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  1. HeliosAflame

    Facility Realgam Tower: ChronoCritical

    ChronoCritical :archaludon::unknown::unknown: Battle Hours: 72 :odd incense:Odd Incense :tamato berry:Tamato Berry :weakness policy:Weakness Policy :item urge:Blank Record :item urge:Blank Record :item urge:Blank Record :item urge:Blank Record :item urge:Blank Record :leftovers: Swampert HP...
  2. HeliosAflame

    Facility Realgam Tower: ChronoCritical

    :sv/aerodactyl: psychic fang x 3
  3. HeliosAflame

    Facility Safari Zone: HeliosAflame

    sending out breloom with toxic orb! :sv/breloom::toxic orb: spore ~ low kick ~ low kick At the start of my turn, if my opponent is to use protect, use feint and push back. At the start of my turn, if my opponent is to use sleep talk and my opponent is not asleep, replace all spore with low kick...
  4. HeliosAflame

    Facility Realgam Tower: ChronoCritical

    ChronoCritical :archaludon::unknown::unknown: Battle Hours: 72 :odd incense:Odd Incense :tamato berry:Tamato Berry :weakness policy:Weakness Policy :item urge:Blank Record :item urge:Blank Record :item urge:Blank Record :item urge:Blank Record :item urge:Blank Record :leftovers: Swampert HP: 95...
  5. HeliosAflame

    Facility Safari Zone: HeliosAflame

    :sv/arbok::leftovers: throw ultra ball
  6. HeliosAflame

    Facility Safari Zone: HeliosAflame

    sending out arbok with leftovers! :sv/arbok::leftovers: sludge bomb x 3 At the start of my turn, if my opponent has a protective status, use confide. At the start of my turn, if my opponent does not have a protective status and does not have a decoy, use haze the first time, fire fang + acid...
  7. HeliosAflame

    Facility Realgam Tower: ChronoCritical

    :sv/raichu::light ball: teeter dance ~ nasty plot ~ uproar At the start of my turn, if my opponent has a protective status use nasty plot. At the start of my turn, if my opponent is to use mirror coat, use play rough. At the start of my turn, if my opponent is to use earthquake, use counter.
  8. HeliosAflame

    Facility Realgam Tower - Mamoswindle

    Round 2 Battlefield: rain (4r), smog fog (4r) Team Mamoswindle :Weezing:Weezing :Leftovers:Leftovers HP: 63/85 EN: 20/30 6/9/6/7/60 | 2/1 -1 acc Types: Poison Abilities: Levitate, Neutralizing Gas Team Eusine :Suicune:Suicune HP: 74/95 EN: 19/30 5/8/8/8/85 | 4/5 poison (4) toxin burned -1 acc...
  9. HeliosAflame

    Facility Realgam Tower: ChronoCritical

    ChronoCritical :archaludon::unknown::unknown: Battle Hours: 72:leftovers:Leftovers :odd incense:Odd Incense :tamato berry:Tamato Berry :weakness policy:Weakness Policy :item urge:Blank Record :item urge:Blank Record :item urge:Blank Record :item urge:Blank Record :item urge:Blank Record...
  10. HeliosAflame

    Facility Realgam Tower: ChronoCritical

    This might look familiar :sv/raichu::light ball: focus blast x 3
  11. HeliosAflame

    Facility Realgam Tower: ChronoCritical

    Maybe a mouse can do better? Sending out Raichu with light ball! :sv/raichu::light ball:
  12. HeliosAflame

    Facility Realgam Tower: ChronoCritical

    Yikes, there is a bit of a dragon difference going on here. Maybe next time dragalge will find their winning match up. ChronoCritical :archaludon::unknown::unknown: Battle Hours: 72:leftovers:Leftovers :odd incense:Odd Incense :tamato berry:Tamato Berry :weakness policy:Weakness Policy :item...
  13. HeliosAflame

    Facility Realgam Tower: ChronoCritical

    Taking over ref assist! :sv/dragalge::kee berry: focus blast x 3
  14. HeliosAflame

    Signups The Battle Subway — Generation IX

    Withdrawing from subway queue. Queue: :venusaur::astrolotl::revenankh: Keriel (lvl 3 Singles) Subref :Blaziken::Kitsunoh::Gardevoir: GemGem (lvl 1 Singles) Fresh Start [first]
  15. HeliosAflame

    Signups The Safari Zone — Generation IX mk.ii

    Resuming scar artist Queue: Helios (Scar Artist)
  16. HeliosAflame

    Signups Realgam Tower — Generation IX

    taking ChronoCritical ref assist. Queue: :glimmora::torkoal::lilligant-hisui::golem-alola:TMan (Hop)
  17. HeliosAflame

    Prize Claiming Thread (Gen 9)

    DescriptionTCRCJCACCTokensOther Starting21403447 buy loaded dice -4 :loaded dice: defeat guzzlord -5 convert 5x into 5x :ability urge:+10 xp :sneasler::articuno::annihilape: ref chrono subway 1220 subref chrono realgam 5910 convert 1 rc from realgam into 2 progress for...
  18. HeliosAflame

    Facility Battle Subway: ChronoCritical

    Round 11 Battlefield: Team ChronoCritical :gastrodon-east: :Silvally:Silvally :Leftovers:Leftovers HP: 16/95 EN: 22/30 8/7/6/7/95 | 4/5 fatigued Types: Normal Abilities: RKS System Team Emet :Excadrill:Excadrill :Choice Band:Choice Band HP: 21/100 EN: 4/30 10/5/4/5/88 | 1/3 Types: Ground, Steel...
  19. HeliosAflame

    Resource BBP Bug and Feedback Thread - Generation 9 Edition!

    If your main order is a move that locks in at a different timing than it is actually used, it becomes very awkward to write subs. for example if your main order is fly x 3, subbing is fiddly because there is no way to sub for "at the start of priority 0, by the user's speed." Sub locking in...
  20. HeliosAflame

    Facility Battle Subway: ChronoCritical

    :sv/exeggutor-alola::quick claw: cover(excadrill)(quick)
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