar Low Kick (120 BP) vs. 0 HP / 0- Def Kyurem: 358-422 (91.5 - 107.9%) -- 50% chance to OHKO (81.3% chance to OHKO after sandstorm damage)

Counter:
:sv/tyranitar:
Tyranitar @ Expert Belt
Ability: Sand Stream
EVs: 252 HP / 124 Atk / 132 Def
Adamant Nature
- Stone Edge
- Low Kick
- Stealth Rock
- Thunder Wave
wow! very cool very swag
124+ Atk Expert Belt Tyranitar Low Kick (120 BP) vs. 0 HP / 0- Def Kyurem: 394-463 (100.7 - 118.4%) -- guaranteed OHKO with expert belt you can gurantee the ohko with low kick, and stone edge does even more. you can also get up rocks while you are in! very cool! In return you take around 30 percent max
168 Atk Kyurem Icicle Spear (4 hits) vs. 252 HP / 132 Def Tyranitar: 132-156 (32.6 - 38.6%) -- approx. 99.9% chance to 3HKO
88 SpA Kyurem Earth Power vs. 252 HP / 0 SpD Tyranitar in Sand: 116-138 (28.7 - 34.1%) -- 1.9% chance to 3HKO
 
Check:
:sv/ninetales-alola:
Ninetales-Alola @ Leftovers
Ability: Snow Warning
Level: 100
EVs: 220 HP / 112 Def / 32 SpA / 144 Spe
Timid Nature
IVs: 0 Atk
- Aurora Veil
- Blizzard
- Moonblast
- Freeze-Dry


It is with a heavy heart that I say, alola ninetales can't fully counter kyurem?!? What is this blasphemy?!? (; °Д°)

Calcs:
144 timid outspeed kyurem and this is assuming ninetails spends the first move setting veil
Offensive:
:ninetales-alola:
32 SpA Ninetales-Alola Moonblast vs. 0 HP / 0 SpD Kyurem: 198-234 (50.6 - 59.8%) -- guaranteed 2HKO
32 SpA Ninetales-Alola Moonblast vs. 0 HP / 0 SpD Tera-Ice/Ground Kyurem: 99-117 (25.3 - 29.9%) -- guaranteed 4HKO
32 SpA Ninetales-Alola Blizzard vs. 0 HP / 0 SpD Tera-Ground Kyurem: 228-270 (58.3 - 69%) -- guaranteed 2HKO

Defensive:
:kyurem:
88 SpA Tera-Ground Kyurem Earth Power vs. 220 HP / 0 SpD Ninetales-Alola through Aurora Veil: 65-77 (19 - 22.5%) -- possible 6HKO after Leftovers recovery
+1 168 Atk Never-Melt Ice Tera-Ice Kyurem Icicle Spear (5 hits) vs. 220 HP / 112 Def Ninetales-Alola in Snow through Aurora Veil: 85-100 (24.8 - 29.2%) -- possible 5HKO after Leftovers recovery
+2 kyurem spends another turn setting up with 3 turns to attack and will therefore do equal damage to +1 kyurem with 4 turns to attack with one less leftovers proc

turns out, having a potential no drawback 125bp move is kinda strong (loaded dice was a useless item here)
if its loaded dice and if kyurem actually hits 4.5 times on average then ninetales would then be a counter
if its never melting ice and if kyurem actually hits 3.5 times on average then ninetales would be a counter even without leftovers
 
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Counter:
:sv/scizor:

Scizor @ Choice Band
Ability: Technician
Tera Type: Steel
EVs: 252 Atk / 4 Def / 252 SpD
Adamant Nature
- Bullet Punch
- U-turn
- Knock Off
- Close Combat
Worst case Sciz eats Tera Ground EP coming in
88 SpA Tera Ground Kyurem Earth Power vs. 0 HP / 252 SpD Scizor: 118-141 (41.9 - 50.1%) -- 0.4% chance to 2HKO
And because of that, BP will always beat Kyu
252+ Atk Choice Band Technician Scizor Bullet Punch vs. 0 HP / 0- Def Tera Ground Kyurem: 196-232 (50.1 - 59.3%) -- guaranteed 2HKO
It's even worse if Kyu is Tera Ice
252+ Atk Choice Band Technician Scizor Bullet Punch vs. 0 HP / 0- Def Tera Ice Kyurem: 392-464 (100.2 - 118.6%) -- guaranteed OHKO
So Sciz will always beat Kyu (barring crits and EP drop)

Sorry, but this is invalid based on your own calc as Kyurem has a chance to 2HKO with a close to max or max roll Tera Ground Earth Power. If you tweak the EVs (you don't need to remove any from Attack), you can make it work given Scizor has a lower Base HP than Base Special Defense, but I'm not going to tell you what specific EV combination it is since it's your duty as the one making the nomination to come up with something that works.
 
Sorry, but this is invalid based on your own calc as Kyurem has a chance to 2HKO with a close to max or max roll Tera Ground Earth Power. If you tweak the EVs (you don't need to remove any from Attack), you can make it work given Scizor has a lower Base HP than Base Special Defense, but I'm not going to tell you what specific EV combination it is since it's your duty as the one making the nomination to come up with something that works.
Edited, thanks
 
check:
:sv/latios:
Latios (M) @ Choice Specs
Ability: Levitate
EVs: 4 HP / 252 SpA / 252 Spe
Modest Nature
- Draco Meteor
- Luster Purge
- Aura Sphere
- Flip Turn

252+ SpA Choice Specs Latios Draco Meteor vs. 0 HP / 0 SpD Tera Ground Kyurem: 382-450 (97.6 - 115%) -- 87.5% chance to OHKO
252+ SpA Choice Specs Tera Dragon Latios Draco Meteor vs. 0 HP / 0 SpD Tera Ground Kyurem: 510-600 (130.4 - 153.4%) -- guaranteed OHKO

counter:
:sv/orthworm:
Orthworm @ Leftovers
Ability: Earth Eater
EVs: 252 HP / 252 Def / 4 SpD
Impish Nature
- Iron Defense
- Body Press
- Heavy Slam
- Protect

88 SpA Tera Ground Kyurem Freeze-Dry vs. 248 HP / 8 SpD Orthworm: 81-96 (23.6 - 27.9%) -- possible 5HKO
+2 252+ Def Orthworm Body Press vs. 0 HP / 0- Def Tera Ground Kyurem: 252-297 (64.4 - 75.9%) -- guaranteed 2HKO
 
genuinely dont know if this allowed or not JP if its not dm me lmao

Check:
:sv/tyranitar:
Tyranitar @ Weakness Policy
Ability: Sand Stream
Tera Type: Steel
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Low Kick
- Knock Off
- Dragon Dance
- Stone Edge
This is for shits and giggles, but this set lets you get a free dd up on the kyurem and kill it with a good chance of also activating wp if you use your tera to force it to use earth power.
168 Atk Kyurem Icicle Spear (4 hits) vs. 0 HP / 0 Def Tyranitar: 144-172 (42.2 - 50.4%) -- approx. 0.1% chance to 2HKO
88 SpA Kyurem Earth Power vs. 0 HP / 0 SpD Tyranitar in Sand: 116-138 (34 - 40.4%) -- guaranteed 3HKO
252+ Atk Tyranitar Stone Edge vs. 0 HP / 0- Def Kyurem: 446-528 (114 - 135%) -- guaranteed OHKO
252+ Atk Tyranitar Low Kick (120 BP) vs. 0 HP / 0- Def Kyurem: 358-422 (91.5 - 107.9%) -- 50% chance to OHKO (81.3% chance to OHKO after sandstorm damage)

Counter:
:sv/tyranitar:
Tyranitar @ Expert Belt
Ability: Sand Stream
EVs: 252 HP / 124 Atk / 132 Def
Adamant Nature
- Stone Edge
- Low Kick
- Stealth Rock
- Thunder Wave
wow! very cool very swag
124+ Atk Expert Belt Tyranitar Low Kick (120 BP) vs. 0 HP / 0- Def Kyurem: 394-463 (100.7 - 118.4%) -- guaranteed OHKO with expert belt you can gurantee the ohko with low kick, and stone edge does even more. you can also get up rocks while you are in! very cool! In return you take around 30 percent max
168 Atk Kyurem Icicle Spear (4 hits) vs. 252 HP / 132 Def Tyranitar: 132-156 (32.6 - 38.6%) -- approx. 99.9% chance to 3HKO
88 SpA Kyurem Earth Power vs. 252 HP / 0 SpD Tyranitar in Sand: 116-138 (28.7 - 34.1%) -- 1.9% chance to 3HKO
I couldn't help but point this out; is this just ignoring Tera Ground? If Kyurem teras on the TTar switch-in, Kyurem will 3HKO, while TTar cannot take down Kyurem in time.

88 SpA Tera Ground Kyurem Earth Power vs. 252 HP / 0 SpD Tyranitar in Sand: 174-206 (43 - 50.9%) -- 4.7% chance to 2HKO
124+ Atk Tyranitar Knock Off (97.5 BP) over 2 turns vs. 0 HP / 0- Def Tera Ground Kyurem: 331-391 (84.6 - 100%) -- 0.4% chance to 2HKO
124+ Atk Tyranitar Low Kick (120 BP) vs. 0 HP / 0- Def Tera Ground Kyurem: 164-193 (41.9 - 49.3%) -- guaranteed 3HKO
 
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Congratulations to our winners of Victim of the Week #99. Their sets have already been added to the Hall of Fame.

Check
:ninetales_alola:
By ThatRandomMikuFan

Counter
:orthworm:
By OatIsHere
​
This week's victim was a true titan of SV OU back when it was allowed before it got banned twice for being a toxic presence at the builder level and during battles itself due to how many resources it takes to handle it with it being very good at forcing a Tera from the opponent due to how much of an immediate threat it was, how good its special bulk was, and how potent its coverage was, allowing it to set up on much of the tier. Now, it's being retested, and it's a huge threat even now especially with since Screens HO is very popular right now, and if the retest mention didn't clue you in, it's Roaring Moon.

:sv/roaring_moon:
Roaring Moon @ Booster Energy
Ability: Protosynthesis
Tera Type: Flying / Ground
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Dragon Dance
- Acrobatics / Taunt
- Knock Off
- Earthquake / Brick Break / Taunt​

Roaring Moon returns to the tier with everything it had in DLC2 only without Tera Fairy Tera Blast due to Tera Blast having been banned since then with Knock Off as a very powerful STAB option backed up by Acrobatics to deal with Fighting-types like Great Tusk and Zamazenta that eat even boosted Knock Offs easily. Earthquake is a strong option to hit Pokemon such as Kingambit that could wall the combination of Acrobatics and Knock Off, while Taunt shuts down attempts to wall it with bulkier mons that can otherwise take it on. Since Roaring Moon forces so many switches, it's hard to tell what its immediate set is, and Brick Break can be used to hit Air Balloon Pokemon that resist Knock Off while also handling Screens HO, which is very common in the meta. It also uses more Tera Types than it used to back when it was first chosen as the Victim of the Week. Can you bring the heat that deals with the overwhelming power of offensive Roaring Moon?

Submissions are open until Wednesday, November 11th at 11:59PM EST
You may submit up to 1 check and 1 counter.
 
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Check:
:sv/zamazenta:
Zamazenta @ Coba Berry
Ability: Dauntless Shield
Tera Type: Steel
EVs: 152 HP / 252 Def / 104 Spe
Jolly Nature
- Body Press
- Crunch
- Stone Edge
- Iron Defense
Zamazenta has enough speed EV's to outspeed Roaring Moon and hit it with body press. If Tera Flying, Zama can tank an acrobatics and KO it with Stone Edge after body press chip.

Calcs:
(Kills Moon after two turns)
+1 252 Def Zamazenta Body Press vs. 0 HP / 0 Def Tera Flying Roaring Moon: 119-141 (33.9 - 40.1%) -- guaranteed 3HKO
0 Atk Zamazenta Stone Edge vs. 0 HP / 0 Def Tera Flying Roaring Moon: 224-264 (63.8 - 75.2%) -- guaranteed 2HKO

252 Atk Protosynthesis Tera Flying Roaring Moon Acrobatics (110 BP) vs. +1 152 HP / 252 Def Zamazenta: 236-278 (65 - 76.5%) -- guaranteed 2HKO after Leftovers recovery

Edit: Changed Lefties to Coba Berry, as I forgot Moon could Tera and Dragon Dance. This is my first time on this thread, so lmk if I did something wrong or if Coba Berry makes this too niche.
 
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Check:
weavile.gif

Weavile @ Choice Band
Ability: Pressure
Tera Type: Ice
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Triple Axel
- Knock Off
- Ice Shard
- Low Kick

As this roaring moon is Tera Flying & Ground the most obvious way to deal with it is force it out and waste it's booster with priority that handles each of these teras. Adament means that we always revenge kill it though if you are willing to attack into it of setup or a hazard you can always cover it with jolly as well (Or just take the 62.5% :worrywhirl:)

Calcs: (The above tera types do not change the calcs)
Ada - 252+ Atk Choice Band Tera Ice Weavile Ice Shard vs. 0 HP / 0 Def Roaring Moon: 360-428 (102.5 - 121.9%) -- guaranteed OHKO
Jolly - 252 Atk Choice Band Tera Ice Weavile Ice Shard vs. 0 HP / 0 Def Roaring Moon: 328-388 (93.4 - 110.5%) -- 62.5% chance to OHKO

Jolly hits usefull speed, but regardless, both are bringable. Outside this matchup, Banded Triple Axel provides immediate wallbreaking power, Knock Off punishes switch-ins mid-ground progress and Low Kick covers targets such as Kingambit. Ice Shard also retains its usual utility against other weakened offensive threats.

Counter:
dondozo.png


Dondozo @ Heavy-Duty Boots
Ability: Unaware
Tera Type: Ice
EVs: 232 HP / 24 Atk / 252 Def
Impish Nature
- Avalanche
- Body Press
- Rest
- Sleep Talk

Dondozo's unaware makes it a natural counter to this moon. Although tera ice in unconventional, this set can still comfortably find itself on bulky teams. It really only requires minimal investment to make sure we kill the moon, which again could be ignored with the addition of hazard support.

Calcs:
Switch in Knock Off crit - 252 Atk Protosynthesis Roaring Moon Knock Off (97.5 BP) vs. 232 HP / 252+ Def Dondozo on a critical hit: 213-252 (42.6 - 50.5%)
Switch in Knock Off - 252 Atk Protosynthesis Roaring Moon Knock Off (97.5 BP) vs. 232 HP / 252+ Def Dondozo: 142-168 (28.4 - 33.6%) -- 0.2% chance to 3HKO

Switch in Acrobatics crit - 252 Atk Protosynthesis Roaring Moon Acrobatics (110 BP) vs. 232 HP / 252+ Def Dondozo on a critical hit: 161-190 (32.2 - 38%) -- 96.6% chance to 3HKO
Switch in Acrobatics - 252 Atk Protosynthesis Roaring Moon Acrobatics (110 BP) vs. 232 HP / 252+ Def Dondozo: 107-127 (21.4 - 25.4%) -- 0.3% chance to 4HKO

Worst Case:
Switch in Tera Flying Acrobatics crit - 252 Atk Protosynthesis Tera Flying Roaring Moon Acrobatics (110 BP) vs. 232 HP / 252+ Def Dondozo on a critical hit: 241-285 (48.2 - 57.1%)
Tera Flying Acrobatics - 252 Atk Protosynthesis Tera Flying Roaring Moon Acrobatics (110 BP) vs. 232 HP / 252+ Def Dondozo: 160-190 (32 - 38%)

2nd Turn:
Knock Off - 252 Atk Protosynthesis Roaring Moon Knock Off vs. 232 HP / 252+ Def Dondozo on a critical hit: 144-171 (28.8 - 34.2%)

Acrobatics crit - 252 Atk Protosynthesis Roaring Moon Acrobatics (110 BP) vs. 232 HP / 252+ Def Dondozo on a critical hit: 161-190 (32.2 - 38%) -- 96.6% chance to 3HKO
Acrobatics - 252 Atk Protosynthesis Roaring Moon Acrobatics (110 BP) vs. 232 HP / 252+ Def Dondozo: 107-127 (21.4 - 25.4%) -- 0.3% chance to 4HKO

Tera Flying Acrobatics - 252 Atk Protosynthesis Tera Flying Roaring Moon Acrobatics (110 BP) vs. 232 HP / 252+ Def Dondozo: 160-190 (32 - 38%)

Even in the worst case of a Tera Flying Acrobatics crit here we live all other non crits the next turn:heart:

We comforably live any 2 attacks and are not taking hazard damage thanks to boots. If they taunt we threaten to 2HKO them - 24 Atk Tera Ice Dondozo Avalanche vs. 0 HP / 0 Def Roaring Moon: 176-210 (50.1 - 59.8%) -- guaranteed 2HKO

Where as if they commit to the second attack, avalance doubles in power and cleany OHKOs the moon - 24 Atk Tera Ice Dondozo Avalanche (120 BP) vs. 0 HP / 0 Def Tera Flying Roaring Moon: 354-416 (100.8 - 118.5%) -- guaranteed OHKO

Even just forcing a switchout costs the moon user the item and dozo can be healed up later.


This is my first time on this thread so if I need to edit it or format something please just lmk :sphearical:
 
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Check:
:sv/zamazenta:
Zamazenta @ Leftovers
Ability: Dauntless Shield
Tera Type: Steel
EVs: 152 HP / 252 Def / 104 Spe
Jolly Nature
- Body Press
- Crunch
- Stone Edge
- Iron Defense
Zamazenta has enough speed EV's to outspeed Roaring Moon and hit it with body press. If Tera Flying, Zama can tank an acrobatics and KO it with Stone Edge after body press chip.

Calcs:
(Kills Moon after two turns)
+1 252 Def Zamazenta Body Press vs. 0 HP / 0 Def Tera Flying Roaring Moon: 119-141 (33.9 - 40.1%) -- guaranteed 3HKO
0 Atk Zamazenta Stone Edge vs. 0 HP / 0 Def Tera Flying Roaring Moon: 224-264 (63.8 - 75.2%) -- guaranteed 2HKO

252 Atk Protosynthesis Tera Flying Roaring Moon Acrobatics (110 BP) vs. +1 152 HP / 252 Def Zamazenta: 236-278 (65 - 76.5%) -- guaranteed 2HKO after Leftovers recovery

Zamazenta is a valid check, but you completely goofed regarding the correct play to make as if you don't use Iron Defense initially, you potentially lose the match-up since you must win regardless of prediction to count as a check, and not using Iron Defense means Roaring Moon can predict your Tera and win if you get 2 low rolls..

33.9% (+1 Body Press) + 63.8% (Stone Edge) is only 97.7%, which means 2 low rolls doesn't KO Roaring Moon, and that means if Roaring Moon Dragon Dances as you use Body Press, it can predict your Tera next turn and win.

+1 252 Atk Protosynthesis Tera Flying Roaring Moon Acrobatics (110 BP) vs. +1 152 HP / 252 Def Tera Steel Zamazenta: 88-104 (24.2 - 28.6%) -- possible 5HKO
+1 252 Atk Protosynthesis Tera Flying Roaring Moon Earthquake vs. +1 152 HP / 252 Def Tera Steel Zamazenta: 214-254 (58.9 - 69.9%) -- guaranteed 2HKO after Leftovers recovery

Here's how Zamazenta wins 100% of the time:

Dauntless Shield activates.
Roaring Moon Terastalizes into the Flying Type.
Zamazenta uses Iron Defense.
Roaring Moon uses Dragon Dance.

+1 252 Atk Protosynthesis Tera Flying Roaring Moon Acrobatics (110 BP) vs. +3 152 HP / 252 Def Zamazenta: 212-252 (58.4 - 69.4%) -- guaranteed 2HKO after Leftovers recovery
+1 252 Atk Protosynthesis Tera Flying Roaring Moon Earthquake vs. +3 152 HP / 252 Def Tera Steel Zamazenta: 130-154 (35.8 - 42.4%) -- 91.5% chance to 3HKO after Leftovers recovery
+3 252 Def Zamazenta Body Press vs. 0 HP / 0 Def Tera Flying Roaring Moon: 198-234 (56.4 - 66.6%) -- guaranteed 2HKO

+1 252 Atk Protosynthesis Tera Flying Roaring Moon Earthquake vs. +3 152 HP / 252 Def Tera Steel Zamazenta: 130-154 (35.8 - 42.4%) -- 91.5% chance to 3HKO after Leftovers recovery
+1 252 Atk Protosynthesis Tera Flying Roaring Moon Earthquake vs. +3 152 HP / 252 Def Tera Steel Zamazenta: 130-154 (35.8 - 42.4%) -- 91.5% chance to 3HKO after Leftovers recovery
+3 252 Def Zamazenta Body Press vs. 0 HP / 0 Def Tera Flying Roaring Moon: 198-234 (56.4 - 66.6%) -- guaranteed 2HKO

I needed to correct you in case anyone thought that they shouldn't Iron Defense on the first turn against Roaring Moon.
 
Zamazenta is a valid check, but you completely goofed regarding the correct play to make as if you don't use Iron Defense initially, you potentially lose the match-up since you must win regardless of prediction to count as a check, and not using Iron Defense means Roaring Moon can predict your Tera and win if you get 2 low rolls..

33.9% (+1 Body Press) + 63.8% (Stone Edge) is only 97.7%, which means 2 low rolls doesn't KO Roaring Moon, and that means if Roaring Moon Dragon Dances as you use Body Press, it can predict your Tera next turn and win.

+1 252 Atk Protosynthesis Tera Flying Roaring Moon Acrobatics (110 BP) vs. +1 152 HP / 252 Def Tera Steel Zamazenta: 88-104 (24.2 - 28.6%) -- possible 5HKO
+1 252 Atk Protosynthesis Tera Flying Roaring Moon Earthquake vs. +1 152 HP / 252 Def Tera Steel Zamazenta: 214-254 (58.9 - 69.9%) -- guaranteed 2HKO after Leftovers recovery

Here's how Zamazenta wins 100% of the time:

Dauntless Shield activates.
Roaring Moon Terastalizes into the Flying Type.
Zamazenta uses Iron Defense.
Roaring Moon uses Dragon Dance.

+1 252 Atk Protosynthesis Tera Flying Roaring Moon Acrobatics (110 BP) vs. +3 152 HP / 252 Def Zamazenta: 212-252 (58.4 - 69.4%) -- guaranteed 2HKO after Leftovers recovery
+1 252 Atk Protosynthesis Tera Flying Roaring Moon Earthquake vs. +3 152 HP / 252 Def Tera Steel Zamazenta: 130-154 (35.8 - 42.4%) -- 91.5% chance to 3HKO after Leftovers recovery
+3 252 Def Zamazenta Body Press vs. 0 HP / 0 Def Tera Flying Roaring Moon: 198-234 (56.4 - 66.6%) -- guaranteed 2HKO

+1 252 Atk Protosynthesis Tera Flying Roaring Moon Earthquake vs. +3 152 HP / 252 Def Tera Steel Zamazenta: 130-154 (35.8 - 42.4%) -- 91.5% chance to 3HKO after Leftovers recovery
+1 252 Atk Protosynthesis Tera Flying Roaring Moon Earthquake vs. +3 152 HP / 252 Def Tera Steel Zamazenta: 130-154 (35.8 - 42.4%) -- 91.5% chance to 3HKO after Leftovers recovery
+3 252 Def Zamazenta Body Press vs. 0 HP / 0 Def Tera Flying Roaring Moon: 198-234 (56.4 - 66.6%) -- guaranteed 2HKO

I needed to correct you in case anyone thought that they shouldn't Iron Defense on the first turn against Roaring Moon.
Oh tysm! Idk how I completely whiffed on seeing I could ID lol. math is hard ig
 
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Oh tysm! Idk how I completely whiffed on seeing I could ID lol. math is hard ig

Coba Berry is extremely niche. I don't think I've ever seen a Zama use that. Heavy-Duty Boots or Leftovers are straight up better in most situations, especially now that there aren't mons that can tech Tera Flying Tera Blast anymore with Tera Blast having gotten banned.
 
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Check:
:sv/meowscarada:
Meowscarada @ Choice Scarf
Ability: Protean
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
Tera Type: Ghost
- Knock Off
- U-turn
- Triple Axel
- Flower Trick

Scarf Meowscarada outspeeds Roaring Moon, even at +1 speed, and Triple Axel can take the KO. (Make sure don't Tera!)
:meowscarada: 252 Atk Protean Meowscarada Triple Axel (120 BP) (3 hits) vs. 0 HP / 0 Def Roaring Moon: 470-558 (133.9 - 158.9%) -- guaranteed OHKO

Counter:
:sv/avalugg:
Avalugg (F) @ Leftovers
Ability: Sturdy
EVs: 248 HP / 8 Atk / 252 Def
Impish Nature
Tera Type: Fighting
- Avalanche
- Body Press
- Recover
- Rapid Spin

Avalugg is quite the bulky fellow. The strongest move Roaring Moon has against Avalugg is Tera Flying Acrobatics, which cannot 3HKO Lefties Avalugg at +0 attack, and is a guaranteed 3HKO at +1 attack. In return, Avalanche can 2HKO Moon, even when not being attacked. Thus Avalugg can't be used as set-up fodder. Now, who would use Lefties Avalugg seriously? Hmmm... great question!
:roaring-moon: 252 Atk Protosynthesis Tera Flying Roaring Moon Acrobatics (110 BP) vs. 248 HP / 252+ Def Avalugg: 114-135 (29 - 34.3%) -- 99.7% chance to 4HKO after Leftovers recovery
:roaring-moon: +1 252 Atk Protosynthesis Tera Flying Roaring Moon Acrobatics (110 BP) vs. 248 HP / 252+ Def Avalugg: 169-201 (43 - 51.1%) -- guaranteed 3HKO after Leftovers recovery
:avalugg: 8 Atk Avalugg Avalanche vs. 0 HP / 0 Def Roaring Moon: 200-236 (56.9 - 67.2%) -- guaranteed 2HKO
 
Check:
:sv/dragonite:

252+ Atk Choice Band Tera Normal Dragonite Extreme Speed vs. 0 HP / 0 Def Roaring Moon: 292-345 (83.1 - 98.2%) -- guaranteed 2HKO

vs.

+1 252+ Atk Protosynthesis Tera Flying Roaring Moon Acrobatics (110 BP) vs. 0 HP / 4 Def Multiscale Tera Normal Dragonite: 210-247 (65 - 76.4%) -- guaranteed 2HKO
+1 252+ Atk Protosynthesis Tera Flying Roaring Moon Knock Off (97.5 BP) vs. 0 HP / 4 Def Multiscale Tera Normal Dragonite: 185-218 (57.2 - 67.4%) -- guaranteed 2HKO
+1 252+ Atk Protosynthesis Roaring Moon Brick Break vs. 0 HP / 4 Def Multiscale Tera Normal Dragonite: 191-225 (59.1 - 69.6%) -- guaranteed 2HKO
+1 252+ Atk Protosynthesis Roaring Moon Earthquake vs. 0 HP / 4 Def Multiscale Tera Normal Dragonite: 127-150 (39.3 - 46.4%) -- guaranteed 3HKO

I love multiscale
 
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Check

:SV/Kyurem:
Kyurem @ Choice Specs
Ability: Pressure
Tera Type: Ice
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Ice Beam
- Freeze-Dry
- Earth Power
- Draco Meteor

Man, this Kyurem loves Roaring Moon typically forgetting all its Dragon moves at home. Go Tera Ice immediately in case Roaring Moon uses Knock Off, then OHKO with Ice Beam. Roaring Moon bets it wishes it were Tera Steel now instead of all those Ice-weak Tera types...

:Kyurem:
252 SpA Tera Ice Kyurem Ice Beam vs. 0 HP / 4 SpD Roaring Moon: 388-460 (110.5 - 131%) -- guaranteed OHKO

:roaring Moon:
252 Atk Protosynthesis Tera Flying Roaring Moon Acrobatics (110 BP) vs. 0 HP / 0 Def Tera Ice Kyurem: 268-316 (68.5 - 80.8%) -- guaranteed 2HKO
252+ Atk Protosynthesis Roaring Moon Knock Off (97.5 BP) vs. 0 HP / 0 Def Tera Ice Kyurem: 259-306 (66.2 - 78.2%) -- guaranteed 2HKO
252 Atk Protosynthesis Roaring Moon Knock Off vs. 0 HP / 0 Def Tera Ice Kyurem: 159-187 (40.6 - 47.8%) -- guaranteed 3HKO
252 Atk Protosynthesis Roaring Moon Brick Break vs. 0 HP / 0 Def Tera Ice Kyurem: 244-288 (62.4 - 73.6%) -- guaranteed 2HKO
252 Atk Protosynthesis Tera Ground Roaring Moon Earthquake vs. 0 HP / 0 Def Tera Ice Kyurem: 244-288 (62.4 - 73.6%) -- guaranteed 2HKO
 
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