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What type of bug are you reporting? Validator
What is the bug?
Seedot line can only get Leech Seed + Quick Attack from a Smeargle father, but ADV 200 validator allows it.
Also, is some kind of Baton Pass clause warranted for the ladder?
Are you able to replicate it? If so, how?
yes in...
agility+speed is banned, nevermind
What type of bug are you reporting? Validator
What is the bug?
The Gen3 UUBL ladder has baton pass + multiple direct stat increasing moves banned on the same pokemon, but mr. mime is able to use cm+barrier+pass...
What type of bug are you reporting? Client
What is the bug?
I just got DC'd. After clicking reconnect, the page refreshed & gave me an empty room that closed & said this:
"The room "battle-gen3ou-2295989924" does not exist.The battle you're looking for has expired. Battles expire after 15...
After pondering a way to quantify how much blissey's massive HP compensates for its dreadful Def, I term "root Def" & "root SpD" for the square root of the product of Def(or SpD) & HP. Approximating damage as .84*Power*Atk/Def & distributing maxHP to the denominator from %damage=damage/maxHP, a...
What type of bug are you reporting? Mechanics
What is the bug?
even after the user of Clamp switches out, the "Clamp" flag remains on the clamped pokemon & can be baton passed. it appears to be just a visual bug.
Are you able to replicate it? If so, how...
What type of bug are you reporting? Teambuilder
What is the bug?
i was using the teambuilder to record my cartridge pokemon. my milotic was:
Milotic (M) Level: 50 EVs: 252 HP / 248 Spe Bold Nature IVs: 19 HP / 18 Atk / 27 Def / 15 SpA / 10 SpD / 24 Spe
the sliders won't let me go to 252 EVs...
What type of bug are you reporting? Mechanics
What is the bug?
Mimic fails while opponent is behind sub, despite the hover info for Mimic in the move selection area claiming that it bypasses substitute.
https://replay.pokemonshowdown.com/gen3ou-2164400134-fflirly77pusyni1pkijo5vp829fyw4pw?p2...
it would be nice to quell my paranoia. i'm skeptical of my own confirmation bias & try to find games where I full para around 25%, but checking manually I find my average is more like 40-45%.
The log timer alerts are in total seconds, while the player's timer is in m:ss. This difference adds unnecessary cognitive energy to assess, such as comparing one's timer to the log's report of the opponent's timer.
Also, it would be nice to have both players' timers constantly visible.
Also, is...
What type of bug are you reporting? Mechanics
What is the bug?
Display/Visual
EDIT: since the incorrect gen hover data has been noted in other threads, I'll change this report to be about this battle: https://replay.pokemonshowdown.com/gen3ou-2118541411
My swampert got knocked off, but the...