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  1. np: ORAS OU Suspect Process, Round 3 - Wandering Ghosts [Aegislash remains in Ubers]

    "tldr" Perfectly sums up your argument, not reading any of the previous things except that that ground types don't get paralyzed, which I had to say because he said "Literally any mon" when not literally all get para'd from t-wave, so thanks for your agreement. If you actually read any of the...
  2. np: ORAS OU Suspect Process, Round 3 - Wandering Ghosts [Aegislash remains in Ubers]

    I'll humor you. First Ground and electric types are immune so not literally everything. The point if you didn't read earlier is that things Aegislash might normally check or even counter these pokemon, but they can damage it on the switch in or cripple it with status like para which you already...
  3. np: ORAS OU Suspect Process, Round 3 - Wandering Ghosts [Aegislash remains in Ubers]

    I don't care about the official definition, which anyway if you cared to read on in it, "There are some things, like flinching, which you would normally consider to be hax but aren't always so...Even though they might fit the standard definition of hax, they happen often enough for you to expect...
  4. np: ORAS OU Suspect Process, Round 3 - Wandering Ghosts [Aegislash remains in Ubers]

    You all don't get it. The point is that Aegislash is supposed to check/counter and switch into these things. Of course any pokemon that gets status isn't going to like it except for those that benefit or just deal with it. If there's a Sableye out you wouldn't switch in a physical attacking...
  5. np: ORAS OU Suspect Process, Round 3 - Wandering Ghosts [Aegislash remains in Ubers]

    You are completely missing the point. Of course a Chansey wouldn't stay in, especially if aegislash is already paralyzed, and who would use Ferrothorn to try to take it out the way you suggested? I'm not saying anything about the speed which is completely irrelevant. I'm talking about the chance...
  6. np: ORAS OU Suspect Process, Round 3 - Wandering Ghosts [Aegislash remains in Ubers]

    I don't know what world you're living in, but Aegislash definitely minds being paralyzed. You gotta be joking in saying that the only thing it does it slow Aegi down when it's already slow. After an attacking move paralysis makes Aegi a lot more likely to king's shield which might not even work...
  7. np: ORAS OU Suspect Process, Round 3 - Wandering Ghosts [Aegislash remains in Ubers]

    Elaborate how Aegislash literally walls Gardevoir and Jirachi. You seem to believe at any time in the game Aegislash can freely switch in to both of them. It's not like Aegislash takes damage from shadow balls, fire punches or it doesn't mind getting t-waved or burned from a fire punch. Yeah and...
  8. np: ORAS OU Suspect Process, Round 3 - Wandering Ghosts [Aegislash remains in Ubers]

    For the people complaining that Aegislash is a blanket check and blanket counter, are Chansey and Blissey both not blanket counters and checks to the vast majority of special attackers? Is Talonflame not a blanket check to all of the fighting, grass, and bug types that don't resist a priority...
  9. np: ORAS OU Suspect Process, Round 3 - Wandering Ghosts [Aegislash remains in Ubers]

    I see all of these arguments that Aegislash pretty much makes everything unviable which is a stupid argument. It can't just switch in and take a hit from anything. Lots of things can get some damage on it during a switch in. Gardevoir can shadowball; Clefable can flamethrower; Mega Lopunny can...
  10. Tier Shift Viability Rankings (Complete Revamp)

    Gogoat (PU) Stats are: 123 / 100 / 62 / 97 / 81 / 68 -> 138 / 115 / 77 / 112 / 96 / 83 With a specially defensive bulk up set this thing can be a monster. Throh (PU) Stats are: 120 / 100 / 85 / 30 / 85 / 45 -> 135 / 115 / 100 / 45 / 100 / 60 Specially defensive bulk up set works well on this also.
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