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Announcement Roaring Moon Retest — Qualified Discussion

Ruft

I was just about to ask for a light
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OU Leader
Roaring Moon is being retested in SV OU, which you can see here. This thread will be used as "qualified" discussion per the decision made here.

This means that if you qualified for the Volcarona suspect test here or qualify for this suspect test, you can post here (and/or in the public thread if you wish). If you have any questions, PM me and/or Finchinator. If you post, but do not qualify, your post will be deleted and you will be infracted. Here are some prompting questions to get the ball rolling:
  • Do you think Roaring Moon deserves to be unbanned in SV OU? Why or why not?
  • Which Roaring Moon sets do you find most effective and which failed to meet your expectations?
  • What teams did you build or use with Roaring Moon that you feel can help the discussion?
  • Have there been any new developments pertaining to Roaring Moon or finding counterplay to Roaring Moon that you feel are noteworthy?
  • If you are undecided, what are your overall thoughts on Roaring Moon the SV OU Pokemon and what are you looking at to reach a conclusion?
Please note normal suspect posting rules do apply here.
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  • No unhelpful one liners nor uninformed posts.
  • No discussion on other potential suspects -- if you wish to discuss another Pokemon, we encourage you to do so in the metagame discussion thread, but this thread is strictly to discuss if Roaring Moon is banworthy or not.
  • No discussion on the suspect process -- this includes testing Roaring Moon vs other potential suspects.
  • You are required to make respectful posts.
  • You are required to read this thread before posting.
  • Failure to follow these simple guidelines will result in your post being deleted and infracted without any prior warning.
  • Please also take a moment to read over some suggestions from the OU Council and the OU Moderation team for posting in this thread; adhering these will help out our time moderating the thread and present your arguments better and more educated.
    • Do not argue because it's your favorite Pokemon. This should be common sense, but please don't do this, because we will delete posts like this.
    • You do not need a boatload of experience to have an informed opinion, but please try to minimize the theorymon aspect and use your experiences watching and playing. Playing some on the ladder before posting is plenty if you're concerned about this.
    • Do not flame, belittle, or be disrespectful to users in this thread. While not everyone will read this post in its entirety nor will everyone have an informed opinion, please be sure not to be disrespectful. If there's an issue, bring it up to a moderator.
    • Do not use the argument of broken checking broken. Should your argument rest on your opinion that banning the Pokemon or mechanic being tested in this suspect test will make a Pokemon or mechanic broken, overpowered, and/or uncompetitive; don't. If something needs to be banned because of the result this suspect, then so be it.
    • This thread is not to voice complaints about the suspect process or decisions of the council. While we are more than open to hearing complaints that may arise, this isn't the place for it. I suggest you message the OU Council, PM our Tier Leaders, Finchinator and Ruft, or make a post in Senior Staff requests, should you have a badge.

The suspect reasoning, directly from Finchinator's OP, can be found below.
cRlZYyy.png


Let's start with some relevant information:
  • Following a suspect test, Tera Blast was banned from SV OU on April 26th with a 61% supermajority.
  • Unanimously, we decided to drop Regieleki back to OU without the need for a retest.
  • Council voted to retest (rather than outright unban or keep Uber) both Volcarona and Roaring Moon.
  • Keeping in-line with that vote, we then determined Volcarona had more support for a retest.
  • After the Volcarona retest, where Volcarona remained Uber, we needed to find time for Roaring Moon.
  • In recent discussions, we decided now was the optimal time for a Roaring Moon retest.
From release, Roaring Moon is a potent physical attacker that was previously allowed in SV OU until being banned via 70.23% supermajority during an October 2023 suspect test, reintroduced after the DLC, and banned via 66.07% supermajority during a March 2025 suspect test. While Roaring Moon went viral for the overpowering breaking sets on Sun teams with Protosynthesis, the ban of Roaring Moon was due to various Dragon Dance variants limiting the amount of consistent counterplay it had. Roaring Moon boasts high enough attack to be able to focus resources on other priorities such as durability or speed, allowing it to become one of the best sweepers in SV OU's drawn out history.

Under current rule, Roaring Moon has since lost access to Tera Blast, a tool it used with the Fairy type to dispatch of potential checks like Zamazenta, Great Tusk, Ting Lu, and others. It used Tera Blast over a quarter of the time prior to being banned and some argue the surge in the bulkier Tera Fairy variants directly led to the second ban of Roaring Moon. Tera Blast being removed will not make Roaring Moon a bad Pokemon, but could it at least compromise it enough to be balanced in OU? That is going to be at the center of this discussion...unlike ancient texts featuring Tera Bug Jaw Lock Roaring Moon.

Complementing the bulkier Dragon Dance sets would be offensive variants of Roaring Moon. They were always great picks in the metagame and posed the biggest immediate threat, but these sets were susceptible to trading against teams with strong priority or exchanging Tera uses to be revenge killed by a Pokemon with a timely defensive Tera. Coverage options like Earthquake and Brick Break or utility options like Taunt and Roost paired nicely with Knock Off and Acrobatics, which is frequently paired with Booster Energy and Tera Flying. Tera Ground, which gives you a stronger Earthquake and a lot of neutral defensive matchups, can be utilized as well. It is also true that people use Choice Scarf Roaring Moon as a revenge killer or Choice Band as a breaker, especially on Sun teams with Protosynthesis. I do not think either of these variants are remotely problematic though, so they are not noteworthy in the context of a retest so much as painting a picture for the full usage profile.

Knowing that a lot of the metagame's outlook has changed over the last year-and-a-half, it already would be fair to retest a Pokemon that only got banned by 6% during the second suspect test. Having a significant move ban impact the profile of Roaring Moon furthers the logic behind retesting it. Despite this, it is true that Roaring Moon has always been controversial and could very well find ways to be broken outside of a Tera Blast metagame. There is a high bar to get something unbanned via retest, which is done on purpose to make voters engage critically with the retest and consider brokenness rather than just being tired of the status quo.

Before we proceed, I want to remind you that the ladder will have Roaring Moon allowed in order to give players the chance to assess it in our metagame. We will have a longer period to participate in the retest, too, which was not the case for the Volcarona retest due to a time-crunch with the World Cup of Pokemon looming. With these ideal conditions in mind, we hope players will take to the ladder to play with and against Roaring Moon while also taking to the forums to share their discoveries.

Over the course of this retest, it is worth noting that no AI bots or external assistance can be used for reqs laddering purposes. We will detect this if you try to circumvent the rule and, speaking personally as Finchinator, you are a loser if you try to do this. We are excited for human players to play the game against each other using strategies based on a metagame with Roaring Moon in it and seeing what the verdict is at the end of the retest. Roaring Moon is a uniquenly devastating offensive force with Dragon Dance, great coverage options, and multiple effective approaches. The metagame did not have enough counterplay for it previously, but is losing Tera Blast enough of a difference maker? We will use this retest to figure that out!

This retest serves as a great opportunity to say something we need to be putting out there more often: I just want to personally say thank you to the hard workers on the Pokemon Showdown side for making everything possible recently and this entire generation. This hobby would not be possible without you!

VIEW VOTER REQS HERE
 
Before I proceed, something weird happened. This should have been the last Suspect battle: https://replay.pokemonshowdown.com/gen9ou-2707684955-4572fxovt0kvgh0j2plqdhil6psnpempw

As it can be seen at the end, I get 1750 points. My Smogon account has been linked before the game. However, when I use the /ranking command, what appears is this:
1793547135060.png


I have waited some time, but it didn,t change. I don,t appear in the voters list either. So, until someone confirms what happened here, I will stop laddering. If needed, I should be able to get to 1750 with a 80 GXE.

Team: :latios: :fezandipiti: :zapdos: :great_tusk: :heatran: :roaring_moon: https://pokepast.es/d302ee7c2f8b8805

I built this team during 2024 Wcop and won the Semis game with it. 2 years later, I had the chance to use it again and apparently it still works well, though some meta changes has been a little hostile to it (Ceruledge becoming common, for example).
Now, regarding Roaring Moon, going into the test I was clearly wanting to Unban the Mon but now I am not so sure anymore. The set I used, Scarf is definetely not broken and in fact very positive for the Meta, since it revenge kills the miriad of offensive threats that run the tier. Scarf has never been the problem, but Roaring Moon happens to have many variants of Booster Energy (also Band in Sun, but that I think its also manageable).
Tera Blast made this Mon worse, but Knock Off + Acrobatics alone does insane damage to the whole Tier. Tera Ground with Earthquake is also very strong, being immune to Thunder Wave or Discharge. I can see Tera Electric being used in the future to bypass Zapdos and Tera Fire to do the same for Moltres, Moon happens to learn Fire (and Thunder) Fang, so it has use vs Gambit too. Tera Ghost + Taunt can use Body Press Mons as set-up fodder. Setting Moon up without taking risks is not a trivial task, but predicting exact Moon set isn,t easy either. The only Mon that can usually stop a +1 Moon regardless of the set is Dondozo (some obscure Roost + weird Teras variants can bypass Dozo too, but they tend to be worse vs the rest of the Meta). Revenge killing a +1 Moon is something that only Scarf Meowscarada, Ditto and Booster Boulder (very rare Mon) can do.
So, Moon is frail but very dangerous and versatile. Moon will not come alone, you will (usually) still have to stop a Waterpon or a Gambit after Moon falls. It doesn,t win vs the whole Tier at +1, but does enough damage to reconsider unbanning it. Scarf Moon is a positive presence for the meta, but does it outweight the problems Booster Moon triggers? I am (much) more open to Moon into the Tier than I was for Volcarona, but still have not clear what to vote (that if I get to vote, since oficially I don,t have reqs right now). Will follow the discussion to make up my mind.

Edit: Took matter in my own hands and ended up getting the reqs, now for real. Last battle was very funny and showed Moon's strength: https://replay.pokemonshowdown.com/gen9ou-2707778363-jpty1qwc6e3tdb8bnnwrcdai46qldk9pw
 
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Hi Everyone!

Got reqs a little bit ago and now I'd like to put my thoughts on it. Roaring Moon is a really complicated mon because it has a few benefits to the tier, but also it's a very strong mon that had a few issues for the tier aswell which makes it's situation a bit complicated.

Please read through this with an open mind to both banning it, and unbanning it.

Also don't forget if you are going for reqs check out the OU Ladder Achievements, you might as well if you are playing ladder :D

Personal Experience On Ladder
I really enjoyed going for reqs. First time I've tried to do it and used this opportunity to learn stall. I used stall from around 1000-1600 using the SD Glisc sample. After this I didn't trust in the consistency of stall and didn't really like using it so I swapped up to use a sand team I made for Blunder's Moon tour a few weeks back. After I changed up a few sets it felt much more consistent, with nicknames based on Vince Staples Albums:
:tyranitar:-:excadrill:-:tornadus_therian:-:primarina:-:zamazenta:-:kyurem:
This team is great at matching up into a lot of the current teams in the meta. Struggles into stall, but great into offense, Sun and Roaring Moon and solid into a lot of other meta teams. Also its just a fun and cool team with some fun sets.
Pros Of Unban
:sv/ceruledge:
Ceruledge is a comically strong mon that can easily rip teams apart and destroy most walls. Moon is a perfect check as it is often itemless so Poltergeist has no effect, and resists bitter blade while being able to ohko with knock off.
:sv/ninetales:
Well sun is a complicated archetype at this point because Moon is both strong into sun, but sun can also use Moon. Take this photo from Finch's twitter for reference
1793576322989.png

Well obviously this amount of attack is ridiculous, its not unique per say. Heres damage into a target with the same defense stat. 652 hp and 299 defenses. Even though it is technically strong then other breakers like Bolt or Wake, this is because it is using a dragon move which is much more exploitable because its harder to resist, locked into it and loses to fairys. This calc is into blissey with the same defense and special defense
252+ Atk Choice Band Protosynthesis Tera Dragon Roaring Moon Outrage vs. 4 HP / 252 Def Blissey: 464-548 (71.1 - 84%) -- guaranteed 2HKO
252+ SpA Choice Specs Protosynthesis Tera Fire Raging Bolt Weather Ball (100 BP Fire) vs. 4 HP / 252 SpD Blissey in Sun: 432-508 (66.2 - 77.9%) -- guaranteed 2HKO
I think Moon being unbanned is actually good as its an incredibly strong tool again sun teams and can 6-0 them since its practically faster then any other sun mon outside of Venusaur. Sun also already has a crap ton of tools and using Moon means they either have to let go of huge damage mons like bolt, or weaker to hazards as they have to drop things like hatt/tusk losing control

:sv/zamazenta:
Zama might be able to beat Moon 1 on 1 with offensive attacker sets, but not the rest of team that might have a W-Oger or Gambit in the back. Fortunately, IDBP sets are able too. This set has been kind of phased out recently because boots/lorb have become the primary set, but I think having more Idef za is really good for the metagame. Helps make the annoying amount of physical sweepers more manageable.

:sv/kingambit:
Strong offensive mon that can live +2 Sucker from 5 deads after rocks. EQ forces gambits to drop items like lefties or black galsses in order to beat it or by winning tera mindgames.

:sv/gholdengo:
Moon has great spdef so its comfortable to take any Gholdengo hit and use it for setup. Forces them to drop recover in order to beat them by using D-Gleam or FB

:sv/cresselia:
Another mon to pound Cress back to NUBL yay! Tera steel can destroy it, and Tera fly beats non boltbeam sets.

Cons Of Unban
Unfortunately, there is a lot of cons about moon. The biggest is just the raw strength. This section is much smaller then the unban but all my statements are just as important as the unban sections

:sv/corviknight: :sv/dondozo:
While going to reqs I decided to play a lot of stall since I was curious how moon preformed when I used stall, and I wanted to learn how to play stall since I had never done it before. I would say I definitely learned a lot about playing as/against stall but a lot about Moon vs stall. Well mons like Corv and Gweez lose pretty hard to Moon, things like Dozo beat it pretty handily unless it has taunt, but as soon as your booster energy is gone, Corv starts beating you aswell. On sun CB can break stall so just another issue that makes stall worse.

Balance has a hard time dealing with this mon.
Only a few types of balance teams can beat this mon. Lokix and Skarm are the two big ones that come to mind. I haven't personally played the matchup but it doesn't seem good at all.

Another Sweeper In The Tier
This is a big issue I've heard. There's so many sweepers in the tier and this one is no different. I've heard it compared to dnite who trades some defenses for offenses. Instead of using multiscale, it uses booster and drops a bit of physdef for atk and speed.


My Vote
Well currently I feel like fence sitting I'm leaning towards DNB. My opinion will probably change reading what other people think about Moon. I think Moon is in a similar situation to other sweepers where its good when it gets the chance to spiral but also can got stuck and pick up zero kills.


ps Finchinator ty for helping me when i hit reqs requirement but i didnt get reqs and offering to help, very nice appreciate the time g
 
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Hello, I am not good at forum posting and as such my contribution will be pretty short.
In the small laddering session trying to get reqs, I was playing this team that Finch linked in the original suspect thread.

https://pokepast.es/7b5b0eccce761bae

And even though it was just a quick sample of games, in those I found that Roaring Moon just outputs an incredible and really often overwhelming amout of pressure on the opponents or my own team.
You can just use it to gain free knock offs on the opponents team that are very hard to switch into and puts an immediate threat after your opponents brings his defensive answer because of the game ending threat of getting a DD on a mon with very decent bulk, amazing speed tier and ridiculous offensive pressure.

It also have a lotttt of move and sets that are just waiting to be discovered to fullfill basically any role you want it too (raw banded power, revenge killer with scarf, stall breaker with taunt and roost)
Even then, the DD 3a/ DD bulky roost sets will stay the most used imo as they are just too good to pass on in offense and ho teams.

Maybe I am not being very clear and I apologise if it is the case.
This mon is just too much raw power for the tier and even though it was a good idea to suspect it, I don't think it will be an healthy presence in the tier for the coming years if it were to be unbanned.
 
Imo, rmoon is not broken and it's a healthy presence for the tier:

Without tera blast, rmoon has a fundamental problem to cover all its offensive and defensive checks, no matter if it goes bulky or offensive, 2a roost/taunt or 3a etc. this is fundamental to everything else that is being talked about this mon. With tblast fairy, moon had perfect two move coverage,an excellent new defensive/offensive typing, the ability to slot in roost/taunt without giving up anything and the ability to both invest in bulk while at the same time not sacrificing power (mainly by affording to run adamant). It was the perfect blend of speed,power and bulk to push it over the edge. Every other set was playing off of that nuclear set. Without it, no matter how one goes about the rmoon set, compromises are unavoidable so much so that the tier is now, once again, equipped to deal with this mon, especially bulky offense and anything fatter (balance,fat,stall). Mons like defensive gliscor with toxic+protect, lando (intimidate into u-turn forces tera everytime, or rmoon is essentially dead, by following u-turn into the priority user/fast scarfer/booster ival,if not jolly moon/booster boulder), corv/skarm with idbp rocky helmet, barb clef, dragonite, gweez (if tera flying rmoon), tera fairy/dark pech, moltres, zapdos, physdef alo (tickle into flip turn to your priority user or scarfer),dozo (especially avalanche), weavile (covering base moon and its two most popular teras with ice shard), bulky physdef av kyu, rilla (if tera ground moon), gambit (especially with air balloon), tera fairy cress, garg (especially with tera fairy), ting lu, tera zama (especially with roar), tera tusk (ice spinner covers base moon, tera fly and ground), val (specs vacuum or booster speed if not boosted), booster bolt (tera fairy for added insurance,if needed, in case of tera ground eq moon), scarf meow/scarf rai, booster boulder, cb scizor (tera steel bullet punch kos even bulky moon from a reasonable range after rocks and some chip), cb tera bug lokix (pretty much every moon is forced out), bulky guts ursaluna (especially with tera fairy and facade - the mon has been seeing a lot of tourney usage lately, as an effective wall/stallbreaker, not only on trick room, but on bo/balance as well, often alongside wish physdef or mixed def mola), a timely counter tera in general after the moon has revealed its set/tera etc can limit, one way or another, roaring moon, in the vast majority of games, to a trade and an exchange of teras. There is a reason that even a couple months before the discovery of the tera fairy blast bulky set (which happened in spl 2025, around january/february 2025) people were calling the mon 'roaring mid' (even after the bulky tera ground moon caught on and was popularized in summer/early autumn 2024), not because it's not a good mon, but relative to its alleged broken status. The aforementioned mons/sets/teras are good sets on good/very viable/even top tier mons, not to mention, once booster energy is dealt with, rmoon is significantly weaker.

What rmoon does do for the tier is forcing adaptation in the builder, in particular by limiting greedy sets on offensive and defensive mons alike: no more tera ghost ceru, tera ghost pech (ie hazard stuck takes,indirectly, a hit), offensive cress, non-playrough wellspring, non-toxic gking, non twave/non dgleam ghold etc. And it punishes in game mistakes, like greedy stayin for rocks/removal etc, ie enhances skill based aspects of the game.

A non broken mon that helps the tier in more ways than it takes is a textbook unban candidate.

Have a nice day!
 
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This mon is broken. Do not free it.

I understand if you feel like the tier is cooked and needs some variety, but this is not the correct way forward.

It definitely felt nostalgic to play bullshit pech lando offense like this but holy hell is the mon broken.

:roaring_moon::pecharunt::volcanion::kingambit::landorus_therian::zamazenta:
^team I used which is very leng loi coded^

Should have gotten this done quicker but started multiqueuing and playing like an idiot into stall. Rust is real I suppose.
 
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I haven't played this tier for a long bit, but what I can definitely say is that roaring moon is absolutely busted. All the DNB arguements that I have seen in this thread are not only extremely vague but also are siding with that argument for the reasons of 'making sun better/worse' or 'roaring moon doesn't beat stall' or 'roaring moon isnt that bad because uh no comment' which are not good arguements for unbanning. I'm definitely siding with BAN because all the roaring moon checks are very set dependent as well as the fact that it can set up on loads of Pokemon with very common tera types (flying, ground, fairy) and it is a nightmare to just rock up with a good check like phys def rocky helmet tickle alo and just lose to a ddance sub roaring moon.

:zamazenta: :roaring-moon: :gliscor: :glimmora: :gholdengo: :dragapult:
- I used simple screens team with ddance+sub moon to set up on stuff like gliscor & lando t which is what most people used as their soft checks to moon & had some stuff like SD Gliscor to take advantage of weakened corviknights & double ghost pressure for kingambit/ting lu. I also used some other teams inspired by other people and my opinions held were still the same.
 
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Don't feel like making another full breakdown of moon, but after playing
Hi Everyone!

Got reqs a little bit ago and now I'd like to put my thoughts on it. Roaring Moon is a really complicated mon because it has a few benefits to the tier, but also it's a very strong mon that had a few issues for the tier aswell which makes it's situation a bit complicated.

Please read through this with an open mind to both banning it, and unbanning it.

Also don't forget if you are going for reqs check out the OU Ladder Achievements, you might as well if you are playing ladder :D

Personal Experience On Ladder
I really enjoyed going for reqs. First time I've tried to do it and used this opportunity to learn stall. I used stall from around 1000-1600 using the SD Glisc sample. After this I didn't trust in the consistency of stall and didn't really like using it so I swapped up to use a sand team I made for Blunder's Moon tour a few weeks back. After I changed up a few sets it felt much more consistent, with nicknames based on Vince Staples Albums:
:tyranitar:-:excadrill:-:tornadus_therian:-:primarina:-:zamazenta:-:kyurem:
This team is great at matching up into a lot of the current teams in the meta. Struggles into stall, but great into offense, Sun and Roaring Moon and solid into a lot of other meta teams. Also its just a fun and cool team with some fun sets.
Pros Of Unban
:sv/ceruledge:
Ceruledge is a comically strong mon that can easily rip teams apart and destroy most walls. Moon is a perfect check as it is often itemless so Poltergeist has no effect, and resists bitter blade while being able to ohko with knock off.
:sv/ninetales:
Well sun is a complicated archetype at this point because Moon is both strong into sun, but sun can also use Moon. Take this photo from Finch's twitter for reference
View attachment 874068
Well obviously this amount of attack is ridiculous, its not unique per say. Heres damage into a target with the same defense stat. 652 hp and 299 defenses. Even though it is technically strong then other breakers like Bolt or Wake, this is because it is using a dragon move which is much more exploitable because its harder to resist, locked into it and loses to fairys. This calc is into blissey with the same defense and special defense
252+ Atk Choice Band Protosynthesis Tera Dragon Roaring Moon Outrage vs. 4 HP / 252 Def Blissey: 464-548 (71.1 - 84%) -- guaranteed 2HKO
252+ SpA Choice Specs Protosynthesis Tera Fire Raging Bolt Weather Ball (100 BP Fire) vs. 4 HP / 252 SpD Blissey in Sun: 432-508 (66.2 - 77.9%) -- guaranteed 2HKO
I think Moon being unbanned is actually good as its an incredibly strong tool again sun teams and can 6-0 them since its practically faster then any other sun mon outside of Venusaur. Sun also already has a crap ton of tools and using Moon means they either have to let go of huge damage mons like bolt, or weaker to hazards as they have to drop things like hatt/tusk losing control

:sv/zamazenta:
Zama might be able to beat Moon 1 on 1 with offensive attacker sets, but not the rest of team that might have a W-Oger or Gambit in the back. Fortunately, IDBP sets are able too. This set has been kind of phased out recently because boots/lorb have become the primary set, but I think having more Idef za is really good for the metagame. Helps make the annoying amount of physical sweepers more manageable.

:sv/kingambit:
Strong offensive mon that can live +2 Sucker from 5 deads after rocks. EQ forces gambits to drop items like lefties or black galsses in order to beat it or by winning tera mindgames.

:sv/gholdengo:
Moon has great spdef so its comfortable to take any Gholdengo hit and use it for setup. Forces them to drop recover in order to beat them by using D-Gleam or FB

:sv/cresselia:
Another mon to pound Cress back to NUBL yay! Tera steel can destroy it, and Tera fly beats non boltbeam sets.

Cons Of Unban
Unfortunately, there is a lot of cons about moon. The biggest is just the raw strength. This section is much smaller then the unban but all my statements are just as important as the unban sections

:sv/corviknight: :sv/dondozo:
While going to reqs I decided to play a lot of stall since I was curious how moon preformed when I used stall, and I wanted to learn how to play stall since I had never done it before. I would say I definitely learned a lot about playing as/against stall but a lot about Moon vs stall. Well mons like Corv and Gweez lose pretty hard to Moon, things like Dozo beat it pretty handily unless it has taunt, but as soon as your booster energy is gone, Corv starts beating you aswell. On sun CB can break stall so just another issue that makes stall worse.

Balance has a hard time dealing with this mon.
Only a few types of balance teams can beat this mon. Lokix and Skarm are the two big ones that come to mind. I haven't personally played the matchup but it doesn't seem good at all.

Another Sweeper In The Tier
This is a big issue I've heard. There's so many sweepers in the tier and this one is no different. I've heard it compared to dnite who trades some defenses for offenses. Instead of using multiscale, it uses booster and drops a bit of physdef for atk and speed.


My Vote
Well currently I feel like fence sitting I'm leaning towards DNB. My opinion will probably change reading what other people think about Moon. I think Moon is in a similar situation to other sweepers where its good when it gets the chance to spiral but also can got stuck and pick up zero kills.


ps Finchinator ty for helping me when i hit reqs requirement but i didnt get reqs and offering to help, very nice appreciate the time g
I still stand by a lot of the points but I also realized it checks almost TOO much. It gets a lot of free setup turns on almost the entire tier.

Also if it stays unbanned it might become just ho slop for the rest of the gen which is also not good lol

I'm leaning ban currently lol
 
I don't hate it, there seem to be much bigger sweeping threats in the tier and roaring moon can at least facilitate more sun teams. what does roaring moon offer uniquely that makes it more broken than other offensive threats?
 
I don't hate it, there seem to be much bigger sweeping threats in the tier and roaring moon can at least facilitate more sun teams. what does roaring moon offer uniquely that makes it more broken than other offensive threats?
139 atk + access to booster energy, If dozo is slightly chipped or takes rocks + spikes it genuinely doesnt even switch into moon without getting 2 shot
119 speed means it outpaces the entire tier after a single dragon dance and it one shots every offensive mon it outspeeds (maybe apart from dnite who gets blown up by outrage and kyu who dies to +1 knock without snow) anyways
it also has really good bulk to the point where if you run a little bulk you can genuinely just tera infront of anything and start spamming dd
it just felt alot more oppressive(for me atleast) compared to something like dd dnite(who has a harder time finding setup oppurtunity due to being slow and has actual defensive counterplay instead of needing to sac a mon before going dozo)
 
Might give more thoughts later, but used just this team by Finch to get reqs: https://pokepast.es/9c4d35f8dd5d3deb
Super easy to pilot, kudos to Finch because this team felt really good. I was able to get reqs with a pretty good record/GXE despite being bad at the game. Does this mean moon is broken? Idk yet

Unrelated to moon, but psyfangs za is rly nice with prevalence of za as a screens setter

One thing I did notice is that the strong knock essentially forcing the boots off of dozo makes it much easier for offence to get through stall
 
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Holy shit ladder is so dead getting reqs while matching into 1400s at 1650 was so annoying

I originally wanted to vote to unban roaring moon just because cb moon is fun to use on balance but after playing for reqs I'm more on the fence, though still leaning unban.
Moon is definitely super strong. Even without tera blast ot has a lot of different sets it can run to mix and match which mons are allowed to check it and it is very easy for it to sweep an unprepared team with just one turn of setup, however while I did get hit by my fair share of opposing moon sweeps it never really felt like I just had no counterplay and always because of some mistake that I made. Moon is extremely hard to answer defensively in the teambuilder but not impossible especially with something like a dedicated emergency tera fairy to stop the sets yoir more traditional checks can't cover. I didn't find it to be any more immediately threatening than a dragonite or kyurem in the right position and checks to all three of these overlap quite a bit, so accommodating for moon on existing, good teams isn't actually all that hard in my experience. The most important shift that I think is likely to happen is a return to prioritizing priority (heh) as an offensive safety net for sweepers with mons like espeed dnite and scizor or even more niche picks like lokix becoming justifiable on more teams, and considering how many threats there are that are difficult to revenge kill I would consider this possibility a positive.
I also really enjoyed using choice band moon on balance: the combination of a really strong knock off, access to U-turn and other really nice coverage, pretty good speed tier, and decent defensive profile makes it a very versatile mon on the kind of teams that really need to get the most out of every mon and allows some structures to thrive where without moon they would need to choose between dealing with fatter teams or faster teams effectively while matching up poorly into the other, and it also offers easy to slot in counterplay to breakers like ogerpon or ceruledge that would otherwise put a bad strain on the builder. This is why I'm leaning unban.

I used this team throughout my whole reqs run:
:roaring moon: :Zoroark-Hisui: :moltres: :great tusk: :dragonite: :alomomola:
https://pokepast.es/92ff7275405af63d

I made this just to have fun with zoroark and roaring moon with no hopes of it being actually good but I was surprised to find how well the core works and it was indeed really fun to use. This once again proves zoroark is good and should be on the viability rankings :woo:
 
Just got reqs ^_^. It was a long and arduous journey, but to be honest, I do not believe Moon deserves a ban. It's in no way as centralizing as it once was pre-Tera Blast ban. I think Moon is decent, but in all of the games I played during my climb, I had not had any issues dealing with it.

I was running a webs team that an OU room homie gave me, but switched out Dragonite for Moon. Honestly, I feel that Dnite is actually superior to Moon in almost every way, which goes to show how not broken Moon is imo. I ended up switching back to Dnite because Moon wasn't doing enough on the higher ladder.

Moon somewhat faces coverage issues that stop it from being a good sweeper and instead make it just a good breaker, which this tier could do with, considering how rampant stall has been at the top of the ladder. I think it brings great diversity to the tier, and even though most are probably going to vote to keep it banned, I would personally side with unbanning it, as I don't think it's stronger than most sweepers/breakers in the tier.

Personally, I can understand the issues other players might have had with it, but I truly think that once the meta adapts to the changes brought by Moon being in the tier, it will not be a huge issue like it once was. I think that any issues people have with Moon are related to either using teams from when Moon wasn't in the tier or their opp not knowing how to deal with it, allowing Moon to beat them in a way that might have felt unfair. I know that when I was using Moon on the low ladder, it was incredibly easy to get a lot of work done with it.

Lando-T sets might have to change to how they were before, where it runs coverage instead of the classic EP Taunt build. I use Lando as an example, but I believe the same applies to other mons. I know just slightly tweaking a couple of sets on my teams really helped me deal with Moon, and I was able to get a lot of mileage out of that because many Moon users (even near the end of the suspect climb) would try to set up against Ceru/Ghold on my team, thinking it was safe to do so.

My conclusion leads me to think that an unban is completely fair for Roaring Moon and that it would make the tier better by allowing for more diversity. I don't think it will be the over-centralizing force that it once was. A bit more controversially, I also believe that a lot of the talk about it being over-centralizing stems from "what ifs" about sets that aren't being used as much (Band, Taunt/Roost, bulky setup, etc.), and I have yet to see a game personally where any of those sets were unfair since the suspect test started. It's a really fun mon, and I am open to changing my mind if shown more evidence that it's broken. At the end of the day, I'm glad to be done getting reqs, and I am going to have fun with the Band set until it gets banned. :)

Wanted to give a shoutout to polisci for the team, 3rd suspect I've used it in. I'm not going to share the team sets since it's not mine, but I'll share the mons I used to climb:
:great tusk: :gholdengo: :ceruledge: :ribombee: :raging bolt: [:dragonite: OR :roaring moon:]
 
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Got reqs thanks to my boy RedemptiveSketch for passing me easy webs months ago - Team . Got way too sloppy playing at work, I need to stop mindlessly playing. But made it in the end before my account was too badly damaged.

Will make a longer post but surprised by moon not seeming that strong. Of course I wasn't running balance which I think moon can tear apart so need more testing. While I'm more on the fence now, I do think another versatile beast for screens and glimm HO might not be the best idea, fun as it may be on sun and other structures. Need to wait for the meta to play out a bit more, but I can for sure see screens getting unreasonable.
 
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Roaring Moon is utter dicks outside of hard offense. Sure it looks broken with setup, but I can also own you just the same (if not harder) with my Ceruledge/Dnite/Wellspring/Cress/Gambit tera'd behind two screens (SO WE SHOULD PROBABLY TAKE A LOOK AT LIGHT CLAY)

Moon nerfs Ceru/Wellspring by forcing them to run CC/Play Rough if they want to hit it, it and Dnite check each other, Cress will get nerfed a bit, not that much imo but it def will be worse in Moon meta. A big reason Moon can look so overbearing is because the OU tier is extremely offensive and often relies on offensive checks to handle mons [i.e Iron Moth coming hard in on ghold shadow ball]. I posit that there are a lot of fat mons or good speed control in OUBL/UU that would see more usage to check or beat Moon (Skarm, Iron Hands, Chomp, Lokix, Mandibuzz, Scizor, Weavile, Scarf Meow, Slither Wing, Tinkaton just to name a few, although looking at it wow Roaring Moon would be C- in the UU tier lmao all the mons there own it)

Now maybe you could say Moon can tera and taunt it's way thru basically any of these. Sure, it's an amazing mon with a great toolkit and breaking power, we've all seen what it was capable of in previous metas. But without Tera Blast to put it over the top, I don't think this mon is any more broken than the beasts that we already have at the top of the tier and I think most people would like to see this tier get shaken up (and I absolutely don't need to hear someone say that I'm voting for change just for change's sake when one of the most highly regarded players on this website admitted to voting ban on Volcarona just to maintain the status quo in the previous test)

This is absolutely a DNB for me, I would like to see Moon stay in the tier and see how it evolves. And then maybe if it proves to be too strong in a few months we can revisit, we've done that before. Don't rush to ban a mon based on how it looks in a meta that has not and will not have time to fully adapt to it in a 2 week testing period the same way you did with Volc.



On a related note, after we free Moon (not that I trust the masses to make the correct choice, we need smogon dictatorship immediately), we need some fatasses in the tier, like SOLGALEO AND NO TERA TERAPAGOS
 
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Got reqs and tried some of the teams shared, so I thought I would share my thoughts and in game experience of moon.

For now I am leaning towards Unban, as moon itself is a strong progress maker but not overwhelming. On paper it has pretty perfect coverage and utility moves, yet you really have to pick between speed and power. The bulky sets will most likely need Tera to really set up, yet this cost of exhausting could be too high many times, making sweeps actually quite rare. Eg. my iron moth sniped some moons with dazzling gleam as they hesitated to tera. Overall, moon have been manageable with proper trading and priority in the back.

On the flip side, it’s undeniable it’s an imposing threat and hit really hard with adamant sets, being able to punch holes to teams. Its attack stats with boosters attack will always make it a top tier offensive power. Adequate checks or counters have to be reserved to deal with it, but I think the same can be said for most strong threats in this tier like gambit and dnite. Moon as a sweeper feel actually less threatening due to subpar physical defence. Moreover, pecharunt being the physical wall on many current team kinda make moons overrated right now.

Regarding the most talked screen offense, I have tried the team linked in this thread and honestly m-herb Darkrai and Adamant Woger was putting in insane work, so is moon really to blame here? Roaring moon was relatively mid in comparison. The real value moon provided was knock-off against fat teams and especially stall. Stall is definitely taking a hit but let’s be real, it’s only fun to play against stall when you win lol. Jokes aside LO ceruledge on that team will probably cook stall even worse.

I think moon being present balance out the meta game a bit, possibly easing the cres current infestation. Scarf/boaster speed set can also provide alternative speed control options and add variety. Seeing creative sets on the ladder were a breath of fresh air, eg. the Tera poison dd+breaking swipe+knock+roost set with leftovers that I faced. Ladder has been pretty dead lately so I think it’s fair to see what changes it can bring first.

Hope everyone has fun playing during this suspect test.
 
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Please keep roaring moon banned there's no reason to introduce yet another mu fish offense nonsense mon back in the tier. It it still extremely powerful and broken on offense. The tier should be moving in a direction of looking at Wogerpon and retesting Kyu, not reintroducing another guess-the-set sweeper.
As much as I despise kyurem and wellspring myself discussing what should be tested instead of moon isn't the point of this suspect nor of any other suspect, and since you don't get to choose what gets tested and what doesn't wanting a different change to be made shouldn't keep you from making your decision in this suspect test solely based on weather you think the tier as it is right now will be immediately better if we add moon or not
 
As much as I despise kyurem and wellspring myself discussing what should be tested instead of moon isn't the point of this suspect nor of any other suspect, and since you don't get to choose what gets tested and what doesn't wanting a different change to be made shouldn't keep you from making your decision in this suspect test solely based on weather you think the tier as it is right now will be immediately better if we add moon or not
I've been here for 18 years or something I know how this works. I wrote that moon is broken.
 
Alright so i got reqs done a couple hours back and i think im honestly gonna go DNB side. Roaring moon is not super broken rn like how it was thanks to tblast ban and it also owns the most nonsensical bs of cm cress on screens. Dont get me wrong moon is still S+ and will make your life harder if u give it even 1 free dd but during my reqs run i didnt feel moon was unmanageable and it also adds some versatility to this tier. tbh i am somewhat biased on the dnb decision. Well still gonna run some test games to check if he really is unmanageable or not but as of rn my current decision is dnb
 
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DO NOT UNBAN
1794347345788.png

Mainly loaded
https://pokepast.es/788b62617b93eebc - My main SP Deo-S + Screen Corv + HurriSpin Nite
https://pokepast.es/04bc194eefca1447 - CurseTect Dozo + Trailblaze BU Luna + TrickTwaveDance Cress + Custap Dbond Gweez + Gterrain
https://pokepast.es/aa4cfb3022ebbb05 - Specs Bliss

Tried some scarf/band RM balances along with a variety of RM teams, it feels a bit too powerful with the bulk it has as a choiced mon

To me dropping RM seems like adding just another threat to worry about in the teambuilder as a setup sweeper with the tera guessing game
370 speed, uturn, strong STAB knock, dd, roost, taunt, seems unreasonable to handle and be ready for
RM felt kinda like dealing with a woger kyurem hybrid

tera fly booster acro hits absurdly hard with flying already being a solid physical offensive move type to have thats hard to resist esp when paired with eq (terablast fly)
restricts teambuilding even further in general imo

jaw lock sets sure are silly though. love-hate those for sure
 
Last time this suspect was around I was very adamant on rm needing to go, it was very oppressive in the game just like how I felt volcarona was obnoxious recently. This time though, it feels no where near as crazy with TB gone. Obviously it's still a good mon and it's going to shake up the tier, but not once did I encounter a team with rm which made me feel like this 100% needs to get out. It also didn't feel like I could just sweep all the time after I dd w moon, nah I had to time my rm entrance properly and my opponent had enough turns to make things not go my way.

What I mainly used for reqs; :Roaring Moon: :Kingambit: :Hatterene: :Darkrai: :Ting-Lu: :Glimmora:

I didn't do much thinking making this, infact I'm not doing much thinking either when I play it on ladder. I need them points.

Besides this I fcked around w scarf moon, that was cool, it's not crazy at all, but you get that OG scarfer feeling we ain't had in a long time. Moon on sun is fun and like others said moon vs sun was nice too. Try to get rid off that booster early if u are running acro tho.

I did not run into or remember a rm + gliscor team giving me crazy problems, I also heard people going "oh nooo rm on screens is going to be busted it's over' , this also wasn't something I recognized as a problem, I dealt with it like how you do w any other screens team but maybe if I played more skilled players piloting either of these I'd be talking different.

Must say you got to stay sharp for the bulky dd sets with or without screens, cause of course it's going to be hard to deal with if you stay oblivious. That's the whole point of the set.

Anyway, first impression definitely got me on the UNBAN side. If you feel like rm really is too broken and should not come back I think you should do a better job in showing us why honestly.
 
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