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  1. Austin

    thanks

    thanks
  2. Austin

    lmaoo. yeah same man, I did talk with inactive and paradise a bit ago but time sure does fly.

    lmaoo. yeah same man, I did talk with inactive and paradise a bit ago but time sure does fly.
  3. Austin

    hope everythings been good man <3

    hope everythings been good man <3
  4. Austin

    THE LEGEND RETURNS

    THE LEGEND RETURNS
  5. Austin

    grats!

    grats!
  6. Austin

    Grats!

    Grats!
  7. Austin

    Programming Issue building custom client

    This section is not for technical support
  8. Austin

    Potentially.

    Potentially.
  9. Austin

    Other Sanity check on the proper use of the replay API

    I think you are good to go
  10. Austin

    Legend

    Legend
  11. Austin

    sim driver again? :o

    sim driver again? :o
  12. Austin

    Programming Pokémon Showdown Damage Calculator

    Should be fixed
  13. Austin

    Pokemon Showdown MMO Development

    Yes it has its own GitHub repo, I linked it in my previous post
  14. Austin

    Pokemon Showdown MMO Development

    That's looks like a custom file based of the PS client
  15. Austin

    Programming Pokémon Showdown Damage Calculator

    The feature may not be live just quite yet, but you are now able to copy the damage output text by clicking on it. Thanks to @Dimk19 on github! E: it’s live now
  16. Austin

    Programming Pokémon Showdown Damage Calculator

    Ah that’s what you meant. What I was talking about is if you have a mon with a trapping move and click on the trapping move, it will take into account the trapping move damage over turns. My apologizes.
  17. Austin

    Programming Pokémon Showdown Damage Calculator

    You must be confused. I’ve had this added since 2018, and it does still work when I’m testing on the current build
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