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Copyediting The cooler Daniel (Basculegion-F) [GP 0/1]

sheepie

Oh, admiration in falling asleep
is a Pre-Contributor
BSSPL Champion
[OVERVIEW]
Basculegion-F utilizes its unique toolkit to find itself a strong niche as a specially offensive Swift Swim user on rain teams. It outspeeds and hits large portions of the metagame for huge damage with its powerful attacks, including the likes of Garchomp, Incineroar, and Mega Salamence. While Basculegion-M has a larger place in the metagame, Basculegion-F's ability to run Focus Sash without worrying about recoil; deal spread damage with a Water-type STAB move in Muddy Water off a higher Special Attack; and threaten Dragon-types such as Garchomp, Dragonite, and Mega Salamence with Ice Beam helps to carve out a defining role on certain teams.

[SET]
Rain Sweeper (Basculegion-F) @ Focus Sash
Ability: Swift Swim
Level: 50
EVs: 2 HP / 32 SpA / 32 Spe
Modest Nature
- Shadow Ball
- Muddy Water
- Ice Beam
- Protect

[SET COMMENTS]

* Basculegion-F's combination of Swift Swim with a powerful offensive typing allows it to, when under rain, outspeed the majority of the metagame and throw out powerful attacks, hitting foes such as Gholdengo, Incineroar, and Sneasler for large amounts of damage.

* Because it's a spread move, Muddy Water amplifies Basculegion-F's ability to chip the opposing team for its partners to clean up, as well as ignoring redirection from the likes of Indeedee-F and Sinistcha. Ice Beam allows Basculegion-F to hit the Grass- and Dragon-types that resist its Water-type STAB move such as Rillaboom, Garchomp, and Whimsicott.

* Focus Sash is vital for allowing Basculegion-F to survive moves such as Grassy Glide from Rillaboom, Zap Cannon from Mega Raichu Y, Sucker Punch or and Kowtow Cleave from Kingambit, and Shadow Ball from foes such as Mega Gengar, Gholdengo, and opposing Basculegion-F.

Usage Tips
========

* Grass-types, most notably Rillaboom and Venusaur, are able to threaten Basculegion with super effective STAB moves, easily bringing Basculegion-F down to its Focus Sash. Additionally, Rillaboom can bypass Basculegion-F's Swift Swim via Grassy Glide's priority, while Venusaur outspeeds Basculegion-F outside of Rain.

* Dark-types can be problematic for Basculegion-F. Most importantly, Kingambit can take any two attacks from Basculegion-F and KOes it back with the combination of Kowtow Cleave and Sucker Punch, bypassing Basculegion-F's Speed advantage on the second turn. Other foes such as Hydreigon and Mega Tyranitar under sand are able to take a Muddy Water and deal huge damage with Dark Pulse and Knock Off, (AC) respectively, while Tyranitar's Sand Stream can break Basculegion-F's Focus Sash and turn off its Swift Swim.

* Mega Raichu Y is especially problematic for Basculegion-F, as Zap Cannon can easily bring it down to its Focus Sash while also paralyzing it, allowing for Raichu's partners to outspeed it in spite of Swift Swim. Archaludon can also threaten Basculegion-F with Electro Shot while being able to take any attacks in return with relative ease.

* Pelipper's Drizzle ability is crucial to Basculegion-F's success, enabling it to set rain on the switch in and activate Basculegion-F's Swift Swim, while its STAB-boosted Hurricane is able to threaten Rillaboom and Whimsicott. Archaludon is another essential partner, as it resists the Grass- and Electric-type attacks that threaten Basculegion-F and uses them to bolster its Defense with Stamina, easily tanking attacks from the likes of Rillaboom, Kingambit, (AC) and Mega Tyranitar. (Does Arch need Stamina boosts to easily tank attacks from these three? I'd just like an answer, no need to change anything yet // they all can threaten it quite well with hhp/low kick or boosted stabs in the case of the latter two) In return, Basculegion-F hits the likes of Garchomp, Sneasler, and Gholdengo for huge amounts of damage, all of which can be problematic for Archaludon.

* Mega Golisopod is a great partner for Basculegion-F, walling Rillaboom completely as well as checking Mega Tyranitar and Kingambit, all of which threaten Basculegion-F. In return, who Basculegion-F can patch Mega Golisipod's weakness against Fire-type foes such as Incineroar and Mega Delphox by hitting them for huge damage with Muddy Water.

* Mega Raichu X also has strong synergy with Basculegion-F; it can replace Rillaboom's Grassy Terrain with its Electric Terrain, most notably removing Grassy Glide's priority, while also protecting Basculegion-F from Venusaur's Sleep Powder. Basculegion-F OHKOes Ground-types such as Garchomp, which are immune to Raichu's Electric-type STAB moves. Furthermore, before Mega Evolving, Raichu's Lightning Rod can protect Basculegion-F from Electric-type moves such as Zap Cannon from Mega Raichu Y.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/sheepie.695310/
Quality checked by:
https://www.smogon.com/forums/members/poketitanterra.678488/
https://www.smogon.com/forums/members/carrotman.668837/
Grammar checked by:
https://www.smogon.com/forums/members/a-blue-banana.649096/
 
Last edited:
Excellent Work, this should not be too complicated for a recheck (1/2)

poketitanterra QC Stamp.gif


ADD REMOVE HIGHLIGHT COMMENT
[OVERVIEW]
Basculegion-F utilises its unique toolkit to find itself a strong niche as a Special Attacking Swift Swim user on Rain-teams, outspeeding and hitting large portions of the metagame for huge damage with its powerful attacks, including the likes of Garchomp, Incineroar and Mega Salamence. While Basculegion-M has a larger place in the metagame, Basculegion-F's ability to run Focus Sash without worrying about Wave Crash recoil, access to spread Water-type STAB in Muddy Water off it's higher attacking stat, and ability to threaten Dragon-types such as Garchomp, Dragonite and Mega Salamence with Ice Beam helps to carve out a defining role on certain teams.

[SET]
Basculegion-F @ Focus Sash
Ability: Swift Swim
Level: 50
EVs: 2 HP / 32 SpA / 32 Spe
Modest Nature
- Shadow Ball
- Muddy Water
- Ice Beam
- Protect

[SET COMMENTS]

* Basculegion-F's combination of Swift Swim with a sizeable Special Attack stat allows it to, when under Rain, become outspeed the majority of the metagame and throw out powerful attacks, hitting foes such as Gholdengo, Incineroar, Sneasler and Mega Staraptor for large amounts of damage.

* Muddy Water acts as Basculegion's premier choice of Water-type STAB, as being a spread move amplifies its ability to chip the opposing team for its partners to clean up, as well as bypassing ignoring redirection from the likes of Indeedee-F and Sinistcha. Ice Beam is one of the most important moves on this set, as it allows Basculegion-F to hit the Grass- and Dragon-types that otherwise resist its Water-type STAB such as Rillaboom, Garchomp and Whimsicott.

* Focus Sash is vital for allowing Basculegion-F to live moves such as Grassy Glide from Rillaboom, Zap Cannon from Mega Raichu Y, Sucker Punch or Kowtow Cleave from Kingambit and Shadow Ball from foes such as Mega Gengar, Gholdengo and opposing Basculegion-F. (note for qc: should i mention life orb?) Yes

Usage Tips
========

* Grass-types, most notably Rillaboom and Venusaur, are able to take any attack relatively well from Basculegion-F and threaten back with Super Effective STAB, easily bringing Basculegion-F down to its Focus Sash and the former being able to bypass Basculegion-F's Swift Swim via Grassy Glide's priority. This seems a bit contradictory to your previous point about Ice beam being able to hit Grass-types like Rillaboom, it also 2HKOs Rillaboom and Venusaur (not Mega) making it a bit inaccurate, rather only talk about their offensive threats than defensive

* Dark-types can be problematic for Basculegion-F. Most importantly, Kingambit can take any two attacks from Basculegion-F and KOes back with the combination of Kowtow Cleave and Sucker Punch, which utilises priority to bypass Swift Swim. Other foes such as Incineroar and Mega Tyranitar under Sand are able to take a Muddy Water and deal huge damage with Darkest Lariat and Knock Off respectively, while Tyranitar's access to Sand Stream can break Basculegion-F's Focus Sash and turn off its Swift Swim. I am not so confident with adding Incineroar, because the matchup still favors Basculegion-F through Speed alone as Incineroar has to use Darkest Lariat twice yet is slower than Basculegion-F and cannot stop it down with Fake Out

* Mega Raichu Y is especially problematic for Basculegion-F as Zap Cannon can easily bring it down to its Focus Sash, while also paralysing Basculegion-F allowing for its partners such as Gholdengo to outspeed it in spite of Swift Swim. Archaludon can also threaten Basculegion-F with Electro Shot, while being able to take any attacks in return with relative ease.

* Pelipper's Drizzle ability is crucial to Basculegion-F's success, being able to set Rain on switch in, I know this is obvious, but mention the rain activates "Basculegion-F's" Swift Swim while its STAB boosted Hurricanes are able to threaten Rillaboom and Whimsicott for Basculegion-F. Archaludon is another essential partner for Basculegion-F, as it resists the Grass- and Electric-type attacks that threaten Basculegion-F and use them to bolster its own Defense with Stamina, essentially turning the likes of Rillaboom, Kingambit and Mega Tyranitar into setup fodder. In return, Basculegion-F hit the likes of Garchomp, Sneasler and Gholdengo for huge amounts of damage, all of which can be problematic for Archaludon.

* Mega Golispod is a great partner for Basculegion-F, walling Rillaboom completely as well as checking Mega Tyranitar and Kingambit, all of which threaten Basculegion-F, who can patch Golisipod's weakness into Fire-type foes such as Incineroar and Mega Delphox by hitting them for huge damage with Muddy Water. Mega Raichu X also has strong synergy with Basculegion-F, notably being able to replace Rillaboom's Grassy Terrain with its own Electric Terrain which is good why?, also protecting Basculegion-F from Sleep Powder from Venusaur, while Basculegion-F OHKOes Ground-types such as Garchomp that are immune to Raichu's Electric-type STAB. Further, before Mega Evolving, Raichu's Lightning Rod can protect Basculegion-F from opposing Electric-type moves such as Zap Cannon from opposing Mega Raichu Y .

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/user1.100/
Quality checked by:
https://www.smogon.com/forums/members/poketitanterra.678488/
https://www.smogon.com/forums/members/user3.102/
Grammar checked by:
https://www.smogon.com/forums/members/user4.103/
 
[OVERVIEW]
Basculegion-F utilises its unique toolkit to find itself a strong niche as a Special Attacking Swift Swim user on Rain-teams, outspeeding and hitting large portions of the metagame for huge damage with its powerful attacks, including the likes of Garchomp, Incineroar and Mega Salamence. While Basculegion-M has a larger place in the metagame, Basculegion-F's ability to run Focus Sash without worrying about Wave Crash recoil, access to spread Water-type STAB in Muddy Water off it's higher attacking stat, and ability to threaten Dragon-types such as Garchomp, Dragonite and Mega Salamence with Ice Beam helps to carve out a defining role on certain teams.

[SET]
Basculegion-F @ Focus Sash / Life Orb severe lack of tournament usage
Ability: Swift Swim
Level: 50
EVs: 2 HP / 32 SpA / 32 Spe
Modest Nature
- Shadow Ball
- Muddy Water
- Ice Beam
- Protect

[SET COMMENTS]

* Basculegion-F's combination of Swift Swim with a sizeable Special Attack stat allows it to, when under Rain, become outspeed the majority of the metagame and throw out powerful attacks, hitting foes such as Gholdengo, Incineroar, and Sneasler and Mega Staraptor limiting this to 3 examples, i think raptor is the least applicable one here but feel free to remove a different one for large amounts of damage.

* Muddy Water acts as is Basculegion's premier choice of Water-type STAB, as being a spread move amplifies its ability to chip the opposing team for its partners to clean up, as well as ignoring redirection from the likes of Indeedee-F and Sinistcha. Ice Beam allows Basculegion-F to hit the Grass- and Dragon-types that otherwise resist its Water-type STAB such as Rillaboom, Garchomp and Whimsicott.

* Focus Sash is vital for allowing Basculegion-F to live moves such as Grassy Glide from Rillaboom, Zap Cannon from Mega Raichu Y, Sucker Punch or Kowtow Cleave from Kingambit and Shadow Ball from foes such as Mega Gengar, Gholdengo and opposing Basculegion-F. Life Orb gives Basculegion-F a vital damage boost, allowing it to OHKO Incineroar with Muddy Water and Gholdengo with Shadow Ball. severe lack of tournament usage

Usage Tips
========

* Grass-types, most notably Rillaboom and Venusaur, are able to threaten Basculegion with Super Effective STAB, easily bringing Basculegion-F down to its Focus Sash and the former being able to bypass Basculegion-F's Swift Swim via Grassy Glide's priority while under Sun Venusaur's Chlorophyll allows it to outspeed Basculegion.

* Dark-types can be problematic for Basculegion-F. Most importantly, Kingambit can take any two attacks from Basculegion-F and KOes back with the combination of Kowtow Cleave and Sucker Punch, which utilises priority to bypassing Basculegion-F's speed advantage Swift Swim on the second turn. Other foes such as Hydreigon and Mega Tyranitar under Sand are able to take a Muddy Water and deal huge damage with Dark Pulse and Knock Off respectively, while Tyranitar's access to Sand Stream can break Basculegion-F's Focus Sash and turn off its Swift Swim.

* Mega Raichu Y is especially problematic for Basculegion-F as Zap Cannon can easily bring it down to its Focus Sash, while also paralysing Basculegion-F, allowing for its Raichu's partners such as Gholdengo to outspeed it in spite of Swift Swim. Archaludon can also threaten Basculegion-F with Electro Shot, while being able to take any attacks in return with relative ease.

* Pelipper's Drizzle ability is crucial to Basculegion-F's success, being able to set Rain on switch in, activating the latter's Swift Swim, while its STAB boosted Hurricanes are able to threaten Rillaboom and Whimsicott for Basculegion-F. Archaludon is another essential partner for Basculegion-F, as it resists the Grass- and Electric-type attacks that threaten Basculegion-F and use them to bolster its own Defense with Stamina, essentially turning the likes of Rillaboom, Kingambit and Mega Tyranitar into setup fodder use a different term here and rewrite the sentence for grammatical correctness if necessary for the new term. In return, Basculegion-F hit the likes of Garchomp, Sneasler and Gholdengo for huge amounts of damage, all of which can be problematic for Archaludon.

* Mega Golisopod is a great partner for Basculegion-F, walling Rillaboom completely as well as checking Mega Tyranitar and Kingambit, all of which threaten Basculegion-F, who can patch Golisipod's weakness into Fire-type foes such as Incineroar and Mega Delphox by hitting them for huge damage with Muddy Water. Mega Raichu X also has strong synergy with Basculegion-F, notably being able to replace Rillaboom's Grassy Terrain with its own Electric Terrain, most notably removing Grassy Glide's priority, while also protecting Basculegion-F from Sleep Powder from Venusaur. Basculegion-F OHKOes Ground-types such as Garchomp that are immune to Raichu's Electric-type STAB. Further, before Mega Evolving, Raichu's Lightning Rod can protect Basculegion-F from opposing Electric-type moves such as Zap Cannon from opposing Mega Raichu Y.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/user1.100/
Quality checked by:
https://www.smogon.com/forums/members/poketitanterra.678488/
https://www.smogon.com/forums/members/user3.102/
Grammar checked by:
https://www.smogon.com/forums/members/user4.103/
Great work, just make sure to fix the credits section (you haven't listed yourself as a writer)
add remove highlight comment
Send to GP after implementing this!
 
GP Team done

add remove highlight comment

[OVERVIEW]
Basculegion-F utilises utilizes its unique toolkit to find itself a strong niche as a Special Attacking specially offensive Swift Swim user on Rain-teams, outspeeding rain teams. It outspeeds and hitting hits large portions of the metagame for huge damage with its powerful attacks, including the likes of Garchomp, Incineroar, (AC) and Mega Salamence. While Basculegion-M has a larger place in the metagame, Basculegion-F's ability to run Focus Sash without worrying about Wave Crash recoil; (RC, ASC) (Basc-F doesn't run Wave Crash, so I removed the mention to focus more on the lack of recoil-inducing moves) access to spread deal spread damage with a Water-type STAB move in Muddy Water off it's a higher attacking stat Special Attack; (RC, ASC) and ability to threaten Dragon-types such as Garchomp, Dragonite, (AC) and Mega Salamence with Ice Beam helps to carve out a defining role on certain teams.

[SET]
Basculegion-F @ Focus Sash (Add a set name and put "Basculegion-F" in parantheses)
Ability: Swift Swim
Level: 50
EVs: 2 HP / 32 SpA / 32 Spe
Modest Nature
- Shadow Ball
- Muddy Water
- Ice Beam
- Protect

[SET COMMENTS]

* Basculegion-F's combination of Swift Swim with a sizeable Special Attack stat (Is base 100 really considered "sizable" in this metagame? As far as I'm aware, many meta-relvant Pokemon like Zard Y (159), Raichu Y (160), Floette-E (155), and Gholdengo (133) outclass Basc-F in terms of raw Special Attack.) allows it to, when under rain, outspeed the majority of the metagame and throw out powerful attacks, hitting foes such as Gholdengo, Incineroar, and Sneasler for large amounts of damage.

* Muddy Water is Basculegion's choice of Water-type STAB (fluff) Because it's a spread move, as being a spread move Muddy Water amplifies its Basculegion-F's ability to chip the opposing team for its partners to clean up, as well as ignoring redirection from the likes of Indeedee-F and Sinistcha. Ice Beam allows Basculegion-F to hit the Grass- and Dragon-types that otherwise resist its Water-type STAB move such as Rillaboom, Garchomp, (AC) and Whimsicott.

* Focus Sash is vital for allowing Basculegion-F to live survive moves such as Grassy Glide from Rillaboom, Zap Cannon from Mega Raichu Y, Sucker Punch or and Kowtow Cleave from Kingambit, (AC) and Shadow Ball from foes such as Mega Gengar, Gholdengo, (AC) and opposing Basculegion-F.

Usage Tips
========

* Grass-types, most notably Rillaboom and Venusaur, are able to threaten Basculegion with super effective STAB moves, easily bringing Basculegion-F down to its Focus Sash. (AP) Additionally, Rillaboom can and the former being able to bypass Basculegion-F's Swift Swim via Grassy Glide's priority, (AC) while under sun, (AC) Venusaur's Chlorophyll allows it to outspeed Basculegion Basculegion-F. (Wouldn't Venusaur outspeed Basc-F outside of rain regardless? It doesn't necessarily need sun because it has higher natural Speed.)

* Dark-types can be problematic for Basculegion-F. Most importantly, Kingambit can take any two attacks from Basculegion-F and KOes it back with the combination of Kowtow Cleave and Sucker Punch, bypassing Basculegion-F's Speed advantage on the second turn. Other foes such as Hydreigon and Mega Tyranitar under sand are able to take a Muddy Water and deal huge damage with Dark Pulse and Knock Off, (AC) respectively, while Tyranitar's Sand Stream can break Basculegion-F's Focus Sash and turn off its Swift Swim.

* Mega Raichu Y is especially problematic for Basculegion-F, (AC) as Zap Cannon can easily bring it down to its Focus Sash (RC) while also paralysing Basculegion-F paralyzing it, allowing for Raichu's partners to outspeed it in spite of Swift Swim. Archaludon can also threaten Basculegion-F with Electro Shot (RC) while being able to take any attacks in return with relative ease.

* Pelipper's Drizzle ability is crucial to Basculegion-F's success, being able enabling it to set rain on the switch in (RC) activating the latter's and activate Basculegion-F's Swift Swim, while its STAB boosted Hurricanes are STAB-boosted Hurricane is able to threaten Rillaboom and Whimsicott for Basculegion-F. Archaludon is another essential partner for Basculegion-F, as it resists the Grass- and Electric-type attacks that threaten Basculegion-F and use uses them to bolster its own Defense with Stamina, easily tanking attacks from the likes of Rillaboom, Kingambit, (AC) and Mega Tyranitar. (Does Arch need Stamina boosts to easily tank attacks from these three? I'd just like an answer, no need to change anything yet) In return, Basculegion-F hit hits the likes of Garchomp, Sneasler, (AC) and Gholdengo for huge amounts of damage, all of which can be problematic for Archaludon.

* Mega Golisopod is a great partner for Basculegion-F, walling Rillaboom completely as well as checking Mega Tyranitar and Kingambit, all of which threaten Basculegion-F. (AP) In return, who Basculegion-F can patch Mega Golisipod's weakness into against Fire-type foes such as Incineroar and Mega Delphox by hitting them for huge damage with Muddy Water. Mega Raichu X also has strong synergy with Basculegion-F; (RC, ASC) notably being able to it can replace Rillaboom's Grassy Terrain with its own Electric Terrain, most notably removing Grassy Glide's priority, while also protecting Basculegion-F from Venusaur's Sleep Powder from Venusaur. Basculegion-F OHKOes Ground-types such as Garchomp, (AC) which that are immune to Raichu's Electric-type STAB moves. Further Furthermore, before Mega Evolving, Raichu's Lightning Rod can protect Basculegion-F from opposing Electric-type moves such as Zap Cannon from opposing Mega Raichu Y. (Maybe split the Raichu X bit into its own section? The bullet point is a bit lengthy as is.)

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/sheepie.695310/
Quality checked by:
https://www.smogon.com/forums/members/poketitanterra.678488/
https://www.smogon.com/forums/members/carrotman.668837/
Grammar checked by:
https://www.smogon.com/forums/members/a-blue-banana.649096/

Please implement the changes and answer my questions first, then I'll look at this again afterwards.
 
Last edited:
GP Team done

add remove highlight comment

[OVERVIEW]
Basculegion-F utilises utilizes its unique toolkit to find itself a strong niche as a Special Attacking specially offensive Swift Swim user on Rain-teams, outspeeding rain teams. It outspeeds and hitting hits large portions of the metagame for huge damage with its powerful attacks, including the likes of Garchomp, Incineroar, (AC) and Mega Salamence. While Basculegion-M has a larger place in the metagame, Basculegion-F's ability to run Focus Sash without worrying about Wave Crash recoil; (RC, ASC) (Basc-F doesn't run Wave Crash, so I removed the mention to focus more on the lack of recoil-inducing moves) access to spread deal spread damage with a Water-type STAB move in Muddy Water off it's a higher attacking stat Special Attack; (RC, ASC) and ability to threaten Dragon-types such as Garchomp, Dragonite, (AC) and Mega Salamence with Ice Beam helps to carve out a defining role on certain teams.

[SET]
Basculegion-F @ Focus Sash (Add a set name and put "Basculegion-F" in parantheses)
Ability: Swift Swim
Level: 50
EVs: 2 HP / 32 SpA / 32 Spe
Modest Nature
- Shadow Ball
- Muddy Water
- Ice Beam
- Protect

[SET COMMENTS]

* Basculegion-F's combination of Swift Swim with a sizeable Special Attack stat (Is base 100 really considered "sizable" in this metagame? As far as I'm aware, many meta-relvant Pokemon like Zard Y (159), Raichu Y (160), Floette-E (155), and Gholdengo (133) outclass Basc-F in terms of raw Special Attack.) allows it to, when under rain, outspeed the majority of the metagame and throw out powerful attacks, hitting foes such as Gholdengo, Incineroar, and Sneasler for large amounts of damage.

* Muddy Water is Basculegion's choice of Water-type STAB (fluff) Because it's a spread move, as being a spread move Muddy Water amplifies its Basculegion-F's ability to chip the opposing team for its partners to clean up, as well as ignoring redirection from the likes of Indeedee-F and Sinistcha. Ice Beam allows Basculegion-F to hit the Grass- and Dragon-types that otherwise resist its Water-type STAB move such as Rillaboom, Garchomp, (AC) and Whimsicott.

* Focus Sash is vital for allowing Basculegion-F to live survive moves such as Grassy Glide from Rillaboom, Zap Cannon from Mega Raichu Y, Sucker Punch or and Kowtow Cleave from Kingambit, (AC) and Shadow Ball from foes such as Mega Gengar, Gholdengo, (AC) and opposing Basculegion-F.

Usage Tips
========

* Grass-types, most notably Rillaboom and Venusaur, are able to threaten Basculegion with super effective STAB moves, easily bringing Basculegion-F down to its Focus Sash. (AP) Additionally, Rillaboom can and the former being able to bypass Basculegion-F's Swift Swim via Grassy Glide's priority, (AC) while under sun, (AC) Venusaur's Chlorophyll allows it to outspeed Basculegion Basculegion-F. (Wouldn't Venusaur outspeed Basc-F outside of rain regardless? It doesn't necessarily need sun because it has higher natural Speed.)

* Dark-types can be problematic for Basculegion-F. Most importantly, Kingambit can take any two attacks from Basculegion-F and KOes it back with the combination of Kowtow Cleave and Sucker Punch, bypassing Basculegion-F's Speed advantage on the second turn. Other foes such as Hydreigon and Mega Tyranitar under sand are able to take a Muddy Water and deal huge damage with Dark Pulse and Knock Off, (AC) respectively, while Tyranitar's Sand Stream can break Basculegion-F's Focus Sash and turn off its Swift Swim.

* Mega Raichu Y is especially problematic for Basculegion-F, (AC) as Zap Cannon can easily bring it down to its Focus Sash (RC) while also paralysing Basculegion-F paralyzing it, allowing for Raichu's partners to outspeed it in spite of Swift Swim. Archaludon can also threaten Basculegion-F with Electro Shot (RC) while being able to take any attacks in return with relative ease.

* Pelipper's Drizzle ability is crucial to Basculegion-F's success, being able enabling it to set rain on the switch in (RC) activating the latter's and activate Basculegion-F's Swift Swim, while its STAB boosted Hurricanes are STAB-boosted Hurricane is able to threaten Rillaboom and Whimsicott for Basculegion-F. Archaludon is another essential partner for Basculegion-F, as it resists the Grass- and Electric-type attacks that threaten Basculegion-F and use uses them to bolster its own Defense with Stamina, easily tanking attacks from the likes of Rillaboom, Kingambit, (AC) and Mega Tyranitar. (Does Arch need Stamina boosts to easily tank attacks from these three? I'd just like an answer, no need to change anything yet) In return, Basculegion-F hit hits the likes of Garchomp, Sneasler, (AC) and Gholdengo for huge amounts of damage, all of which can be problematic for Archaludon.

* Mega Golisopod is a great partner for Basculegion-F, walling Rillaboom completely as well as checking Mega Tyranitar and Kingambit, all of which threaten Basculegion-F. (AP) In return, who Basculegion-F can patch Mega Golisipod's weakness into against Fire-type foes such as Incineroar and Mega Delphox by hitting them for huge damage with Muddy Water. Mega Raichu X also has strong synergy with Basculegion-F; (RC, ASC) notably being able to it can replace Rillaboom's Grassy Terrain with its own Electric Terrain, most notably removing Grassy Glide's priority, while also protecting Basculegion-F from Venusaur's Sleep Powder from Venusaur. Basculegion-F OHKOes Ground-types such as Garchomp, (AC) which that are immune to Raichu's Electric-type STAB moves. Further Furthermore, before Mega Evolving, Raichu's Lightning Rod can protect Basculegion-F from opposing Electric-type moves such as Zap Cannon from opposing Mega Raichu Y. (Maybe split the Raichu X bit into its own section? The bullet point is a bit lengthy as is.)

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/sheepie.695310/
Quality checked by:
https://www.smogon.com/forums/members/poketitanterra.678488/
https://www.smogon.com/forums/members/carrotman.668837/
Grammar checked by:
https://www.smogon.com/forums/members/a-blue-banana.649096/

Please implement the changes and answer my questions first, then I'll look at this again afterwards.
ready for recheck
 
[OVERVIEW]
Basculegion-F utilizes its unique toolkit to find itself a strong niche as a specially offensive Swift Swim user on rain teams. It outspeeds and heavily hits large portions of the metagame for huge damage with its powerful attacks, (shortening down due to redundancy) including the likes of Garchomp, Incineroar, and Mega Salamence. While Basculegion-M has a larger place in the metagame, Basculegion-F's ability to run Focus Sash without worrying about recoil; deal spread damage with a Water-type STAB move in Muddy Water off a higher Special Attack; and threaten Dragon-types such as Garchomp, Dragonite, and Mega Salamence with Ice Beam helps to carve out a defining role on certain teams.

[SET]
Rain Sweeper (Basculegion-F) @ Focus Sash
Ability: Swift Swim
Level: 50
EVs: 2 HP / 32 SpA / 32 Spe
Modest Nature
- Shadow Ball
- Muddy Water
- Ice Beam
- Protect

[SET COMMENTS]

* Basculegion-F's combination of Swift Swim with a powerful offensive typing allows it to, when under rain, outspeed the majority of the metagame and throw out powerful heavy (repetition of "powerful") attacks, hitting foes such as Gholdengo, Incineroar, and Sneasler for large amounts of damage.

* Because it's a spread move, Muddy Water amplifies Basculegion-F's ability to chip the opposing team for its partners to clean up, as well as ignoring redirection from the likes of Indeedee-F and Sinistcha. Ice Beam allows Basculegion-F to hit the Grass- and Dragon-types that resist its Water-type STAB move such as Rillaboom, Garchomp, and Whimsicott.

* Focus Sash is vital for allowing Basculegion-F to survive moves such as Grassy Glide from Rillaboom, Zap Cannon from Mega Raichu Y, Sucker Punch or and Kowtow Cleave from Kingambit, and Shadow Ball from foes such as Mega Gengar, Gholdengo, and opposing Basculegion-F.

Usage Tips
========

* Grass-types, most notably Rillaboom and Venusaur, are able to threaten Basculegion with super effective STAB moves, easily bringing Basculegion-F down to its Focus Sash. Additionally, Rillaboom can bypass Basculegion-F's Swift Swim via Grassy Glide's priority, while (remove space) Venusaur outspeeds Basculegion-F outside of rain.

* Dark-types can be problematic for Basculegion-F. Most importantly, Kingambit can take any two attacks from Basculegion-F and KOes it back with the combination of Kowtow Cleave and Sucker Punch, bypassing Basculegion-F's Speed advantage on the second turn. Other foes such as Hydreigon and Mega Tyranitar under sand are able to take a Muddy Water and deal huge damage with Dark Pulse and Knock Off, (AC) respectively, while Tyranitar's Sand Stream can break Basculegion-F's Focus Sash and turn off its Swift Swim.

* Mega Raichu Y is especially problematic for Basculegion-F, as Zap Cannon can easily bring it down to its Focus Sash while also paralyzing it, allowing for Raichu's partners to outspeed it in spite of Swift Swim. Archaludon can also threaten Basculegion-F with Electro Shot while being able to take any attacks in return with relative ease.

* Pelipper's Drizzle ability is crucial to Basculegion-F's success, enabling it to set rain on the switch in and activate Basculegion-F's Swift Swim, while its STAB-boosted Hurricane is able to threaten Rillaboom and Whimsicott. Archaludon is another essential partner, as it resists the Grass- and Electric-type attacks that threaten Basculegion-F and uses them to bolster its Defense with Stamina, easily tanking which allows it to easily tank attacks from the likes of Rillaboom, Kingambit, (AC) and Mega Tyranitar. In return, Basculegion-F hits the likes of Garchomp, Sneasler, and Gholdengo for huge amounts of damage, all of which can be problematic for Archaludon.

* Mega Golisopod is a great partner for Basculegion-F, walling Rillaboom completely as well as checking Mega Tyranitar and Kingambit, all of which threaten Basculegion-F. In return, who Basculegion-F can patch Mega Golisipod's weakness against Fire-type foes such as Incineroar and Mega Delphox by hitting them for huge damage with Muddy Water.

* Mega Raichu X also has strong synergy with Basculegion-F; it can replace Rillaboom's Grassy Terrain with its Electric Terrain, most notably removing Grassy Glide's priority, while also protecting Basculegion-F from Venusaur's Sleep Powder. Basculegion-F OHKOes Ground-types such as Garchomp, which are immune to Raichu's Electric-type STAB moves. Furthermore, before Mega Evolving, Raichu's Lightning Rod can protect Basculegion-F from Electric-type moves such as Zap Cannon from Mega Raichu Y.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/sheepie.695310/
Quality checked by:
https://www.smogon.com/forums/members/poketitanterra.678488/
https://www.smogon.com/forums/members/carrotman.668837/
Grammar checked by:
https://www.smogon.com/forums/members/a-blue-banana.649096/

GP Check 1/1

a-blue-banana2-gif.645977
 
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