[SET]
Bulky Dragon Dance (Salamence-Mega) @ Salamencite
Ability: Intimidate
Level: 50
EVs: 18 HP / 15 Atk / 3 Def / 30 Spe
Adamant Nature
- Dragon Dance
- Double-Edge
- Earthquake
- Roost
[SET COMMENTS]
* Mega Salamence is a standout pick in the current metagame as a setup sweeper. Salamence's access to Intimidate allows it to easily set up a Dragon Dance in front of most physical attackers, which, combined with Aerilate, can make it immensely powerful. Good physical and special coverage makes Mega Salamence unpredictable and difficult to switch into, and its excellent typing allows it to come on in a wide range of foes.
* **SP Spread**: This set allows Mega Salamence to outspeed base 102 Speed foes such as Garchomp and Mega Floette while also maintaining enough bulk to withstand Ice Shard from Baxcalibur and Mamoswine, allowing Salamence to trade effectively and sweep more reliably. The spread also allows Mega Salamence to OHKO Mimikyu with unboosted Double-Edge and also survive its Adamant Life Orb-boosted Play Rough.
* **Dragon Dance**: Dragon Dance boosts Mega Salamence's already fantastic Attack and Speed to diabolical levels to outspeed the unboosted metagame at +1.
* **Double-Edge**: After one Dragon Dance, Double-Edge becomes extremely difficult, even for Pokemon that resist Flying-type attacks, to switch into.
* **Earthquake**: Earthquake provides Mega Salamence with some much needed coverage against Steel-, Electric-, and Rock-type foes, such as Archaludon, Gholdengo, Mega Raichu Y, and Glimmora.
* **Roost*: Roost improves Mega Salamence's longevity, which can be important when relying on Double-Edge to deal damage.
Other Options
========
* **Substitute**: Substitute can be run as an alternative to Earthquake, which requires a modified playstyle, as having Double-Edge as a sole damaging option may often require multiple Dragon Dances. This strategy can be extremely effective when paired with two dedicated support lead Pokemon, such as an entry hazard setter and a Memento user. Once Salamence is the only remaining Pokemon, it cannot be phazed by Roar or Whirlwind, and it can often endure multiple hits while behind the Substitute.
Bulky Dragon Dance (Salamence-Mega) @ Salamencite
Ability: Intimidate
Level: 50
EVs: 18 HP / 15 Atk / 3 Def / 30 Spe
Adamant Nature
- Dragon Dance
- Double-Edge
- Earthquake
- Roost
[SET COMMENTS]
* Mega Salamence is a standout pick in the current metagame as a setup sweeper. Salamence's access to Intimidate allows it to easily set up a Dragon Dance in front of most physical attackers, which, combined with Aerilate, can make it immensely powerful. Good physical and special coverage makes Mega Salamence unpredictable and difficult to switch into, and its excellent typing allows it to come on in a wide range of foes.
* **SP Spread**: This set allows Mega Salamence to outspeed base 102 Speed foes such as Garchomp and Mega Floette while also maintaining enough bulk to withstand Ice Shard from Baxcalibur and Mamoswine, allowing Salamence to trade effectively and sweep more reliably. The spread also allows Mega Salamence to OHKO Mimikyu with unboosted Double-Edge and also survive its Adamant Life Orb-boosted Play Rough.
* **Dragon Dance**: Dragon Dance boosts Mega Salamence's already fantastic Attack and Speed to diabolical levels to outspeed the unboosted metagame at +1.
* **Double-Edge**: After one Dragon Dance, Double-Edge becomes extremely difficult, even for Pokemon that resist Flying-type attacks, to switch into.
* **Earthquake**: Earthquake provides Mega Salamence with some much needed coverage against Steel-, Electric-, and Rock-type foes, such as Archaludon, Gholdengo, Mega Raichu Y, and Glimmora.
* **Roost*: Roost improves Mega Salamence's longevity, which can be important when relying on Double-Edge to deal damage.
Other Options
========
* **Substitute**: Substitute can be run as an alternative to Earthquake, which requires a modified playstyle, as having Double-Edge as a sole damaging option may often require multiple Dragon Dances. This strategy can be extremely effective when paired with two dedicated support lead Pokemon, such as an entry hazard setter and a Memento user. Once Salamence is the only remaining Pokemon, it cannot be phazed by Roar or Whirlwind, and it can often endure multiple hits while behind the Substitute.
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