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  1. Agile Turtle

    CAP 35 - Part 8 - Secondary Ability Poll

    Seed Sower Sticky Hold Immunity Wandering Spirit Heatproof
  2. Agile Turtle

    CAP 35 - Part 8 - Stat Spread Poll 2

    Pipotchi Amamama dex
  3. Agile Turtle

    CAP 35 - Part 8 - Stat Spread Poll 1

    Pipotchi TheDuckChris Amamama Dogfish44 dex kenn
  4. Agile Turtle

    CAP 35 - Part 6 - Stat Limits Discussion

    What would you consider to be the highest Speed benchmark for CAP35 while maintaining its role as a wall first and foremost? I'm inclined to agree with amamama, a sweepiness limit should already maintain speeds on spreads. If anything I'd set a speed limit for ice coverage? I don't think we...
  5. Agile Turtle

    What If? - Alternate Timelines (AT #9: Grass/Steel Cresceidon - Art Submissions)

    105/63/89/109/50/95 (511 BST) by viol and bass
  6. Agile Turtle

    CAP 35 - Part 4 - Ability Poll 2

    Misty Surge Electromorphosis Aroma Veil
  7. Agile Turtle

    CAP 35 - Part 4 - Ability Poll 1

    Misty Surge Regenerator Electromorphosis Aroma Veil Grassy Surge Rough Skin/Iron Barbs
  8. Agile Turtle

    CAP 35 - Part 4 - Primary Ability Discussion

    How can CAP35 use its ability to facilitate its role and warrant a spot on a team? There are so many things abilities can do for us, but we should be able to narrow things down. Let's start with what we do know, typing alone: Not stealth rock weak, not necessarily tied to heavy duty boots but...
  9. Agile Turtle

    CAP 35 - Part 4 - Primary Ability Discussion

    1. Are there any special considerations that need to be had in the context of our typing and role? I guess it's important to note that our only two weaknesses are in fact very common attacking types, and common as coverage too. Our resists are three, with one immunity. That's most of the type...
  10. Agile Turtle

    CAP 35 - Part 3 - Typing Poll 2

    Psychic/Fighting Bug/Dark Electric/Normal def flipped my votes from round one but fighting exciting :)
  11. Agile Turtle

    CAP 35 - Part 3 - Typing Poll 1

    Electric/Normal Bug/Dark Fire/Fighting Psychic/Fighting Fire/Normal Grass/Normal Dark
  12. Agile Turtle

    CAP 35 - Part 3 - Typing Discussion

    Types like Fire/Normal are maybe a little too good? Fire itself has a great set of resists with only two weaknesses, and normal adds a weakness and an immunity. Electric/Dark is probably in that same boat. Bug/Fire is definitely a good defensive type, just hasn't seen use on a proper defensive...
  13. Agile Turtle

    CAP 34 - Part 13 - Shiny Palette Poll 3

    Tunana Samirsin Cactus
  14. Agile Turtle

    CAP 34 - Part 12 - Name Poll 3

    Chuggalong Trainrex Choolong Allaboros
  15. Agile Turtle

    CAP 34 - Part 12 - Name Poll 2

    Chuggalong Revengine Lokokomoto Chuggadrugga Konvoyage Dracoloco Leviatram Choolong
  16. Agile Turtle

    CAP 34 - Part 11 - Prevo # Poll

    Two One None
  17. Agile Turtle

    CAP 34 - Art Poll 3

    Chillie
  18. Agile Turtle

    CAP 34 - Art Poll 2

    Felis Licht ausma Yokaiju Scepticskep Gravity Monkey Chillie StephXPM
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