[OVERVIEW]
Mega Blastoise's ability to check and counter some of the top threats make it a great anti-meta Pokemon. Mega Launcher boosts Mega Blastoise's aura and pulse moves by 50%, making it an effective wallbreaker. Furthermore, it has access to a lot of coverage moves, such as Dark Pulse, Aura Sphere, and Ice Beam, and excellent bulk that allows it to tank powerful attacks. Mega Blastoise is also very versatile, functioning as a lead as well as a late-game sweeper. However, Mega Blastoise has a subpar Speed stat and requires some form of speed control from Pokemon such as Thundurus and Cresselia. It is also weak to common Electric-types such as Thundurus and Rotom-W and as it has no form of recovery, it is worn down easily by status conditions.
[SET]
name: Wallbreaker
move 1: Aura Sphere
move 2: Water Pulse
move 3: Ice Beam
move 4: Dark Pulse / Aqua Jet
item: Blastoisinite
ability: Rain Dish
nature: Modest
evs: 252 HP / 4 Def / 252 SpA
[SET COMMENTS]
Moves
========
Aura Sphere is a must on Mega Blastoise to check Dark-, Normal-, and Steel-types such as Hydreigon, Tyranitar, Mega Kangaskhan, and Mega Lucario. Water Pulse has an effective Base Power of 90 thanks to the boost from Mega Launcher, allowing Mega Blastoise to check Talonflame, Blaziken, and Mamoswine. Ice Beam OHKOes some of the most important threats in the metagame such as Garchomp, Mega Salamence, and Landorus-T. It can also be used as a way to hit Thundurus on a predicted switch. The last moveslot is based on personal preference. Dark Pulse provides Mega Blastoise with additional coverage and allows it to hit top threats such as Gengar and Aegislash for super effective damage. Aqua Jet is very useful against common Focus Sash users such as Gengar, Mamoswine, Blaziken, and Greninja.
Set Details
========
Blastoisinite is essential for enough wallbreaking power. Blastoise should always Mega Evolve on the first turn so it can gain Mega Launcher. 252 EVs in HP make Mega Blastoise as bulky as possible and allow it to survive powerful attacks such as an Outrage from Choice Band Garchomp, Double-Edge from Mega Kangaskhan and Mega Salamence, Draco Meteor from Choice Specs Hydreigon, and Solar Beam from Mega Charizard Y. However, do note that a combination of Fake Out and Double-Edge from Mega Kangaskhan has a chance to KO Mega Blastoise. 252 EVs in Special Attack and a Modest nature ensure Mega Blastoise hits as hard as possible. If Aqua Jet is opted for, a Quiet nature with an alternative EV spread of 244 HP / 4 Atk / 4 Def / 252 SpA / 4 SpD can be used.
Usage Tips
========
The best option is to always Mega Evolve Blastoise immediately so it can deal as much as damage as possible. Mega Blastoise's great coverage can be exploited by hitting opposing Pokemon for super effective damage on predicted switches early in the game. For example, lead Mamoswine and Mega Salamence are often used together. Usually on the first turn, most opponents switch to Salamence fearing a Water Pulse. You can use this to your advantage and use Ice Beam on the predicted switch. Now your opponent loses their Salamence and you take control of the game. Later in the game, Mega Blastoise can be used to clean through the opposing team after your opponent's Pokemon have been crippled by status or are at low health. Hence, Mega Blastoise is very versatile, functioning both as a lead and as a late-game sweeper. Mega Blastoise is also great at taking out common physical walls such as Hippowdon, Cresselia, and Porygon2; it OHKOes the former and 2HKOes the latter two. Mega Blastoise struggles with stall Pokemon such as Mega Sableye, Chansey, and Suicune and must never be left on the field when facing those. Due to lack of reliable recovery, Mega Blastoise should only be switched in after its teammate has fainted, as it won't have to risk taking any damage.
Team Options
========
Mega Blastoise enjoys the help of Pokemon that provide it with speed control such as Cresselia, Thundurus, and Zapdos. Cresselia has access to Trick Room and Lunar Dance, which help Mega Blastoise sweep and recover from previous damage. Thundurus has access to Prankster Thunder Wave and can switch into common Grass-types such as Serperior and Ferrothorn. Defensive Zapdos can wear down opposing Pokemon with Discharge and Toxic. Zapdos also helps eliminate Ferrothorn reliably with Heat Wave. Ferrothorn itself is another great teammate, as it resists Electric- and Grass-type attacks and can cripple opposing teams with Stealth Rock and Leech Seed, making Mega Blastoise's job much easier. It is also a great check to Azumarill, which stops Mega Blastoise right in its tracks.
Garchomp is a notable partner as well, since it's immune to Electric-type moves and helps deal with Pokemon that can cause Mega Blastoise problems such as Mega Mawile and Weakness Policy Aegislash. Garchomp enjoys Mega Blastoise's help too, since it can take care of physical walls such as Hippowdon and Cresselia and other common threats to Garchomp such as Mamoswine and Hydreigon. Talonflame and Heatran make good partners for Mega Blastoise, as they can help get rid of Serperior and Mega Venusaur. Additionally, Heatran can switch into Fairy-types such as Mega Mawile and Sylveon for Mega Blastoise. In return, Mega Blastoise can deal with Ground-types such as Garchomp, Hippowdon, and Landorus-T. Another notable teammate is Volcarona; common Rock-type move users such as Garchomp, Landorus-T, Hippowdon, and Tyranitar are all easily taken care of by Mega Blastoise, giving Volcarona an easier time setting up Quiver Dance, while Mega Blastoise also eliminates Talonflame. Whimsicott and Sylveon can be used to switch into resisted Dark- and Fighting-type attacks. Also, they help Mega Blastoise avoid any damage from Dragon-type attacks. Sylveon can additionally deal with Mega Sableye, which is a huge problem for Mega Blastoise. Finally, Grass-types such as Breloom and Serperior can help Mega Blastoise against Suicune and Rotom-W. In return, Mega Blastoise deals with Fire-types such as Talonflame and Blaziken for the two.
[STRATEGY COMMENTS]
Other Options
=============
Dragon Pulse OHKOes Mega Charizard X and has a chance to OHKO Latios as well. However, Ice Beam hits the more commonly used Dragon-types such as Garchomp and Mega Salamence for more damage; therefore, it is the better option. Water Spout has an insane Base Power of 150 when used at full HP, but due to Mega Blastoise's subpar Speed, it can never count on maintaining that Base Power throughout the game. Hydro Pump can be used over Water Pulse, but its low accuracy can be detrimental in the long run. Scald's burn chance can come in handy, but Mega Blastoise is at its best when it is dealing as much damage as possible, not fishing for burns. Yawn usually gives Mega Blastoise a free turn, but it's highly situational and forces Mega Blastoise to sacrifice useful coverage moves. Mirror Coat allows Mega Blastoise to return double the damage it takes, but due to its low HP stat, it isn't recommended.
Checks and Counters
===================
**Chansey**: Chansey walls any attack from Mega Blastoise and can wear it down using a combination of Toxic, Soft-Boiled, and Seismic Toss. It can also safely switch into any move without worry because at best Aura Sphere barely 4HKOes it.
**Specially Bulky Pokemon**: Specially bulky Pokemon such as Sylveon and Goodra stop Mega Blastoise right in its tracks. Mega Blastoise at best can 3HKO Sylveon, while Choice Specs Sylveon can 2HKO it with a Hyper Voice. Assault Vest Goodra tanks all hits Mega Blastoise throws in its direction and can also 2HKO Mega Blastoise with a combination of Thunderbolt and Draco Meteor.
**Bulky Water-types**: Suicune can set up on Blastoise using Calm Mind because at best Dark Pulse and Aura Sphere are a 3HKO. Additionally, it can restore its health with Rest. Suicune can also status Mega Blastoise using Toxic. Azumarill can switch into any attack Mega Blastoise uses and set up on it using Belly Drum. Assault Vest Azumarill is an even bigger problem, as it completely walls Mega Blastoise and has a chance to 2HKO Mega Blastoise with Play Rough.
**Grass-types**: Mega Venusaur can switch into any move Mega Blastoise uses and can beat it with a combination of Leech Seed and Giga Drain. Serperior can safely fire off Leaf Storms against Mega Blastoise and boost its Special Attack in the process. Breloom can outspeed Mega Blastoise, put it to sleep, and finish it off with Bullet Seed. However, these two must be wary of Ice Beam.
**Electric-types**: Life Orb Thundurus and Choice Specs Rotom-W can OHKO Mega Blastoise with a super effective Thunderbolt or can cripple it with Thunder Wave. Sitrus Berry Rotom-W can tank any hit Mega Blastoise uses and can finish it off using two Thunderbolts. All variations of Raikou have a good time against Mega Blastoise. The Assault Vest variant can 2HKO with Thunderbolt, the Choice Specs variant OHKOes with Thunderbolt, and the Leftovers variant can safely set up with Calm Mind.
**Mega Heracross**: Mega Heracross can survive any attack Mega Blastoise uses and has a chance to OHKO it with Bullet Seed.
**Greninja**: Life Orb Greninja often carries Grass Knot, which has a chance to OHKO Mega Blastoise thanks to Protean.
Mega Blastoise's ability to check and counter some of the top threats make it a great anti-meta Pokemon. Mega Launcher boosts Mega Blastoise's aura and pulse moves by 50%, making it an effective wallbreaker. Furthermore, it has access to a lot of coverage moves, such as Dark Pulse, Aura Sphere, and Ice Beam, and excellent bulk that allows it to tank powerful attacks. Mega Blastoise is also very versatile, functioning as a lead as well as a late-game sweeper. However, Mega Blastoise has a subpar Speed stat and requires some form of speed control from Pokemon such as Thundurus and Cresselia. It is also weak to common Electric-types such as Thundurus and Rotom-W and as it has no form of recovery, it is worn down easily by status conditions.
[SET]
name: Wallbreaker
move 1: Aura Sphere
move 2: Water Pulse
move 3: Ice Beam
move 4: Dark Pulse / Aqua Jet
item: Blastoisinite
ability: Rain Dish
nature: Modest
evs: 252 HP / 4 Def / 252 SpA
[SET COMMENTS]
Moves
========
Aura Sphere is a must on Mega Blastoise to check Dark-, Normal-, and Steel-types such as Hydreigon, Tyranitar, Mega Kangaskhan, and Mega Lucario. Water Pulse has an effective Base Power of 90 thanks to the boost from Mega Launcher, allowing Mega Blastoise to check Talonflame, Blaziken, and Mamoswine. Ice Beam OHKOes some of the most important threats in the metagame such as Garchomp, Mega Salamence, and Landorus-T. It can also be used as a way to hit Thundurus on a predicted switch. The last moveslot is based on personal preference. Dark Pulse provides Mega Blastoise with additional coverage and allows it to hit top threats such as Gengar and Aegislash for super effective damage. Aqua Jet is very useful against common Focus Sash users such as Gengar, Mamoswine, Blaziken, and Greninja.
Set Details
========
Blastoisinite is essential for enough wallbreaking power. Blastoise should always Mega Evolve on the first turn so it can gain Mega Launcher. 252 EVs in HP make Mega Blastoise as bulky as possible and allow it to survive powerful attacks such as an Outrage from Choice Band Garchomp, Double-Edge from Mega Kangaskhan and Mega Salamence, Draco Meteor from Choice Specs Hydreigon, and Solar Beam from Mega Charizard Y. However, do note that a combination of Fake Out and Double-Edge from Mega Kangaskhan has a chance to KO Mega Blastoise. 252 EVs in Special Attack and a Modest nature ensure Mega Blastoise hits as hard as possible. If Aqua Jet is opted for, a Quiet nature with an alternative EV spread of 244 HP / 4 Atk / 4 Def / 252 SpA / 4 SpD can be used.
Usage Tips
========
The best option is to always Mega Evolve Blastoise immediately so it can deal as much as damage as possible. Mega Blastoise's great coverage can be exploited by hitting opposing Pokemon for super effective damage on predicted switches early in the game. For example, lead Mamoswine and Mega Salamence are often used together. Usually on the first turn, most opponents switch to Salamence fearing a Water Pulse. You can use this to your advantage and use Ice Beam on the predicted switch. Now your opponent loses their Salamence and you take control of the game. Later in the game, Mega Blastoise can be used to clean through the opposing team after your opponent's Pokemon have been crippled by status or are at low health. Hence, Mega Blastoise is very versatile, functioning both as a lead and as a late-game sweeper. Mega Blastoise is also great at taking out common physical walls such as Hippowdon, Cresselia, and Porygon2; it OHKOes the former and 2HKOes the latter two. Mega Blastoise struggles with stall Pokemon such as Mega Sableye, Chansey, and Suicune and must never be left on the field when facing those. Due to lack of reliable recovery, Mega Blastoise should only be switched in after its teammate has fainted, as it won't have to risk taking any damage.
Team Options
========
Mega Blastoise enjoys the help of Pokemon that provide it with speed control such as Cresselia, Thundurus, and Zapdos. Cresselia has access to Trick Room and Lunar Dance, which help Mega Blastoise sweep and recover from previous damage. Thundurus has access to Prankster Thunder Wave and can switch into common Grass-types such as Serperior and Ferrothorn. Defensive Zapdos can wear down opposing Pokemon with Discharge and Toxic. Zapdos also helps eliminate Ferrothorn reliably with Heat Wave. Ferrothorn itself is another great teammate, as it resists Electric- and Grass-type attacks and can cripple opposing teams with Stealth Rock and Leech Seed, making Mega Blastoise's job much easier. It is also a great check to Azumarill, which stops Mega Blastoise right in its tracks.
Garchomp is a notable partner as well, since it's immune to Electric-type moves and helps deal with Pokemon that can cause Mega Blastoise problems such as Mega Mawile and Weakness Policy Aegislash. Garchomp enjoys Mega Blastoise's help too, since it can take care of physical walls such as Hippowdon and Cresselia and other common threats to Garchomp such as Mamoswine and Hydreigon. Talonflame and Heatran make good partners for Mega Blastoise, as they can help get rid of Serperior and Mega Venusaur. Additionally, Heatran can switch into Fairy-types such as Mega Mawile and Sylveon for Mega Blastoise. In return, Mega Blastoise can deal with Ground-types such as Garchomp, Hippowdon, and Landorus-T. Another notable teammate is Volcarona; common Rock-type move users such as Garchomp, Landorus-T, Hippowdon, and Tyranitar are all easily taken care of by Mega Blastoise, giving Volcarona an easier time setting up Quiver Dance, while Mega Blastoise also eliminates Talonflame. Whimsicott and Sylveon can be used to switch into resisted Dark- and Fighting-type attacks. Also, they help Mega Blastoise avoid any damage from Dragon-type attacks. Sylveon can additionally deal with Mega Sableye, which is a huge problem for Mega Blastoise. Finally, Grass-types such as Breloom and Serperior can help Mega Blastoise against Suicune and Rotom-W. In return, Mega Blastoise deals with Fire-types such as Talonflame and Blaziken for the two.
[STRATEGY COMMENTS]
Other Options
=============
Dragon Pulse OHKOes Mega Charizard X and has a chance to OHKO Latios as well. However, Ice Beam hits the more commonly used Dragon-types such as Garchomp and Mega Salamence for more damage; therefore, it is the better option. Water Spout has an insane Base Power of 150 when used at full HP, but due to Mega Blastoise's subpar Speed, it can never count on maintaining that Base Power throughout the game. Hydro Pump can be used over Water Pulse, but its low accuracy can be detrimental in the long run. Scald's burn chance can come in handy, but Mega Blastoise is at its best when it is dealing as much damage as possible, not fishing for burns. Yawn usually gives Mega Blastoise a free turn, but it's highly situational and forces Mega Blastoise to sacrifice useful coverage moves. Mirror Coat allows Mega Blastoise to return double the damage it takes, but due to its low HP stat, it isn't recommended.
Checks and Counters
===================
**Chansey**: Chansey walls any attack from Mega Blastoise and can wear it down using a combination of Toxic, Soft-Boiled, and Seismic Toss. It can also safely switch into any move without worry because at best Aura Sphere barely 4HKOes it.
**Specially Bulky Pokemon**: Specially bulky Pokemon such as Sylveon and Goodra stop Mega Blastoise right in its tracks. Mega Blastoise at best can 3HKO Sylveon, while Choice Specs Sylveon can 2HKO it with a Hyper Voice. Assault Vest Goodra tanks all hits Mega Blastoise throws in its direction and can also 2HKO Mega Blastoise with a combination of Thunderbolt and Draco Meteor.
**Bulky Water-types**: Suicune can set up on Blastoise using Calm Mind because at best Dark Pulse and Aura Sphere are a 3HKO. Additionally, it can restore its health with Rest. Suicune can also status Mega Blastoise using Toxic. Azumarill can switch into any attack Mega Blastoise uses and set up on it using Belly Drum. Assault Vest Azumarill is an even bigger problem, as it completely walls Mega Blastoise and has a chance to 2HKO Mega Blastoise with Play Rough.
**Grass-types**: Mega Venusaur can switch into any move Mega Blastoise uses and can beat it with a combination of Leech Seed and Giga Drain. Serperior can safely fire off Leaf Storms against Mega Blastoise and boost its Special Attack in the process. Breloom can outspeed Mega Blastoise, put it to sleep, and finish it off with Bullet Seed. However, these two must be wary of Ice Beam.
**Electric-types**: Life Orb Thundurus and Choice Specs Rotom-W can OHKO Mega Blastoise with a super effective Thunderbolt or can cripple it with Thunder Wave. Sitrus Berry Rotom-W can tank any hit Mega Blastoise uses and can finish it off using two Thunderbolts. All variations of Raikou have a good time against Mega Blastoise. The Assault Vest variant can 2HKO with Thunderbolt, the Choice Specs variant OHKOes with Thunderbolt, and the Leftovers variant can safely set up with Calm Mind.
**Mega Heracross**: Mega Heracross can survive any attack Mega Blastoise uses and has a chance to OHKO it with Bullet Seed.
**Greninja**: Life Orb Greninja often carries Grass Knot, which has a chance to OHKO Mega Blastoise thanks to Protean.
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