[SET]
name: Offensive Utility
move 1: Power Whip
move 2: Rapid Spin
move 3: Knock Off
move 4: Synthesis
item: Meadow Plate
ability: Queenly Majesty
nature: Adamant
evs: 56 HP / 252 Atk / 200 Spe
[SET COMMENTS]
Moves
========
Meadow Plate-boosted Power Whip is Tsareena's strongest STAB attack; it hits bulky Water- and Ground-types extremely hard, allowing Tsareena to offensively check Stealth Rock setters such as Swampert and Rhyperior. Rapid Spin offers Tsareena and its teammates entry hazard removal utility, allowing the team to switch more freely. Knock Off aids Tsareena in dealing with bulky foes, such as defensive Stakataka, and Grass-resistant foes, such as Scizor and Amoonguss, by removing their items. It is also Tsareena's main way to hit Ghost-types such as Gengar and Chandelure, which block Rapid Spin. Synthesis prevents Tsareena from being worn down as easily, enabling it to switch in and remove entry hazards more often and preventing it from being worn down as easily. U-turn is as an alternative option so Tsareena can pivot out of unfavorable matchups such as against Amoonguss and Mega Altaria and gain momentum for its team.
Set Details
========
252 Attack EVs coupled with an Adamant nature allow Tsareena to hit as hard as possible so it can deal with bulky Water- and Ground-types. 200 Speed EVs enable it to outpace Adamant Scizor and Jolly Crawdaunt. The remaining 56 EVs are placed in HP to increase Tsareena's overall bulk. Queenly Majesty grants Tsareena invulnerability to priority moves such as Scizor's Bullet Punch, allowing it to switch into some priority users more easily. Meadow Plate boosts the power of Tsareena's Grass-type STAB attacks, enabling it to OHKO Alomomola, Hippowdon, and Tentacruel with Power Whip after entry hazard damage.
Usage Tips
========
Tsareena's Grass typing and powerful STAB attacks mean it can threaten UU staples such as Swampert, Hippowdon, and Suicune. It can either KO them or force them out, generating free turns to remove entry hazards or heal itself with Synthesis. Tsareena's ability to force out most Stealth Rock setters aids it in keeping hazards off the field. Early-game, Tsareena is most effective using its strong Power Whip and Knock Off to cripple the opposing team, particularly if the team features bulky Water- and Ground-types or physically frail Pokemon. Bring Tsareena in on a Pokemon that cannot do much damage to it, such as Hippowdon. It can also switch into several Water-types, but avoiding potential Scald burns is key so Tsareena can eliminate them later in the game without the Attack drop. Against bulkier teams, Tsareena should attempt to stay healthy utilizing Synthesis, but be wary of its low PP. Tsareena is easily revenge killed by faster Pokemon such as Infernape, Mega Aerodactyl, and Nihilego, so after it claims a KO, switching it out can eliminate the opponent's momentum and preserve Tsareena's ability to clear entry hazards and break defensive Pokemon. Use Rapid Spin when Tsareena is facing a Pokemon that cannot damage it much or on a predicted switch because Rapid Spin can drain some of the offensive momentum generated by its Grass typing and powerful attacks. However, if its HP is low, removing entry hazards as a last resort is also an option, generating momentum and allowing a teammate to switch in without being crippled by hazards. Ghost-types, such as Chandelure, Gengar, and Doublade, can switch into Rapid Spin to block it and force Tsareena out. Knock Off should be used on a predicted switch to one of these Pokemon to prevent it from coming in safely.
Team Options
========
Tsareena fits best on offensive teams that appreciate its ability to remove entry hazards while offensively pressuring most Stealth Rock setters. As such, teammates that are weak to Stealth Rock, such as Mega Aerodactyl and Moltres, work well. Pokemon that cannot break through bulky Ground- and Water-types, such as Infernape and Cobalion, also appreciate Tsareena's offensive capabilities. In return, they can check Steel-types, which Tsareena struggles to reliably damage. Flying-types such as Moltres, Crobat, and Togekiss take minimal damage from Tsareena's attacks, so Rock-types such as Nihilego and Rhyperior make good teammates due to their ability to remove these threats. These Rock-types can also provide entry hazard support. Other entry hazard options such as Swampert, Hippowdon, and Empoleon also aid Tsareena, as Stealth Rock enables it to KO foes more easily and capitalize on the switches it forces due to its offensive presence. Tsareena is walled by most Dragon-types in the metagame, mainly Mega Altaria and Hydreigon. As a result, Fairy-type partners such as Primarina and Sylveon work well. They can also switch into U-turn, which Tsareena is weak to and loses a lot of momentum from. Tsareena struggles to beat common Poison-types like Amoonguss and Alolan Muk, so a check to them such as Latias, Moltres, or Krookodile is beneficial. Tsareena's middling Speed tier means it is unable to deal with the majority of UU's faster threats, and partners like Choice Scarf users such as Hydreigon, Infernape, and Latias can act as potent revenge killers. Ghost-types, mainly Gengar and Chandelure, force Tsareena out due to their high Speed. They can find free switch-ins on Rapid Spin and proceed to force Tsareena out or OHKO it. As such, checks to Ghost-types, such as Hydreigon and Krookodile, make good partners.
name: Offensive Utility
move 1: Power Whip
move 2: Rapid Spin
move 3: Knock Off
move 4: Synthesis
item: Meadow Plate
ability: Queenly Majesty
nature: Adamant
evs: 56 HP / 252 Atk / 200 Spe
[SET COMMENTS]
Moves
========
Meadow Plate-boosted Power Whip is Tsareena's strongest STAB attack; it hits bulky Water- and Ground-types extremely hard, allowing Tsareena to offensively check Stealth Rock setters such as Swampert and Rhyperior. Rapid Spin offers Tsareena and its teammates entry hazard removal utility, allowing the team to switch more freely. Knock Off aids Tsareena in dealing with bulky foes, such as defensive Stakataka, and Grass-resistant foes, such as Scizor and Amoonguss, by removing their items. It is also Tsareena's main way to hit Ghost-types such as Gengar and Chandelure, which block Rapid Spin. Synthesis prevents Tsareena from being worn down as easily, enabling it to switch in and remove entry hazards more often and preventing it from being worn down as easily. U-turn is as an alternative option so Tsareena can pivot out of unfavorable matchups such as against Amoonguss and Mega Altaria and gain momentum for its team.
Set Details
========
252 Attack EVs coupled with an Adamant nature allow Tsareena to hit as hard as possible so it can deal with bulky Water- and Ground-types. 200 Speed EVs enable it to outpace Adamant Scizor and Jolly Crawdaunt. The remaining 56 EVs are placed in HP to increase Tsareena's overall bulk. Queenly Majesty grants Tsareena invulnerability to priority moves such as Scizor's Bullet Punch, allowing it to switch into some priority users more easily. Meadow Plate boosts the power of Tsareena's Grass-type STAB attacks, enabling it to OHKO Alomomola, Hippowdon, and Tentacruel with Power Whip after entry hazard damage.
Usage Tips
========
Tsareena's Grass typing and powerful STAB attacks mean it can threaten UU staples such as Swampert, Hippowdon, and Suicune. It can either KO them or force them out, generating free turns to remove entry hazards or heal itself with Synthesis. Tsareena's ability to force out most Stealth Rock setters aids it in keeping hazards off the field. Early-game, Tsareena is most effective using its strong Power Whip and Knock Off to cripple the opposing team, particularly if the team features bulky Water- and Ground-types or physically frail Pokemon. Bring Tsareena in on a Pokemon that cannot do much damage to it, such as Hippowdon. It can also switch into several Water-types, but avoiding potential Scald burns is key so Tsareena can eliminate them later in the game without the Attack drop. Against bulkier teams, Tsareena should attempt to stay healthy utilizing Synthesis, but be wary of its low PP. Tsareena is easily revenge killed by faster Pokemon such as Infernape, Mega Aerodactyl, and Nihilego, so after it claims a KO, switching it out can eliminate the opponent's momentum and preserve Tsareena's ability to clear entry hazards and break defensive Pokemon. Use Rapid Spin when Tsareena is facing a Pokemon that cannot damage it much or on a predicted switch because Rapid Spin can drain some of the offensive momentum generated by its Grass typing and powerful attacks. However, if its HP is low, removing entry hazards as a last resort is also an option, generating momentum and allowing a teammate to switch in without being crippled by hazards. Ghost-types, such as Chandelure, Gengar, and Doublade, can switch into Rapid Spin to block it and force Tsareena out. Knock Off should be used on a predicted switch to one of these Pokemon to prevent it from coming in safely.
Team Options
========
Tsareena fits best on offensive teams that appreciate its ability to remove entry hazards while offensively pressuring most Stealth Rock setters. As such, teammates that are weak to Stealth Rock, such as Mega Aerodactyl and Moltres, work well. Pokemon that cannot break through bulky Ground- and Water-types, such as Infernape and Cobalion, also appreciate Tsareena's offensive capabilities. In return, they can check Steel-types, which Tsareena struggles to reliably damage. Flying-types such as Moltres, Crobat, and Togekiss take minimal damage from Tsareena's attacks, so Rock-types such as Nihilego and Rhyperior make good teammates due to their ability to remove these threats. These Rock-types can also provide entry hazard support. Other entry hazard options such as Swampert, Hippowdon, and Empoleon also aid Tsareena, as Stealth Rock enables it to KO foes more easily and capitalize on the switches it forces due to its offensive presence. Tsareena is walled by most Dragon-types in the metagame, mainly Mega Altaria and Hydreigon. As a result, Fairy-type partners such as Primarina and Sylveon work well. They can also switch into U-turn, which Tsareena is weak to and loses a lot of momentum from. Tsareena struggles to beat common Poison-types like Amoonguss and Alolan Muk, so a check to them such as Latias, Moltres, or Krookodile is beneficial. Tsareena's middling Speed tier means it is unable to deal with the majority of UU's faster threats, and partners like Choice Scarf users such as Hydreigon, Infernape, and Latias can act as potent revenge killers. Ghost-types, mainly Gengar and Chandelure, force Tsareena out due to their high Speed. They can find free switch-ins on Rapid Spin and proceed to force Tsareena out or OHKO it. As such, checks to Ghost-types, such as Hydreigon and Krookodile, make good partners.
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