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  1. Xenosmilus

    Bug Reports v3 [READ ORIGINAL POST before posting]

    I don't know if it's in the works, but Life Orb takes too much HP on Dynamaxed pokemon. Since the HP is doubled, Life Orb should only be reducing 5% of the User's HP while dynamaxed instead of the usual 10%. Not sure on other sources of damage/healing that is based on HP% (poison, burn...
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