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  1. CAP 15 CAP 4 - Part 6 - Stat Spread Poll 1

    GRs Cousin capefeather uwnim jas61292
  2. CAP 15 CAP 4 - Part 4 - Secondary Ability Poll 1

    Illusion Moxie No Guard They all seem like good options, I like Illusion though, it pairs better with Weak Armour.
  3. CAP 15 CAP 4 - Part 4 - Primary Ability Poll 1

    Weak Armor Illusion Moxie Simple No Guard Just have to say, great selection of abilities. Any of these is a winner.
  4. CAP 15 CAP 4 - Part 4 - Primary Ability Discussion

    Wow, just got ninja'd. After reading many other posts, that Weak Armor is the ability we are looking for. It has a lot of risk, since Bug/Psychic is weak to SR, will have its defense lowered - but the payoff is great. Having one of its possible lower stats raised and now outspeeding possible...
  5. CAP 15 CAP 4 - Part 4 - Primary Ability Discussion

    Well even though I posted the abilities at the wrong time, I'd like to state them again. If we look at the typing, and think about what would be risky, working with our typing, and help this pokemon really dish out damage, there are 4 notable Abilities that standout from my favorite to still...
  6. CAP 15 CAP 4 - Part 3 - Threat Discussion

    I'm sorry I don't have 2,000 posts. I was just stating how hard it would be for a Bug/Psychic to overcome its weaknesses and lack of coverage. SR Weakness, Weakness to Fire, Flying, and Dark attacks really hurt it. A lot of common pokes wall it: Ttar, Scizor, Skarmory, Magnezone, Mandibuzz...
  7. My first post was relevant to the thread, I did talk about the threats that the Bug/Psychic CAP...

    My first post was relevant to the thread, I did talk about the threats that the Bug/Psychic CAP would have to overcome, and I don't feel a delete was needed. My second post was off-topic however. Nonetheless, as a new poster on Smogon, its really sad to see some of my input just ignored.
  8. CAP 15 CAP 4 - Part 2 - Typing Poll 2

    Bug/Psychic There are already a phlethora of dragons in OU, and they are a staple of the metagame. Making another dragon, even with the cool Bug type, isn't even a guarantee to be seen in the CAP metagame. I think the approach to this cap is best suited to Bug/Psychic. First off, it double...
  9. CAP 15 CAP 4 - Part 2 - Typing Poll 1

    Grass/Flying Electric/Psychic Bug/Psychic I know this is early, but I really feel an ability like sniper or super luck really goes with the whole 'risk' concept.
  10. CAP 15 CAP 4 - Part 2 - Typing Discussion

    I'm really liking Bug/Psychic, Fire/Electric, and Bug/Dark. In my opinion, these types best fit the criteria as stated several times. Personally, I believe Fire/Electric fit the bill the best, because of the risk involved is so high. The high amount of passive damage that this type is weak to...
  11. Die and go to Hail!

    So the Starmie is definitely on the team now, I'm planning on trying out the Heatran and Keldeo suggestions. Help me guys I need more rates! I want to know how this team can be improved :)
  12. Die and go to Hail!

    I really like the suggestion of adding Thunder Wave to Froslass. I've use this set in the past. However, in this case I wanted something special to throw off my opponent, because nobody expects the trick/scarf. Same thing with my Heatran, there are a few threats he needs to outspeed so I have to...
  13. Die and go to Hail!

    OU Threats Levels of Threat Low Level Threat Normal Threat High Threat Extremely Large Threat Tyranitar: Choice Band - Mamoswine is a check, otherwise careful switching and hits by Latios, Abomasnow, and Starmie. Especially if Starmie gets a scald burn. Choice Scarf - Starmie, Mamoswine, and...
  14. Die and go to Hail!

    Okay, so this is actually my first ever Smogon post. But I have been a long time visitor for about a year now and I have a pretty good idea of the current OU metagame. I really have a certain love for Grass and Ice types, specifically Breloom and Abomasnow. So with that in mind, I went out to...
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