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  1. Resource RBY & Tradebacks Bug Report Thread

    If something uses Hyper Beam and then gets put to sleep before recharging, it recharges while asleep. That certainly should not be.
  2. Game Boy Link Battle

    Thanks for the offer, but at this time, I couldn't make a complete list of the things that I'd want to change, since there are so many bugs and glitches and I probably don't know every single one. Also there are some pretty tough (at least, tough for me) questions about whether or not certain...
  3. Game Boy Link Battle

    Yep, Gen I Anything Goes is probably the most succinct way to describe it. Basically just playing the unmodified games with emulators and no bans (except "pseudo-bans" potentially resulting from the chosen time period format; e.g. Gen 2 tradeback moves are only legal in Tradebacks, Mew isn't...
  4. Other Tiers RBY Random Battles Hub

    Zubat has Supersonic. Pretty sure it should be getting Confuse Ray instead. * * * Machoke is at L85 while Machamp is at L90. * * * It seems rather incongruous how some mons (e.g. Tauros, Jynx, Pinsir) always come with the same well-chosen moveset, while many others are at significant...
  5. Game Boy Link Battle

    I can't believe I didn't read that thread already. I overlooked it because it's tagged All Gens instead of Gen 1. All the same, I think it'll at the very least be a long while before the mechanics are simulated perfectly. Currently BGB seems to be the only way to experience true Link Battle...
  6. Game Boy Link Battle

    I've been finding a lot of inaccuracies after just a few dozen random battles on PS. It's great that the code's been disassembled and analyzed, but a lot of mechanics details still aren't common knowledge, which is part of the reason why there are still so many sim inaccuracies being reported...
  7. Resource RBY & Tradebacks Bug Report Thread

    Persian used Slash! A critical hit! The opposing Muk lost 30% of its health! Persian was hurt by poison! The opposing Muk used Explosion! Persian lost 52.5% of its health! Persian fainted! The opposing Muk fainted! Bomboroo won the battle! Note, Bomboroo was the one who Exploded with Muk...
  8. Resource RBY & Tradebacks Bug Report Thread

    The opposing Beedrill used Twineedle! Meowth lost 14.3% of its health! Meowth was poisoned! Meowth lost 14.3% of its health! Hit 2 times! I have always thought Twineedle's chance to poison wasn't re-applied for each hit, but applied once after both hits execute. Bulbapedia disagrees with me...
  9. Game Boy Link Battle

    As we all know, what we typically think of as RBY is quite different from what we'd be playing if we were linking Game Boys to battle with actual 1st generation Pokémon game cartridges. And for good reason. The RBY metagame we know and love couldn't have evolved without the mitigation of various...
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