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  • Users: Kioku
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  1. Pokemon Showdown (original announcement)

    I'm glad to see competition finally breaking up the monopoly PO had. Judging by the replay viewer you made, PS should be pretty spiffy.
  2. favourite snack foods

    Don't knock it down until you've tried it.
  3. For people who like the older generations [THERE IS A NETBATTLE LINK IN THIS THREAD]

    NBS features incorrect ADV mechanics ( CH, screens, struggle, substitute, sleep ). PO is currently in the process of adding ADV and is currently more accurate ( even though it's in a testing phase ). If you really want to support an inferior option for older generations, by all means.
  4. Practice VGC Battles Online

    It's in /Logs.
  5. Practice VGC Battles Online

    It's the "advanced tab" for level. I like this program has EVs in the regular team builder window instead of "advanced".
  6. Practice VGC Battles Online

    Try installing it to anywhere not in Program Files. Permission conflicts won't happen then.
  7. Practice VGC Battles Online

    Differences: - NetBattle is never updated. PO is still in beta and updated all the time. - NetBattle is not open source. PO is open source. - NetBattle has a variety of bugs; sleep is handled incorrectly, screens do not function correctly, residual damage causes free turns, struggle in DP...
  8. Practice VGC Battles Online

    A VGC metagame mode may be added later.
  9. Practice VGC Battles Online

    Weird. It works for me when I've tested it.
  10. For future creators of sim-client UIs

    The project is only open BETA. It's not even officially released yet. People are able to test it out, give feature suggestions, and report bugs. I've been helping test it since closed Alpha. There is no animosity towards Smogon at all. You're thinking of NetBattle. It's kind of a pleasant...
  11. Shoddy Battle 2 (the future of Shoddy Battle)

    September at the earliest is not September at the latest.
  12. Adding new species

    I'm not too sure. Any time I try the "add pokemon", I get this. Edit: Nevermind. I see I had to work with the newest version of the source. Thanks for the help with the syntax. Much appreciated.
  13. Adding new species

    Yeah, another dumb question thread. So I was playing around with my server and attempting to add stuff. My question is how to go about adding new species. On another thread here, I've read about adding pokemon species through the server's *.patch file. I've tried "add pokemon: blah" through a...
  14. Shoddy Battle 2 (the future of Shoddy Battle)

    Animations would be cool, but that would take ages.
  15. split from screenshots thread

    I'm honestly glad it's becoming more like NetBattle. NetBattle's GUI was better. If you could change the team builder, that would be great, too. Slide bars for effort values, being able to type part of the move to select it, etc. Team building in Shoddy just takes more time. Somebody's probably...
  16. CAP 8 CAP 8 - Part 15a - Sprite Submissions

    I'm probably not going to win, but I had fun spriting this. I've somewhat finished it and devised gender differences/shining versions. Female Male Shiny Female Shiny Male
  17. CAP 8 CAP 8 - Part 15a - Sprite Submissions

    Progress, comrades!
  18. CAP 8 CAP 8 - Part 15a - Sprite Submissions

    If anyone has any critique or wants to improve upon it, feel free. Two heads down, one to go. Last one will be 3/4ths or facing forwards.
  19. CAP 8 CAP 8 - Part 15a - Sprite Submissions

    You may want to adjust outline shading for the head. Typical objects seem to cast a shadow in the game's style. A darker shade, if black is too dark. If the heads are made of lightning, they would be a bit lighter, I think.
  20. CAP 8 CAP 8 - Part 15a - Sprite Submissions

    This is unfinished, but a preview of what I've created so far. I have to be entirely honest, the heads are probably the most difficult part. If anyone wants to burninate it by using what I've made so far and finishing it with their own work, by all means. I'll probably finish it up soon...
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