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Metagame SV UU Metagame Discussion - The Indigo Disk

accidentally posted this when it was incomplete lol
before the topic of :weavile: vs :lokix:, lemme clear some misunderstanding in brief


Q. Why is Weavile getting highlighted lately, even though it was part of the tier for a long time?
Ans. so in a big tour called SCL (Smogon Champions League) the best players on this site play each other with high stakes on the line, so naturally they try to build full proof and solid teams. and what these players find is that stuff like Weavile to be exceptionally good an countering their strategies, any possibly manuvering games. another reasons can be Manaphy :manaphy: being gone and sun not being used much rn.

Q. But isn't weavile easy to check? I can name like 10+ checks to it on top of my head.
Ans. Well you are not wrong, Weavile does have many counters in the tier like Heatran, Conkeldurr, Skarmory, Talonflame etc etc. Yeah these are counters to weavile in any other gen other than Scarlet/Violet. because Tera is such an amazing mechanic (sarcasm) Weavile can do many things and tera out depending upon your team structure. Is it tera ghost to block mach punches / vacuum waves, or immunity to skarm's press, or Fire to Lietrally own mu's like talonflame and Heatran. and Skarmory is just on a death row on the next time weavile comes in after getting its helmet knocked off.

Q. Aren't other stuff like Latias, Keldeo and Heatran also very good and forcing during teambuilding?
Ans. They are, but i think not as much as weavile. You can ask this to a Well-Versed UU player, im not the best one to ask this.


MAIN TOPIC:

:weavile: Weavile vs :lokix: Lokix

:SV/Weavile: WEAVILE

Pros:
  • Fastest attacker in the tier, can setup on many opportunities and sweep in endgames.
  • Classified as a glass cannon. But surprisingly survives many attacks that you think should KO it.
  • Most of the times immune to entry hazards.
  • Meanwhile weavile Immideatly Threatens big damage, it can also use this in longterm, especially good in endgames.
  • good against fat teams. which lokix isnt
  • Has set variety, for items Life orb:Life_orb: to nuke everything, or good ol :heavy_duty_boots: hdb. Last Move choices can also be tailored, Low kick for Heatran:heatran: / Cobalion:cobalion: , Shard for priority and. Protect too for First impressions but i think its just a waste of a moveslot. Teras can be :dark:/:ice:/:fire:/:ghost:/:poison: depending on if you want more power or for a defensive use.
  • Counterplay is very limited. Best counter by far is Heatran:heatran: and Skarmory:skarmory:, heatran:heatran: because it always lives 2 hits and can threaten you with magma storm while flame body is also there, while you also get slimed by +2 weavile low kick. Skarm:skarmory: I think yall know this one I even saw ppl like Evan the wise say about it who have 0 knowledge 0 experience of the tier. It is very bad after getting its helmet knocked off, forced to be passive and clicking roost, only to get demolished the next time it switches in by triple axel and rocks.
  • Doesnt require too much support from its teammates, can work very well in different structures. like most of the times you can pair offensive teammates with this mons contrast to lokix. NOTE from the future: Realized weavile likes spikes user on its teams weavile hazard stack teams are cancer to face against.
Cons:
  • Pretty bad after getting burned.
  • Maybe requires braincells to play against hard matchups like Keldeo :keldeo: and :Heatran:(with no low kick)
  • Susceptible to be revenge killed by scarfers like Gardevoir :Gardevoir:, Zapdos-galar:Zapdos-Galar:, and the tiers beloved Lokix:lokix:.
  • mb for saying earlier tinkaton maybe is a good check since u steal boots.
(honestly i couldnt make up more cons, if im missing something ping me in uucord)




:SV/Lokix: LOKIX

Pros:
  • Poses as the most feared mon of the tier by many, 2x resists dont mean much to it being able to freely spam first impressions.
  • Classified as a revenge killer and an offensive pivot. Also survives some attacks like Weavile does and can also heal up with leech life.
  • Has customizations like Choice Band:Choice_Band: to maximize its damage output, making it guarantee kills on majority of the tier barring counters. or hdb:heavy_duty_boots: to be immune to entry hazards. First impression is a no brainer move to slap on this i think, and stuff like u-turn and knock off can also be used for momentum and item removal. Sucker Punch/Taunt for the last moveset. Swords Dance is also a set, but rarely seen. Tera pool is :bug: only, if it is something else ur either too dumb or too genius.
  • Can punish passive checks lke skarmory with constant u turn, racking up rocks damage on skarm (it only works tho if no hazards on your side).
Cons:
  • Also Bad after getting burned.
  • Speed of 284 is not fast at all, most of the other offensive threats are outspeeding you or breaking your team you clicked first impression.
  • Very bad against entry hazards, as its forced to switch out almost everytime after getting a KO.
  • Checked/Countered by many mons: :skarmory::talonflame::heatran::mandibuzz::fezandipiti::Keldeo::tinkaton::toxapex::hydrapple::fairy::cobalion::hippowdon::zapdos_galar:+some rubl and below mentions.
  • Choice Band, which i think is the more used set, if very weak to stealth rocks, and also being locked into fimp is bad (now some idiot will mention for the 10th time its not because to them fimp always kills something).
  • Very bad against contact punishers like :rocky_helmet: and flame body.
  • requires a good supporting core from its teammates, a hazard removal, a pivot to let it in safely, and to sponge damage for it when it has clicked its fimp.
  • Tera doesnt solve the counters and checks lokix already has, though it is a good damage multiplier.
  • Trading wars... thats not a good strategy to rely on.
  • as peum mentioned, random protect users.

To sum it up:
WeavileLokix
Fast Offensive Threat.Also an offensive threat, fast in the sense it has priority, meanwhile on clicking other moves like koff or turn its slow (284).
Being naturally faster and hard hitting, making it hard to evaluate one exact counter strategy against it.NPC Bot, only does one thing and its kinda easier to counter it for this reason.
Doesnt require much support from teammates.Requires support from teammates to work properly.
Tera pool is large. Which complicates everything and pinpoint exact weaknesses.Tera Pool is only bug.
Not particularly weak to stealth rocks.weak to stealth rocks.



REPLAYS as promised:

https://replay.pokemonshowdown.com/smogtours-gen9uu-977684
played against a decent player later on in uu showtime tour.
this is olivia's team from the bazaar. it has no rocks (main way to deal with banded kix) and not a particular "counter" for lokix, still with a gameplan i was able to almost win.. but unfortunately my draco missed at the last turn. (meant to show lokix doesnt do much against teams its clearly good against).

https://replay.pokemonshowdown.com/smogtours-gen9uu-969513
weavile early game onwards with swords dance basically traded for a Heatran tera (this was indeed a bad play by watashi's side to click rocks there) and damage on tyranitar even with a burn, which enabled its teammate Latios to sweep the game. Meanwhile a lokix would have sucked in doing this exact job, and heatran didn't even needed to click tera against it.

https://replay.pokemonshowdown.com/smogtours-gen9uu-974909
again weavile forced early tera resulting in a loss, thought I wont say a lokix would have been bad mu against this team.

https://replay.pokemonshowdown.com/smogtours-gen9uu-972935
a good matchup for lokix as the other team didnt have a counter and their team wasnt even fat, still it kind of underperformed i.e. the lokix gameplay wasn't flashy and didn't pickup much kills.

https://replay.pokemonshowdown.com/smogtours-gen9uu-976488
after glazing weavile this was the one replay it did nothing, i'll question the tera click on clod because a weavile tera would have won ts according to me.

(another thing to note i didnt find any scl games where lokix performed exceptionally well... and this mon wasnt even used even once week 6 and after that probably showing it isnt good)


so i'll link my friends game from ladder 💀

https://replay.pokemonshowdown.com/gen9uu-2706150785-c66eivopsintf4js5nsoo4gjskycsqlpw?p2
so the opponent had 3 counters to lokix but with a volt turn core my friend was able to break through, i gotta agree questionable plays were made from both sides during midgame.

https://replay.pokemonshowdown.com/gen9uu-2706201086-3w491e8e0wv68u22bv0dtkkdfas9tbgpw
no denying it lokix was the mvp, the constant offensive pressure it created. and leech life turning the tables on fat mons which are a bad sign for lokix.

this shows lokix is definetly a demon where margin or error is less, and people play for fun. rn all good teams have an inbuilt lokix hard check, making it difficult to be played / see usage in tournaments. Now i do empathize my ladder bros on why they find ts broken, but sadly and respectfully just build better teams it cant be that hard 😭.

Final Thoughts: Weavile is very good, Lokix is an average mon rn tho... probably good if u only play ladder, and latter definetly not being in the bannable category.

Final Thoughts pt.2: i envision a world where weavile:weavile: gets banned, then latios:latios: calm mind will be broken as f which will lead to it getting suspected. and if lati is banned then Keldeo:keldeo: becomes a literal god, which will eventually also get banned. so im not liking the descision to touch anything in the tier as of now, its quite balanced.
 
Last edited:
accidentally posted this when it was incomplete lol
before the topic of :weavile: vs :lokix:, lemme clear some misunderstanding in brief


Q. Why is Weavile getting highlighted lately, even though it was part of the tier for a long time?
Ans. so in a big tour called SCL (Smogon Champions League) the best players on this site play each other with high stakes on the line, so naturally they try to build full proof and solid teams. and what these players find is that stuff like Weavile to be exceptionally good an countering their strategies, any possibly manuvering games. another reasons can be Manaphy :manaphy: being gone and sun not being used much rn.

Q. But isn't weavile easy to check? I can name like 10+ checks to it on top of my head.
Ans. Well you are not wrong, Weavile does have many counters in the tier like Heatran, Conkeldurr, Skarmory, Talonflame etc etc. Yeah these are counters to weavile in any other gen other than Scarlet/Violet. because Tera is such an amazing mechanic (sarcasm) Weavile can do many things and tera out depending upon your team structure. Is it tera ghost to block mach punches / vacuum waves, or immunity to skarm's press, or Fire to Lietrally own mu's like talonflame and Heatran. and Skarmory is just on a death row on the next time weavile comes in after getting its helmet knocked off.

Q. Aren't other stuff like Latias, Keldeo and Heatran also very good and forcing during teambuilding?
Ans. They are, but i think not as much as weavile. You can ask this to a Well-Versed UU player, im not the best one to ask this.


MAIN TOPIC:

:weavile: Weavile vs :lokix: Lokix

:SV/Weavile: WEAVILE

Pros:
  • Fastest attacker in the tier, can setup on many opportunities and sweep in endgames.
  • Classified as a glass cannon. But surprisingly survives many attacks that you think should KO it.
  • Most of the times immune to entry hazards.
  • Meanwhile weavile Immideatly Threatens big damage, it can also use this in longterm, especially good in endgames.
  • good against fat teams. which lokix isnt
  • Has set variety, for items Life orb:Life_orb: to nuke everything, or good ol :heavy_duty_boots: hdb. Last Move choices can also be tailored, Low kick for Heatran:heatran: / Cobalion:cobalion: , Shard for priority and. Protect too for First impressions but i think its just a waste of a moveslot. Teras can be :dark:/:ice:/:fire:/:ghost:/:poison: depending on if you want more power or for a defensive use.
  • Counterplay is very limited. Best counter by far is Heatran:heatran: and Skarmory:skarmory:, heatran:heatran: because it always lives 2 hits and can threaten you with magma storm while flame body is also there, while you also get slimed by +2 weavile low kick. Skarm:skarmory: I think yall know this one I even saw ppl like Evan the wise say about it who have 0 knowledge 0 experience of the tier. It is very bad after getting its helmet knocked off, forced to be passive and clicking roost, only to get demolished the next time it switches in by triple axel and rocks.
  • Doesnt require too much support from its teammates, can work very well in different structures. like most of the times you can pair offensive teammates with this mons contrast to lokix. NOTE from the future: Realized weavile likes spikes user on its teams weavile hazard stack teams are cancer to face against.
Cons:
  • Pretty bad after getting burned.
  • Maybe requires braincells to play against hard matchups like Keldeo :keldeo: and :Heatran:(with no low kick)
  • Susceptible to be revenge killed by scarfers like Gardevoir :Gardevoir:, Zapdos-galar:Zapdos-Galar:, and the tiers beloved Lokix:lokix:.
  • mb for saying earlier tinkaton maybe is a good check since u steal boots.
(honestly i couldnt make up more cons, if im missing something ping me in uucord)




:SV/Lokix: LOKIX

Pros:
  • Poses as the most feared mon of the tier by many, 2x resists dont mean much to it being able to freely spam first impressions.
  • Classified as a revenge killer and an offensive pivot. Also survives some attacks like Weavile does and can also heal up with leech life.
  • Has customizations like Choice Band:Choice_Band: to maximize its damage output, making it guarantee kills on majority of the tier barring counters. or hdb:heavy_duty_boots: to be immune to entry hazards. First impression is a no brainer move to slap on this i think, and stuff like u-turn and knock off can also be used for momentum and item removal. Sucker Punch/Taunt for the last moveset. Swords Dance is also a set, but rarely seen. Tera pool is :bug: only, if it is something else ur either too dumb or too genius.
  • Can punish passive checks lke skarmory with constant u turn, racking up rocks damage on skarm (it only works tho if no hazards on your side).
Cons:
  • Also Bad after getting burned.
  • Speed of 284 is not fast at all, most of the other offensive threats are outspeeding you or breaking your team you clicked first impression.
  • Very bad against entry hazards, as its forced to switch out almost everytime after getting a KO.
  • Checked/Countered by many mons: :skarmory::talonflame::heatran::mandibuzz::fezandipiti::Keldeo::tinkaton::toxapex::hydrapple::fairy::cobalion::hippowdon::zapdos_galar:+some rubl and below mentions.
  • Choice Band, which i think is the more used set, if very weak to stealth rocks, and also being locked into fimp is bad (now some idiot will mention for the 10th time its not because to them fimp always kills something).
  • Very bad against contact punishers like :rocky_helmet: and flame body.
  • requires a good supporting core from its teammates, a hazard removal, a pivot to let it in safely, and to sponge damage for it when it has clicked its fimp.
  • Tera doesnt solve the counters and checks lokix already has, though it is a good damage multiplier.
  • Trading wars... thats not a good strategy to rely on.
  • as peum mentioned, random protect users.

To sum it up:
WeavileLokix
Fast Offensive Threat.Also an offensive threat, fast in the sense it has priority, meanwhile on clicking other moves like koff or turn its slow (284).
Being naturally faster and hard hitting, making it hard to evaluate one exact counter strategy against it.NPC Bot, only does one thing and its kinda easier to counter it for this reason.
Doesnt require much support from teammates.Requires support from teammates to work properly.
Tera pool is large. Which complicates everything and pinpoint exact weaknesses.Tera Pool is only bug.
Not particularly weak to stealth rocks.weak to stealth rocks.



REPLAYS as promised:

https://replay.pokemonshowdown.com/smogtours-gen9uu-977684
played against a decent player later on in uu showtime tour.
this is olivia's team from the bazaar. it has no rocks (main way to deal with banded kix) and not a particular "counter" for lokix, still with a gameplan i was able to almost win.. but unfortunately my draco missed at the last turn. (meant to show lokix doesnt do much against teams its clearly good against).

https://replay.pokemonshowdown.com/smogtours-gen9uu-969513
weavile early game onwards with swords dance basically traded for a Heatran tera (this was indeed a bad play by watashi's side to click rocks there) and damage on tyranitar even with a burn, which enabled its teammate Latios to sweep the game. Meanwhile a lokix would have sucked in doing this exact job, and heatran didn't even needed to click tera against it.

https://replay.pokemonshowdown.com/smogtours-gen9uu-974909
again weavile forced early tera resulting in a loss, thought I wont say a lokix would have been bad mu against this team.

https://replay.pokemonshowdown.com/smogtours-gen9uu-972935
a good matchup for lokix as the other team didnt have a counter and their team wasnt even fat, still it kind of underperformed i.e. the lokix gameplay wasn't flashy and didn't pickup much kills.

https://replay.pokemonshowdown.com/smogtours-gen9uu-976488
after glazing weavile this was the one replay it did nothing, i'll question the tera click on clod because a weavile tera would have won ts according to me.

(another thing to note i didnt find any scl games where lokix performed exceptionally well... and this mon wasnt even used even once week 6 and after that probably showing it isnt good)


so i'll link my friends game from ladder 💀

https://replay.pokemonshowdown.com/gen9uu-2706150785-c66eivopsintf4js5nsoo4gjskycsqlpw?p2
so the opponent had 3 counters to lokix but with a volt turn core my friend was able to break through, i gotta agree questionable plays were made from both sides during midgame.

https://replay.pokemonshowdown.com/gen9uu-2706201086-3w491e8e0wv68u22bv0dtkkdfas9tbgpw
no denying it lokix was the mvp, the constant offensive pressure it created. and leech life turning the tables on fat mons which are a bad sign for lokix.

this shows lokix is definetly a demon where margin or error is less, and people play for fun. rn all good teams have an inbuilt lokix hard check, making it difficult to be played / see usage in tournaments. Now i do empathize my ladder bros on why they find ts broken, but sadly and respectfully just build better teams it cant be that hard 😭.

Final Thoughts: Weavile is very good, Lokix is an average mon rn tho... probably good if u only play ladder, and latter definetly not being in the bannable category.

Final Thoughts pt.2: i envision a world where weavile:weavile: gets banned, then latios:latios: calm mind will be broken as f which will lead to it getting suspected. and if lati is banned then Keldeo:keldeo: becomes a literal god, which will eventually also get banned. so im not liking the descision to touch anything in the tier as of now, its quite balanced.
How is bad against helmet a Lokix weakness but not a weavile weakness, weavile is reliant on a three hit move and Lokix can atleast heal

You’re checks and counters section is completely biased against Lokix, saying that that weavile only needs “some brain cells” to play against its “only” checks keld and heatran is complete crap, most of your Lokix checks and counters are actual much better into weavile

Pex is 2hko by band leech
kix always 1v1s hippo
And Lokix can easily beat tinkaton way easier than weavile
Fez is not a check

Skarmory, talonflame, cobalion listed as Lokix counters but continently forgot when listing weaviles

Tera pool being only bug is a Lokix advantage because it can be used to secure kills instead of hoping that you’re specific Tera type doesn’t still get blown up by priority

Couldnt think of more cons for weavile? What about priority, what about sd not being able to run low kick and ice shard, what about having to hit triple axel, what about no defensive utility (Lokix can switch in and 1v1 all the tiers grounds), what about always being revenged by Lokix, what about having to deal with its stabs being resisted?

Biased take and not a fair comparison, no one ever mentions the main thing that Lokix has over weavile, weavile needs its many counters and revenge killers weakened and killed before it can do anything while Lokix just clicks buttons and gets kills, knocks, momentum, longevity
 
Last edited:
accidentally posted this when it was incomplete lol
before the topic of :weavile: vs :lokix:, lemme clear some misunderstanding in brief


Q. Why is Weavile getting highlighted lately, even though it was part of the tier for a long time?
Ans. so in a big tour called SCL (Smogon Champions League) the best players on this site play each other with high stakes on the line, so naturally they try to build full proof and solid teams. and what these players find is that stuff like Weavile to be exceptionally good an countering their strategies, any possibly manuvering games. another reasons can be Manaphy :manaphy: being gone and sun not being used much rn.

Q. But isn't weavile easy to check? I can name like 10+ checks to it on top of my head.
Ans. Well you are not wrong, Weavile does have many counters in the tier like Heatran, Conkeldurr, Skarmory, Talonflame etc etc. Yeah these are counters to weavile in any other gen other than Scarlet/Violet. because Tera is such an amazing mechanic (sarcasm) Weavile can do many things and tera out depending upon your team structure. Is it tera ghost to block mach punches / vacuum waves, or immunity to skarm's press, or Fire to Lietrally own mu's like talonflame and Heatran. and Skarmory is just on a death row on the next time weavile comes in after getting its helmet knocked off.

Q. Aren't other stuff like Latias, Keldeo and Heatran also very good and forcing during teambuilding?
Ans. They are, but i think not as much as weavile. You can ask this to a Well-Versed UU player, im not the best one to ask this.


MAIN TOPIC:

:weavile: Weavile vs :lokix: Lokix

:SV/Weavile: WEAVILE

Pros:
  • Fastest attacker in the tier, can setup on many opportunities and sweep in endgames.
  • Classified as a glass cannon. But surprisingly survives many attacks that you think should KO it.
  • Most of the times immune to entry hazards.
  • Meanwhile weavile Immideatly Threatens big damage, it can also use this in longterm, especially good in endgames.
  • good against fat teams. which lokix isnt
  • Has set variety, for items Life orb:Life_orb: to nuke everything, or good ol :heavy_duty_boots: hdb. Last Move choices can also be tailored, Low kick for Heatran:heatran: / Cobalion:cobalion: , Shard for priority and. Protect too for First impressions but i think its just a waste of a moveslot. Teras can be :dark:/:ice:/:fire:/:ghost:/:poison: depending on if you want more power or for a defensive use.
  • Counterplay is very limited. Best counter by far is Heatran:heatran: and Skarmory:skarmory:, heatran:heatran: because it always lives 2 hits and can threaten you with magma storm while flame body is also there, while you also get slimed by +2 weavile low kick. Skarm:skarmory: I think yall know this one I even saw ppl like Evan the wise say about it who have 0 knowledge 0 experience of the tier. It is very bad after getting its helmet knocked off, forced to be passive and clicking roost, only to get demolished the next time it switches in by triple axel and rocks.
  • Doesnt require too much support from its teammates, can work very well in different structures. like most of the times you can pair offensive teammates with this mons contrast to lokix. NOTE from the future: Realized weavile likes spikes user on its teams weavile hazard stack teams are cancer to face against.
Cons:
  • Pretty bad after getting burned.
  • Maybe requires braincells to play against hard matchups like Keldeo :keldeo: and :Heatran:(with no low kick)
  • Susceptible to be revenge killed by scarfers like Gardevoir :Gardevoir:, Zapdos-galar:Zapdos-Galar:, and the tiers beloved Lokix:lokix:.
  • mb for saying earlier tinkaton maybe is a good check since u steal boots.
(honestly i couldnt make up more cons, if im missing something ping me in uucord)




:SV/Lokix: LOKIX

Pros:
  • Poses as the most feared mon of the tier by many, 2x resists dont mean much to it being able to freely spam first impressions.
  • Classified as a revenge killer and an offensive pivot. Also survives some attacks like Weavile does and can also heal up with leech life.
  • Has customizations like Choice Band:Choice_Band: to maximize its damage output, making it guarantee kills on majority of the tier barring counters. or hdb:heavy_duty_boots: to be immune to entry hazards. First impression is a no brainer move to slap on this i think, and stuff like u-turn and knock off can also be used for momentum and item removal. Sucker Punch/Taunt for the last moveset. Swords Dance is also a set, but rarely seen. Tera pool is :bug: only, if it is something else ur either too dumb or too genius.
  • Can punish passive checks lke skarmory with constant u turn, racking up rocks damage on skarm (it only works tho if no hazards on your side).
Cons:
  • Also Bad after getting burned.
  • Speed of 284 is not fast at all, most of the other offensive threats are outspeeding you or breaking your team you clicked first impression.
  • Very bad against entry hazards, as its forced to switch out almost everytime after getting a KO.
  • Checked/Countered by many mons: :skarmory::talonflame::heatran::mandibuzz::fezandipiti::Keldeo::tinkaton::toxapex::hydrapple::fairy::cobalion::hippowdon::zapdos_galar:+some rubl and below mentions.
  • Choice Band, which i think is the more used set, if very weak to stealth rocks, and also being locked into fimp is bad (now some idiot will mention for the 10th time its not because to them fimp always kills something).
  • Very bad against contact punishers like :rocky_helmet: and flame body.
  • requires a good supporting core from its teammates, a hazard removal, a pivot to let it in safely, and to sponge damage for it when it has clicked its fimp.
  • Tera doesnt solve the counters and checks lokix already has, though it is a good damage multiplier.
  • Trading wars... thats not a good strategy to rely on.
  • as peum mentioned, random protect users.

To sum it up:
WeavileLokix
Fast Offensive Threat.Also an offensive threat, fast in the sense it has priority, meanwhile on clicking other moves like koff or turn its slow (284).
Being naturally faster and hard hitting, making it hard to evaluate one exact counter strategy against it.NPC Bot, only does one thing and its kinda easier to counter it for this reason.
Doesnt require much support from teammates.Requires support from teammates to work properly.
Tera pool is large. Which complicates everything and pinpoint exact weaknesses.Tera Pool is only bug.
Not particularly weak to stealth rocks.weak to stealth rocks.



REPLAYS as promised:

https://replay.pokemonshowdown.com/smogtours-gen9uu-977684
played against a decent player later on in uu showtime tour.
this is olivia's team from the bazaar. it has no rocks (main way to deal with banded kix) and not a particular "counter" for lokix, still with a gameplan i was able to almost win.. but unfortunately my draco missed at the last turn. (meant to show lokix doesnt do much against teams its clearly good against).

https://replay.pokemonshowdown.com/smogtours-gen9uu-969513
weavile early game onwards with swords dance basically traded for a Heatran tera (this was indeed a bad play by watashi's side to click rocks there) and damage on tyranitar even with a burn, which enabled its teammate Latios to sweep the game. Meanwhile a lokix would have sucked in doing this exact job, and heatran didn't even needed to click tera against it.

https://replay.pokemonshowdown.com/smogtours-gen9uu-974909
again weavile forced early tera resulting in a loss, thought I wont say a lokix would have been bad mu against this team.

https://replay.pokemonshowdown.com/smogtours-gen9uu-972935
a good matchup for lokix as the other team didnt have a counter and their team wasnt even fat, still it kind of underperformed i.e. the lokix gameplay wasn't flashy and didn't pickup much kills.

https://replay.pokemonshowdown.com/smogtours-gen9uu-976488
after glazing weavile this was the one replay it did nothing, i'll question the tera click on clod because a weavile tera would have won ts according to me.

(another thing to note i didnt find any scl games where lokix performed exceptionally well... and this mon wasnt even used even once week 6 and after that probably showing it isnt good)


so i'll link my friends game from ladder 💀

https://replay.pokemonshowdown.com/gen9uu-2706150785-c66eivopsintf4js5nsoo4gjskycsqlpw?p2
so the opponent had 3 counters to lokix but with a volt turn core my friend was able to break through, i gotta agree questionable plays were made from both sides during midgame.

https://replay.pokemonshowdown.com/gen9uu-2706201086-3w491e8e0wv68u22bv0dtkkdfas9tbgpw
no denying it lokix was the mvp, the constant offensive pressure it created. and leech life turning the tables on fat mons which are a bad sign for lokix.

this shows lokix is definetly a demon where margin or error is less, and people play for fun. rn all good teams have an inbuilt lokix hard check, making it difficult to be played / see usage in tournaments. Now i do empathize my ladder bros on why they find ts broken, but sadly and respectfully just build better teams it cant be that hard 😭.

Final Thoughts: Weavile is very good, Lokix is an average mon rn tho... probably good if u only play ladder, and latter definetly not being in the bannable category.

Final Thoughts pt.2: i envision a world where weavile:weavile: gets banned, then latios:latios: calm mind will be broken as f which will lead to it getting suspected. and if lati is banned then Keldeo:keldeo: becomes a literal god, which will eventually also get banned. so im not liking the descision to touch anything in the tier as of now, its quite balanced.
your replays don't convince me either

game 1. dude got lucky with the miss but lokix was clearly instrumental to the win, and wouldnt have been in that position if he utilized lokix earlier, also you claim that tera fairy hydrapple is a lokix answer but you can see it get 2hko by leech life making it a shitty check

game 2. you lead lokix instead of weavile and click knock off you would have gotten way more value than sd weavile did

3. weavile was pretty good here and its ability to get an sd on thundurus was valuable, but lokix outsped 5/6 pokemon do you think it wouldnt have fucked shit up?

4. I don't have much to say about the rest of the games
 
i'm grateful. someone used substitute basculegion-f instead of choice specs in replay one. substitute is the best set by far as you don't need to predict much and aren't as easy to revenge kill. I envision a world where :weavile: is left unbanned because lokix is more threatening and people shouldn't suspect lokix. in the fourth replay weav only knocked a heavily weakened terrak;when it came back in on excadril;eq'd into oblivion. meanwhile tera bug u turn being the best play oat;it was repeatable so kix could keep coming back in;even if it wasn't holding boots(to me pivots that can't hold boots are kinda mid as they're prone to chip damage from hazards due to coming in and out.). that or; :lokix:-:Latios:-:keldeo:-:weavile: banned in that order. lokix is very good;weavile is just;good. not banworthy at all bro. to be fair it really does need all these specific tera types to beat all it's checks and one tera type can't cover them all(unless they make dragon type immune to fighting moves and make all dragon types immune to being burned frozen poisoned or paralyzed). "it can use tera-"fair, but it really needs that tera;and even tera can't save weav all the time. to be fair it is one replay;doesn't prove band kix is a liability in general. who killed tera ghost weav? kix. who knocked sinistcha knocking it down to 25% health? kix. and the sd protect kix would have appreciated a bug move a lot more. and to be fair weav does need an SD to ohko hippo with Axel;meaning whirlwind could stop the set up
i looked in the calcs;252+ Atk Choice Band Tinted Lens Lokix Knock Off (97.5 BP) vs. 248 HP / 184 Def Tinkaton: 220-260 (58.9 - 69.7%) -- guaranteed 2HKO
252+ Atk Choice Band Tinted Lens Lokix Knock Off vs. 248 HP / 184 Def Tinkaton: 148-174 (39.6 - 46.6%) -- 75% chance to OHKO(from 41% health.)
252+ Atk Choice Band Tinted Lens Lokix Knock Off (97.5 BP) vs. 0 HP / 0 Def Tinkaton: 272-322 (87.4 - 103.5%) -- 25% chance to OHKO
252 Atk Weavile Triple Axel (120 BP) (3 hits) vs. 248 HP / 184 Def Tinkaton: 93-111 (24.9 - 29.7%) -- 0.1% chance to 4HKO after Leftovers recovery
switching to other teammates is code for "yeah I can't do good into this mu"-weav also takes hazard damage each time it comes in and with how often it gets forced out due to the specific tera type thing? yeah I think it's here to stay. and I think Sam means kix can switch into the ground moves themselves better than weavile can.
https://psim.us/r/gen9uu-2712072415
how did fimp still do good despite the momentum drain? I got no idea(is the damage worth it?)
https://psim.us/r/gen9uu-2712002395
see what I mean? without tera weav is cooked. I put weav last solely because people want it gone and it’s the order I would put it in personally if I were to ban them all over time
 
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It actually is a very good check to Lokix.
While 252+ Atk Choice Band Tinted Lens Lokix Knock Off (97.5 BP) vs. 252 HP / 240+ Def Fezandipiti: 182-216 (47.8 - 56.8%) -- 88.3% chance to 2HKO, Knock Off removes the item, which means it does REDUCED damage. Even on a high roll, this puts Fez down to around 43% HP. and the calc for an itemless Fezandipiti is the following:
252+ Atk Choice Band Tinted Lens Lokix Knock Off vs. 252 HP / 240+ Def Fezandipiti: 122-144 (32.1 - 37.8%) -- guaranteed 2HKO
Fez can then continually click Roost to maintain being a strong Lokix Check.

Skarmory, Talonflame, cobalion listed as Lokix counters but continently forgot when listing weaviles
Because Weavile can use Tera Ghost to become immune to Body Press from Skarm, which makes Skarm a Check instead of a full-on counter, while Kix has very few options to deal with Skarm. Talon is a very good check, but Weavile can use Tera fire to avoid a burn/ resist Flare Blitz, while Lokix cannot. Cobalion is faster than Lokix, it is not faster than Weavile, and Weavile 2HKOes Coba with Low Kick. After Weavile uses Knock it can switch into something else that doesn't fear Cobalion, which is one of the worst Pokemon tiered UU at the moment, with a grand total of ZERO uses during Smogon Champions League. Lokix is slower than Coba, and even if it uses Knock, it is pretty much forced to switch out, which loses you a lot of momentum. The primary issue is that band forces you into making the right play, and making the wrong play can pretty much lose you the entire match. Weavile also has a miryiad of different Tera options, and you have no idea which one it is when you start the match, and guessing wrong can lead to a loss.
what about sd not being able to run low kick and ice shard, what about having to hit triple axel, what about no defensive utility (Lokix can switch in and 1v1 all the tiers grounds), what about always being revenged by Lokix, what about having to deal with its stabs being resisted?

Biased take and not a fair comparison, no one ever mentions the main thing that Lokix has over weavile, weavile needs its many counters and revenge killers weakened and killed before it can do anything while Lokix just clicks buttons and gets kills, knocks, momentum, longevity
Most Weavile doesn't need to run Ice Shard, because of the fact that Weavile is extremely fast, only things it can be really used for is to deal with Scarfers. Also Lokix can't switch in and 1v1 the tier's Ground types, because Drill can use Iron Head to nearly KO Kix; Donphan can run Rocky Helmet and can Knock Off Band from Kix, weakening its effectiveness; Clod can use Poison Jab to reduce Kix's already low longevity even further; Sandy Shocks commonly runs Power Gem for Thundurus-T and can OHKO Kix with it; and Hippo is the only ground it can 1v1 and it is extremely passive. As for being revenged by Lokix Weavile can switch out to its teammates, such as Skarm, while for CB Lokix, switching out means that it takes Stealth Rock damage the next time it comes in, something that Weavile doesn't have to deal with since it can run boots. As for Weavile needing its many "counters" and revenge killers weakened and killed, that will happen over the course of a match, since spike stack is very common in UU and checks will be worn down over the match. Also Lokix lacks longevity because it takes rocks damage every time it comes in, and for momentum it often loses momentum because of how often it is forced to manually switch out.

https://replay.pokemonshowdown.com/gen9uu-2712148171-2hl7dfvs33iwhoof08u6vs2rylt783opw
Random Ladder match I played, Used the combo of SD Kix+ Lokix to overwhelm the opposing team; shows how much of a liability that CB Lokix is.
 
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Pex is 2hko by band leech
252+ Atk Choice Band Tinted Lens Lokix Leech Life vs. 248 HP / 152+ Def Toxapex: 102-122 (33.6 - 40.2%) -- guaranteed 3HKO
+2 252 Atk Weavile Triple Axel (120 BP) (3 hits) vs. 248 HP / 112+ Def Hippowdon: 536-634 (127.9 - 151.3%) -- guaranteed OHKO
does weavile not 1v1 hippo :p
And Lokix can easily beat tinkaton way easier than weavile
252+ Atk Choice Band Tinted Lens Lokix U-turn vs. 0 HP / 0 Def Tinkaton: 98-116 (31.5 - 37.2%) -- 83% chance to 3HKO
252 Atk Weavile Triple Axel (120 BP) (3 hits) vs. 0 HP / 0 Def Tinkaton: 114-136 (36.6 - 43.7%) -- guaranteed 3HKO
252+ Atk Choice Band Tinted Lens Lokix U-turn vs. 252 HP / 240+ Def Fezandipiti: 66-78 (17.3 - 20.5%) -- possible 5HKO :/
Skarmory, talonflame, cobalion listed as Lokix counters but continently forgot when listing weaviles
+2 252 Atk Weavile Triple Axel (120 BP) (3 hits) vs. 248 HP / 252+ Def Skarmory: 212-253 (63.6 - 75.9%) -- guaranteed 2HKO
+2 252 Atk Weavile Low Kick (120 BP) vs. 112 HP / 144 Def Cobalion: 354-418 (100.8 - 119%) -- guaranteed OHKO
Couldnt think of more cons for weavile? What about priority, what about sd not being able to run low kick and ice shard, what about having to hit triple axel, what about no defensive utility (Lokix can switch in and 1v1 all the tiers grounds), what about always being revenged by Lokix, what about having to deal with its stabs being resisted?
'lokix' and 'defensive utility'
😭
eh i think low kick is more valuable on SD weavile then ice shard anyways
stabs resisted by what :/
Biased take and not a fair comparison, no one ever mentions the main thing that Lokix has over weavile, weavile needs its many counters and revenge killers weakened and killed before it can do anything while Lokix just clicks buttons and gets kills, knocks, momentum, longevity
doesnt this apply to lokix as well :/, not like lokix is the easiest button click machine, if anything its harder because you actually need to think if you have to click fimp or u-turn or knock off and getting that turn wrong can be trouble.
 
Was laddering, watching scl, and uucl over the weeks but some tends ive seen that are quite smth.

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A response ive been seeing on ladder is goodra-hisui mostly into serp.... seen a couple people use it but its quite an interesting trend that im seeing pop up. Sap Sipper + coverage allows it to slam a lot of options with like flame / tbolt / eq vs skarm / clodsire / heatran and draco + steel move does a shit ton. Its quite an interesting trend.


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Now we have rest talk zapdos-g who is like solely a tour mon... this mon is so annoying at times esp vs body press skarm, non ice punch conk, good lokix check, mandibuzz, clodsire esp with t kick + knock off being the moves of choice. I think this is quite an up and coming mon with the new set (surprised it doesnt have an analysis)

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This mon had quite a bit of a surge at the start of SCL and i think of UUCL but i think this mon just returned to being bad... idk it feels it had hope and then felt no sane person was thinking of it esp in a meta where skarmory, water absorb clodsire, and thundurus are big mons. Kinda a bummer
 
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