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  1. Karoshi

    CAP 33 - Art Poll 3

    Quanyails Yokaiju Gravity Monkey
  2. Karoshi

    CAP 33 - Art Poll 2

    Yilx Sunfished uppababy
  3. Karoshi

    CAP 33 - Art Poll 1

    Yilx Sunfished Ssensenh
  4. Karoshi

    CAP 33 - Part 7 - Stat Spread Poll 2

    kenn StarFalcon555 quziel
  5. Karoshi

    CAP 33 - Part 5 - Defining Moves

    1. What is the best way to accentuate CAP33's role as a fast wall through the moves it will be using? Status moves, Recovery Moves, Utility. Being able to wall opposing mon while gaining advantage or momentum is really important for defensive mon. Not much else to say imo, moving on. 2. Which...
  6. Karoshi

    CAP 33 - Part 4 - Threats Discussion

    What Pokemon might we struggle to do anything against, even if we have staying power against them? As previously stated, Status and Entry Hazards are major concerns though the later can be alleviated somewhat thanks to Heavy Duty Boots. To a lesser degree, Knock off and N.Gas are as well due to...
  7. Karoshi

    CAP 33 - Part 3 - Primary Ability Poll 1

    Rough Skin Filter Mold Breaker Multiscale Pressure
  8. Karoshi

    CAP 32 - Part 6 - Defining Moves Part 2

    Explosion: What can we hope to accomplish with this move given its high drawback of KOing us? How could we synergize Explosion with our kit? Is there more to this move than simply "Explosion lead" or "Explosion pivot" that is typically seen on heavily offensive teams? Main thing it accomplishes...
  9. Karoshi

    CAP 32 - Part 6 - Defining Moves Part 2

    CAP as a whole does not have any shortage of Hazard Control (9 CAP with Rapid Spin and 4 CAP with Defog). That said there must be something said about Pixalate + Rapid Spin. Unlike normal users who can be spin blocked by Ghost, CAP25G who can be spin blocked by Ground, and Defog users who can be...
  10. Karoshi

    CAP 32 - Part 5 - Primary Ability Poll 2

    Magic Guard Pixilate Levitate
  11. Karoshi

    CAP 32 - Part 5 - Primary Ability Poll

    Magic Guard Electric Surge Pixilate Levitate Parental Bond Prankster Sharpness
  12. Karoshi

    CAP 32 - Part 5 - Primary Ability Discussion

    Offensive: Adaptability is probably my least favorite of all the offensive abilities. Would turn CAP32 way too linear and I fear could make it into a Wall Breaker instead of a pivot. Pixelate is just cool conceptually. There is not a shortage of amazing normal moves that would see more play if...
  13. Karoshi

    CAP 32 - Part 5 - Primary Ability Discussion

    1. Looking at existing "average" Pokémon, which ones see/have seen success because of the synergies between their ability and the rest of their kit? In previous or alternative metagames, we have seen Pokemon with subpar stats able to preform extremely well due to the ability doing one of two...
  14. Karoshi

    Ask a Simple Question, Get a Simple Answer (CAP V. 3.0 READ THE OP!)

    Who updates the CAP BSR calculator and when are they updating it with the current gen Pokemon?
  15. Karoshi

    Project SV PU Personal Viability Rankings

    My personal (bad) opinions. Tiers are not ordered and is based on my janky playstyle and empirical evidence. Take everything with a grain of salt. Quiver Dance is a bit too much for this metagame. Even if you don't run it yourself pretty much every user is going to have to be in the forefront...
  16. Karoshi

    CAP 32 - Part 2 - Typing Poll 1

    Grass / Steel Electric / Flying Ice / Ground Ghost / Electric Fire / Fairy Fire / Psychic Fire / Flying Water / Flying
  17. Karoshi

    CAP 32 - Part 2 - Typing Discussion

    2. Is it more important to have numerous resistances or few weaknesses to accomodate for lackluster bulk? Any type combinations that has immunities or x4 resistances are going to naturally provide opportunities for switch ins. The number of actual resistances doesn't matter if the types they...
  18. Karoshi

    CAP 32 - Part 1 - Concept Poll 2

    Bang Average Good Artists Copy, Great Artists Steal Schrodinger's CAP
  19. Karoshi

    CAP 32 - Part 1 - Concept Poll 1

    Bang Average Good Artists Copy, Great Artists Steal Schrodinger's CAP Mini-Uber
  20. Karoshi

    Copperajah

    Why would you use a set that has speed investment? Even with max speed and a scarf most of the metagame outspeeds. It is better to invest in bulk and double down on your lack of speed either to use on a trick room team or punish said strategy.
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