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  1. CAP 16 CAP 5 - Name Submissions

    Final Submission Pythice Pyth-ice Pyth- derived from the word Python ice - last part of the word Entice (another word for allure) Pronounced: Pyth-ice This is one which fits the design and background, as well as his pose perfectly. From Eden to alluring helpless Pokemon ready to strike at...
  2. CAP 16 CAP 5 - Name Submissions

    Toying with a few ideas:- Envallper Env-all-per En - start of envenom, a well known thinsg snakes do All - from the word allure Per - Ending from the word Viper Pronounced: N-Vall-per This one I like as it plays also on the word Envelop which is what the appearance and smell of the fruit does...
  3. CAP 16 CAP 5 - Part 8 - Art Poll 4

    Dracoyoshi8, I can see it being slow, with the fruit being delicate it has to move slower to not damage it's plant, as if there is no intense light out, it may be without it's major allure to helpless pray.
  4. CAP 16 CAP 5 - Part 8 - Art Poll 3

    Dracoyoshi8 Seems like on of the closest and mos well designed art's for a CAP for awhile. Each has it's merits but I am a sucker for mythology and there can easily be reasons why the stats fit in with the design (such as the slow speed, special bulk, etc).
  5. CAP 16 CAP 5 - Part 2 - Typing Poll 3

    Grass/Dark
  6. CAP 16 CAP 5 - Part 2 - Typing Poll 1

    Grass/Dark Electric/Dark Electric/Grass
  7. CAP 16 CAP 5 - Part 2 - Typing Discussion

    With the addition questions, I would like to give some more reasoning behind the Grass/Flying type I mentioned before:- How does this typing address the biggest weaknesses of sun teams? One thing we all mentioned is that a big weakness of Sun teams is slot syndrome. Too many roles, not enough...
  8. CAP 16 CAP 5 - Part 2 - Typing Discussion

    Reading through some of these posts and stuff has made me come up with a typing that will probably get flamed for one reason, it has a Stealth Rock weakness. I am going to suggest a Grass/Flying typing with some reasoning to back this up. First thing is first, lets go through it's Weaknesses...
  9. CAP 16 CAP 5 - Part 1 - Concept Assessment

    Okay, so alot of people focusing on the sun team and it's uses to change the OU type shift, fair enough. However, there is a reason why Rain dominates Sun now and it's not solely down to the fact that Politoed>Ninetales. If we use Nyttyn example of the Infernape vs Ferrorthorn->Politoed switch...
  10. CAP 16 CAP 5 - Part 1 - Concept Assessment

    Looking at some of the stats posted by zyrefredric, you can clearly see, what I think, was a slight surprise in what types were the least represented when looking at some of the top Pokémon. With the ever present Stealth Rocks, I would have expected stuff like Ice, Bug and Flying to be around...
  11. CAP 16 CAP 5 - Concept Submissions

    Thanks for the feedback, I see where I went wrong and went to do some thinking. Came up with a new idea. Name: That Opponent Seems Different General Description: A Pokemon that can control the opponents abilities, type and/or items across the team and shift these around to destroy momentum...
  12. CAP 16 CAP 5 - Concept Submissions

    Hey All,Long time reader of Smogon and especially the CAP forums, wanted to try my hand at one of these. Name: Tricky Cloud/Breeze Description: A defensive pokemon that has access to the move Trick as well as a defensive build but decent speed to be used as a momentum switcher and crippler...
  13. A Final Fantasy Summon OU RMT (kinda)

    I'm considering swapping Magnezone for a Sub Machamp so I have an effective counter to some Pokemon such as Blissey, Azelf and others, yay or nay? It will add more physical power to my team which, due to Dusknoir being replaced I don't have anymore. Failing that which physical pokemon can I add...
  14. A Final Fantasy Summon OU RMT (kinda)

    Thanks for the suggestions guys. I like the idea of ChestoRest Kingdra and, although I do like my Dusknoir, that SleepTalk Rotom seems pretty awsome. With Dusknoir gone though, I'm down to using basically 1 physical Pokemon, will that make me be owned by Blissey and other effective special...
  15. A Final Fantasy Summon OU RMT (kinda)

    Is there anything my thread needs just so I can have it for future reference? It's my first proper post so I'd like to know what it needs/doesn't need.
  16. A Final Fantasy Summon OU RMT (kinda)

    Threat List I'm not 100% if I'm missing out anything when I do this list so don't flame me if I have, my first time doing this type of thing. Sorry in advance. Offensive Threats Azelf - Not a real threat, can't do much to me, Dusknoir can take down with Shadow Sneak. Trick could be...
  17. A Final Fantasy Summon OU RMT (kinda)

    So as the title suggests, I've made a team of some of my favourite pokemon just renamed to final fantasy summons (except one poke). The team itself feels quite messy and although I tried to incorporate some stratergies I don't think they work well so that's why I've come here. First I'll go...
  18. First Team [RMT]

    I can see what you mean about Rotom, one of the major reasons I am a bit shaky about using him is then I have 4 Special Attackers, won't special walls find it easier to stall me/set up? (Not like Blissey, but those attackers with high SpD, Togekiss for example). ?
  19. First Team [RMT]

    This is my first post on this site, long time reader/user, so I finally decided, with the purchase of both Platinum and SS/HG to finally try my hand at the competitive game, starting with OU. However, I'm still a bit shaky about overall gelling of team. I am aware of the general uses of Pokemon...
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