Search results

  1. IHSAHN

    np: ORAS OU Suspect Process, Round 4 - Genie in a bottle

    Ahh. The classic "git gud" argument. Pokemon is a prediction game buddy. Just like you say you can predict around knock off to avoid getting crippled, so can your opponent. This also doesn't change the fact that none of the mons you listed can switch in safely on Lando. They're not counters...
  2. IHSAHN

    np: ORAS OU Suspect Process, Round 2 - Spider Man [Metagrossite remains OU]

    The issue with mega meta can be summarised as "it's difficult to revenge kill or check." That's it. Some here expressed their surprise at the notion that it limits building of HO teams since such teams shouldn't be scrambling for switch-ins in the first place, and that's a given. But I think the...
  3. IHSAHN

    np: ORAS OU Suspect Testing, Round 1 - Teenage Mutant Ninja Turtles [Greninja is Uber]

    I see a lot of anti-ban arguments centered around this supposed 4MSS.. "run Low Kick, and you'd be walled by so and so" People seem to be forgetting that Greninja isn't the only Pokémon on its team, and that it can simply opt to run whatever suits its team and the necessitated coverage move. Of...
  4. IHSAHN

    np: ORAS OU Suspect Testing, Round 1 - Teenage Mutant Ninja Turtles [Greninja is Uber]

    That's not even considering that Alomomola doesn't take Grass Knot comfortably, neither does Chansey take Gunk Shot..
  5. IHSAHN

    np: ORAS OU Suspect Testing, Round 1 - Teenage Mutant Ninja Turtles [Greninja is Uber]

    While I'm going to miss using Jiraya (lol), I have to be honest about this. Greninja is way too good, way too easy to abuse and slap on many team archetypes. It's basically the go-to attacker of the meta. Gunk Shot meant that previous counters are utterly annihilated, and Low Kick means it has...
  6. IHSAHN

    Ubers is now a tier; a new Metagame called Anything Goes is added; M-Ray is banned from Ubers

    Would making a no-items complex ban of Mega Ray really solve the problem?
  7. IHSAHN

    Baton Pass - its role in the metagame and possible solutions to nerf full Baton Pass chains

    I think that a complex ban is the most logical solution, something in the vein of banning Magic Bounce + BP, or restricting the number of BPers per team. BP in and of itself is useful and far from broken. A blanket ban would be taking it too far.
Top