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i dont rly get ur chomp set. lefties seems weird, edge makes no sense without sd (it catches molt, but so does toxic. you don't kill zap or mandi without +2/lo, which defeats most of the purpose, esp when you hit both with toxic). i'd either go more defensive with RH and drop edge or go with sd > tox and make it LO
i dont see what you need unaware clef for honestly, i'd go with mg for sure here. you really need the status soaking and you are not weak to many win conditions as is.
if you go with drill > chomp, that's fine, but i'd go with a different scarfer/fast pokemon over heatran then, one that can provide a better revenge killing presence as opposed to being a fastmon focused on outright breaking like erupt tran.
also the unaware clef was for cm fini cause it can beat g-king sometimes. there’s prob a few other setup mons that can push past their checks on the team too but i’d be fine to make it magic guard
You realize that your current Clefable is much worse vs standard SD LO Garchomp than the standard Magic Guard set, right?
You no longer have the ability to switch in. Without Leftovers, LO EQ 2HKOs 84.8% of the time and this turns to 100% if you are burned, poisoned, Sand is up, or take Knock Off + any form of hazards are set.
Mandibuzz + Scarf Heatran should always be enough for Spectrier, but even then this Clefable is 2HKOd by Hex after a Wisp, so it's not able to do anything besides break substitute once or do 35% with Moonblast, so it does not help there.
CM Fini never beats your Slowbro-G if it's healthy