https://pokepast.es/57231c5ac891502e
AAA
I built a team around belly drum Zangoose.
I went through a lot of abilities then I just settled on sword of ruin.
at+6:
ice punch ohkos max def great tusk.
power trip ohkos non fluffy corvi, pech.
quick attack ohkos offensive zapdos, roaring moon.
I went jolly just incase I need to out speed Great Tusk and Ghold without webs. Going adamant on the other hand can give you a very good chance to ohko offensive Zamazenta and scream tail.
The team is built around trying to help Zangoose set up or help chip to put mons in range.
-Webs: 90 base speed can outspeed a lot of things and I think Zangoose really needs it.
-Regi screens: helps Zangoose to live hits and set up. And spins and explode to denie spins and defogs.
-Azelf: This set is designed also to denie spins and defogs. Also has rocks to make some damage rolls in Zangoose’s favor.
-Gholdengo: A spin blocker, and modest sheer force life orb ohkos physdef Corvi. There is a case for Timid to outspeed the 400+ speed mons, and chip corvi with other means. But I like the immediate power.
-Roaring moon: I wanted a dark type and something that benefits from or helps with chipping Corvi and Tusk. Also with taunt to denie defogs. I settled on Mold Breaker with EQ because I’ve faced quite a few Earth Eater iron hands and Tinkaton, and people have gotten quite good at facing fluffy Moon. Fluffy Moon is also quite annoyed by fluffy mons and unaware mons. It’s also hard to drop taunt for roost since Zangoose really likes the webs.
Some battles to see show this works:
https://replay.pokemonshowdown.com/gen9almostanyability-2371543700-ghtr73frpowd5wuqbe62439kggnykvmpw
https://replay.pokemonshowdown.com/gen9almostanyability-2371428554-jbfhlm4myal20d82dpo7s8xxqi6y2n3pw
https://replay.pokemonshowdown.com/gen9almostanyability-2370489057-u1f68cknsuso8y19rn08ayelmjj53otpw
AAA
I built a team around belly drum Zangoose.
I went through a lot of abilities then I just settled on sword of ruin.
at+6:
ice punch ohkos max def great tusk.
power trip ohkos non fluffy corvi, pech.
quick attack ohkos offensive zapdos, roaring moon.
I went jolly just incase I need to out speed Great Tusk and Ghold without webs. Going adamant on the other hand can give you a very good chance to ohko offensive Zamazenta and scream tail.
The team is built around trying to help Zangoose set up or help chip to put mons in range.
-Webs: 90 base speed can outspeed a lot of things and I think Zangoose really needs it.
-Regi screens: helps Zangoose to live hits and set up. And spins and explode to denie spins and defogs.
-Azelf: This set is designed also to denie spins and defogs. Also has rocks to make some damage rolls in Zangoose’s favor.
-Gholdengo: A spin blocker, and modest sheer force life orb ohkos physdef Corvi. There is a case for Timid to outspeed the 400+ speed mons, and chip corvi with other means. But I like the immediate power.
-Roaring moon: I wanted a dark type and something that benefits from or helps with chipping Corvi and Tusk. Also with taunt to denie defogs. I settled on Mold Breaker with EQ because I’ve faced quite a few Earth Eater iron hands and Tinkaton, and people have gotten quite good at facing fluffy Moon. Fluffy Moon is also quite annoyed by fluffy mons and unaware mons. It’s also hard to drop taunt for roost since Zangoose really likes the webs.
Some battles to see show this works:
https://replay.pokemonshowdown.com/gen9almostanyability-2371543700-ghtr73frpowd5wuqbe62439kggnykvmpw
https://replay.pokemonshowdown.com/gen9almostanyability-2371428554-jbfhlm4myal20d82dpo7s8xxqi6y2n3pw
https://replay.pokemonshowdown.com/gen9almostanyability-2370489057-u1f68cknsuso8y19rn08ayelmjj53otpw