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  1. HeliosAflame

    Facility Safari Zone: HeliosAflame

    statement of intent rather than actual sub. if bewear is poisoned and has an open capture slot, I use ultra ball x3 as my order for the next round
  2. HeliosAflame

    Facility Safari Zone: HeliosAflame

    :sv/breloom::toxic orb: toxic ~ potion(arbok) ~ pokeball
  3. HeliosAflame

    Event All You Hold Dear - Duo and Chrono April 2025

    Round 4 Battlefield: Team DoubleCrit 1 tech used :Silvally:Silvally :Dark Memory:Dark Memory HP: 44/95 EN: 20/30 8/7/6/7/95 | 4/5 Types: Normal Abilities: RKS System :Braviary-Hisui:Braviary-Hisui :Life Orb:Life Orb HP: 61/100 EN: 23/30 5/5/8/5/75 | 3/3 para(4) sleep talk (2t) -3 spA (2t)...
  4. HeliosAflame

    Event All You Hold Dear - Duo and Chrono April 2025

    Destiny take the wheel. :sv/gengar::destiny knot: focus blast (silvally)
  5. HeliosAflame

    Facility Realgam Tower - Mamoswindle

    Round 8 Battlefield: rain (3r) Team Mamoswindle 1 tech used :Weezing:Weezing :Leftovers:Leftovers HP: 44/85 EN: 10/30 6/9/6/7/60 | 2/1 Types: Poison Abilities: Levitate, Neutralizing Gas Team Eusine 1 tech used :Typhlosion:Typhlosion :Weakness Policy:Weakness Policy HP: 71/90 EN: 22/30...
  6. HeliosAflame

    Facility Realgam Tower - Mamoswindle

    :sv/typhlosion::weakness policy: extrasensory x 3 At the start of the step, if my opponent is to use pain split and is not to use a self sacrifice move next step, use protect. At the start of the step, if my opponent is to use a self sacrifice move, use protect.
  7. HeliosAflame

    Facility Realgam Tower: HeliosAflame

    :sv/zapdos-galar::choice band: thunderous kick + snore ~ close combat ~ close combat At the start of my turn, if my opponent is to use protect, use chill the first time and trailblaze afterwards, pushing back each time. [step 3] At the start of my turn, if my en is 3 or less, and my opponent...
  8. HeliosAflame

    Facility Realgam Tower - Mamoswindle

    Round 7 Battlefield: rain (4r) Team Mamoswindle 1 tech used :Colossoil:Colossoil :Choice Band:Choice Band HP: 34/105 EN: 15/30 9/5/4/5/110 | 5/10 +3 atk, +1 spA (1t) +1 acc poison(5) toxin Types: Dark, Ground Abilities: Rebound, Guts, Unnerve +10% Acc Team Eusine :Typhlosion:Typhlosion...
  9. HeliosAflame

    Facility Realgam Tower - Mamoswindle

    :sv/typhlosion::weakness policy: protect ~ counter ~ quick attack [step 2] when colossoil misses, begin using bulldoze, protect.
  10. HeliosAflame

    Facility Realgam Tower: HeliosAflame

    :sv/zapdos-galar::choice band: trailblaze x 3
  11. HeliosAflame

    Facility Realgam Tower - Mamoswindle

    Round 6 Battlefield: Team Mamoswindle :Colossoil:Colossoil :Choice Band:Choice Band HP: 73/105 EN: 22/30 9/5/4/5/110 | 5/10 +3 atk, +1 spA (3t) +1 acc poison(3) toxin Types: Dark, Ground Abilities: Rebound, Guts, Unnerve +10% Acc Team Eusine :Kingdra:Kingdra :Scope Lens:Scope Lens HP: 90/90...
  12. HeliosAflame

    Facility Realgam Tower: HeliosAflame

    :sv/zapdos-galar::choice band: thunderous kick x 3 [step 2, 3] At the start of my turn, if my opponent is using a potion(feraligatyr) and donphan hp is less than 20, use bulk up. At the start of my turn, if my opponent has a protective status, use bulk up. At the start of my turn, if my opponent...
  13. HeliosAflame

    Facility Realgam Tower: HeliosAflame

    :sv/zapdos-galar::choice band: fly ~ thunderous kick ~ thunderous kick
  14. HeliosAflame

    Facility Realgam Tower - Mamoswindle

    :sv/kingdra::scope lens: laser focus ~ surf ~ surf [step 2, 3] At the start of the step, if my opponent is to use an evasive move, use dive. At the start of priority 1, if my opponent does not have a protective status, use rain dance + razor wind the first time and weather ball afterwards...
  15. HeliosAflame

    Facility Realgam Tower: HeliosAflame

    no swap!
  16. HeliosAflame

    Facility Realgam Tower - Mamoswindle

    Round 5 Battlefield: rain (1r), smog fog (1r) Team Mamoswindle :Colossoil:Colossoil :Choice Band:Choice Band HP: 105/105 EN: 30/30 9/5/4/5/110 | 5/10 +3 atk, +1 spA (5t) +2 acc Types: Dark, Ground Abilities: Rebound, Guts, Unnerve +10% Acc Team Eusine :Suicune:Suicune HP: 58/95 EN: 19/30...
  17. HeliosAflame

    Facility Realgam Tower - Mamoswindle

    :sv/suicune: weather ball x 3
  18. HeliosAflame

    Facility Realgam Tower - Mamoswindle

    Round 4 Battlefield: rain (2r), smog fog (2r) Team Mamoswindle :Spinda:Spinda :Heavy-Duty Boots:Heavy-Duty Boots HP: 68/85 EN: 18/30 5/7/4/5/60 | 2/1 poison(3) bad poison decoy(9) +1 atk, +1 def (2t) +1 acc Types: Normal Abilities: Own Tempo, Tangled Feet Team Eusine :Suicune:Suicune HP: 71/95...
  19. HeliosAflame

    Facility Realgam Tower: HeliosAflame

    sending out zapdos-galar with choice band! :sv/zapdos-galar::choice band:
  20. HeliosAflame

    Facility Realgam Tower - Mamoswindle

    :sv/suicune: chill ~ aim ~ weather ball [step 2,3] At the start of the step, if my opponent is to use superpower and I am faster than my opponent, use dive and push back. [step 2, 3] At the start of the step, if my opponent is to use superpower and is not to use thunder punch in combination...
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