[OVERVIEW]
Basculegion-F utilizes its unique toolkit to find itself a strong niche as a specially offensive Swift Swim user on rain teams. It outspeeds and hits large portions of the metagame for huge damage with its powerful attacks, including the likes of Garchomp, Incineroar, and Mega Salamence. While Basculegion-M has a larger place in the metagame, Basculegion-F's ability to run Focus Sash without worrying about recoil; deal spread damage with a Water-type STAB move in Muddy Water off a higher Special Attack; and threaten Dragon-types such as Garchomp, Dragonite, and Mega Salamence with Ice Beam helps to carve out a defining role on certain teams.
[SET]
Rain Sweeper (Basculegion-F) @ Focus Sash
Ability: Swift Swim
Level: 50
EVs: 2 HP / 32 SpA / 32 Spe
Modest Nature
- Shadow Ball
- Muddy Water
- Ice Beam
- Protect
[SET COMMENTS]
* Basculegion-F's combination of Swift Swim with a powerful offensive typing allows it to, when under rain, outspeed the majority of the metagame and throw out powerful attacks, hitting foes such as Gholdengo, Incineroar, and Sneasler for large amounts of damage.
* Because it's a spread move, Muddy Water amplifies Basculegion-F's ability to chip the opposing team for its partners to clean up, as well as ignoring redirection from the likes of Indeedee-F and Sinistcha. Ice Beam allows Basculegion-F to hit the Grass- and Dragon-types that resist its Water-type STAB move such as Rillaboom, Garchomp, and Whimsicott.
* Focus Sash is vital for allowing Basculegion-F to survive moves such as Grassy Glide from Rillaboom, Zap Cannon from Mega Raichu Y, Sucker Punchor and Kowtow Cleave from Kingambit, and Shadow Ball from foes such as Mega Gengar, Gholdengo, and opposing Basculegion-F.
Usage Tips
========
* Grass-types, most notably Rillaboom and Venusaur, are able to threaten Basculegion with super effective STAB moves, easily bringing Basculegion-F down to its Focus Sash. Additionally, Rillaboom can bypass Basculegion-F's Swift Swim via Grassy Glide's priority, while Venusaur outspeeds Basculegion-F outside of Rain.
* Dark-types can be problematic for Basculegion-F. Most importantly, Kingambit can take any two attacks from Basculegion-F and KOes it back with the combination of Kowtow Cleave and Sucker Punch, bypassing Basculegion-F's Speed advantage on the second turn. Other foes such as Hydreigon and Mega Tyranitar under sand are able to take a Muddy Water and deal huge damage with Dark Pulse and Knock Off, (AC) respectively, while Tyranitar's Sand Stream can break Basculegion-F's Focus Sash and turn off its Swift Swim.
* Mega Raichu Y is especially problematic for Basculegion-F, as Zap Cannon can easily bring it down to its Focus Sash while also paralyzing it, allowingfor Raichu's partners to outspeed it in spite of Swift Swim. Archaludon can also threaten Basculegion-F with Electro Shot while being able to take any attacks in return with relative ease.
* Pelipper's Drizzle ability is crucial to Basculegion-F's success, enabling it to set rain on the switch in and activate Basculegion-F's Swift Swim, while its STAB-boosted Hurricane is able to threaten Rillaboom and Whimsicott. Archaludon is another essential partner, as it resists the Grass- and Electric-type attacks that threaten Basculegion-F and uses them to bolster its Defense with Stamina, easily tanking attacks from the likes of Rillaboom, Kingambit, (AC) and Mega Tyranitar. (Does Arch need Stamina boosts to easily tank attacks from these three? I'd just like an answer, no need to change anything yet // they all can threaten it quite well with hhp/low kick or boosted stabs in the case of the latter two) In return, Basculegion-F hits the likes of Garchomp, Sneasler, and Gholdengo for huge amounts of damage, all of which can be problematic for Archaludon.
* Mega Golisopod is a great partner for Basculegion-F, walling Rillaboom completely as well as checking Mega Tyranitar and Kingambit, all of which threaten Basculegion-F. In return,who Basculegion-F can patch Mega Golisipod's weakness against Fire-type foes such as Incineroar and Mega Delphox by hitting them for huge damage with Muddy Water.
* Mega Raichu X also has strong synergy with Basculegion-F; it can replace Rillaboom's Grassy Terrain with its Electric Terrain, most notably removing Grassy Glide's priority, while also protecting Basculegion-F from Venusaur's Sleep Powder. Basculegion-F OHKOes Ground-types such as Garchomp, which are immune to Raichu's Electric-type STAB moves. Furthermore, before Mega Evolving, Raichu's Lightning Rod can protect Basculegion-F from Electric-type moves such as Zap Cannon from Mega Raichu Y.
[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/sheepie.695310/
Quality checked by:
https://www.smogon.com/forums/members/poketitanterra.678488/
https://www.smogon.com/forums/members/carrotman.668837/
Grammar checked by:
https://www.smogon.com/forums/members/a-blue-banana.649096/
Basculegion-F utilizes its unique toolkit to find itself a strong niche as a specially offensive Swift Swim user on rain teams. It outspeeds and hits large portions of the metagame for huge damage with its powerful attacks, including the likes of Garchomp, Incineroar, and Mega Salamence. While Basculegion-M has a larger place in the metagame, Basculegion-F's ability to run Focus Sash without worrying about recoil; deal spread damage with a Water-type STAB move in Muddy Water off a higher Special Attack; and threaten Dragon-types such as Garchomp, Dragonite, and Mega Salamence with Ice Beam helps to carve out a defining role on certain teams.
[SET]
Rain Sweeper (Basculegion-F) @ Focus Sash
Ability: Swift Swim
Level: 50
EVs: 2 HP / 32 SpA / 32 Spe
Modest Nature
- Shadow Ball
- Muddy Water
- Ice Beam
- Protect
[SET COMMENTS]
* Basculegion-F's combination of Swift Swim with a powerful offensive typing allows it to, when under rain, outspeed the majority of the metagame and throw out powerful attacks, hitting foes such as Gholdengo, Incineroar, and Sneasler for large amounts of damage.
* Because it's a spread move, Muddy Water amplifies Basculegion-F's ability to chip the opposing team for its partners to clean up, as well as ignoring redirection from the likes of Indeedee-F and Sinistcha. Ice Beam allows Basculegion-F to hit the Grass- and Dragon-types that resist its Water-type STAB move such as Rillaboom, Garchomp, and Whimsicott.
* Focus Sash is vital for allowing Basculegion-F to survive moves such as Grassy Glide from Rillaboom, Zap Cannon from Mega Raichu Y, Sucker Punch
Usage Tips
========
* Grass-types, most notably Rillaboom and Venusaur, are able to threaten Basculegion with super effective STAB moves, easily bringing Basculegion-F down to its Focus Sash. Additionally, Rillaboom can bypass Basculegion-F's Swift Swim via Grassy Glide's priority, while Venusaur outspeeds Basculegion-F outside of Rain.
* Dark-types can be problematic for Basculegion-F. Most importantly, Kingambit can take any two attacks from Basculegion-F and KOes it back with the combination of Kowtow Cleave and Sucker Punch, bypassing Basculegion-F's Speed advantage on the second turn. Other foes such as Hydreigon and Mega Tyranitar under sand are able to take a Muddy Water and deal huge damage with Dark Pulse and Knock Off, (AC) respectively, while Tyranitar's Sand Stream can break Basculegion-F's Focus Sash and turn off its Swift Swim.
* Mega Raichu Y is especially problematic for Basculegion-F, as Zap Cannon can easily bring it down to its Focus Sash while also paralyzing it, allowing
* Pelipper's Drizzle ability is crucial to Basculegion-F's success, enabling it to set rain on the switch in and activate Basculegion-F's Swift Swim, while its STAB-boosted Hurricane is able to threaten Rillaboom and Whimsicott. Archaludon is another essential partner, as it resists the Grass- and Electric-type attacks that threaten Basculegion-F and uses them to bolster its Defense with Stamina, easily tanking attacks from the likes of Rillaboom, Kingambit, (AC) and Mega Tyranitar. (Does Arch need Stamina boosts to easily tank attacks from these three? I'd just like an answer, no need to change anything yet // they all can threaten it quite well with hhp/low kick or boosted stabs in the case of the latter two) In return, Basculegion-F hits the likes of Garchomp, Sneasler, and Gholdengo for huge amounts of damage, all of which can be problematic for Archaludon.
* Mega Golisopod is a great partner for Basculegion-F, walling Rillaboom completely as well as checking Mega Tyranitar and Kingambit, all of which threaten Basculegion-F. In return,
* Mega Raichu X also has strong synergy with Basculegion-F; it can replace Rillaboom's Grassy Terrain with its Electric Terrain, most notably removing Grassy Glide's priority, while also protecting Basculegion-F from Venusaur's Sleep Powder. Basculegion-F OHKOes Ground-types such as Garchomp, which are immune to Raichu's Electric-type STAB moves. Furthermore, before Mega Evolving, Raichu's Lightning Rod can protect Basculegion-F from Electric-type moves such as Zap Cannon from Mega Raichu Y.
[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/sheepie.695310/
Quality checked by:
https://www.smogon.com/forums/members/poketitanterra.678488/
https://www.smogon.com/forums/members/carrotman.668837/
Grammar checked by:
https://www.smogon.com/forums/members/a-blue-banana.649096/
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