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After checking the text dumps from the games, it appears that the old Heal Block messages were completely replaced by these new ones for Psychic Noise. They have been updated here: https://github.com/smogon/pokemon-showdown/commit/ae49cc9c669760c1ea211e6033eb5ce3f0a43f62
Psychic Noise uses the same condition that Heal Block does. Heal Block is not in the game, but if you were to flip the flag to enable it I'm pretty sure that it would display the same message that Psychic Noise does.
I don't know for sure yet, but I think the issue is that Wandering Spirit needs to be implemented more like Skill Swap (and therefore not use setAbility). I will double check this later.
won vs Zelda ggs
https://replay.pokemonshowdown.com/gen9randomdoublesbattle-2419517532-woluk3nxmm4bfv2sr0u0bg5m8ffrwulpw
https://replay.pokemonshowdown.com/gen9randomdoublesbattle-2419521243-0llksa6i6xtk08t892a105fdqt9n11dpw
won vs marcofiero ggs
https://replay.pokemonshowdown.com/gen9randomdoublesbattle-2418431318-od44rs4i18x30of0quleumpmu4rjh6qpw
https://replay.pokemonshowdown.com/gen9randomdoublesbattle-2418439096-c5tu34bvgmjj0262cgb4kj9w3nfs02spw