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  1. Dusk Mage Necrozma

    Approved Tooltip's faulty assumptions with crystalless Z-Moves in Hackmons

    In formats such as Hackmons Cup, Z-Moves can exist on a Pokemon's moveset and be used like ordinary moves, with no Z-Crystal or base move. When a signature Z-Move is used in this way, the tooltip will assume the Pokemon used it with a Z-Crystal, and will add the corresponding Z-Crystal and base...
  2. Dusk Mage Necrozma

    Needs Triage Bug Report - Client

    What type of bug are you reporting? Chat What is the bug? The asterisks in this Great Tusk's name "Hot ****" seem to mess with text boxes https://replay.pokemonshowdown.com/gen9cap-2404998667 turns 7-9 Are you able to replicate it? If so, how? seems to happen whenever a name contains asterisks...
  3. Dusk Mage Necrozma

    Pending Hide level 5 and level 50 indicators in LC and VGC/BSS battles respectively

    In level 100 formats, the indicator for a Pokemon's level is hidden if that Pokemon is level 100, as 100 is considered the default. Shouldn't the same happen in tiers where a lower level is the default?
  4. Dusk Mage Necrozma

    fumus in foris

  5. Dusk Mage Necrozma

    Chat /SSB command shows erroneous text

    What type of bug are you reporting? Chat What is the bug? Supplementary data displayed with /ssb such as height and weight is filled with "|  " and some other unintended stuff. I'm not sure how to attach my screenshot but here's a demonstration. Are you able to replicate it? If...
  6. Dusk Mage Necrozma

    Pending Ease of use of info commands in battles

    I believe it would be a very nice QoL change, particularly for new players, to have info commands such as /dt, /weak, and /randbats, if used in a battle, default to giving their respective info for all active Pokemon if no Pokemon is specified. For example, if "/dt" is sent in a battle where...
  7. Dusk Mage Necrozma

    Pending Button in the teambuilder to clear a Pokemon's EVs

    Say I want to redo a spread from scratch, or I accidentally clicked on the recommended spread. It's frustrating to individually drag each slider back to 0 or click on each individual textbox. It's easy to tab through each textbox and press backspace, but this is not intuitive. I believe a single...
  8. Dusk Mage Necrozma

    Rejected Shouldn't the "you may be trapped" effect always be active in formats such as Hackmons Cup?

    Right now (in Hackmons Cup at least) it shows the message whenever something that traps you is on the field, which serves to immediately alert the player of an opposing trapping ability, rather than how these abilities are supposed to work: being unsure whether you're trapped or not until you...
  9. Dusk Mage Necrozma

    Completed Shadowpea vs. Epicdrill

    standard flash rules, items on team epicdrill :ss/Druddigon: Druddigon [Onyx] (F) Stage 3* Types: Dragon Abilities: Rough Skin, Sheer Force, Mold Breaker (Unlocked) Nature: Bashful (no change) Stats: HP: 90 Atk: 9 Def: 7 SpA: 5 SpD: 7 Spe: 48 Size Class: 4 Weight Class: 5 Attacks: Aerial...
  10. Dusk Mage Necrozma

    Completed CAPs vs. old men (flash)

    -Bring three, pick one -2 recoveries, 5 chills -3 subs -items on Team Gemini Taurus :drampa::probopass::arcanine: Quercus the Drampa (♂) ★★★★☆ #780 Nature: Modest (+Special Attack, -Attack) Type: Abilities: Berserk, Sap Sipper, Cloud Nine Stats: HP: 90 Attack: Rank 4 Defence: Rank 6...
  11. Dusk Mage Necrozma

    Ongoing Sneakyjeans vs Doduodrio!

    Team sneakyjeans :dwebble::privatyke::magnemite: Team Doduodrio :cherubi::tyrunt::slakoth: [/SPOILER] [/SPOILER] [/SPOILER] “Today we have a newcomer to BBP, CAP player Sneakyjeans! Their team of Dwebble, Privatyke, and Magnemite has been matched against Doduodrio’s adorable Team...
  12. Dusk Mage Necrozma

    Completed Dark vs. Light: 3v3 Singles

    Rules: Team Dead by Daylight: :tyrunt::fawnifer::mudbray: Team darkwire: :nincada::torchic::tynamo: Nincada [Shrugs] (Female) Stage: 1/5 Types: Bug/Ground Abilities:: Compoundeyes / Run Away (Locked) Nature: Serious (No effect on stats) Stats: HP: 75 Atk: 4 Def: 7 SpA: 3 SpD: 3 Spe: 40...
  13. Dusk Mage Necrozma

    Profile: XenonHero126

    Trainer Name: Xenon Pokemon Team: :scizor::cryogonal::stratagem::equilibra::talonflame::salamence::decidueye::rowlet::gardevoir::gallade::venomicon::metagross::ceruledge::glimmora: W/L/T: 3/3/0 Retail Counters: 1 Training Counters: 0 Judge Counters: 13 Current Battles: PLAY THAT SONG - TRAIN...
  14. Dusk Mage Necrozma

    Help wanted finding a 1v1 quote

    I feel kinda out of place creating a thread The quote is something along the lines of “1v1 is like Rock Paper Scissors except you can bring a machine gun or disguise your paper as a knife to beat scissors”. It was followed up by something like “anybody want to play Lando Blissey Clefable” - I’m...
  15. Dusk Mage Necrozma

    Pending Faster /randbats

    I am proposing two additions to the /randbats command to make it easier to use in a battle: 1: add an abbreviation /randbats is somewhat long to type out. /rb is taken up by roomban, but /rands or /rand might work. 2: type /randbats during battle without any Pokemon name to give info on all...
  16. Dusk Mage Necrozma

    Invalid Allow /ds and/or the teambuilder to search for "recovery"

    It's a huge pain to go over every 50% recovery move when searching for Pokemon. I am proposing a parameter for /ds or the teambuilder to search for Pokemon that learn any 50% recovery move.
  17. Dusk Mage Necrozma

    Other Metagames STABmons Celesteela/Rotom-W balance

    :ss/celesteela: Celesteela @ Leftovers Ability: Beast Boost EVs: 252 HP / 4 Def / 252 SpA Modest Nature IVs: 0 Atk - Doom Desire - Aeroblast - Roost - Toxic I’m not that confident in this set’s viability, but I have fun using it. It can keep pressure up with Doom Desire and wallbreak with...
  18. Dusk Mage Necrozma

    Invalid Remove CAPs and Missingno from Metronome Battles

    I know Metronome Battles are supposed to be fun and crazy, but they’re also a ladder tier, and I would like to see more objectivity regarding Pokemon validity. Pokestars, PLA mons, etc. are fine - they have had coded stats in a Pokémon game. But I don’t like the inclusion of: CAPs: These have...
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