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  1. Megas For All (Read the whole 1st post and check current slate)

    Just 25%. I guess i should explain it better, will edit now. Srry :)
  2. Megas For All (Read the whole 1st post and check current slate)

    Type: Electric/Flying -> Electric/Flying Abilities: Static (Motor Drive) -> Special Power (*Huge Power but for SpA) New Moves: HP: 55 -> 55 Atk: 75 -> 75 (+0) Def: 60 -> 80 (+20) SpA: 75 -> 100 (+25) SpD: 60 -> 85 (+25) Spe: 103 -> 133 (+30) Type: Grass/Poison -> Grass/Poison Abilities...
  3. Megas For All (Read the whole 1st post and check current slate)

    I see how it is... Trying to throw me out of the competition huh? JK :P
  4. Megas For All (Read the whole 1st post and check current slate)

    Type: Bug/Rock -> Bug/Ground Ability: Sturdy/ShellArmor/WeakArmor -> Speed Boost New Moves: None HP: 70 -> 70 Atk: 95 -> 145 (+50) Def: 125 -> 105 (-20) SpA: 65 -> 65 (+0) SpD: 75 -> 100 (+25) Spe: 45 -> 85 (+35) Its definitely flavorable! Gets out the shell and carrying all that weight then...
  5. Megas For All (Read the whole 1st post and check current slate)

    They both Mega evolve into the same Mega, just stats are different depending on what you mega from (regular darmanitan or Zen Mode). Dunno if that answers your Q. :s
  6. Megas For All (Read the whole 1st post and check current slate)

    Darmanitan is a special case due to its zen mode. When it mega evolves, it is the same pokemon but for this mega evolution, its stats overall differs from 1 of 2 stat distributions! So mega evolving from regular Darmanitan and Zen mode Darmanitan will have differ stats despite the same Mega...
  7. Megas For All (Read the whole 1st post and check current slate)

    Type: Fighting -> Fighting Abilities: Sturdy, Inner Focus (Mold Breaker) -> Martial Artist: "Fighting Type" Moves with 50 or lower base power are doubled New Moves: Mach Punch HP: 75 -> 75 Atk: 125 -> 165 (+40) Def: 75 -> 90 (+15) SpA: 30 -> 30 SpD: 75 -> 90 (+15) Spe: 85 -> 115 (+30) Yeah...
  8. Megas For All (Read the whole 1st post and check current slate)

    Sawk has 125 atk and 85speed. Even adding just 10 to each makes this pokemon DEADLY With this new abilty! Mega Sawk: Martial Artist⇒ Fighting Moves with 50 (or 40 if OP) or lower power are doubled in power. (this means including stab, moves hit hard) Movelist (added Mach Punch) Move...
  9. Megas For All (Read the whole 1st post and check current slate)

    Hmmm...... Next in line! Throh Sawk Leavanny Scolipede This should be interesting :0 Especially Throh+Sawk, Give them new abilitys! Red Power and Blue Power :P
  10. Megas For All (Read the whole 1st post and check current slate)

    lmao, srry dunno why it didn't go through before >_< Its up now :p
  11. Megas For All (Read the whole 1st post and check current slate)

    Ooookkkk!!! Type: Normal -> Normal/Fairy Abilities: Healer, Regenerator (Klutz) -> Patches: Gives 33% HP (Recover # is from Audino's HP) to the next pokemon Switch In. (Works even if this pokemon Faints) New Moves: Moonblast, Recover HP: 103 -> 103 Atk: 60 -> 60 Def: 86 -> 116 (+30) SpA: 60...
  12. Megas For All (Read the whole 1st post and check current slate)

    For the next pokemon slate, Audino is the nurse pokemon (of gen 5 at least), so how about an ability like regenerator but for the next pokemon (switch in)? Like When mega Audino leaves, The next pokemon would recover 33% of its hp? That be pretty damn useful :-D Abilty called "Patches" or...
  13. Megas For All (Read the whole 1st post and check current slate)

    I must be doing bad XD, hopefully now i'll bring something good :) Type: Normal/Flying -> Flying Ability: Big Pecks/Super Luck/Rivalry -> No Guard New Moves: Focus Blast HP: 80 -> 80 Attack: 115 -> 125 (+10) Defense: 80 -> 90 (+10) Sp. Atk: 65 -> 125 (+60) Sp. Def: 55 -> 55 (+0) Speed: 93 ->...
  14. Megas For All (Read the whole 1st post and check current slate)

    Type: Normal -> Normal/Ghost Abilities: Illuminate, Keen Eye (Analytic) -> Crazy Eyes (upon mega evolving/switch in, causes opponent to flinch on their first atk.) New Moves: Shadow Claw HP: 60 -> 60 Atk: 85 -> 120 (+35) Def: 69 -> 99 (+30) SpA: 60 -> 60 SpD: 69 -> 79 (+10) Spe: 77 -> 102 (+25)...
  15. Megas For All (Read the whole 1st post and check current slate)

    I always wanted a Normal/Ghost! That typing is amazing! Would make such a forgetable (or a nuisance) pokemon be popular, at least in Competitive play! I might add the typing with the ability Crazy Eyes(was going to suggest just Normal typing). I think that would make it very good in the Meta now :)
  16. Megas For All (Read the whole 1st post and check current slate)

    I like the ability for Liepard, it works well flavor wise too! You want to use it as an atk (for first turn 100% flinch) which wont be op. As for Stoutland, it definitely be a unique ability. It activating at the end of the 2nd/3rd turn might not be OP imo. Its ability is practically...
  17. Megas For All (Read the whole 1st post and check current slate)

    Hmm.... Watchog is sooooo low (in stats) that it does need an amazing ability. Something flavor wise as well. Look at its eyes. Thats where its new abilty should be from! Does this work? (I dont think its OP as its stats will still be low!) Ability Crazy Eyes: When the pokemon comes out on the...
  18. Megas For All (Read the whole 1st post and check current slate)

    Too late :-/ Anywayz, we only got 2 pokemon for the next group? I got a good idea for Watchog :)
  19. Megas For All (Read the whole 1st post and check current slate)

    Typing: Psychic ----> Psychic Abilities: ----> Mega Ability: Knowledge - Checks out entire moveset of the opposo pokemon (doubles/etc, a random pokemon will be picked) KP: 75 → 75 Atk: 75 → 105 (+30) Def: 130 → 145 (+15) SpA: 75 → 105 (+30) SpD: 130 → 145 (+15) Spe: 95 → 105 (+10) Typing...
  20. Megas For All (Read the whole 1st post and check current slate)

    To let everybody kno, Mega Diance confirmed with Magic Bounce :-D Also next month is "Mega Evolution Scoop"! Maybe will get a ton of mega reveals!?!?
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