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  1. McLuvdisc

    Wimpod, Golisopod Discussion

    Haven't posted here since DPP. Alola, everyone! It feels good to be back. I have to say though, I'm disappointed by Golisopod. I get that he's meant to be played around his ability and First Impression. I'm sure the competitive scene will find some interesting uses for him. But I was...
  2. McLuvdisc

    CAP 16 CAP 5 - Part 11 - Sprite Poll 1

    Wyverii Scorpio That's really too bad about noobiess' sprite; it was definitely my favorite.
  3. McLuvdisc

    CAP 16 CAP 5 - Sprite Submissions

    That's much better, Scorpio. The only thing I would suggest is putting a black outline around the apple to help it stand out against the white background. Also, I just noticed something: On your frontsprite, Malaconda has six green spikes (two in the back, two in the middle, two in the front)...
  4. McLuvdisc

    CAP 16 CAP 5 - Sprite Submissions

    Hey Scorpio, nice job with those frontsprites. I definitely prefer the one on the right; shading the leaves and spines gives it a crisp, clear outline which the one on the left lacks. However, I think your backsprite still needs some work. It looks a little two-dimensional, and the angle of...
  5. McLuvdisc

    CAP 16 CAP 5 - Part 10 - Movepool Poll 1

    Nyktos Deck Knight Vann Accessible I was slightly sad to see that mine didn't get slated, but after fully reading through the other submissions, I understand why. I went WAY too heavy on the flavor side of things, and didn't include enough competitive reasoning. This has been a learning...
  6. McLuvdisc

    CAP 16 CAP 5 - Sprite Submissions

    That's too bad, Vann. Your sprite was one of my favorites. Is there a way you could pass on your sprite to another willing artist, and have them finish the minor corrections and shinies? I know that's probably against CAP protocol, but it seems unfair to penalize you for a genuine medical...
  7. McLuvdisc

    CAP 16 CAP 5 - Sprite Submissions

    Fair enough. I'm definitely using the female non-shiny one, though, because that red looks awesome.
  8. McLuvdisc

    CAP 16 CAP 5 - Sprite Submissions

    As far as the color of the apple goes, Noobiess could really go either way and still have a compelling flavor justification. Red is the color of lust, green is the color of envy, and golden apples were famously used by Eris, the Greek goddess of discord, to sow chaos and confusion amongst her...
  9. McLuvdisc

    CAP 16 CAP 5 - Part 10 - Movepool Submissions

    Hey guys! I've been lurking in the CAP forums for a while, and I'm finally going to try my hand at a submission. Here goes nothin'! VGMs are in bold. FINAL SUBMISSION LEVEL-UP 1 – Vine Whip 1 – Bite 1 – Wrap 1 - Body Slam 5 – Sweet Scent 10 – Pursuit 15 – Bestow 20 – Knock Off 25 –...
  10. McLuvdisc

    CAP 13 CAP 2 - Part 10 - Non-Attacking Moves Discussion

    Allow Dragon Tail, Allow Whirlwind/Roar, Disallow Circle Throw. We're giving Necturna entry hazards, so it stands to reason that we should give it phazing moves to rack up damage on them. However, a physical phazing move that also scores super-effective hits on two of Necturna's primary checks...
  11. McLuvdisc

    CAP 12 CAP1 - Part 9 - (Sprite Submissions)

    @Ice-cold Claws: Raise those feet, for sure! And don't worry about the facepaint, I think it looks fine. Can't wait to see how the shinies come out! P.S. - Just out of curiosity, what are your thoughts on gender differences for the male and female sprites?
  12. McLuvdisc

    CAP 12 CAP1 - Part 9 - (Sprite Submissions)

    Yeaaaah Energy! I was hoping you wouldn't quit, your frontsprite is one of my favorites! This backsprite looks pretty good too. My only advice would be to make the nose a little smaller and increase the amount of white on the beak...hood...thing. Said beak-hood-thing is also leaning a bit to...
  13. McLuvdisc

    CAP 12 CAP1 - Part 9 - (Sprite Submissions)

    This looks a lot better. I wasn't trying to say that your pose was too dynamic; I was more responding to an earlier poster (CTNC) who said your posing wouldn't work because Gen V sprites are generally more neutral. While that's partly true, there are a lot of ingame sprites that are more...
  14. McLuvdisc

    CAP 12 CAP1 - Part 9 - (Sprite Submissions)

    Nice job! Yeah, I'm getting a definite Gold version Ho-Oh vibe from this sprite, so if that's what you were going for, great job! I do have a few critiques, though: 1. The nose is a bit too big for my taste, and the color is off. It should be bright red, not the pinkish hue you've chosen.'...
  15. McLuvdisc

    CAP1 - Part 11.5 - (Pre-Evo Art)

    @paintseagull: Yours is probably my favorite so far. Its cute and fluffy, but it still retains an air of mischief and cunning. I have a few critiques, however. 1. The ears. They're a little big, aren't they? I know we can't even see daddy Tomohawk's ears because his hood thing is...
  16. McLuvdisc

    CAP 12 CAP1 - Part 9 - (Sprite Submissions)

    I totally understand where you're coming from. I think the main issue is that the eyes are a bit too wide. It makes him look...hungry? Creepy? I don't know exactly how to describe it...it kind of reminds me of Gengar, particularly his Gold version sprite. I know this doesn't make much...
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