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  1. Homosexuality

    If you want my Opinion, They should go ahead and teach it in Sex Ed.Along with the proper use of anti-conceptives, but I digress.
  2. DPP Clefable (Lv. 2 Endeavor)

    ...It seems you're right. Clefable DOES learn Endeavor. I'd Better check my sources then(Random Hobos and Smogon) Anyway, light screen and reflect *could* be mentioned as Viable Options for the 4th slot, Making Clefable More of a team player.
  3. CAP 6 CAP 6 - Stat Spread Discussion / Submissions

    155/80/82/120/50/68 BST: 555 Physical Sweepiness: Rank 0, Average Physical Tankiness: Rank 5, Extremely good Special Sweepiness: Rank 3, Good Special Tankiness: Rank 1, Above average Offense/Defense Balance: -6.9 Slight Bias to Defense Physical/Special Balance: 1.9 No Bias(But it Still Falls...
  4. CAP 5 CAP 5 - Base Stat Submissions

    100/41/40/130/86/119 (516 BST) Identical to my last one, But With less Sp. Atk and Sp. Def. I hope I'm still on time... Still, I'll Explain some more: 100hp: Allows it to make 101 Substitutes, And Take Hits Better. 41Atk: Low Attack, (Not that its gonna use it anyway) 40 Def: Really...
  5. CAP 5 CAP 5 - Base Stat Submissions

    My Final Spread.The BST is 540. Hp:Enough to make 101 Subs Spe:Outspeeds Everything But Dugtrio and Above;If I gave him More Speed, He Would Be Simply too Fast. Atk:Really,Really Low. Def:See Atk Sp. Atk:Compared to Other Rock types, This is Huge.Compared to Other Special Attackers...
  6. CAP 5 CAP 5 - Base Stat Submissions

    If anyone cares, I edited my base Stat Submission. it's in the middle Of page 3. Edit:Also, Why is everyone Trying to make him Faster then Dugtrio? If We Make him Really good at Setting up And Sweeping, How Will we Take him Down? Making him Faster then Everything,With awesome Special Atk Would...
  7. CAP 5 CAP 5 - Base Stat Submissions

    60/65/50/140/110/119 (Speed Last) BST:544 Physical Sweepiness: 103 (0 Average) Physical Tankiness: 64 (-4 Very Bad) Special Sweepiness: 231 (9 Amazing) Special Tankiness:121 (2 Moderately Good) Offense/Defense Balance:38 (Large Bias to Offense) Special/Physical Balance:-79.1(Extreme Bias...
  8. CAP 4 CAP 4 - Part 11.5 and Complete Movepool Submissions

    Well, If it's from the ground group, wouldn't It get Everything from smeargle? other then that, I think it's Ok. Well, we voted against both stat boosters and Baton Pass. It would've cool However, Being that this is getting Encore.
  9. CAP 4 CAP 4 - Part 11.5 and Complete Movepool Submissions

    I might as well post my submission: Tms: TM01 - Focus Punch TM06 - Toxic TM10 - Hidden Power TM11 - Sunny Day TM12 - Taunt TM15 - Hyper Beam TM16 - Light Screen TM17 - Protect TM18 - Rain Dance TM21 - Frustration TM26 - Earthquake TM27 - Return TM28 - Dig TM29 - Psychic TM32 - Double Team...
  10. CAP 4 CAP 4 - Part 7 (Base Stat Spread Poll 1)

    1.Kingdrom 2.Omgthatkid
  11. CAP 4 CAP 4 - Base Stat Submission Thread

    X-act's Spread is Good, I guess. I might as Well place down Mine Hp:100 Atk:45 Def:130 Sp. Atk:75 Sp. Def:95 Spe:103 BST:548 This Guy is a PURE utility Poke;Not Mean't To Sweep. He is as Defensive as Hippo, But his Ground and Ice weakness almost Neutralize That. His 103 Speed Makes Him...
  12. CAP 4 CAP 4 - Part 3 (Secondary Typing Poll 3)

    Poison/Ground Personally, I'd rather Take Neutral Damage from CBchomps Outrage, Then Super Effective. I'd Rather Be Destroyed By Specsmences Hydro Pump Than His Draco Meteor. I'd Rather Be Inmune to T-wave, Sandstrom, and resist SR, than Have "An Awesome Water Resist"
  13. CAP 4 CAP 4 - Part 3 (Secondary Typing Poll 2 )

    No, it resists Bug and Fighting, But Neutral to Dark and rock. So, yes, it counters Hera. So does Poison/Ground, and Poison by itself. Too bad it's still hit super effective by Earthquake.
  14. CAP 4 CAP 4 - Part 3 (Secondary Typing Poll 2 )

    well, NVM what I said about the "Ground/Poison is a gliscor Clone" thing. They'd still be diferent things. I guess.
  15. CAP 4 CAP 4 - Part 3 (Secondary Typing Poll 2 )

    First. Ok. So, you're saying that a poke that resists Poison is A GOOD thing? I'm Sorry, But with Powerful Rock Attacks to Hammer Pyroak, and X-scissor to Murder celebi, Why have a Poison Move? It's coverage is BAD, End of story. I never Said resisting fire and Water is bad, it's just that there...
  16. CAP 4 CAP 4 - Part 3 (Secondary Typing Poll 2 )

    1. No secondary Type Why? well, instead of jumping on the "Dragon Bandwagon", lets think. Being hit super effective by 3 common attacking moves is a BIG deal. Resisting Electric means nothing, as its ussually accompanied with Ice. Dragon is self explanatory, and Ground usually comes with...
  17. CAP 4 CAP 4 - Part 3 (Secondary Typing Poll 1)

    1.Rock 2.None Rock Gives it a bunch of uncommon weakness's, one Crippling yet easily predicted weakness, and another one that doesn't do it favors. However, it gets a Sp. Defense boost in the sand, and a few nice resists.Not to mention, It gets access to several support moves(Stealth...
  18. CAP 4 CAP 4 - Part 2 (Primary Typing Poll 1)

    I'm surprised no one Has Mentioned the Electric/Ice defensive combo. Resists Boltbeam,Flying and Gets STAB on Boltbeam itself. Anyway, My Votes go to: 1.Electric 2.Steel Reasons:There both good defensive types.There.
  19. CAP 4 CAP 4 - Part 1 (Concept Poll 1)

    1.Pure Utility 2.Anti-Ghost Rapid Spin A pure utility pokemon would be awesome. We already have Porygon2, but we don't see much of him. An anti-ghost rapid should be capable of countering Dusknoir,Spiritomb,Revenenkh, and Bulky Ghosts in general.
  20. CAP 4 CAP 4 - Concept Submissions

    But, Wouldn't that Be Even more broken, Since you could Then Use Unblockable Rapid Spins and ANY type of elemental Trap? I mean, aren't 1 or 2 Points lower then average irrelevant most of the time?
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