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  1. 2nd_Slash

    Bug Reports v4 -- POST BUGS HERE https://www.smogon.com/forums/ps-bug-report-form/

    Currently, there is no visual indication outside of the battle log that states a lingering effect from a pledge combo is on the field, not even in the top left corner where similar effects are listed. It’s not really a bug, but it could certainly confuse players unaware of how pledge combos...
  2. 2nd_Slash

    Bug Reports v3 [READ ORIGINAL POST before posting]

    Lemme guess, you were targeting Gallade with Beat up. I have no idea what the error message was about, but when you target your ally with a move on the same turn that ally uses Ally Switch, the other pokemon ends up targeting themselves with their move. (Yes, even the pokemon that swapped...
  3. 2nd_Slash

    Sword & Shield Battle Mechanics Research

    Mirror Coat is highly unlikely to work, as it isn’t much of a status as an attack. However, Magic Coat may be interesting to test by having a pokemon switch out with u-turn or volt switch into mr mime or mr rime. Safeguard may be interesting to test as well. EDIT: removed crazy idea that makes...
  4. 2nd_Slash

    Bug Reports v3 [READ ORIGINAL POST before posting]

    I already reported this lol It’s on page 112 or 111, can’t remember exactly. Your post can still serve as a reminder that the bug hasn’t been patched yet, though.
  5. 2nd_Slash

    Bug Reports v3 [READ ORIGINAL POST before posting]

    This video walks through everything the utility umbrella does. It gets quite confusing at some points.
  6. 2nd_Slash

    Metagame Inheritance

    Technically, it DOES exist. It’s just an unselectable move in your set. (Basically a blank slot) The only use for this is to make an automatic struggle set without using assault vest or Belch. All the other moves cut from gen 8 work like that now.
  7. 2nd_Slash

    Metagame Inheritance

    I have done some testing, and have figured out EXACTLY what the error is with the validator. Here is how it validates things right now: (besides the illegal uber thing) 1. Notes the pokemon’s ability 2. Goes through the pokedex BACKWARDS until it finds a mon with that ability 3. If there is no...
  8. 2nd_Slash

    Bug Reports v3 [READ ORIGINAL POST before posting]

    (None of my other mons were a vikavolt, they were not named vikavolt, and did not inherit from vikaavolt. The only two that inherit from the baltoy line are the ones shown in the pic) It says I’m a vikavolt, but then registers that I use the baltoy line? And what is going on with the nickname...
  9. 2nd_Slash

    Bug Reports v3 [READ ORIGINAL POST before posting]

    Just as I suspected, there’s more validator problems. I think it’s something to do with checking only a single mon that can legally have the inherited ability, which renders some donors with dupe abilities unusable. EDIT: By testing with other sets, this bug is limited to only a few donors...
  10. 2nd_Slash

    Bug Reports v3 [READ ORIGINAL POST before posting]

    Me: Let’s do a body press set with shuckle with the inheritance gimmick. *uses claydol learnset and ability* Validator: P.S. why would it just think “vika doesn’t get this learnset, so this isn’t valid” without checking anything else? Very strange.
  11. 2nd_Slash

    Sword & Shield Battle Mechanics Research

    So wait a minute, does the assault vest apply before or after wonder room? (Would it boost original spd [a.k.a. current def]or current spd?)
  12. 2nd_Slash

    Sword & Shield Battle Mechanics Research

    Should Transform/Imposter be able to copy a speed swapped speed stat? PS lets it do that, but I’m not sure if that’s true. EDIT: I thought this was a gen 8 move. Apparently it’s a gen 7 move, so I’m pretty sure PS has it right. Might be wise to check if it was changed in gen 8, though.
  13. 2nd_Slash

    Bug Reports v3 [READ ORIGINAL POST before posting]

    The teambuilder in LC shows moves that are learned by level past level 5 as legal moves, but the validator diesn’t let the get through. This isn’t much of an issue, but it’s kind of annoying when the game says I can use shell smash on sinistea but then I get rejected by the validator when I try...
  14. 2nd_Slash

    Sword & Shield Battle Mechanics Research

    Ok, that makes sense. My post was supposed to be on the bugs forum, though. (That’s why I just deleted the post)
  15. 2nd_Slash

    Sword & Shield Battle Mechanics Research

    Okay. That’s obnoxious tech to force out a dmax pokemon. What happens on PS right now? EDIT: I just tested it. The same thing happens on PS.
  16. 2nd_Slash

    Sword & Shield Battle Mechanics Research

    Poketips recently made a video that included him testing this. Indeed, the pokemon auto-struggles. Here’s the vid: (go to 3:30 for the grayed-out move test)
  17. 2nd_Slash

    Sword & Shield Battle Mechanics Research

    I am currently waiting on the bulbapedia community for this, so I might as well share this with this forum too. What happens if a pokemon uses parting shot on a dynamaxed pokemon that has magic bounce? Does it force out the dynamaxed pokemon? (That would be kinda stupid tbh) Does it do the...
  18. 2nd_Slash

    Bug Reports v3 [READ ORIGINAL POST before posting]

    Original Color Magearna AND shiny magearna were released as rewards for completing pokemon HOME’s national dex. (The reward was originally shiny magearna, but changed to original color very soon after the release.). Therefore, they should be legal in national dex AG. Also, poke HOME changed...
  19. 2nd_Slash

    Bug Reports v3 [READ ORIGINAL POST before posting]

    What? Who are you responding to?
  20. 2nd_Slash

    Bug Reports v3 [READ ORIGINAL POST before posting]

    There’s a glitch with the pledge moves right now. If a dmax mon uses a a max move coming off of a pledge move and an ally moves first and also uses a pledge move, the ally will “wait for [pokemon]’s move” instead of deal damage. Then the ally will use the max move that came off of their...
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