The Rules said:Bring 3 Pick 2
3*-4* Doubles
All Abilities
Items On
3 Substitutions
5 Chills / 2 Recoveries
Switch=OK
48 Hour DQ
BBP Arena
Team LouisCyphre:

Janus (Gallade ♂)
★★★★ ⭒
Jolly nature ( +Speed, -Sp.Attack, +10% Accuracy )
Typing: Psychic/Fighting
Abilities: Steadfast HA: Justified
"
Name Etymology:
Two-faced god of beginnings, doorways, and the passage of time in Roman myth. Rituals to other gods would begin and end with rites honoring Janus, to mark the transition between mortal moments and divine ones.
Attitude and Motive:
Boisterous and competitive. Janus seeks always innovate in his technique, and often pesters other Pokemon to annoyance trying to get them to train with him.
History:
Twin of Juno and former contest competitor, bred and groomed for the role. Forced into pagentry as a Kirlia, Janus moved through the motions in a fog of apathy, until one contest devolved into a battle over a judging dispute. He found a spark in combat that he has chased ever after. He learned of a stone that could bring him closer to his goal and pilfered one as soon as he had the chance. Irreversably changed from the show-stopper his trainer had made him to be, Janus found himself discarded and adrift, until he crossed paths with Juno and Lou.
Two-faced god of beginnings, doorways, and the passage of time in Roman myth. Rituals to other gods would begin and end with rites honoring Janus, to mark the transition between mortal moments and divine ones.
Attitude and Motive:
Boisterous and competitive. Janus seeks always innovate in his technique, and often pesters other Pokemon to annoyance trying to get them to train with him.
History:
Twin of Juno and former contest competitor, bred and groomed for the role. Forced into pagentry as a Kirlia, Janus moved through the motions in a fog of apathy, until one contest devolved into a battle over a judging dispute. He found a spark in combat that he has chased ever after. He learned of a stone that could bring him closer to his goal and pilfered one as soon as he had the chance. Irreversably changed from the show-stopper his trainer had made him to be, Janus found himself discarded and adrift, until he crossed paths with Juno and Lou.
HP: 85
Attack: 9
Defen.: 5
Sp.Atk: 4 (-)
Sp.Def: 8
Speed: 92 (+)
Size: 3
Weight: 4
Moves
Aerial Ace
Air Slash
Ally Switch
Attract
Aura Sphere
Body Slam
Brick Break
Bulk Up
Bulldoze
Calm Mind
Captivate
Charge Beam
Charm
Close Combat
Coaching
Confide
Confuse Ray
Confusion
Cut
Dazzling Gleam
Defense Curl
Destiny Bond
Disable
Disarming Voice
Double Team
Double-Edge
Drain Punch
Draining Kiss
Dream Eater
Dual Chop
Earthquake
Echoed Voice
Encore
Endure
Energy Ball
Expanding Force
Facade
False Swipe
Feint
Fire Punch
Flash
Fling
Focus Blast
Focus Punch
Frustration
Fury Cutter
Future Sight
Giga Impact
Grass Knot
Growl
Grudge
Headbutt
Heal Pulse
Helping Hand
Hidden Power [Water]
Hyper Beam
Hyper Voice
Hypnosis
Ice Punch
Icy Wind
Imprison
Knock Off
Laser Focus
Leaf Blade
Leer
Life Dew
Light Screen
Low Kick
Low Sweep
Lucky Chant
Magic Coat
Magic Room
Magical Leaf
Mean Look
Mega Kick
Mega Punch
Memento
Mimic
Misty Terrain
Mud-Slap
Natural Gift
Night Slash
Nightmare
Pain Split
Poison Jab
Power-Up Punch
Protect
Psybeam
Psych Up
Psychic
Psycho Cut
Psyshock
Quick Guard
Rain Dance
Recycle
Reflect
Rest
Retaliate
Return
Revenge
Reversal
Rock Slide
Rock Smash
Rock Tomb
Round
Safeguard
Secret Power
Shadow Ball
Shadow Sneak
Shock Wave
Signal Beam
Sing
Skill Swap
Slash
Sleep Talk
Snatch
Snore
Solar Blade
Stone Edge
Stored Power
Strength
Substitute
Sunny Day
Swagger
Swift
Swords Dance
Synchronoise
Taunt
Telekinesis
Teleport
Thief
Throat Chop
Thunder Punch
Thunder Wave
Thunderbolt
Torment
Toxic
Trick
Trick Room
Triple Axel
Vacuum Wave
Wide Guard
Will-O-Wisp
Wish
Wonder Room
Work Up
X-Scissor
Zen Headbutt

Sintashta (Donphan ♂)
★★★ ⭒ ⭒
Quirky nature ( +None, -None )
Typing: Ground
Abilities: Sturdy HA: Sand Veil
"
Name Etymology:
An early Bronze Age culture that existed in the steppe between eastern Europe and western Asia; and the most likely inventors of the war chariot.
Attitude and Motive:
Nervous and risk-adverse to the point of compulsion. In the same way, also annoyingly picky with food.
History:
Sintashta is a former circus Pokemon who became increasingly afraid of performing as he grew up and started getting larger. His size, and his complex regarding such, caused him to become increasingly more awkward and clumsy. His anxiety came to a head in his first performance after evolving, where he broke a support pylon and brought the entire tent down upon the crowd. Amidst the chaos of his roof-wrecking performance, he fled the scene in tears. Indeed, he hasn't yet learned if his former troupe came to harm, or if they're searching for him.
An early Bronze Age culture that existed in the steppe between eastern Europe and western Asia; and the most likely inventors of the war chariot.
Attitude and Motive:
Nervous and risk-adverse to the point of compulsion. In the same way, also annoyingly picky with food.
History:
Sintashta is a former circus Pokemon who became increasingly afraid of performing as he grew up and started getting larger. His size, and his complex regarding such, caused him to become increasingly more awkward and clumsy. His anxiety came to a head in his first performance after evolving, where he broke a support pylon and brought the entire tent down upon the crowd. Amidst the chaos of his roof-wrecking performance, he fled the scene in tears. Indeed, he hasn't yet learned if his former troupe came to harm, or if they're searching for him.
HP: 95
Attack: 9
Defen.: 9
Sp.Atk: 5
Sp.Def: 5
Speed: 50
Size: 3
Weight: 5
Moves
Ancient Power
Assurance
Attract
Body Slam
Brutal Swing
Bulldoze
Captivate
Charm
Confide
Counter
Curse
Defense Curl
Double-Edge
Double Team
Earthquake
Echoed Voice
Endeavor
Endure
Facade
Fire Fang
Fissure
Flail
Focus Energy
Frustration
Fury Attack
Giga Impact
Growl
Gyro Ball
Headbutt
Head Smash
Heavy Slam
Hidden Power [Water]
High Horsepower
Horn Attack
Hyper Beam
Ice Shard
Iron Tail
Knock Off
Last Resort
Magnitude
Mud-Slap
Natural Gift
Odor Sleuth
Play Rough
Poison Jab
Protect
Rapid Spin
Rest
Return
Roar
Rock Polish
Rock Slide
Rock Smash
Rock Tomb
Rollout
Round
Sandstorm
Scary Face
Secret Power
Slam
Sleep Talk
Snore
Stealth Rock
Stone Edge
Strength
Substitute
Sunny Day
Swagger
Tackle
Take Down
Thunder Fang
Toxic
Water Gun

Theosyne (Weavile ♂)
★★★★★
Adamant nature ( +Attack, -Sp.Attack )
Typing: Dark/Ice
Abilities: Pressure HA: Pickpocket
"
Name Etymology:
Refers to an aspirant of Theosis, the pursuit of mortal divinity in antique Abrahamic faiths.
Attitude and Motive:
History:
Refers to an aspirant of Theosis, the pursuit of mortal divinity in antique Abrahamic faiths.
Attitude and Motive:
History:
HP: 85
Attack: 10 (+)
Defen.: 5
Sp.Atk: 3 (-)
Sp.Def: 6
Speed: 125
Size: 2
Weight: 3
Moves
Aerial Ace
Agility
Assist
Assurance
Attract
Avalanche
Beat Up
Bite
Blizzard
Brick Break
Calm Mind
Captivate
Confide
Counter
Crush Claw
Curse
Cut
Dark Pulse
Defense Curl
Detect
Dig
Double Hit
Double Team
Double-Edge
Dream Eater
Dynamic Punch
Embargo
Endure
Facade
Fake Out
Fake Tears
False Swipe
Feint
Feint Attack
Fling
Focus Blast
Focus Punch
Foresight
Foul Play
Frustration
Fury Cutter
Fury Swipes
Giga Impact
Hail
Headbutt
Hidden Power [Ground]
Hone Claws
Hyper Beam
Ice Beam
Ice Punch
Ice Shard
Icicle Crash
Icicle Spear
Icy Wind
Iron Tail
Knock Off
Laser Focus
Lash Out
Leer
Low Kick
Low Sweep
Mega Kick
Mega Punch
Metal Claw
Mimic
Moonlight
Mud-Slap
Nasty Plot
Natural Gift
Night Slash
Nightmare
Payback
Poison Jab
Power-Up Punch
Protect
Psych Up
Psycho Cut
Punishment
Pursuit
Quick Attack
Rain Dance
Reflect
Rest
Retaliate
Return
Revenge
Rock Smash
Round
Scratch
Screech
Secret Power
Shadow Ball
Shadow Claw
Slash
Sleep Talk
Snarl
Snatch
Snore
Spite
Strength
Substitute
Sunny Day
Surf
Swagger
Swift
Swords Dance
Taunt
Thief
Throat Chop
Torment
Toxic
Triple Axel
Whirlpool
X-Scissor

Aganti
Naviathan
★★★☆☆
Types: Water/Steel
Abilities: Guts/Heatproof/Light Metal (Unlocked)
Nature: Serious
Stats
HP: 95
Atk: 8
Def: 7
SpA: 7
SpD: 5
Spe: 97
Size Class: 6
Weight Class: 9
Attacks (85)
Anchor Shot
Attract
Bite
Blizzard
Body Press
Body Slam
Breaking Swipe
Brine
Brutal Swing
Bubble Beam
Calm Mind
Confide
Crunch
Dive
Double Team
Dragon Breath
Dragon Claw
Dragon Dance
Dragon Pulse
Drill Peck
Echoed Voice
Endure
Facade
Feather Dance
Feint
Flash Cannon
Focus Energy
Frustration
Giga Impact
Gust
Hail
Haze
Heavy Slam
Hidden Power (Fire)
Hurricane
Hydro Pump
Hyper Beam
Ice Beam
Ice Fang
Ice Punch
Icicle Crash
Icicle Spear
Icy Wind
Iron Defense
Iron Head
Iron Tail
Liquidation
Metal Claw
Metal Sound
Metronome
Muddy Water
Peck
Protect
Psychic Fangs
Rain Dance
Refresh
Rest
Retaliate
Return
Rock Smash
Round
Scald
Scary Face
Screech
Secret Power
Self-Destruct
Slack Off
Sleep Talk
Snore
Splash
Strength
Substitute
Surf
Swagger
Taunt
Thunder Fang
Thunder Punch
Toxic
Water Gun
Water Pulse
Water Sport
Waterfall
Whirlpool
Wide Guard
Wild Charge

Icarus
Salamence
★★★☆☆
Types: Dragon/Flying
Abilities: Intimidate/Moxie (Unlocked)
Nature: Serious
Stats
HP: 95
Atk: 10
Def: 6
SpA: 8
SpD: 6
Spe: 100
Size Class: 4
Weight Class: 5
Attacks (77)
Aerial Ace
Air Slash
Attract
Bite
Body Slam
Breaking Swipe
Brick Break
Brutal Swing
Bulldoze
Captivate
Confide
Crunch
Cut
Defense Curl
Defog
Double Team
Double-Edge
Dragon Breath
Dragon Claw
Dragon Dance
Dragon Pulse
Dragon Rage
Dragon Rush
Dragon Tail
Earthquake
Ember
Endure
Facade
Fire Blast
Fire Fang
Flamethrower
Fly
Focus Energy
Frustration
Giga Impact
Headbutt
Heat Wave
Hidden Power (Steel)
Hone Claws
Hurricane
Hydro Pump
Hyper Beam
Hyper Voice
Incinerate
Iron Defense
Iron Tail
Leer
Natural Gift
Outrage
Protect
Rage
Rain Dance
Rest
Return
Roar
Rock Slide
Rock Smash
Rock Tomb
Roost
Round
Scary Face
Secret Power
Shadow Claw
Sleep Talk
Snore
Steel Wing
Stone Edge
Strength
Substitute
Sunny Day
Swagger
Swift
Thrash
Thunder Fang
Toxic
Twister
Zen Headbutt

Moves
Zeraora
★★★★☆
Types: Electric
Abilities: Volt Absorb
Nature: Adamant (+1 Atk, -1 SpA)
Stats
HP: 90
Atk: 9 (+)
Def: 6
SpA: 6 (-)
SpD: 6
Spe: 143
Size Class: 3
Weight Class: 3
Attacks (83)
Acrobatics
Aerial Ace
Agility
Assurance
Aura Sphere
Blaze Kick
Bounce
Brick Break
Brutal Swing
Bulk Up
Calm Mind
Charge
Close Combat
Coaching
Confide
Discharge
Double Team
Drain Punch
Dual Chop
Echoed Voice
Electric Terrain
Electro Ball
Electroweb
Endeavor
Endure
Facade
Fake Out
False Swipe
Fire Punch
Fling
Focus Blast
Focus Punch
Frustration
Fury Swipes
Giga Impact
Grass Knot
Helping Hand
Hidden Power (Ice)
Hone Claws
Hyper Beam
Iron Tail
Knock Off
Laser Focus
Low Kick
Low Sweep
Mega Kick
Mega Punch
Outrage
Pay Day
Plasma Fists
Play Rough
Power-Up Punch
Protect
Quick Attack
Quick Guard
Rest
Return
Revenge
Reversal
Rising Voltage
Round
Scary Face
Scratch
Shock Wave
Slash
Sleep Talk
Snarl
Snatch
Snore
Spark
Substitute
Superpower
Swift
Taunt
Throat Chop
Thunder
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
Volt Switch
Wild Charge
Work Up
For today's match, we have a fast-paced double battle featuring two veteran players. With the exception of LouisCyphre's Gallade, each team is composed of powerful specialized attackers, the likes of which are colloquially referred to as "beatsticks." The observant spectator will notice that several of these Pokemon are particularly threatening to multiple combatants within their opponents' rosters, a happenstance that indicates the imminent conflict will be interesting, if not explosive. Thanks to their status as match seeker, LouisCyphre has inherited the advantageous second-order sendout coveted by countless doubles players of yore, but the modern mechanical changes devised to rebalance the format afford TheEver additional liberties in the first-order recipient's eternal quest to preserve both their Pokemon beyond round one. Levity aside, both teams are relatively well-matched, so the battle will likely be determined by the players' skills in playing large formats. Now, without further ado, let the battle commence!
LouisCyphre sends out
TheEver sends out and orders
LouisCyphre orders
I ref