Navzyx-kun
Banned deucer.
Hello Smogon community! In this RMT I would like to show my AG team, and changes can be made in comments! This team has helped me go to 1605 and in the near future I plan to ladder more. Coincidentally, my team is filled with Pokemon based on animals.
~~PET SHOP~~
The team
artist doggo (Smeargle) @ Focus Sash
Ability: Moody
EVs: 252 HP / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Spore
- Shell Smash
- Sticky Web
- Baton Pass
Classic SmashPass strategy. Smeargle is incredibly common on serious NatDex AG teams and for a good reason why - its unlimited movepool. Spore is used to sleep threats on the first turn. It allows Smeargle to set up safely due to its horrendous bulk. Shell Smash is used to give stat boosts to offensive stats and speed - all which excel in the team, except the last member. Sticky Web is only used sometimes when there is time to set it up. Baton Pass allows it to pass these deadly stat changes to the team. Moody rounds up, by adding some more stats.
sword doggo (Zacian-Crowned) @ Rusted Sword
Ability: Intrepid Sword
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Behemoth Blade
- Substitute
- Close Combat
- Swords Dance
In a tier where Dynamax is highly abuseable, Zacian-C is indeed a good boy. B-Blade, while having low PP, is a highly spammable move. It has STAB, 100 BP (an astounding 200 BP when opp is dmaxed), and no side effects like lowering stat or low accuracy. It also hits most Pokemon neutrally. Substitute is for Zacian to not get copied by Ditto (good lord fuck that mon) and to avoid status like Will o Wisp, Spore, Paralysis or even Leech Seed, albeit less common. CC is to hit most steel-type walls. SDance is used to bring ZC's atk to astronomical levels.
edgy af (Yveltal) @ Heavy-Duty Boots
Ability: Dark Aura
EVs: 252 SpA / 8 SpD / 248 Spe
Modest Nature
IVs: 0 Atk
- Dark Pulse
- Oblivion Wing
- Heat Wave
- Roost
Remember when I said Dynamax was really abuseable? Yeah I was damn right about that. Yveltal is my main DMaxer and also my main SRex counter. Dark Pulse is the only special dark move Yveltal gets, and it becomes stronger with Dark Aura. Oblivion Wing is going to be the most spammable move in DMax because it raises Yveltal's speed, especially after Smeargle Baton Pass. Heat Wave is to counter steel walls, and Roost is a more reliable recovery option and to not get hit by Ice, Electric or Rock attacks SE.
glow whale (Kyogre-Primal) @ Blue Orb
Ability: Primordial Sea
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Water Spout
- Origin Pulse
- Thunder
- Ice Beam
With that astronomical 180 SpAtk stat, 150 BP Weather-boosted STAB move on full HP, this thing hits like Hiroshima's nuke. It is able to OHKO Necrozma-DM unboosted. Smeargle-boosted he is pretty much capable of doing anything. Water Spout is his most spammable move obviously, capable of nuking almost all unresisted threats. Origin Pulse is only used when he is worn down. Thunder is his main weapon against opposing Dittos, and to hit most Flying-types. Ice Beam completes the BoltBeam combo.
icy monke (Darmanitan-Galar) @ Firium Z
Ability: Gorilla Tactics
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Flare Blitz
- U-turn
- Ice Punch
- Earthquake
Is anyone excited about the Godzilla vs Kong movie? Because honestly, I do. Sadly we are undergoing a pandemic rn and we can't go to theaters. Team Monke btw, as represented by the mon above. GTactics is such a good ability, giving him a free Choice Band. What's even crazier is that you can switch moves. If you're locked into Ice Punch, and someone sends out a Necrozma-DM, GDarm is LITERALLY ABLE TO SWITCH INTO INFERNO OVERDRIVE. LITERALLY. It's broken! Fix this!
Anyways Flare Blitz is mandatory to break through steels and going to Inferno Overdrive. U-Turn is to pivot. Ice Punch is Darm's most reliable STAB, and EQ hits stuff like Heatran.
poggers (Quagsire) @ Leftovers
Ability: Unaware
EVs: 252 HP / 252 Def / 4 SpD
Impish Nature
- Toxic
- Stockpile
- Earthquake
- Recover
I have MU problems with other Smashpass users, Ditto, and lastly, Marshadow. Quagsire is my favorite pokemon of all time and with Unaware, he checks a lot of things in the metagame. Toxic is to give passive damage, Stockpile to raise both defenses, EQ to hit steels, and Recover to stay healthy
Thanks for reading my RMT!
Proof I got to 1605:
~~PET SHOP~~
The team
artist doggo (Smeargle) @ Focus Sash
Ability: Moody
EVs: 252 HP / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Spore
- Shell Smash
- Sticky Web
- Baton Pass
Classic SmashPass strategy. Smeargle is incredibly common on serious NatDex AG teams and for a good reason why - its unlimited movepool. Spore is used to sleep threats on the first turn. It allows Smeargle to set up safely due to its horrendous bulk. Shell Smash is used to give stat boosts to offensive stats and speed - all which excel in the team, except the last member. Sticky Web is only used sometimes when there is time to set it up. Baton Pass allows it to pass these deadly stat changes to the team. Moody rounds up, by adding some more stats.
sword doggo (Zacian-Crowned) @ Rusted Sword
Ability: Intrepid Sword
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Behemoth Blade
- Substitute
- Close Combat
- Swords Dance
In a tier where Dynamax is highly abuseable, Zacian-C is indeed a good boy. B-Blade, while having low PP, is a highly spammable move. It has STAB, 100 BP (an astounding 200 BP when opp is dmaxed), and no side effects like lowering stat or low accuracy. It also hits most Pokemon neutrally. Substitute is for Zacian to not get copied by Ditto (good lord fuck that mon) and to avoid status like Will o Wisp, Spore, Paralysis or even Leech Seed, albeit less common. CC is to hit most steel-type walls. SDance is used to bring ZC's atk to astronomical levels.
edgy af (Yveltal) @ Heavy-Duty Boots
Ability: Dark Aura
EVs: 252 SpA / 8 SpD / 248 Spe
Modest Nature
IVs: 0 Atk
- Dark Pulse
- Oblivion Wing
- Heat Wave
- Roost
Remember when I said Dynamax was really abuseable? Yeah I was damn right about that. Yveltal is my main DMaxer and also my main SRex counter. Dark Pulse is the only special dark move Yveltal gets, and it becomes stronger with Dark Aura. Oblivion Wing is going to be the most spammable move in DMax because it raises Yveltal's speed, especially after Smeargle Baton Pass. Heat Wave is to counter steel walls, and Roost is a more reliable recovery option and to not get hit by Ice, Electric or Rock attacks SE.
glow whale (Kyogre-Primal) @ Blue Orb
Ability: Primordial Sea
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Water Spout
- Origin Pulse
- Thunder
- Ice Beam
With that astronomical 180 SpAtk stat, 150 BP Weather-boosted STAB move on full HP, this thing hits like Hiroshima's nuke. It is able to OHKO Necrozma-DM unboosted. Smeargle-boosted he is pretty much capable of doing anything. Water Spout is his most spammable move obviously, capable of nuking almost all unresisted threats. Origin Pulse is only used when he is worn down. Thunder is his main weapon against opposing Dittos, and to hit most Flying-types. Ice Beam completes the BoltBeam combo.
icy monke (Darmanitan-Galar) @ Firium Z
Ability: Gorilla Tactics
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Flare Blitz
- U-turn
- Ice Punch
- Earthquake
Is anyone excited about the Godzilla vs Kong movie? Because honestly, I do. Sadly we are undergoing a pandemic rn and we can't go to theaters. Team Monke btw, as represented by the mon above. GTactics is such a good ability, giving him a free Choice Band. What's even crazier is that you can switch moves. If you're locked into Ice Punch, and someone sends out a Necrozma-DM, GDarm is LITERALLY ABLE TO SWITCH INTO INFERNO OVERDRIVE. LITERALLY. It's broken! Fix this!
Anyways Flare Blitz is mandatory to break through steels and going to Inferno Overdrive. U-Turn is to pivot. Ice Punch is Darm's most reliable STAB, and EQ hits stuff like Heatran.
poggers (Quagsire) @ Leftovers
Ability: Unaware
EVs: 252 HP / 252 Def / 4 SpD
Impish Nature
- Toxic
- Stockpile
- Earthquake
- Recover
I have MU problems with other Smashpass users, Ditto, and lastly, Marshadow. Quagsire is my favorite pokemon of all time and with Unaware, he checks a lot of things in the metagame. Toxic is to give passive damage, Stockpile to raise both defenses, EQ to hit steels, and Recover to stay healthy
Thanks for reading my RMT!
Proof I got to 1605:
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