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Alt for Megas. I run the DD set on a very offensive team. Lead Treads for hazard momentum, RH Zone to provide utility and also annoy AV Gambit. This Meta set for Fairy and Poison check and bait in Lando T, Gliscor, very reliable in early breaking. Fly Z Dnite for overwhelming Alt checks and enjoy Corvi being trapped. Val as Speed control and cleaner.
MEGAS TO HIGH LADDER: Manectric https://pokepast.es/55340ca7d55c8b15
Mad Fun Offense Rising Voltage Manectric with other guys that counter a lot of the meta rn. Enjoy!
https://pokepast.es/ba0cfec7bf07f4aa I know you guys got megas to high ladder but I just topped the ladder in the new om Relay Race with this team I made. This game is fun but wildly broken right now, read the rules carefully. U-turn on Quaq and other pivot moves remove the stat and status effects passed so it’s a reset button in need.
A Mega Charizard Y team for Megas to High Ladder. I think I sent you this team before, but with Dragapult out of the picture, it just got so much stronger! Dark Z Kingambit & Zard Y are an unstoppable combo without Dragapult's presence!
Waddup my G. Check out this heat Mega Gardevior team I have been using. Been cooking against the typical OP meta mons: https://pokepast.es/681bdfa29c229ee3
Glalie for Megas. I run the Explosion Spikes set with Boom Custap Lax. Glalie struggles with Waters so we have our Electric Terrain core in the back. Koko is this set as it checks Axel Mega Lop. Val is brutal with Spikes. Treads is the best Hazard control. Gyara in the back for Water resist and set up on bulky waters. Lax is extremely good get out of jail free card.
Hera for Megas. Now this team might look Haram but trust me that it is very carefully constructed to get the Max Hera performance. I was just in the zone and chefed something crazy. I didn't even think it would be good but then I kept winning and knew I had something good on my hands. The team is pretty self explanatory. You just have to try it to know it's power.
https://pokepast.es/d4b6b5fa9910c04c It’s almost the end of the month meaning we won’t have more frantic fusions for a minute. Please give us a little more FF hilarity with the new and improved Iron Golem team. I adjusted evs to lean more into balance and replaced Tenta with Quavo. Quavo’s fused with Garg to pivot out of ghosts into Jug.
There is a glitch in Pokepaste where it reduces your IVs like old gens when you run Hidden Powers. This is not needed anymore so maie sure you fix IVs of mons with it when you use the tesms. No reason to play with worse stats.
Audino for Megas. Now what Audino has over Alo is Knock, Encore and obv her Mega. In late game scenarios, that large stat boost with Mega is enough to close out a lot of end games. I pair her with bulky mons that can switch-in on their own and appreciate a bit of healing. Firstly we got Fini, great defogger and fairy till you Mega.
Aero team for Megas. I run Aero on Sand with Roost for Gen 5 UU throwback. Can easily switch into Zard Y, Shadow Balls etc. SpDef Hippo as it is literally the goat and shuts down Electric Terrain, Zard Y, Rain teams. Spd Curse Garga as under Sand this thing is illegal. You wall Specs Keldeo in Sand. Curse is good for Speed drop into Slwoking G Alo structures.
Mawile for Megas. I pair Maw with Rilla, grassy helps Maw a ton and good offensive core. Pech is good with Terrain and opens up new opportunities with Parting Shot. Slowking is there as Lele, Urshifu check and FS helps vs Mega Venu. Kommo O for rocks and Zard Y check.