TEA_DEMON
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  • Yeah, plus there are four legendary concoctions which you get after clearing the next to last dungeon.

    Well, I deemed it impossible after writing'rewriting and trying about five different scripts several times.

    Eh?

    Well, they are rather similar.
    You give in some fruits/veggies, and you get back some awesome drinks that do some awesome stuff, like curing two statuses, healing a helluva lot of HP/MP, or boosting stats. Or any combination of the three.

    Orite, I forgot to send it to you. I'll do that now, I got stats and cost and everything down (except icons).

    You don't think I tried that? :/

    Without controversy? Yes. Not caring about controversy? Easy if you have a history geek with you *coughmecough*.

    Also, I'm noticing some huge similarities between Earthbound/Mother's and RPG Maker VX's mechanics.
    As a note, I made a juice bar script. It's a bit buggy, because I can't get it to jump to the Item Menu with the event. So you have to do choices, or a shop thing.

    I've also finished the items, and come up with 6 dungeons (excluding the final final dungeon). I'll PM to you later, but now onto your VM.

    It's impossible to do that. I have to make separate enemies for that. But making enemies is easy as hell, so yeah.

    Let's see...
    Ancient times = Holy gawd awesome because Greek, Rome, Byzantium, Egypt, China, Germany.
    Renaissance times = Meh, they've got awesome knights and dragons though.
    Modern times = lolololololol
    Future times = HELL YESH. Because Metroid, and giant Robots.
    And just fyi, I'll never be on msn at midnight unless it's Friday or Saturday. >_________>
    Fair enough. I'm also thinking about special arenas. Like a Boss Arena (standard bosses with a special boss at the end, works kind of like the Arenas in Kirby SSU), Test of Courage (Hardest Bosses and Enemies in the game, with a final four boss rush at the end, with no healing in between), Rush Arena (you face weaker units, but 4-8 at a time instead of 1-4), and Basic Arena (where you get only basic weapons to fight with). Also, if you're wondering, the difficulty of the fight is determined by the amount of gold you bet, and the amount of members in your party (more Gold = stronger enemies, more members = more enemies).

    Alright then, that helped so much it's not even funny. I'll make a final rewrite of the items/weapons list tonight, since I have to go in a minute. Yeah, I meant for culture and stuff.
    I managed to finish the Random Battle Genrator Script, and fixed a huge bug in the Arena Script that I totally overlooked.

    So yeah, it's finished if you want it. :DDDD

    Also, what time period does our RPG take place in, and what country is it going to be based off of? This would help a lot for the Map, and I may rework some of the names.
    Ah, sorry for the confusion.

    I saw that. I have no complaints.

    Also, do you want an Arena in the RPG? I made a script for it an hour ago. I just have to make a Random Battle Generator Script, and I'm done. I also downloaded some music making programs, and I'm making an enemy list which I'll PM to you whenever.
    You saw that I noticed? Eh, I'm considering having candy items now. I don't know why.

    Noted duly.
    Yeah, I noticed that you left.

    Oh, as a note, I didn't change the 'Items', just the Weapons/Armor/Helms/Accessories. The Items are good enough, if you ask me. :3

    I'm going to download a fucktonne of NES/SNES ROMs (and an emulator) for later play, any suggestions?
    Continued because the last VM was about 300 characters too long. lol

    Also, I [partially] made the town map for our Hero. It has his House, the house of a couple who are having romantic troubles (this house also happens to be the grocer/armory), two more houses, an Inn, and a bar. To the South, there's a forest and a cave, but you need to activate an event to get in there. To the North is the Castle, and to the East is the beach, which, later on, allows you to travel between lands. I can't get it right now, because I haven't yet made the insides of houses, the cave, the forest, the beach, or the castle garden/castle. So I basically have buildings, random snow themed items, and four soldiers. Plus some sign posts. I haven't been doing much for the game because I've been working on two things Pokemon related, a Change over time thing, and a warstory thing.

    Also, I'm reworking the items list. I have a few changes I thought of. I'll PM it to you in a little while.
    I could've sworn Wynaut had 105 base HP... Hm. Well, you do have a point.

    Nevermind, he ate Ness. Now we're never getting Earthbound DS. :<

    ...Admittedly, that would be an awesome game.
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