PU Silvally-Grass [Done]

S1nn0hC0nfirm3d

aka Ho3nConfirm3d
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[OVERVIEW]
Out of all the Swords Dance Silvally formes you may choose from, only Silvally-Grass can OHKO Unaware Quagsire. That feat is notable on hyper offense teams, and Silvally-Grass is also great at pressuring defensive staples like Wishiwashi, Regirock, Sandaconda, and Jellicent. Some passive Pokemon like Ferroseed and Eldegoss struggle even more, possibly lacking any means to deter its setup, and at +1 Speed, Silvally-Grass has to the coverage to clean most teams. What is missing from Silvally-Grass’s arsenal is the strength to get past Doublade and defensive Poison-types. These roadblocks are huge concerns for Silvally-Grass, as it risks never securing progress if Quagsire and Gigalith can just switch to Doublade and Weezing with minimal risk. There's also the downsides to the Grass typing, which include susceptibility to status, entry hazards, and, without boosts, faster revenge killers such as Ninjask and Sneasel. Offensively, there's also competition with other Silvally types like Fairy and Ghost, which fare better outside of bulky matchups.

[SET]
name: Swords Dance
move 1: Swords Dance
move 2: Multi-Attack
move 3: Flame Charge
move 4: Rock Slide
item: Grass Memory
ability: RKS System
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]
Flame Charge is crucial for cleaning late-game, and it’s also necessary for hitting Grass- and Steel-types like Ferroseed and Togedemaru. Rock Slide nails most of what Multi-Attack can’t: it OHKOes offensive Charizard, and it’s good coverage versus the likes of Ribombee and Galarian Articuno. Specially offensive sweepers like Turtonator, Meteor Beam Archeops, and Nasty Plot Mespirit are some of the most essential teammates for Silvally-Grass. They force out the likes of Doublade, Weezing, and Garbodor while also benefiting from Silvally-Grass checking Gigalith and Sandslash. While not necessarily getting past these walls themselves, sweepers like Ribombee and Sneasel may force enough damage onto Poison- and Steel-types that they succumb to +2 Silvally-Grass. Additional physical sweepers like Dragon Dance Scrafty and Swords Dance Doublade benefit from Silvally-Grass getting past Quagsire, and they are also good at forcing damage against shared checks, namely Poison-types.

[CREDITS]
- Written by: [[S1nn0hC0nfirm3d, 231074]]
- Quality checked by: [[asa, 400292], [avarice, 346653]]
- Grammar checked by: [[Adeleine, 517429]]
 
Last edited:
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asa

is a Site Content Manageris a Community Leaderis a Community Contributoris a Tiering Contributoris a Top Contributoris a member of the Battle Simulator Staffis a Social Media Contributor Alumnus
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[OVERVIEW]
Out of all the Swords Dance Silvally formes you may choose from, only Silvally-Grass is capable of OHKOing Unaware Quagsire with Multi-Attack. That feat is notable on hyper offense teams, and Silvally-Grass is also great at pressuring defensive staples like Wishiwashi, Regirock, Sandaconda, and Jellicent. More so, some passive Pokemon like Ferroseed and Eldegoss could lack any means to deter setup opportunities versus it, and at +1 Speed, Silvally-Grass has to the coverage to clean most teams. What is missing from Silvally-Grass’s arsenal is the strength to get past Doublade and defensive Poison-types. These roadblocks are huge concerns for Silvally-Grass, as it may never be able to secure progress if Quagsire and Gigalith can just switch to Doublade and Weezing with minimal risk. There's also the downside to the Grass typing, which includes a susceptibility to status, entry hazards, and, without boosts, faster revenge killers such as Charizard and Scyther.

[SET]
name: Swords Dance
move 1: Swords Dance
move 2: Multi-Attack
move 3: Flame Charge
move 4: Rock Slide
item: Grass Memory
ability: RKS System
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]
Flame Charge is crucial for cleaning late-game, and it’s also necessary for hitting Grass- and Steel-types like Ferroseed and Togedeamru Togedemaru. Rock Slide nails most of what Multi-Attack can’t: it OHKOes offensive Charizard and Scyther, and it’s good coverage versus the likes of Ribombee and Galarian Articuno. Specially offensive sweepers like Turtonator, Meteor Beam Archeops, and Nasty Plot Mespirit are some of the most essential teammates to Silvally-Grass. They force out the likes of Doublade, Weezing, and Garbodor, while also benefiting from Silvally-Grass checking Gigalith and Sandslash. While not necessarily getting past walls themselves, sweepers like Ribombee and Sneasel may force enough damage to Posion- Poison- and Steel-types to the point that they succumb to +2 Silvally-Grass. Additional sweepers like Dragon Dance Scrafty and Swords Dance Doublade benefit from Silvally-Grass getting past Quagsire, and they are also good at forcing damage against shared checks.

[CREDITS]
- Written by: [[S1nn0hC0nfirm3d, 231074]]
- Quality checked by: [[asa, 400292], []]
- Grammar checked by: [[username1, userid1]]
very well done, qc 1/2
epicstamp4.gif
 

avarice

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RoAPL Champion
[OVERVIEW]
Out of all the Swords Dance Silvally formes you may choose from, only Silvally-Grass is capable of OHKOing Unaware Quagsire with Multi-Attack. That feat is notable on hyper offense teams, and Silvally-Grass is also great at pressuring defensive staples like Wishiwashi, Regirock, Sandaconda, and Jellicent. More so, some passive Pokemon like Ferroseed and Eldegoss could lack any means to deter setup opportunities versus it, and at +1 Speed, Silvally-Grass has to the coverage to clean most teams. What is missing from Silvally-Grass’s arsenal is the strength to get past Doublade and defensive Poison-types. These roadblocks are huge concerns for Silvally-Grass, as it may never be able to secure progress if Quagsire and Gigalith can just switch to Doublade and Weezing with minimal risk. There's also the downside to the Grass typing, which includes a susceptibility to status, entry hazards, and, without boosts, faster revenge killers such as Charizard Ninjask and Sneasel.

mention grass being a worse stab than fairy/ghost outside of fatter mus

[SET]
name: Swords Dance
move 1: Swords Dance
move 2: Multi-Attack
move 3: Flame Charge
move 4: Rock Slide
item: Grass Memory
ability: RKS System
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]
Flame Charge is crucial for cleaning late-game, and it’s also necessary for hitting Grass- and Steel-types like Ferroseed and Togedemaru. Rock Slide nails most of what Multi-Attack can’t: it OHKOes offensive Charizard, and it’s good coverage versus the likes of Ribombee and Galarian Articuno. Specially offensive sweepers like Turtonator, Meteor Beam Archeops, and Nasty Plot Mespirit are some of the most essential teammates to Silvally-Grass. They force out the likes of Doublade, Weezing, and Garbodor, while also benefiting from Silvally-Grass checking Gigalith and Sandslash. While not necessarily getting past walls themselves, sweepers like Ribombee and Sneasel may force enough damage to Poison- and Steel-types to the point that they succumb to +2 Silvally-Grass. Additional physical sweepers like Dragon Dance Scrafty and Swords Dance Doublade benefit from Silvally-Grass getting past Quagsire, and they are also good at forcing damage against shared checks like?.

[CREDITS]
- Written by: [[S1nn0hC0nfirm3d, 231074]]
- Quality checked by: [[asa, 400292], [avarice, 346653]]
- Grammar checked by: [[username1, userid1]]
good work
 

Adeleine

after committing a dangerous crime
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[OVERVIEW]
Out of all the Swords Dance Silvally formes you may choose from, only Silvally-Grass is capable of OHKOing can OHKO Unaware Quagsire with Multi-Attack. That feat is notable on hyper offense teams, and Silvally-Grass is also great at pressuring defensive staples like Wishiwashi, Regirock, Sandaconda, and Jellicent. More so, some Some passive Pokemon like Ferroseed and Eldegoss could lack struggle even more, possibly lacking any means to deter setup opportunities versus it, its setup, and at +1 Speed, Silvally-Grass has to the coverage to clean most teams. What is missing from Silvally-Grass’s arsenal is the strength to get past Doublade and defensive Poison-types. These roadblocks are huge concerns for Silvally-Grass, as it may never be able to secure risks never securing progress if Quagsire and Gigalith can just switch to Doublade and Weezing with minimal risk. There's also the downside downsides to the Grass typing, which includes susceptibility to status, entry hazards, and, without boosts, faster revenge killers such as Ninjask and Sneasel. Offensively, there's also competition with other Silvally formes types like Fairy and Ghost, which fair fare better outside of bulky matchups.

[SET]
name: Swords Dance
move 1: Swords Dance
move 2: Multi-Attack
move 3: Flame Charge
move 4: Rock Slide
item: Grass Memory
ability: RKS System
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]
Flame Charge is crucial for cleaning late-game, and it’s also necessary for hitting Grass- and Steel-types like Ferroseed and Togedemaru. Rock Slide nails most of what Multi-Attack can’t: it OHKOes offensive Charizard and Scyther, and it’s good coverage versus the likes of Ribombee and Galarian Articuno. Specially offensive sweepers like Turtonator, Meteor Beam Archeops, and Nasty Plot Mespirit are some of the most essential teammates to for Silvally-Grass. They force out the likes of Doublade, Weezing, and Garbodor (RC) while also benefiting from Silvally-Grass checking Gigalith and Sandslash. While not necessarily getting past these (I imagine?) walls themselves, sweepers like Ribombee and Sneasel may force enough damage to onto Poison- and Steel-types to the point that they succumb to +2 Silvally-Grass. Additional physical sweepers like Dragon Dance Scrafty and Swords Dance Doublade benefit from Silvally-Grass getting past Quagsire, and they are also good at forcing damage against shared checks, namely Poison-types.

[CREDITS]
- Written by: [[S1nn0hC0nfirm3d, 231074]]
- Quality checked by: [[asa, 400292], [avarice, 346653]]
- Grammar checked by: [[Adeleine, 517429]]

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1/1
GP Team done
 
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