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  1. YouMeAndRNG

    Gen 4 [OU] Specs Kingdra/Sub-Petaya Empoleon

    I built this team for the mid rounds of the DPP global tournament and it did fairly well. The concept was build around Kingdra being kind of an awkward lead to play around which typically forces out water resists early. Then, the path should be clearer for sub-petaya empoleon to clean the game...
  2. YouMeAndRNG

    Gen 4 [OU] Life Orb Clef II: Electric Boogaloo

    Clefable is a unique mon with good natural bulk and a fantastic ability in magic guard, which circumvents entry hazards and any passive damage. Effectively, it's a zero entry cost switch in provided the opponent doesn't make the read and pivot to a counter. Most clefable sets take advantage of...
  3. YouMeAndRNG

    Gen 4 DPP OU: Life Orb Clef Bulky Special Offense

    I really like Clefable because the ability to ignore hazards/weather pretty much entirely is ridiculously valuable in this gen. While the tank sets are of high utility, I just don't really get a ton of enjoyment out of playing them. I also don't have the patience to constantly get into heinous...
  4. YouMeAndRNG

    Gen 4 OU - Its not a rain team

    The initial concept of the team was built around Kingdra being kind of an awkward first match-up to just about anything because of typing advantages. Through the team builder it evolved into a rain optional concept, where rain is helpful but not necessary to winning. Most rain teams are a bit...
  5. YouMeAndRNG

    Gen 4 OU - Metal Sound Zapdos Spikes Offense

    I thought the idea of metal sound on Zapdos was fun if not a bit gimmicky and I wanted to see if it was viable. I think the way I have it set up now forces me into some uncomfortable situations (i.e. it has to run HP Ice for dragons but DDTar gets some free set-up) but it can be a potent...
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