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  1. SS OU Double Scarf HO

    Hello VTaxi, I'm so happy to hear someone likes the terrain tech! Even if it might be considered gimmicky. You and everyone else make a great point about Lando-T and explosion. With an HO team, losing momentum at the very beginning isn't ideal, and I acknowledge that. That's why I like Bisharp...
  2. SS OU Double Scarf HO

    No worries lol. You're right, it does get outsped by kartana and zeraora. However, I don't consider those to be favorable matchups for :Arctovish: anyway. In those instances I would play around the speed difference by utilizing scarf :Blacephalon: for :Kartana:. Zeraora is actually a perfect...
  3. SS OU Double Scarf HO

    Hello Typhlosion4, I completely agree with your assessment of :Landorus-Therian:. I mentioned this in my reply to HISELOISOVER9000, but I personally would prefer to maintain Lando-T if possible as an intimidate sack at the very least, but also as a greak ground/electric immunity. While this...
  4. SS OU Double Scarf HO

    Hi HISELOISOVER9000, I completely agree with your explanation for :Tapu Koko: over :Tapu Lele:. This team heavily depends on screens, and Lele just isn't fast enough to be viable in every situation, even at max speed. This is unfortunate because I really liked the synergy of expanding force...
  5. SS OU Double Scarf HO

    :Landorus-Therian: Landorus-Therian (M) @ Focus Sash Ability: Intimidate EVs: 252 Atk / 4 SpD / 252 Spe Jolly Nature - Swords Dance - Earthquake - Stealth Rock - U-turn :Landorus-Therian: leads with rocks as its primary function. Swords dance and earthquake are used to start...
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