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  1. Mojo-Robo

    Metagame SV OU Metagame Discussion v2 [Update on Post #5186]

    (Disclaimer that it's been hours so I don't remember my ratings perfectly) General Enjoyment I gave a 6. The meta is far too volatile for my tastes. An earlier criticism I saw was that we're being forced into building teams on the extremes of either HO or full stall, and I largely agree. My...
  2. Mojo-Robo

    Metagame SV OU Metagame Discussion v2 [Update on Post #5186]

    Thank you very much for this. I hope to see more posts on the discussion from you going forwards, I think it'll be very healthy for the thread and lessen the kind of discourse that can spawn if we end up getting more regular discussion involving the council. Regardless, I'm looking forward to...
  3. Mojo-Robo

    Metagame SV OU Metagame Discussion v2 [Update on Post #5186]

    I largely agree with these decisions, especially the DNBs (save for Zama-C). Thank you for these explanations.
  4. Mojo-Robo

    Metagame SV OU Metagame Discussion v2 [Update on Post #5186]

    I see, that's my mistake, then. While I am not a part of the discord and rarely use twitter, I did miss/skim over his mention in this post (and it wasn't picked up in my search to try and find stuff mentioning xav since I only searched 'xavgb' in this thread) and that's on me. Apologies.
  5. Mojo-Robo

    Metagame SV OU Metagame Discussion v2 [Update on Post #5186]

    Good talk :blobthumbsup:
  6. Mojo-Robo

    Metagame SV OU Metagame Discussion v2 [Update on Post #5186]

    I'm not saying that I would prefer an uninformed opinion, I think abstentions are perfectly fine. I didn't see xavgb's votes as more than something curious about the vote, but I do think it's reasonable to even just include a footnote on the results post or in the thread for the meta that the...
  7. Mojo-Robo

    Metagame SV OU Metagame Discussion v2 [Update on Post #5186]

    This is a completely unreasonable and vitriolic message and you know it, man. Calm down, this isn't worth getting upset over.
  8. Mojo-Robo

    Metagame SV OU Metagame Discussion v2 [Update on Post #5186]

    Is it really unreasonable to ask for a post about an OU council member being unable to vote in the dedicated metagame thread for which they are part of the council for? xav hasn't even been mentioned in this thread before now. I would imagine this thread would be one of the more relevant places...
  9. Mojo-Robo

    Metagame SV OU Metagame Discussion v2 [Update on Post #5186]

    Knowing this makes it completely understandable, but I do have to agree with saying that there should have been some heads up about xavgb being unable to play the meta.
  10. Mojo-Robo

    Metagame SV OU Metagame Discussion v2 [Update on Post #5186]

    Very happy to hear this. It's been a rough week but I think this and the proposed quickban threshold change will do wonders for discussion and the meta going forward.
  11. Mojo-Robo

    Metagame SV OU Metagame Discussion v2 [Update on Post #5186]

    There isn't much flaming going on here, at least not as much as when HOME meta started, most of what's being said is valid criticism over the opaqueness of most of the council barring Finch. People want to know what goes into the decisions being made. When our only spokesperson isn't even happy...
  12. Mojo-Robo

    Metagame SV OU Metagame Discussion v2 [Update on Post #5186]

    The true evil is inaction
  13. Mojo-Robo

    Metagame SV OU Metagame Discussion v2 [Update on Post #5186]

    Moves like Last Respects and Rage Fist are comparatively even more uncompetitive than Dire Claw on the grounds of invalidating skill, considering their reliability. IMO they're far more egregious than Dire Claw, and we banned the only mons who had them. What is the meaningful difference between...
  14. Mojo-Robo

    Metagame SV OU Metagame Discussion v2 [Update on Post #5186]

    I think the Blaziken example really illustrates that criticisms saying that the council's approach to banning is predicated on a slippery slope fallacy are unfounded, because people have illustrated that they will actively ask for said slippery slope to be put into effect. There's no fallacy if...
  15. Mojo-Robo

    Metagame SV OU Metagame Discussion v2 [Update on Post #5186]

    I doubt he meant it as a criticism of your work, probably just poor wording on his part, it reads more like a simple misunderstanding of the process of getting a mon suspected
  16. Mojo-Robo

    Metagame SV OU Metagame Discussion v2 [Update on Post #5186]

    I found Treads very fun to use on Electric Terrain teams pre Home. Obviously this has changed a lot but offensive treads with steel stab and ET boosted Wild Charge is a really fun and useful mon to have in your pocket, considering how common tera fairy is. Even now I don't see its utility being...
  17. Mojo-Robo

    Metagame SV OU Metagame Discussion v2 [Update on Post #5186]

    I think this goes to show that, while fairly applicable, the rebuttal of "Just because it's broken in NatDex doesn't mean it'll be broken in OU" isn't the flawless argument ender that people treated it as.
  18. Mojo-Robo

    Metagame SV OU Metagame Discussion v2 [Update on Post #5186]

    My man Sneasler has been juicing up hard fr
  19. Mojo-Robo

    Metagame SV OU Metagame Discussion

    I'm gonna roll up to the ladder with the most unfathomably based trick room team in competitive Pokemon history and then die horribly to every team that has any of the newly released OUBL tier mons
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