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  1. Balke002

    np: ORAS OU Suspect Process, Round 3 - Ghosts [Giratina-O remains in Ubers - check the OP]

    even though giratina dosent have recovery, it can use a restalk phazing set Giratina-Origin @ Griseous Orb Ability: Levitate EVs: 252 HP / 4 Atk or SpAtk / 252 Def Impish Nature - Rest - Sleep Talk - Dragon Tail - Shadow Sneak/Will-O-Wisp/Shadow Ball
  2. Balke002

    np: ORAS OU Suspect Process, Round 3 - Ghosts [Giratina-O remains in Ubers - check the OP]

    i agree but look at this 252+ Atk Life Orb Huge Power Diggersby Foul Play vs. 0 HP / 0 Def Giratina-O: 413-489 (93.6 - 110.8%) -- 62.5% chance to OHKO or guaranteed OHKO after Stealth Rock even without rocks, offensive giratina has a high chance to be ohko ed
  3. Balke002

    np: ORAS OU Suspect Process, Round 3 - Ghosts [Giratina-O remains in Ubers - check the OP]

    i really think that giratina o should be ou for a lot of reasons: its low base 90 speed means that is outsped by most of the boosted teir and cant even run scarf to catch up to them the metagame really needs a stop to offensive teams and giratina o simpy wades through hyper offence a weakness...
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