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    XY Doubles It's a Trap Room!

    Thanks for taking the time to run the Calcs but why would I replace magnezone with an Arcanine to beat Mawile when Magnezone already hard counters it, resisting Sucker Punch, Play Rough and Iron Head, trapping with Magnet pull and OHKOing with HP Fire?
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    XY Doubles It's a Trap Room!

    I agree wholeheartadly, with full defensive investment rather than in HP Dusclops's Painsplit is an amazing move, often bringing him back to max HP while taking of sizably chunks of enemy hp. That and the fact that the majority of Dark attacks that hit him super effectively are are physical...
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    XY Doubles It's a Trap Room!

    Perhaps I should have made it more clear what my battle plan is because Gothitelle's Shadow tag is completely instrumental. In The Trick Room I have 3 pokes, Goth, Reuniclus and Magnezone who can OHKO with their super effective moves. Shadow tag is absolutely core to my teams success in this...
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    XY Doubles It's a Trap Room!

    Duscops is my super tanky and thus primary Trick setter, Aromatisse was chosen because of "Aroma veil" which protect's itself AND Dusclops from being crippled by taunt, a move and can ruin my plans before they can even get going.
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    XY Doubles It's a Trap Room!

    Early versions of these team had protect on various mons but I rarely found a use for it. Protect on Magnezone or Gothitell seems futile seeing as they both run choice specs. Also given the manner in which I use them, switching in once trick room is up for guaranteed OHKOs, scouting moves or...
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    XY Doubles It's a Trap Room!

    TRAPPED IN THE TRICK ROOM Strategic Breakdown: Versatile, Bulky, slow, Trick Room setters that can do their job without hinderance as well as provide strong support, coverage and lasting utility...
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