Search results

  1. Deijin

    Metagame Scalemons

    I was wondering if there was any particular reason why the current formula for stat calculation is used. I tried a different formula: New Stat = Stat + (600 - BST) / 5 This seems to remove a lot of the ridiculously high stats that you see on things like Carvanha, Abra, and Ghastly. While...
  2. Deijin

    Metagame Linked

    An interesting strategy I've been trying out is slot 1 + destiny bond. This means you can click destiny bond every turn. The slot 1 move removes the destiny bond then it can be reset again immediately after. So long as you get that first destiny bond off you're almost guaranteed a kill due to...
  3. Deijin

    Metagame Camomons

    What set would you recommend on porygon-2? Also, I just noticed how terribly weak I am to zygarde. I cant think of an avalugg set that would beat it...
  4. Deijin

    Metagame Camomons

    Thank for the help, I'll take it on board. Avalugg is a great idea as it offers me the hazard removal I need. I do prefer having full power acrobatics immediately because it often picks things off. Z crystals arent 'used up' from what i know so I think the acrobatics would be weak if i used that.
  5. Deijin

    Metagame Camomons

    I've been laddering a bit, got the following team. I'm open to advice and would like to show off the ideas I have with reasoning (I admit it is fairly thrown together, I put some fun stuff then adapted it as I went along): Pyukumuku @ Leftovers Ability: Unaware EVs: 252 HP / 252...
Top