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  1. Ask a simple question, get a simple answer - mark 12

    When I have a Salac Berry on a Drifblim with Unburden, what happens when it activates? Does the Salac raise Drifblim's speed one stage, and then Unburden doubles that speed value? Or does the speed double and then that number is raised one stage? Mathematically, does it even matter?
  2. How many Hours you played on D/P Thread!

    About 500 on Diamond, 760 on LeafGreen, 400+ on Emerald.
  3. Team Synergy ftw

    I misunderstood the way BL Pokemon can be used. This is in OU, then.
  4. Team Synergy ftw

    Good question; I thought it would be obviously UU but there are too many BL to make a safe assumption. This team is meant to be UU. EDIT: Ignore. This team is OU.
  5. Team Synergy ftw

    Here we go. Might be worth noting ahead of time that I don't like competitively using overused or legendary Pokemon and that reflects on all of my choices here. I've listed weaknesses and resistances as well, because I figure it's important enough to include in a team that wants balance all...
  6. Morning Sun Tangrowth

    Before it's locked, it might be worth noting that tossing in an extra 4 HP EVs would be useful so that you still get a good bonus out of Leftovers, but so that you're not KO'd purely on Substitute / Toxic / Stealth Rock / Spikes / anything that does pure incremental damage. 4 Subs would leave...
  7. Question regarding Metronome [Item]

    I'm still testing this out; at the moment I'm looking for Pokemon in-game that can take a lot of Triple Kicks so I can tell whether or not each attack (each kick) is noticably increasing in damage. This is difficult because my Hitmontop is EV'd in attack, is Adamant natured, was bred for IVs...
  8. Question regarding Metronome [Item]

    I don't understand how Rollout and Spike Cannon are pulled into the same boat here. Is it because the game registers each hit of both attacks as part of one execution of the attack, regardless of how many actual hits it lands or turns it may take to stretch out? Maybe some testing would be...
  9. Ask a simple question, get a simple answer - mark 12

    Could've sworn Payback had a base power of 60; thought it was just like Revenge and Avalanche. Thanks for the correction.
  10. Question regarding Metronome [Item]

    Thanks for the link.
  11. Ask a simple question, get a simple answer - mark 12

    Technician would boost Payback's power to 90, not 75. Payback would be the better choice if you wanted more reliable damage, though I don't know how often you'd really expect an Ambipom to be outsped (thus making Payback really useful).
  12. Question regarding Metronome [Item]

    Does the item Metronome (the one that boosts moves that are used multiple times in a row) strengthen each hit of a move that hits multiple times, like Spike Cannon or Triple Kick? I looked it up in the Smogon database and it said that it only increases damage each time the move is executed, not...
  13. Genetic Flux

    I agree with bmbownz. Some of the Eeveelutions, namely Umbreon, Espeon and Vaporeon, are great at passing effectively, and if you want to create a team using those three as baton passers with other Pokemon as sweepers that they can support (via Aqua Ring, Acid Armor, Taunt, Mean Look, Calm Mind...
  14. First team in a while.

    I think you're missing the fact that Rain Dance eliminates Roserade's weakness to Fire and makes Weather Ball a Water type move. It also helps Forretress take a Fire hit by halving his weakness to fire. It doesn't help Charizard or Gliscor at all, no, but then that's why Charizard has Sunny Day...
  15. Metal Gear RAYn Dance

    I have a Kingdra absolutely identical to yours, and I can say from experience that Ice Beam is still greater than Signal Beam for general use. It's still SE against Celebi and is even better than Dragon Pulse, STAB or not, against the plethora of dragon counters you'll see the second you send...
  16. First team in a while.

    And my first post on smogon; please let me know if there's something I'm doing wrong. Not pertaining to any tiers but what I consider (somewhat) competitive and fun nonetheless. It's probably worth noting that I don't consider playing a team with T-Tar, Garchomp, Metagross, Blissey, Heracross...
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